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Darkfall - the game you won't ever get to play

est0niaest0nia Member Posts: 62

http://www.cracked.com/article_16152_p2.html

"After countless delays, the developers of the game claim to currently be in "private beta testing." We're not sure why it has to be private, but the situation is starting to call to mind that friend who always claims to have a girlfriend which nobody has ever seen.  After seven years of waiting we're beginning to suspect Darkfall either doesn't exist or if it does, it's a real dog. "

Everyone is starting to publically take shots at these guys...  have they no shame?

This is what happens when you talk big and have nothing to show for it.... First that Warcry article.. now this thing.. what's next?

 

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Comments

  • Friction2uFriction2u Member Posts: 293

    Heh ... You joined just to post that. I smell troll fur.

    image
  • mike470mike470 General CorrespondentMember Posts: 2,396

    #3 out of 5... They must be proud.

    __________________________________________________
    In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  • IsaneIsane Member UncommonPosts: 2,630

    Hillarious, If the developers have a plan which means Private Beta/ Closed who are any of us to judge that it is not the right way. Give us all a break ...

    The seven year comment is a load of rubbish and not relative to reality or a a comparrison of any relevance to other games as they all have different staffing and investment levels.. A concept maybe 7 years but real development I dont think so.

    deffo a troll attempt.

    NO shame with respect to ? The developers if they know they are right would have no shame... why would they respond to nobodys... or people who insult them for no good reason they are more likely laughing and thinking what idiots... Whilst respecting the people who support them.

    Either way good on the Developers/ and shame on the poor souls who for some reson think they are owed

    A for the link you should know better than to believe the posts/articles  of the dissalusioned they have no value

     

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • kadepsysonkadepsyson Member UncommonPosts: 1,919

    That's a hilarious article.  Mostly because it's probably right about Darkfall.

  • sbantingsbanting Member Posts: 238

    Well they must be doing something, they released new screenshots on the 28th March 2008, with character models in, so obviously they are working, just its a monster of a game and they want to make it a killa game instead of a rushed peice of junk. Looks that it will need a computer that can handle Crysis to be fair tho, all those flowers on the ground and trees and the amount of detail on the character models, maybe they have to wait till computers can handle the game? :P

    image

  • KienKien Member Posts: 520

    Originally posted by Isane


    Hillarious, If the developers have a plan which means Private Beta/ Closed who are any of us to judge that it is not the right way. Give us all a break ...
    The seven year comment is a load of rubbish and not relative to reality or a a comparrison of any relevance to other games as they all have different staffing and investment levels.. A concept maybe 7 years but real development I dont think so.
     

    A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.

  • IijsIijs Member Posts: 457

    What a rip. Third? DF should have been at least 2nd on that list!@ Ok, so Duke Nukem Forever and Ever is No. 1 one... nobody can dispute that. But DF is easily No. 2.

    DF fans should rise up and ^#%$^&@.

    Let them know that Darkfall deserved better than third!

  • ghoul31ghoul31 Member Posts: 1,955

    Originally posted by Kien


     
    Originally posted by Isane


    Hillarious, If the developers have a plan which means Private Beta/ Closed who are any of us to judge that it is not the right way. Give us all a break ...
    The seven year comment is a load of rubbish and not relative to reality or a a comparrison of any relevance to other games as they all have different staffing and investment levels.. A concept maybe 7 years but real development I dont think so.
     

     

    A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.


    Exactly.  They announced in late 2003, that beta would start in a month. So developement had to start around 2001

     

  • Sam123jo0123Sam123jo0123 Member Posts: 409
    Originally posted by est0nia


    http://www.cracked.com/article_16152_p2.html
    "After countless delays, the developers of the game claim to currently be in "private beta testing." We're not sure why it has to be private, but the situation is starting to call to mind that friend who always claims to have a girlfriend which nobody has ever seen.  After seven years of waiting we're beginning to suspect Darkfall either doesn't exist or if it does, it's a real dog. "

    Everyone is starting to publically take shots at these guys...  have they no shame?
    This is what happens when you talk big and have nothing to show for it.... First that Warcry article.. now this thing.. what's next?
     



    The only mindly entertaining thing i saw here is your join date, and post count.

    Account has been stolen, why would someone want to steal my account?

  • Xris375Xris375 Member Posts: 1,005

    Originally posted by Sam123jo0123




    The only mindly entertaining thing i saw here is your join date, and post count.
    Hehe, the only difference between AoC fanbois and us it that they have to face up to reality first :)

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • ZorvanZorvan Member CommonPosts: 8,912

     

    Originally posted by Isane



     The developers if they know they are right would have no shame... why would they respond to nobodys...
     

    Umm, until Aventurine actually comes out with a product, THEY are nobodies as well.

     

    Originally posted by Xris375

    Originally posted by Sam123jo0123




    The only mindly entertaining thing i saw here is your join date, and post count.
    Hehe, the only difference between AoC fanbois and us it that they have to face up to reality first :)

     

    I played the AoC PvP weekend, so I know AoC exist. So far, my reality looks a lot better than yours.

  • Xris375Xris375 Member Posts: 1,005

    Originally posted by Zorvan


     
     
     
    Umm, until Aventurine actually comes out with a product, THEY are nobodies as well.
     
     
     
     
    I played the AoC PvP weekend, so I know AoC exist. So far, my reality looks a lot better than yours.
    Afaik, this was a very limited test (few avatars on the screens, no DX10 etc.) and still there reports of lagg.

    I have had my doubts of the PvP part of the game all the time. I'm even more sure now that PvP isn't polished and will be a dissepointment to PvP'ers. PvE I'm sure will very linear but be good but not really what I'm looking for now. So please enjoy AoC, I'm sure it will be a good game, I'm holding out for much better though :)

     

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • XasapisXasapis Member RarePosts: 6,337

    I don't know what people mean with polish when they talk about PvP, but as far as balance is concerned it can takes quite some time to achieve in any MMO (if ever).

    It also depends on what the balance target is. 1vs1, small group skirmishes, big guild battles, castle sieging ... they all have different balance needs. Also early game balance and end game balance is a different ball game.

    If I could give an advise, I would suggest not to hold on to any soon-to-come game, nor fall victim to any hype machine, regardless from where it originates. There are good games out there, not perfect, but good enough to keep us entertained, until the newcomers can actually prove to be good alternatives. Hanging on to hype and unfulfilled expectations only leads to bitterness.

  • est0niaest0nia Member Posts: 62

    Originally posted by Isane


    why would they respond to nobodys...
    Do you know what kind of rank that site site has???

    Cracked.com has a traffic rank of:  1,881

    Do you know how good that is? They are far from being nobodies.

    They have a higher  traffic rank than mmorpg.com does..

  • Xris375Xris375 Member Posts: 1,005

    Originally posted by Xasapis


    I don't know what people mean with polish when they talk about PvP, but as far as balance is concerned it can takes quite some time to achieve in any MMO (if ever).
    It also depends on what the balance target is. 1vs1, small group skirmishes, big guild battles, castle sieging ... they all have different balance needs. Also early game balance and end game balance is a different ball game.
    If I could give an advise, I would suggest not to hold on to any soon-to-come game, nor fall victim to any hype machine, regardless from where it originates. There are good games out there, not perfect, but good enough to keep us entertained, until the newcomers can actually prove to be good alternatives. Hanging on to hype and unfulfilled expectations only leads to bitterness.

    I have a philosophy: Life is too short to play crappy games. I don't understand this need where you MUST play, never mind the quality. Balance, at least in theory, is not a issue in a skillbased game. There is no tanks, healers or DPS roles. In fact everyone probably will be able do little of all and specialists will probably have a lower survivability where fast thinking, adaptability and flexibility is KIng

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • XasapisXasapis Member RarePosts: 6,337

    Given the nature of these boards, one can assume that the people here are actually interested in playing MMORPGs instead of just trolling the forums. So, I'm assuming that everyone with a healthy approach towards MMORPGs posting here, does want to play a game. I'm sure that most of us can't afford a Ferrari, but we still enjoy driving nonetheless.

    As for your interpretation of balance, all I read is cooky-cutter builds, which was the plague of both UO and SWG.

  • Xris375Xris375 Member Posts: 1,005

    Originally posted by Xasapis


    Given the nature of these boards, one can assume that the people here are actually interested in playing MMORPGs instead of just trolling the forums. So, I'm assuming that everyone with a healthy approach towards MMORPGs posting here, does want to play a game. I'm sure that most of us can't afford a Ferrari, but we still enjoy driving nonetheless.
    As for your interpretation of balance, all I read is cooky-cutter builds, which was the plague of both UO and SWG.
    Paying for crap means the devs are encouraged to produce more crap. I'm using my consumer "vote" to ask for change. That you want to do something else is fine, question my motivation for being here as trolling is not fine. Suggestion so is borderline trolling in itself.

    You need to define what you mean by cocky-cutter builds because I'm not seeing a skillbased as opposed to classbased as a coocky cutter build.

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • mk11232mk11232 Member Posts: 217

    Originally posted by Kien


     
     
    A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.
    You might want to go back to math class.  If the beta was announed in 2003, then that means they were developing it well before then.  You don't announce a beta before you have the alpha, and that means the basic, near-complete, game mechanics are already coded.  Given most mmo's (including vsoh which was rushed out in 12 months) timeline, and being truely conservative, the game has been in development since 2001, which means at least 7 years.

    You don't announce beta before you truely have a product.  If they can't get a beta out in 7 years, much less a finalized product, how long do you think it will take for expansions, patches, and updates to release??

  • originaleggoriginalegg Member Posts: 1,099

     

    Originally posted by mk11232


     
    Originally posted by Kien


     
     
    A concept for over seven years... but the first beta announcement was 2003. For the announcement to have been made in 2003, development must have been quite advanced. Therefore, using the most conservative of estimates, Darkfall has been in development for over five years.
    You might want to go back to math class.  If the beta was announed in 2003, then that means they were developing it well before then.  You don't announce a beta before you have the alpha, and that means the basic, near-complete, game mechanics are already coded.  Given most mmo's (including vsoh which was rushed out in 12 months) timeline, and being truely conservative, the game has been in development since 2001, which means at least 7 years.

     

    You don't announce beta before you truely have a product.  If they can't get a beta out in 7 years, much less a finalized product, how long do you think it will take for expansions, patches, and updates to release??

     

    Sigh

    From my understanding, the game was completely thrown out the window around 2003 and began a new development phase.

    so 2003-2008 does indeed mean 5 years on the current Darkfall game.  Anything before 2003 is not considered part of this development process.  5 years is not long at all for a MMO.

    An analogy because I feel like trying one is...

    If i have a 5 page term paper due 30 days from now.

    I spend 29 days researching and writing it.

    On the 29th day i decide it is worthless and throw out all the hardcopies and delete all the computer files.

    I then pull an all nighter writing the paper with a completely different outlook.

    The paper i turn in (release) would have been "in development" for 1 day, even though the "project" had been going on for 30.

     

  • XasapisXasapis Member RarePosts: 6,337

    To Xris375:

    Well, I consider myself to be an active MMORPG player, thus the reason I'm frequent these boards. I'm not here to just post on the board for the sake of it. There are people negatively and positively oriented towards the games presented in these boards. And that's perfectly fine, we can't all like the same stuff. The best we can accomplish is to like similar stuff.

    You also have to realise that the people frequenting these boards are the minority of players active in MMOs. The vast majority doesn't care about them, unless they are in a transition phase. I'm in a transition phase myself. I'm torn between a game that is soon to be released (AoC) and a game already active (LOTRO). If I had a choice however to play a futuristic game, in the sense of AO or SWG or a wastelands game, I wouldn't be playing the ones I mentioned. I don't however. So I'm going to play one of the two.

    None of all the games I mentioned are "crap". They are probably not what you're looking and they probably lack so many features that you won't be playing them even if it was the only choice. But that's your taste. They taste crap to you. I respect that. I also respect the fact that you believe that Darkfall has something to offer. I don't believe it, but I respect it.

     

    Now, to cooky cutter builds. Once upon a time in UO, the tank-mage build was reigning supreme above anything else in PvP. The majority that was PvPing had adopted the build and everyone that was competitive about it, was following the trend. You see, in the end, regardless of whether the system raises skills or raises levels, people will open the spreadsheets and find the min-max build that suits their particular play style. It is inevitable and it only takes time. The only difference is that level based archetype builds prevent exact carbon copies.

    Skill based progression supremacy over levels is an illusion. A myth. A fallacy that was created over time due to the nostalgia associated with the games of the past. The reality is that both systems are equally valid. Both need their balance and both can be fun.

  • mike470mike470 General CorrespondentMember Posts: 2,396

    Originally posted by Xris375


     
    Originally posted by Zorvan


     
     
     
    Umm, until Aventurine actually comes out with a product, THEY are nobodies as well.
     
     
     
     
    I played the AoC PvP weekend, so I know AoC exist. So far, my reality looks a lot better than yours.
    Afaik, this was a very limited test (few avatars on the screens, no DX10 etc.) and still there reports of lagg.

     

    I have had my doubts of the PvP part of the game all the time. I'm even more sure now that PvP isn't polished and will be a dissepointment to PvP'ers. PvE I'm sure will very linear but be good but not really what I'm looking for now. So please enjoy AoC, I'm sure it will be a good game, I'm holding out for much better though :)

     


    What makes you more sure?  Most of the reviews have been positive/nuetral, and you just went off pure guesswork that it will disappoint many players.  As for the PVE, you just seem to know it all, eh?  "PvE I'm sure will be very linear", that might be true, but it may not.  You are, yet again, going off pure guesswork.

    Oh, and at least AoC had a test. 

    __________________________________________________
    In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  • Xris375Xris375 Member Posts: 1,005

    Fellow X'er:

    It's fine you have your reasons for being here. I have mine too but just because my reasons are different from yours, doen't make mine less valid or more trollish.

    I've heard the UO and max/min arguments before and although it was true for UO, don't neccesary make it true for DF. EvE is a skillbased sandbox game as well and there this isn't a big issue there. It's all in the implementation and we don't know enough of that implementation to be certain what will happen.

    My understanding of it, it is versality will give a better edge than any "killer combs". We'll get a chance to try it out for ourself to find out how it work.

    I belive in freedom to make my own choices in what Iand how I want to play. That freedom I find in sandboxgames and in skillbased games. I make no assumption in what is superior, every gamer need to find that out for themselves.

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • Xris375Xris375 Member Posts: 1,005

    Originally posted by mike470


     


    What makes you more sure?  Most of the reviews have been positive/nuetral, and you just went off pure guesswork that it will disappoint many players.  As for the PVE, you just seem to know it all, eh?  "PvE I'm sure will be very linear", that might be true, but it may not.  You are, yet again, going off pure guesswork.
     
    Oh, and at least AoC had a test. 
    The reports of lag in a such limited scale doesn't bode well for massive PvP.

    And DF is of course being tested but they use professionals doing it, not amateurs.

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

  • RoinRoin Member RarePosts: 3,444

    Originally posted by Xris375


     
    Originally posted by mike470


     


    What makes you more sure?  Most of the reviews have been positive/nuetral, and you just went off pure guesswork that it will disappoint many players.  As for the PVE, you just seem to know it all, eh?  "PvE I'm sure will be very linear", that might be true, but it may not.  You are, yet again, going off pure guesswork.
     
    Oh, and at least AoC had a test. 
    The reports of lag in a such limited scale doesn't bode well for massive PvP.

     

    And DF is of course being tested but they use professionals doing it, not amateurs.

    Riiight.  Because we all know Aventurine is the first and only company to do this.   It's been a standard practice in gaming from Single Player to MMO games for a long time now.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • Xris375Xris375 Member Posts: 1,005
    Originally posted by Roin


     
    Originally posted by Xris375


     


    The reports of lag in a such limited scale doesn't bode well for massive PvP.
     
    And DF is of course being tested but they use professionals doing it, not amateurs.

     

    Riiight.  Because we all know Aventurine is the first and only company to do this.   It's been a standard practice in gaming from Single Player to MMO games for a long time now.

    Who said Aventurine was the first ?

    ---
    And when we got more women on the team, it was like ‘No, no, no. We need puppies and horses in there.’ ”
    John Smedley, SOE

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