The video posted shows a re-skinned standard SWG vehicle model floating at a higher Z axis than normal. If this is atmospheric flight, then it has been in the game for a very, very long time. Look at the video again and see how the speeder dips over a divot in the ground.
True atmospheric flight would not behave in such a manner. This is an extremely cheap, sophomoric simulation of real flying. These devs are Visual Basic programmers. They do not have real talent.
It is a terrible shame that the current consumers of SWG will accept such inferior effort. You all deserve top shelf quality. This is Star Wars and Sony we are talking about. Why do this group of hack programmers and managers at SOE get to use and abuse such good names?
When this goes live, those speeders will be able to steer left and right, accelerate and decelerate, and nothing more, just like existing vehicles already in the game. LAME!!!!!
The video posted shows a re-skinned standard SWG vehicle model floating at a higher Z axis than normal. If this is atmospheric flight, then it has been in the game for a very, very long time. Look at the video again and see how the speeder dips over a divot in the ground. True atmospheric flight would not behave in such a manner. This is an extremely cheap, sophomoric simulation of real flying. These devs are Visual Basic programmers. They do not have real talent. It is a terrible shame that the current consumers of SWG will accept such inferior effort. You all deserve top shelf quality. This is Star Wars and Sony we are talking about. Why do this group of hack programmers and managers at SOE get to use and abuse such good names? When this goes live, those speeders will be able to steer left and right, accelerate and decelerate, and nothing more, just like existing vehicles already in the game. LAME!!!!!
During a dev chat a few months ago, someone mentioned SOE's plan on buying the Middleware engine for the collision detection and enhanced ground game, which I'm doubting is going to happen for SWG otherwise it could break their budget but I do think they'll use that engine for their DC Online game or whatever the shit is they're working on next. Akevv pretty much summed up what we saw in that video, it isn't any different from what we've seen in the ROTW & ToOW promition videos or profession preview clips, etc.
And I will enjoy watching these boards explode when the true nature of the Bioware/LEC/EA product details are released. Think of how you can currently play Diablo 2 online, by yourself or quest with a few of your friends, thats the "MMO" thats coming.
New Studio Recruiting for Massively Multiplayer Online RPG Project
You think BioWare would invest in a totally new studio, fill it with devs all from the mmo field and have them work on a single player game when they have a dev team in Edmonton that produced arguably the best RPG with group play in NWN? I don't think so somehow. Nice try though, best form of defence is attack
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
My information comes from a SOE dev, who is friends with many of the former SOE devs that now work on the project for Bioware, your opinion is just that an opinion.
I can wait for the official announcement, I am still have a blast in SWG now.
My information comes from a SOE dev, who is friends with many of the former SOE devs that now work on the project for Bioware, your opinion is just that an opinion. I can wait for the official announcement, I am still have a blast in SWG now.
Actually, your information comes from some random guy you kinda know over the internet that told you an SOE dev told him the info (at least that was what your original post claimed). The SOE dev part is the one that causes the most problems with believability, since the folks at SOE aren't very well known for their honesty.
It doesn't really matter anyway, once another Star Wars based online RPGish game comes along (which will pretty much be the KotOR MMO), SWG will die, primarily because the majority of the current players will quickly abandon it for a Star Wars game that doesn't completely suck (the primary problem with SWG in it's current form).
During a dev chat a few months ago, someone mentioned SOE's plan on buying the Middleware engine for the collision detection and enhanced ground game, which I'm doubting is going to happen for SWG otherwise it could break their budget but I do think they'll use that engine for their DC Online game or whatever the shit is they're working on next. Akevv pretty much summed up what we saw in that video, it isn't any different from what we've seen in the ROTW & ToOW promition videos or profession preview clips, etc.
Indeed.
SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
And that is why...
Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.
During a dev chat a few months ago, someone mentioned SOE's plan on buying the Middleware engine for the collision detection and enhanced ground game, which I'm doubting is going to happen for SWG otherwise it could break their budget but I do think they'll use that engine for their DC Online game or whatever the shit is they're working on next. Akevv pretty much summed up what we saw in that video, it isn't any different from what we've seen in the ROTW & ToOW promition videos or profession preview clips, etc.
Indeed.
SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
Supposedly, Hoth is being built with the JtL engine (one of the devs made the claim when it was first announced several months ago). That means the very green dev team is building the instance with an engine they have already admitted to not being comfortable with working with (after the space publish that added the gunships and other things that were pre-built for the canceled GCW expansion, but weren't quite finished).
My information comes from a SOE dev, who is friends with many of the former SOE devs that now work on the project for Bioware, your opinion is just that an opinion. I can wait for the official announcement, I am still have a blast in SWG now.
It's NOT an opinion, it's a fact, go back and look at the press release. It specifically states it's a Massively Multiplayer Online RPG. What you're saying in essence is that you're not willing to believe a joint BioWare/EA press release, lol gg.
So BioWare set up a fully dedicated mmo studio in Austin, fill it with 60+ developers all specialising in the mmo field, headed up by a guy that has worked on mmo's exclusively for 13 years and have them make a multiplayer rpg...... when they've released one of the best multiplayer rpg's ever, right from their own Edmonton studio? Yep that makes sense, what a compelling argument you have. I've got a press release and the above facts, you've got "A guy on teh interweb toldz meh!!!11111!!!!111eleventy!!!1111"
Well done.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
Originally posted by Obee Originally posted by Dracus Originally posted by sookster54 During a dev chat a few months ago, someone mentioned SOE's plan on buying the Middleware engine for the collision detection and enhanced ground game, which I'm doubting is going to happen for SWG otherwise it could break their budget but I do think they'll use that engine for their DC Online game or whatever the shit is they're working on next. Akevv pretty much summed up what we saw in that video, it isn't any different from what we've seen in the ROTW & ToOW promition videos or profession preview clips, etc.
Indeed. SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
Supposedly, Hoth is being built with the JtL engine (one of the devs made the claim when it was first announced several months ago). That means the very green dev team is building the instance with an engine they have already admitted to not being comfortable with working with (after the space publish that added the gunships and other things that were pre-built for the canceled GCW expansion, but weren't quite finished).
The same dev team that had to dismantle the JTL engine just so they can understand the code?
As far as I can remember, SWG's core engine is based off of Ultima Online.
My information comes from a SOE dev, who is friends with many of the former SOE devs that now work on the project for Bioware, your opinion is just that an opinion. I can wait for the official announcement, I am still have a blast in SWG now.
It's NOT an opinion, it's a fact, go back and look at the press release. It specifically states it's a Massively Multiplayer Online RPG. What you're saying in essence is that you're not willing to believe a joint BioWare/EA press release, lol gg.
So BioWare set up a fully dedicated mmo studio in Austin, fill it with 60+ developers all specialising in the mmo field, headed up by a guy that has worked on mmo's exclusively for 13 years and have them make a multiplayer rpg...... when they've released one of the best multiplayer rpg's ever, right from their own Edmonton studio? Yep that makes sense, what a compelling argument you have. I've got a press release and the above facts, you've got "A guy on teh interweb toldz meh!!!11111!!!!111eleventy!!!1111"
Well done.
Link or it didnt' happen.
____________________________________________ im to lazy too use grammar or punctuation good
I've already posted the link, thanks for your oustanding contribution.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
I've already posted the link, thanks for your oustanding contribution.
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTORMMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
____________________________________________ im to lazy too use grammar or punctuation good
I've already posted the link, thanks for your oustanding contribution.
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTORMMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
I never claimed it was going to be KotOR, that much is still unknown, I've said as such all along, I've also said that BioWare could base their mmo on a generic fantasy world if they so pleased and it'd still stomp all over SWG.
I was replying to the point that Gut raised about BioWare's mmo being nothing more than a multiplayer rpg, which was just a blatant lie, so in short..... my link, along with what we know about the personnel employed by BioWare at their new Austin studio nullified his entire argument, hence he hasn't even bothered replying.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
Originally posted by Gutboy If you go to the bioware website under the games heading you will see that they have 5 games in development. One of which is: Massively Multiplayer Online And yet for another entry it reads: LucasArts/Bioware Interactive Product Why would they NOT label the LucasArts/Bioware product as a MMO? Spin that anyway you want, I don't need to "prove" anything. I know what I was told was said at SOE fanfair was what Blixtev actually said.
Then you need to find out what Bioware intends to do with this engine:
If you go to the bioware website under the games heading you will see that they have 5 games in development. One of which is: Massively Multiplayer Online And yet for another entry it reads: LucasArts/Bioware Interactive Product Why would they NOT label the LucasArts/Bioware product as a MMO? Spin that anyway you want, I don't need to "prove" anything. I know what I was told was said at SOE fanfair was what Blixtev actually said.
You don't need to prove anything to verify your own opinion, but then there's people out there that are happy to believe in any number of obscene myths, all of which can be disproved by hard evidence which is exactly what's happened here, people generally think folks like that are lunatics. I mean lets face it, there's a full press release and plenty of info about who is working at BioWare Austin and their backgrounds. To be honest the stance you're taking is like seeing a press release from Nasa saying they're going back to the moon, listing a bunch of experts on the moon as staff but you'd be convinced that they're actually working on a submarine to study the ocean floor "cos some guy on the net told me he was told by a Russian cosmonaut NASA ain't going to the moon" you've got no argument at all.
Speculation about KotOR doesn't even enter the argument as I specifically stated already, fact is BioWare's making a full mmorpg and it will probably be kicking sand in SWG's eyes even if it's the Sims online 2 unltimate home building edition lol, that's the facts.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
I've already posted the link, thanks for your oustanding contribution.
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTORMMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
I was replying to the point that Gut raised about BioWare's mmo being nothing more than a multiplayer rpg, which was just a blatant lie, so in short..... my link, along with what we know about the personnel employed by BioWare at their new Austin studio nullified his entire argument, hence he hasn't even bothered replying.
That's not what Gut said at all. He said that the game they are making in collaboration with LA is not an MMO. He didn't say they weren't making an MMO.
Anyway, yes, there is an article on the InterwebsTM saying that somebody told somebody that EA's CEO said that Bioware is making a KOTOR MMO (in the legal profession, we call this "triple hearsay"). We all know that everything ever posted on the InterwebsTM is 100% true. But what we don't know is how that EA's CEO defines "MMO" or if he even knew what the hell he was talking about. This wouldn't be the first time that a CEO was out of the loop as to what one of his newly-acquired subsidiaries was up to. I also would swear that I read or heard in a podcast that EA was publicly backpeddling from that statement.
In any case, Gut's claim is not far-fetched. On the other hand, I would not put any stock in what an SWG Dev. said, because (1) he probably has no clue -- if Bioware isn't telling the public, why in the hell would they tell someone from SOE, and (2) SOE has every incentive to lie about this, because they want to maintain what little interest remains in their train-wreck of a game. And we all know how good SOE is at lying.
At the end of the day, all we REALLY know is that Bioware is making:
1) a game in collaboration with LA, probably another SW game, and
2) an MMO.
1 and 2 could be the same game, or they could be two different games. Only time will tell.
We also know that Bioware's general philosophy about MMO's is not to do them anything like the original SWG. I suppose I can find a link to the interview if you demand it, but they basically said that they plan to make theirs very story-driven, and that it will not include anything that is classically associated with a "sandbox" game.
____________________________________________ im to lazy too use grammar or punctuation good
If you go to the bioware website under the games heading you will see that they have 5 games in development. One of which is: Massively Multiplayer Online And yet for another entry it reads: LucasArts/Bioware Interactive Product Why would they NOT label the LucasArts/Bioware product as a MMO?
Because anyone with an IQ over 5 would be able to tell that they are one and the same project, a fact that we all know only too well they're not willing to confirm or deny. You should also note that if you go into the forum section of their site and mouse over the very same tab the LA project isn't even listed, the mmo however is. They're playing a viral marketing game and everyone's falling for it.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
Comments
The video posted shows a re-skinned standard SWG vehicle model floating at a higher Z axis than normal. If this is atmospheric flight, then it has been in the game for a very, very long time. Look at the video again and see how the speeder dips over a divot in the ground.
True atmospheric flight would not behave in such a manner. This is an extremely cheap, sophomoric simulation of real flying. These devs are Visual Basic programmers. They do not have real talent.
It is a terrible shame that the current consumers of SWG will accept such inferior effort. You all deserve top shelf quality. This is Star Wars and Sony we are talking about. Why do this group of hack programmers and managers at SOE get to use and abuse such good names?
When this goes live, those speeders will be able to steer left and right, accelerate and decelerate, and nothing more, just like existing vehicles already in the game. LAME!!!!!
Akevv Ostone
No Longer SWG Free
I think I am in love. Well said, my dear.
Unaware of the Jestor?
http://about.me/JestorRodo/
Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan
During a dev chat a few months ago, someone mentioned SOE's plan on buying the Middleware engine for the collision detection and enhanced ground game, which I'm doubting is going to happen for SWG otherwise it could break their budget but I do think they'll use that engine for their DC Online game or whatever the shit is they're working on next. Akevv pretty much summed up what we saw in that video, it isn't any different from what we've seen in the ROTW & ToOW promition videos or profession preview clips, etc.
SOE released the high quality version today:
http://download.station.sony.com/patch/web/swg/echo_base_high.mov
Quicktime format
http://www.bioware.com/bioware_info/press_releases/2006_03_15_Austin/
New Studio Recruiting for Massively Multiplayer Online RPG Project
You think BioWare would invest in a totally new studio, fill it with devs all from the mmo field and have them work on a single player game when they have a dev team in Edmonton that produced arguably the best RPG with group play in NWN? I don't think so somehow. Nice try though, best form of defence is attack
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
My information comes from a SOE dev, who is friends with many of the former SOE devs that now work on the project for Bioware, your opinion is just that an opinion.
I can wait for the official announcement, I am still have a blast in SWG now.
Actually, your information comes from some random guy you kinda know over the internet that told you an SOE dev told him the info (at least that was what your original post claimed). The SOE dev part is the one that causes the most problems with believability, since the folks at SOE aren't very well known for their honesty.
It doesn't really matter anyway, once another Star Wars based online RPGish game comes along (which will pretty much be the KotOR MMO), SWG will die, primarily because the majority of the current players will quickly abandon it for a Star Wars game that doesn't completely suck (the primary problem with SWG in it's current form).
Indeed.
SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
And that is why...
Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.
Indeed.
SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
Supposedly, Hoth is being built with the JtL engine (one of the devs made the claim when it was first announced several months ago). That means the very green dev team is building the instance with an engine they have already admitted to not being comfortable with working with (after the space publish that added the gunships and other things that were pre-built for the canceled GCW expansion, but weren't quite finished).
It's NOT an opinion, it's a fact, go back and look at the press release. It specifically states it's a Massively Multiplayer Online RPG. What you're saying in essence is that you're not willing to believe a joint BioWare/EA press release, lol gg.
So BioWare set up a fully dedicated mmo studio in Austin, fill it with 60+ developers all specialising in the mmo field, headed up by a guy that has worked on mmo's exclusively for 13 years and have them make a multiplayer rpg...... when they've released one of the best multiplayer rpg's ever, right from their own Edmonton studio? Yep that makes sense, what a compelling argument you have. I've got a press release and the above facts, you've got "A guy on teh interweb toldz meh!!!11111!!!!111eleventy!!!1111"
Well done.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
SWG's engine is unique, there is not such platform around. Therefore to add in 3rd party systems will require extensive engineering efforts. Now it is possible that the Hoth Instance can be of its own platform/engine all together as was done with Jump To Light Speed. Though unlikely as pointed out with the increase of the Z axis...
Supposedly, Hoth is being built with the JtL engine (one of the devs made the claim when it was first announced several months ago). That means the very green dev team is building the instance with an engine they have already admitted to not being comfortable with working with (after the space publish that added the gunships and other things that were pre-built for the canceled GCW expansion, but weren't quite finished).
The same dev team that had to dismantle the JTL engine just so they can understand the code?
As far as I can remember, SWG's core engine is based off of Ultima Online.
Cool...so now you can see that it's a cutscene and not actual gameplay in high def!
That is cool. I can't wait to see if we get access to the armors introduced there.
All spelling and grammar errors are made solely for the entertainment of those who like to point them out.
This reminds me of the video they put out so many years ago of capital ships.
____________________________________________
im to lazy too use grammar or punctuation good
It's NOT an opinion, it's a fact, go back and look at the press release. It specifically states it's a Massively Multiplayer Online RPG. What you're saying in essence is that you're not willing to believe a joint BioWare/EA press release, lol gg.
So BioWare set up a fully dedicated mmo studio in Austin, fill it with 60+ developers all specialising in the mmo field, headed up by a guy that has worked on mmo's exclusively for 13 years and have them make a multiplayer rpg...... when they've released one of the best multiplayer rpg's ever, right from their own Edmonton studio? Yep that makes sense, what a compelling argument you have. I've got a press release and the above facts, you've got "A guy on teh interweb toldz meh!!!11111!!!!111eleventy!!!1111"
Well done.
Link or it didnt' happen.
____________________________________________
im to lazy too use grammar or punctuation good
I've already posted the link, thanks for your oustanding contribution.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTOR MMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
____________________________________________
im to lazy too use grammar or punctuation good
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTOR MMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
I never claimed it was going to be KotOR, that much is still unknown, I've said as such all along, I've also said that BioWare could base their mmo on a generic fantasy world if they so pleased and it'd still stomp all over SWG.
I was replying to the point that Gut raised about BioWare's mmo being nothing more than a multiplayer rpg, which was just a blatant lie, so in short..... my link, along with what we know about the personnel employed by BioWare at their new Austin studio nullified his entire argument, hence he hasn't even bothered replying.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
If you go to the bioware website under the games heading you will see that they have 5 games in development.
One of which is:
Massively Multiplayer Online
And yet for another entry it reads:
LucasArts/Bioware Interactive Product
Why would they NOT label the LucasArts/Bioware product as a MMO?
Spin that anyway you want, I don't need to "prove" anything. I know what I was told was said at SOE fanfair was what Blixtev actually said.
Then you need to find out what Bioware intends to do with this engine:
http://www.heroengine.com/
first line of the description:
Also they reopened Bioware's forum about it:
http://forums.bioware.com/viewtopic.html?topic=643439&forum=41
You don't need to prove anything to verify your own opinion, but then there's people out there that are happy to believe in any number of obscene myths, all of which can be disproved by hard evidence which is exactly what's happened here, people generally think folks like that are lunatics. I mean lets face it, there's a full press release and plenty of info about who is working at BioWare Austin and their backgrounds. To be honest the stance you're taking is like seeing a press release from Nasa saying they're going back to the moon, listing a bunch of experts on the moon as staff but you'd be convinced that they're actually working on a submarine to study the ocean floor "cos some guy on the net told me he was told by a Russian cosmonaut NASA ain't going to the moon" you've got no argument at all.
Speculation about KotOR doesn't even enter the argument as I specifically stated already, fact is BioWare's making a full mmorpg and it will probably be kicking sand in SWG's eyes even if it's the Sims online 2 unltimate home building edition lol, that's the facts.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.
You posted a link to a press release saying that Bioware is making an MMO. Nowhere does that press release say anything about a KOTOR MMO.
The only other thing we have is unconfirmed hearsay from some reporter who says the CEO of EA said something about the Bioware MMO being KOTOR. Of course, no one at EA has officially or even unofficially confirmed that as far as I'm aware.
In short, you're little link does nothing to rebut the post above that the KOTOR game is not going to be an MMO.
I was replying to the point that Gut raised about BioWare's mmo being nothing more than a multiplayer rpg, which was just a blatant lie, so in short..... my link, along with what we know about the personnel employed by BioWare at their new Austin studio nullified his entire argument, hence he hasn't even bothered replying.
That's not what Gut said at all. He said that the game they are making in collaboration with LA is not an MMO. He didn't say they weren't making an MMO.
Anyway, yes, there is an article on the InterwebsTM saying that somebody told somebody that EA's CEO said that Bioware is making a KOTOR MMO (in the legal profession, we call this "triple hearsay"). We all know that everything ever posted on the InterwebsTM is 100% true. But what we don't know is how that EA's CEO defines "MMO" or if he even knew what the hell he was talking about. This wouldn't be the first time that a CEO was out of the loop as to what one of his newly-acquired subsidiaries was up to. I also would swear that I read or heard in a podcast that EA was publicly backpeddling from that statement.
In any case, Gut's claim is not far-fetched. On the other hand, I would not put any stock in what an SWG Dev. said, because (1) he probably has no clue -- if Bioware isn't telling the public, why in the hell would they tell someone from SOE, and (2) SOE has every incentive to lie about this, because they want to maintain what little interest remains in their train-wreck of a game. And we all know how good SOE is at lying.
At the end of the day, all we REALLY know is that Bioware is making:
1) a game in collaboration with LA, probably another SW game, and
2) an MMO.
1 and 2 could be the same game, or they could be two different games. Only time will tell.
We also know that Bioware's general philosophy about MMO's is not to do them anything like the original SWG. I suppose I can find a link to the interview if you demand it, but they basically said that they plan to make theirs very story-driven, and that it will not include anything that is classically associated with a "sandbox" game.
____________________________________________
im to lazy too use grammar or punctuation good
Because anyone with an IQ over 5 would be able to tell that they are one and the same project, a fact that we all know only too well they're not willing to confirm or deny. You should also note that if you go into the forum section of their site and mouse over the very same tab the LA project isn't even listed, the mmo however is. They're playing a viral marketing game and everyone's falling for it.
...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.