It looks like you're new here. If you want to get involved, click one of these buttons!
http://www.cracked.com/article_16152_p2.html
"After countless delays, the developers of the game claim to currently be in "private beta testing." We're not sure why it has to be private, but the situation is starting to call to mind that friend who always claims to have a girlfriend which nobody has ever seen. After seven years of waiting we're beginning to suspect Darkfall either doesn't exist or if it does, it's a real dog. "
Everyone is starting to publically take shots at these guys... have they no shame?
This is what happens when you talk big and have nothing to show for it.... First that Warcry article.. now this thing.. what's next?
Comments
Heh ... You joined just to post that. I smell troll fur.
#3 out of 5... They must be proud.
__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Hillarious, If the developers have a plan which means Private Beta/ Closed who are any of us to judge that it is not the right way. Give us all a break ...
The seven year comment is a load of rubbish and not relative to reality or a a comparrison of any relevance to other games as they all have different staffing and investment levels.. A concept maybe 7 years but real development I dont think so.
deffo a troll attempt.
NO shame with respect to ? The developers if they know they are right would have no shame... why would they respond to nobodys... or people who insult them for no good reason they are more likely laughing and thinking what idiots... Whilst respecting the people who support them.
Either way good on the Developers/ and shame on the poor souls who for some reson think they are owed
A for the link you should know better than to believe the posts/articles of the dissalusioned they have no value
________________________________________________________
Sorcery must persist, the future is the Citadel
That's a hilarious article. Mostly because it's probably right about Darkfall.
Well they must be doing something, they released new screenshots on the 28th March 2008, with character models in, so obviously they are working, just its a monster of a game and they want to make it a killa game instead of a rushed peice of junk. Looks that it will need a computer that can handle Crysis to be fair tho, all those flowers on the ground and trees and the amount of detail on the character models, maybe they have to wait till computers can handle the game? :P
A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.
What a rip. Third? DF should have been at least 2nd on that list!@ Ok, so Duke Nukem Forever and Ever is No. 1 one... nobody can dispute that. But DF is easily No. 2.
DF fans should rise up and ^#%$^&@.
Let them know that Darkfall deserved better than third!
A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.
Exactly. They announced in late 2003, that beta would start in a month. So developement had to start around 2001
The only mindly entertaining thing i saw here is your join date, and post count.
Account has been stolen, why would someone want to steal my account?
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
Umm, until Aventurine actually comes out with a product, THEY are nobodies as well.
I played the AoC PvP weekend, so I know AoC exist. So far, my reality looks a lot better than yours.
I have had my doubts of the PvP part of the game all the time. I'm even more sure now that PvP isn't polished and will be a dissepointment to PvP'ers. PvE I'm sure will very linear but be good but not really what I'm looking for now. So please enjoy AoC, I'm sure it will be a good game, I'm holding out for much better though
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
I don't know what people mean with polish when they talk about PvP, but as far as balance is concerned it can takes quite some time to achieve in any MMO (if ever).
It also depends on what the balance target is. 1vs1, small group skirmishes, big guild battles, castle sieging ... they all have different balance needs. Also early game balance and end game balance is a different ball game.
If I could give an advise, I would suggest not to hold on to any soon-to-come game, nor fall victim to any hype machine, regardless from where it originates. There are good games out there, not perfect, but good enough to keep us entertained, until the newcomers can actually prove to be good alternatives. Hanging on to hype and unfulfilled expectations only leads to bitterness.
Cracked.com has a traffic rank of: 1,881
Do you know how good that is? They are far from being nobodies.
They have a higher traffic rank than mmorpg.com does..
I have a philosophy: Life is too short to play crappy games. I don't understand this need where you MUST play, never mind the quality. Balance, at least in theory, is not a issue in a skillbased game. There is no tanks, healers or DPS roles. In fact everyone probably will be able do little of all and specialists will probably have a lower survivability where fast thinking, adaptability and flexibility is KIng
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
Given the nature of these boards, one can assume that the people here are actually interested in playing MMORPGs instead of just trolling the forums. So, I'm assuming that everyone with a healthy approach towards MMORPGs posting here, does want to play a game. I'm sure that most of us can't afford a Ferrari, but we still enjoy driving nonetheless.
As for your interpretation of balance, all I read is cooky-cutter builds, which was the plague of both UO and SWG.
You need to define what you mean by cocky-cutter builds because I'm not seeing a skillbased as opposed to classbased as a coocky cutter build.
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
You don't announce beta before you truely have a product. If they can't get a beta out in 7 years, much less a finalized product, how long do you think it will take for expansions, patches, and updates to release??
You don't announce beta before you truely have a product. If they can't get a beta out in 7 years, much less a finalized product, how long do you think it will take for expansions, patches, and updates to release??
Sigh
From my understanding, the game was completely thrown out the window around 2003 and began a new development phase.
so 2003-2008 does indeed mean 5 years on the current Darkfall game. Anything before 2003 is not considered part of this development process. 5 years is not long at all for a MMO.
An analogy because I feel like trying one is...
If i have a 5 page term paper due 30 days from now.
I spend 29 days researching and writing it.
On the 29th day i decide it is worthless and throw out all the hardcopies and delete all the computer files.
I then pull an all nighter writing the paper with a completely different outlook.
The paper i turn in (release) would have been "in development" for 1 day, even though the "project" had been going on for 30.
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
To Xris375:
Well, I consider myself to be an active MMORPG player, thus the reason I'm frequent these boards. I'm not here to just post on the board for the sake of it. There are people negatively and positively oriented towards the games presented in these boards. And that's perfectly fine, we can't all like the same stuff. The best we can accomplish is to like similar stuff.
You also have to realise that the people frequenting these boards are the minority of players active in MMOs. The vast majority doesn't care about them, unless they are in a transition phase. I'm in a transition phase myself. I'm torn between a game that is soon to be released (AoC) and a game already active (LOTRO). If I had a choice however to play a futuristic game, in the sense of AO or SWG or a wastelands game, I wouldn't be playing the ones I mentioned. I don't however. So I'm going to play one of the two.
None of all the games I mentioned are "crap". They are probably not what you're looking and they probably lack so many features that you won't be playing them even if it was the only choice. But that's your taste. They taste crap to you. I respect that. I also respect the fact that you believe that Darkfall has something to offer. I don't believe it, but I respect it.
Now, to cooky cutter builds. Once upon a time in UO, the tank-mage build was reigning supreme above anything else in PvP. The majority that was PvPing had adopted the build and everyone that was competitive about it, was following the trend. You see, in the end, regardless of whether the system raises skills or raises levels, people will open the spreadsheets and find the min-max build that suits their particular play style. It is inevitable and it only takes time. The only difference is that level based archetype builds prevent exact carbon copies.
Skill based progression supremacy over levels is an illusion. A myth. A fallacy that was created over time due to the nostalgia associated with the games of the past. The reality is that both systems are equally valid. Both need their balance and both can be fun.
I have had my doubts of the PvP part of the game all the time. I'm even more sure now that PvP isn't polished and will be a dissepointment to PvP'ers. PvE I'm sure will very linear but be good but not really what I'm looking for now. So please enjoy AoC, I'm sure it will be a good game, I'm holding out for much better though
What makes you more sure? Most of the reviews have been positive/nuetral, and you just went off pure guesswork that it will disappoint many players. As for the PVE, you just seem to know it all, eh? "PvE I'm sure will be very linear", that might be true, but it may not. You are, yet again, going off pure guesswork.
Oh, and at least AoC had a test.
__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Fellow X'er:
It's fine you have your reasons for being here. I have mine too but just because my reasons are different from yours, doen't make mine less valid or more trollish.
I've heard the UO and max/min arguments before and although it was true for UO, don't neccesary make it true for DF. EvE is a skillbased sandbox game as well and there this isn't a big issue there. It's all in the implementation and we don't know enough of that implementation to be certain what will happen.
My understanding of it, it is versality will give a better edge than any "killer combs". We'll get a chance to try it out for ourself to find out how it work.
I belive in freedom to make my own choices in what Iand how I want to play. That freedom I find in sandboxgames and in skillbased games. I make no assumption in what is superior, every gamer need to find that out for themselves.
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
And DF is of course being tested but they use professionals doing it, not amateurs.
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
And DF is of course being tested but they use professionals doing it, not amateurs.
Riiight. Because we all know Aventurine is the first and only company to do this. It's been a standard practice in gaming from Single Player to MMO games for a long time now.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Riiight. Because we all know Aventurine is the first and only company to do this. It's been a standard practice in gaming from Single Player to MMO games for a long time now.
Who said Aventurine was the first ?
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE