Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Why does AoC suck? it was designed for consoles...

1235»

Comments

  • UmbralUmbral Member Posts: 1,051

    Well, today´s consoles have the possibility to upgrade storage

    But again, we are not sure how 360´s AoC will work,  I hope the updates and expansions in PC doesnt follow the updates and expansions in the console. I truly hope for independent versions.

     

    ...

  • dirtknap69dirtknap69 Member Posts: 295


    Originally posted by Umbral



    Originally posted by dirtknap69




    Originally posted by demo3210
    AI is not dumbed down. If anything it is more complicated than most MMORPG's I have played and believe me when I say that I have played most of them in the past 6 years.



    AoC mobs are still static spawns waiting around to be killed by players, or have static paths.
    Where is the NPB mob's culture? dynamic spawns? pre-emptive attacks? traps?
    Once pulled, mobs swing until dead. they don't automatically target healers and squishies unless agroed. they barely ever do anything i would consider intelligent.
    if there are players continually killing mobs in one place, why aren't the mobs smart enough to migrate somewhere else? why aren't mob encampments fighting each other? where are the NPC mobs' raiding parties?
    sorry, but the AI is *ALL* MMOGs is incredibly bad, and AoC has done nothing to change that.
    The combat is totally NOT real-time -- combos have a 'cast-time' - they don't execute right away. it's not auto-attack, but it's not real-time either.
    I *hate* the fact that AoC (and other current) MMOGs are sticking with the WOW formula of: (1) repetitive/unimaginative quests, (2) static NPC spawns with stupid AI (3) brain-dead simple combat.
    In my eyes AoC is an abject failure, a new version of WOW with different and better graphics, but equally bad gameplay.

    the fact that the devs have deliberately split their development resources to make it easier for them to port to consoles instead of ironing out the bugs or making the gameplay better just makes me hate the game more.


    Not only in AoC, but in almost all MMOs, the mobs go to healers and go to mages first, as heals generate aggro... the thing is, you probably never played as a tank, well, the mobs arent atacking the healers only when the tank is holding their aggro... aggro control works even against another players in a different way.

    I have played all MMOG archetypes, in lots of different MMOs. What i am saying is why do mobs have to have such poor AI? if the mobs are supposed to be intelligent, why the hell do they just beat on a tank spamming taunt while half a dozen healers cast heal after heal & casters nuke the crap out of them.... it's utterly stupid and terrible game design.



    AoC is not based on WoW, every WoW player knows it.

    AoC is basically a copy of WOW with a conan theme and better graphics. the end.



    you already proved your word has no value changing the interview in your first post in this topic.


    i haven't changed anything, i don't know WTF you are talking about.
  • UmbralUmbral Member Posts: 1,051

    Yes Dirtknap69

     

    You changed the meaning of the interview.

    Check the interview again, check when Reklaw showed what you did again.

    You know exacly "WTF" Im talking about.

     

     

    ...

  • Death1942Death1942 Member UncommonPosts: 2,587

    funny how it trumps all other combat systems on difficulty and complexity.  what a sad day and age we live in when the MMO "made for consoles" has a more complex combat system that PC only games.

     

    still...its enjoyable and i think it is the way to go.  hell i'd play for so much longer if i could grind with a gamepad

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

Sign In or Register to comment.