Out of curiosity, why is it a bad thing to use a UI that a large segment of the target market is familiar with? Honestly, the UI has very little to do with the game, simply how the user interfaces with the game. I'd prefer something I'm already comfortable with than something I have to learn all over. Games are about fun, the UI doesn't affect the fun factor of a game (unless it really sucks and is hard to do anything). It seems ridiculous to complain about a UI being copied. OMG, they put all the information necessary to play the game in convenient locations that make the game more fun to play. The developers MUST be awful people. Considering they've said you can move UI elements around to customize it, it can't really be a copy, can it? Doesn't the definition of custom kind of contradict copy?
its a wow clone. the only difference is that is is more about pvp and the graphics are updated a tad. they added nothing new to the mmo genre. its still the same do a million quests to get to max lvl. then you have three choices, spend 4 hours in dungeons, pvp your heart out, or just mess with lower levels to make up for how much of your life you wasted on a computer game.
Just have to put this up again, classic lack of knowledge about mmo's prior to WoW and it only took 5 posts to find someone who totally missed the OP's point and post something thats fanboish and self-owning. If this was a carefully laid fanbio trap, the OP hooked one almost instantly
Expresso gave me a Hearthstone beta key.....I'm so happy
Originally posted by killion81 Out of curiosity, why is it a bad thing to use a UI that a large segment of the target market is familiar with? Honestly, the UI has very little to do with the game, simply how the user interfaces with the game. I'd prefer something I'm already comfortable with than something I have to learn all over. Games are about fun, the UI doesn't affect the fun factor of a game (unless it really sucks and is hard to do anything). It seems ridiculous to complain about a UI being copied. OMG, they put all the information necessary to play the game in convenient locations that make the game more fun to play. The developers MUST be awful people. Considering they've said you can move UI elements around to customize it, it can't really be a copy, can it? Doesn't the definition of custom kind of contradict copy?
I agree but let's also point out a small fact the WoW fanboi's fail to understand. The WoW UI is not something that is original. They need to go look at the AC2 UI from Turbine which predates WoW and had a ton of the core fundamental UI features that WoW's UI was built upon.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
people where thinking about elves and dwarves back in the middle ages. they were in norse and greek mythology. yea they have changed over the years but the original concept was way back in the day (not warcraft or warhammer)
lord of the rings was written in world war 2. conan was made before that. since tolkien or however you spell it was older than howard he probably was thinking about lotr before howard thought of conan. The thing is those are thoughts nothing more. Howard was the first to put his thoughts into something useful before tolkien did. Plus howard died at a young age so give him a break.
enough of the history lesson. the thing is the LOOK has some resemblance to warcraft. you can tell me anything you want to but it is the truth. Put a warcraft picture and a warhammer picture side by side and the difference is warhammer has improved graphics. i am talking about the LOOK. Do not try to argue something else please.
a changing world has been promised in so many games yet none of them delivered. the truth is the game is only programed to do one thing and that is what it is going to do.
if you all want to argue further and poke fun at me go ahead. as for me, im going to have a LIFE. honustly i do not play mmo's that much just guildwars from time to time. im sure warhammer will be a hit. i like the idea of getting people more involved in actually playing with each other to make a difference. Pvp is what i like to do. but it looks like warcraft. also it does not throw anything out to make it stand out from the crowd other than pvp more. at least in conan it is more mature which makes pvp a lot more fun.
Out of curiosity, why is it a bad thing to use a UI that a large segment of the target market is familiar with? Honestly, the UI has very little to do with the game, simply how the user interfaces with the game. I'd prefer something I'm already comfortable with than something I have to learn all over. Games are about fun, the UI doesn't affect the fun factor of a game (unless it really sucks and is hard to do anything). It seems ridiculous to complain about a UI being copied. OMG, they put all the information necessary to play the game in convenient locations that make the game more fun to play. The developers MUST be awful people. Considering they've said you can move UI elements around to customize it, it can't really be a copy, can it? Doesn't the definition of custom kind of contradict copy?
Exactly!
However it seems on these forums if you even mention something that is the truth you instantly get labeled as a hater or fanboy.
It is a smart business move IMHO, even moreso if they can improve upon it. There is no need to reinvent the wheel if the mechanics of interfacing with the client are similar. Making a completely different UI just to have something different opens the door to making something bad that will turn people away.
Use what worked for others and try improve it that's how we advance.....
Our whole world is build around "clone of XYZ stuff", which just was improved at some point. Look at your houses, they are a clone of some other house, maybe a little improved, then there's most likely a bunch newer ones whose the clone of the other, rince and repeat.
I wonder if EA will make a 40K Version mmo of Warhammer as well, then we could get the Starcraft folks in here too, saying: "zomgosh, this game is a copy of Starcraft!"
Coming from a previous tabletop Warhammer player as well, it is clear that Warcraft was the one that copied Warhammer. All you ignorant basterds need to go take a history class in gaming101, or GTFO.
Not trying to be a know it all, but that "daoc" screen is actually shadowbane, but the point is they are all the same, you can move things wherever you want it, so how does placement have anything to do with it being a clone.
Out of curiosity, why is it a bad thing to use a UI that a large segment of the target market is familiar with? Honestly, the UI has very little to do with the game, simply how the user interfaces with the game. I'd prefer something I'm already comfortable with than something I have to learn all over. Games are about fun, the UI doesn't affect the fun factor of a game (unless it really sucks and is hard to do anything). It seems ridiculous to complain about a UI being copied. OMG, they put all the information necessary to play the game in convenient locations that make the game more fun to play. The developers MUST be awful people. Considering they've said you can move UI elements around to customize it, it can't really be a copy, can it? Doesn't the definition of custom kind of contradict copy?
Nothing new here really. Since people started seeing how the game was taking shape such as UI and cartoony characters many already have labeled the game as a WOW clone since day 1. As long as the game is good who really cares ? Though I think one of the major selling points of this game is, is trying to convince people that it's not WoW 2.0. I also think that since in many peoples eyes that AOC was such a failure that now people are more inclined to try Warhammer. It's either Warhammer or bust for 2008 because nothing else is looking promising.
egore has the right idea here , warhammer is not like wow in any way , go over to ign and search warhammer online videos and watch them in HD , u will see how much warhammer will pwn all else.
yeah all mmrpg the same just different things pvp i kill you you kill me pve kill mobs all mmrpg have it. every game a clone of it self lol. oh lets not forget the grinding so aoc and warhammer hold hands how nice different titles but nothing new to me that makes me want to jump. Just different combat system i wounder what warhammer will have ^_^ well see
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Edit: also-- there wasnt supposed to be any pve WTF!!
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
dont forget the people that will say "I thought there wasnt supposed to be any pve, WTF!!"
If you're referring to WAR art style being very similar to WOW then you're sadly mistaken who the copy cat is here. Blizzard blatantly stole the art direction from Warhammer. The whole Warcraft Universe Blizzard blatantly modelled it on Warhammer. Please feel free to look up art of warhammer from the 1980's then come back and tell us that War and it's style of art is a copy of WOW. It's the other way around. Also it was Horizons that took the MMO UI a leap forward from EQ1 UI days and made other MMO developers sit up and adopt it's flexability and then built upon it, including WOW.
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
Not exacly, WoW players will be busy playing WoW.
You will probably see pesudo hardcore players and pseudo UO old school fans claming Warhammer is garbage first and how they miss UO.
I know there are a lot of annoying WoW fans, but usually WoW players dont even know what is happening in MMORPGs scene, they only care about WoW, same happens with L2 crowd in some countries.
But I can tell for sure, everyone that is hoping for Warhammer to be TOTALLY different from WoW will be disapointed and even with all the "Warhammer came first" aspect we will see a lot of people just saying, it is a mediocre World of Warcraft clone... we will probably see a lot of WoW players saying it is not WoW enough too... anyway...
Not trying to be a know it all, but that "daoc" screen is actually shadowbane, but the point is they are all the same, you can move things wherever you want it, so how does placement have anything to do with it being a clone.
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
Not exacly, WoW players will be busy playing WoW.
You will probably see pesudo hardcore players and pseudo UO old school fans claming Warhammer is garbage first and how they miss UO.
I know there are a lot of annoying WoW fans, but usually WoW players dont even know what is happening in MMORPGs scene, they only care about WoW, same happens with L2 crowd in some countries.
But I can tell for sure, everyone that is hoping for Warhammer to be TOTALLY different from WoW will be disapointed and even with all the "Warhammer came first" aspect we will see a lot of people just saying, it is a mediocre World of Warcraft clone... we will probably see a lot of WoW players saying it is not WoW enough too... anyway...
...
Im sure the hardcore of the most hardcore dont even know what Warhammer is, let alone know that theres sunlight and freshair outside their rooms. lol
But when I was playing the game, every day, there was a post somewhere about how someone couldnt wait for Warhammer. So that is where I get my basis for my comment.
And again anyone that complains that the game is too much like Warcrack will have come from that game, and will probly go back to it.
I wonder if EA will make a 40K Version mmo of Warhammer as well, then we could get the Starcraft folks in here too, saying: "zomgosh, this game is a copy of Starcraft!" Coming from a previous tabletop Warhammer player as well, it is clear that Warcraft was the one that copied Warhammer. All you ignorant basterds need to go take a history class in gaming101, or GTFO.
They've already liscenced Warhammer 40K to an appropriate Sci Fi Company...Vigil Games (which is part of the same Company that does the other 40k games)
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now. Edit: also-- there wasnt supposed to be any pve WTF!!
Great, your guild of 11 people is really massive!!
There's always people saying negative things about launches, people who will pick apart the smallest little thing. But if Mythic releases with no game-breaking bugs, relative class balance, and all promised features, there's not much any rational person could complain about. If they don't like the game...don't play it.
-------------------------------------- A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
I wonder if EA will make a 40K Version mmo of Warhammer as well, then we could get the Starcraft folks in here too, saying: "zomgosh, this game is a copy of Starcraft!" Coming from a previous tabletop Warhammer player as well, it is clear that Warcraft was the one that copied Warhammer. All you ignorant basterds need to go take a history class in gaming101, or GTFO.
They've already liscenced Warhammer 40K to an appropriate Sci Fi Company...Vigil Games (which is part of the same Company that does the other 40k games)
How many people actually know what Warhammer is ? My guess not many including me which I had to read about it. Here is some shocking info for some of the so called diehards.
Since first appearing in 1983, Warhammer has been periodically updated and re-released with changes to the gaming system and army lists. The current official version is the seventh edition, released on 9 September2006.
1983, some of you weren't even thought of yet You can just read the rest on wikipedia.com. Enjoy!
I don't know why a select few people say that WAR will have a bad launch, unless its just because they are sore about the state of AoC and they are trying to strike back. While obviously some problems crop up at release that werent apparent in beta, it is not a drastic night and day difference, its really more of a case of existing problems just becoming more exaggerated. A little bit of lag during beta translates into a lot of lag at release, etc. Most of the time, what was a problem in beta is just a bigger problem at release.
AoC's bugs and performance problems existing in beta, and most of the content was 'hidden' (cause they didn't want to spoil the newness and surprise, heh). Together with Funcom's handling of the NDA, there were very good indications that the game was going to have problems at release. So it comes as no real surprise that things played out like it did.
Now WAR on the other hand, what indications have their been that the game is going to be incomplete? That promised features are missing? That performance is an issue? That its full of game stopping bugs that won't allow you to complete quests or experience the content? I have seen no such indications. So where do such claims come from?
Waiting for: A skill-based MMO with Freedom and Consequence. Woe to thee, the pierce-ed.
Comments
Out of curiosity, why is it a bad thing to use a UI that a large segment of the target market is familiar with? Honestly, the UI has very little to do with the game, simply how the user interfaces with the game. I'd prefer something I'm already comfortable with than something I have to learn all over. Games are about fun, the UI doesn't affect the fun factor of a game (unless it really sucks and is hard to do anything). It seems ridiculous to complain about a UI being copied. OMG, they put all the information necessary to play the game in convenient locations that make the game more fun to play. The developers MUST be awful people. Considering they've said you can move UI elements around to customize it, it can't really be a copy, can it? Doesn't the definition of custom kind of contradict copy?
Just have to put this up again, classic lack of knowledge about mmo's prior to WoW and it only took 5 posts to find someone who totally missed the OP's point and post something thats fanboish and self-owning. If this was a carefully laid fanbio trap, the OP hooked one almost instantly
Expresso gave me a Hearthstone beta key.....I'm so happy
I agree but let's also point out a small fact the WoW fanboi's fail to understand. The WoW UI is not something that is original. They need to go look at the AC2 UI from Turbine which predates WoW and had a ton of the core fundamental UI features that WoW's UI was built upon.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
people where thinking about elves and dwarves back in the middle ages. they were in norse and greek mythology. yea they have changed over the years but the original concept was way back in the day (not warcraft or warhammer)
lord of the rings was written in world war 2. conan was made before that. since tolkien or however you spell it was older than howard he probably was thinking about lotr before howard thought of conan. The thing is those are thoughts nothing more. Howard was the first to put his thoughts into something useful before tolkien did. Plus howard died at a young age so give him a break.
enough of the history lesson. the thing is the LOOK has some resemblance to warcraft. you can tell me anything you want to but it is the truth. Put a warcraft picture and a warhammer picture side by side and the difference is warhammer has improved graphics. i am talking about the LOOK. Do not try to argue something else please.
a changing world has been promised in so many games yet none of them delivered. the truth is the game is only programed to do one thing and that is what it is going to do.
if you all want to argue further and poke fun at me go ahead. as for me, im going to have a LIFE. honustly i do not play mmo's that much just guildwars from time to time. im sure warhammer will be a hit. i like the idea of getting people more involved in actually playing with each other to make a difference. Pvp is what i like to do. but it looks like warcraft. also it does not throw anything out to make it stand out from the crowd other than pvp more. at least in conan it is more mature which makes pvp a lot more fun.
Exactly!
However it seems on these forums if you even mention something that is the truth you instantly get labeled as a hater or fanboy.
It is a smart business move IMHO, even moreso if they can improve upon it. There is no need to reinvent the wheel if the mechanics of interfacing with the client are similar. Making a completely different UI just to have something different opens the door to making something bad that will turn people away.
Use what worked for others and try improve it that's how we advance.....
Our whole world is build around "clone of XYZ stuff", which just was improved at some point. Look at your houses, they are a clone of some other house, maybe a little improved, then there's most likely a bunch newer ones whose the clone of the other, rince and repeat.
Learn from past mistakes, use what works....
Take the Magic: The Gathering 'What Color Are You?' Quiz.
I wonder if EA will make a 40K Version mmo of Warhammer as well, then we could get the Starcraft folks in here too, saying: "zomgosh, this game is a copy of Starcraft!"
Coming from a previous tabletop Warhammer player as well, it is clear that Warcraft was the one that copied Warhammer. All you ignorant basterds need to go take a history class in gaming101, or GTFO.
Not trying to be a know it all, but that "daoc" screen is actually shadowbane, but the point is they are all the same, you can move things wherever you want it, so how does placement have anything to do with it being a clone.
i love how no one noticed that before page 9, shows you how much is actually being read in a thread.
egore has the right idea here , warhammer is not like wow in any way , go over to ign and search warhammer online videos and watch them in HD , u will see how much warhammer will pwn all else.
Ok I think this horse is dead... time to derail the thread. Im bringing pics of Unspeakable Cuteness, how about you?
yeah all mmrpg the same just different things pvp i kill you you kill me pve kill mobs all mmrpg have it. every game a clone of it self lol. oh lets not forget the grinding so aoc and warhammer hold hands how nice different titles but nothing new to me that makes me want to jump. Just different combat system i wounder what warhammer will have ^_^ well see
.....
im just waiting for 3 days after war launches and you'll see people going into fits of rage saying its the worst mmo launch ever... well I used to defend war and convinced my guild to all join. Only 10 people like it now.
Edit: also-- there wasnt supposed to be any pve WTF!!
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
dont forget the people that will say "I thought there wasnt supposed to be any pve, WTF!!"
If you're referring to WAR art style being very similar to WOW then you're sadly mistaken who the copy cat is here. Blizzard blatantly stole the art direction from Warhammer. The whole Warcraft Universe Blizzard blatantly modelled it on Warhammer. Please feel free to look up art of warhammer from the 1980's then come back and tell us that War and it's style of art is a copy of WOW. It's the other way around. Also it was Horizons that took the MMO UI a leap forward from EQ1 UI days and made other MMO developers sit up and adopt it's flexability and then built upon it, including WOW.
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
Not exacly, WoW players will be busy playing WoW.
You will probably see pesudo hardcore players and pseudo UO old school fans claming Warhammer is garbage first and how they miss UO.
I know there are a lot of annoying WoW fans, but usually WoW players dont even know what is happening in MMORPGs scene, they only care about WoW, same happens with L2 crowd in some countries.
But I can tell for sure, everyone that is hoping for Warhammer to be TOTALLY different from WoW will be disapointed and even with all the "Warhammer came first" aspect we will see a lot of people just saying, it is a mediocre World of Warcraft clone... we will probably see a lot of WoW players saying it is not WoW enough too... anyway...
...
Google links FTL!
And grats on your first post in 2 years!
Oh Im sure there will be, And most likely they will all be Warcrack players that couldnt hack it.
Not exacly, WoW players will be busy playing WoW.
You will probably see pesudo hardcore players and pseudo UO old school fans claming Warhammer is garbage first and how they miss UO.
I know there are a lot of annoying WoW fans, but usually WoW players dont even know what is happening in MMORPGs scene, they only care about WoW, same happens with L2 crowd in some countries.
But I can tell for sure, everyone that is hoping for Warhammer to be TOTALLY different from WoW will be disapointed and even with all the "Warhammer came first" aspect we will see a lot of people just saying, it is a mediocre World of Warcraft clone... we will probably see a lot of WoW players saying it is not WoW enough too... anyway...
...
Im sure the hardcore of the most hardcore dont even know what Warhammer is, let alone know that theres sunlight and freshair outside their rooms. lol
But when I was playing the game, every day, there was a post somewhere about how someone couldnt wait for Warhammer. So that is where I get my basis for my comment.
And again anyone that complains that the game is too much like Warcrack will have come from that game, and will probly go back to it.
They've already liscenced Warhammer 40K to an appropriate Sci Fi Company...Vigil Games (which is part of the same Company that does the other 40k games)
http://www.vigilgames.com/games_40k.php
btw...im in beta and im loving it.
Great, your guild of 11 people is really massive!!
There's always people saying negative things about launches, people who will pick apart the smallest little thing. But if Mythic releases with no game-breaking bugs, relative class balance, and all promised features, there's not much any rational person could complain about. If they don't like the game...don't play it.
--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"
Order of the White Border.
They've already liscenced Warhammer 40K to an appropriate Sci Fi Company...Vigil Games (which is part of the same Company that does the other 40k games)
http://www.vigilgames.com/games_40k.php
btw...im in beta and im loving it.
Yeap for the love of betas:
http://www.mmorpg.com/discussion2.cfm/thread/146567/page/1
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
How many people actually know what Warhammer is ? My guess not many including me which I had to read about it. Here is some shocking info for some of the so called diehards.
Since first appearing in 1983, Warhammer has been periodically updated and re-released with changes to the gaming system and army lists. The current official version is the seventh edition, released on 9 September 2006.
1983, some of you weren't even thought of yet You can just read the rest on wikipedia.com. Enjoy!
I don't know why a select few people say that WAR will have a bad launch, unless its just because they are sore about the state of AoC and they are trying to strike back. While obviously some problems crop up at release that werent apparent in beta, it is not a drastic night and day difference, its really more of a case of existing problems just becoming more exaggerated. A little bit of lag during beta translates into a lot of lag at release, etc. Most of the time, what was a problem in beta is just a bigger problem at release.
AoC's bugs and performance problems existing in beta, and most of the content was 'hidden' (cause they didn't want to spoil the newness and surprise, heh). Together with Funcom's handling of the NDA, there were very good indications that the game was going to have problems at release. So it comes as no real surprise that things played out like it did.
Now WAR on the other hand, what indications have their been that the game is going to be incomplete? That promised features are missing? That performance is an issue? That its full of game stopping bugs that won't allow you to complete quests or experience the content? I have seen no such indications. So where do such claims come from?
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.