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So if Warhammer is supposed to be the PvP god then....

24

Comments

  • jzuskajzuska Member Posts: 418

    You guys all stayed in the scenarios didnt you? LOL. FAIL.

     

    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.

  • memoirmemoir Member Posts: 142
    Originally posted by jzuska


    You guys all stayed in the scenarios didnt you? LOL. FAIL.
     
    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.



     

    When all other logic arguments fail...

  • BigdavoBigdavo Member UncommonPosts: 1,863
    Originally posted by Vasel


    War even in its less then perfect state is more fun to most people then WoW is with years of coding. If you don't think its fun then go back to WoW. If WoW was so good then you would have never tried Warhammer in the first place.



     

    I'm glad we have people like you who can talk on behalf of 'most people', cut the bullshit.

    O_o o_O

  • mrroboto40mrroboto40 Member UncommonPosts: 657

    Alterac Valley was actually a lot of fun for some people, including me.

    It was the rep grinding and tokens that made it slow.

    This game is perfect for launch bugs aside.

    They just need a few months to add new content, and it will be amazing.

    image

  • xzevexzeve Member Posts: 182
    Originally posted by memoir

    Originally posted by jzuska


    You guys all stayed in the scenarios didnt you? LOL. FAIL.
     
    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.



     

    When all other logic arguments fail...



     

    Agree

    - if you dont like it, go back to WOW / AOC / LOTR / ?

    :)

  • greymanngreymann Member Posts: 757

    Yeah just with the little I've seen in preview this doesn't suprise me OP.  If something isn't interesting or fun in the initial stages of a game then don't expect it to suddenly change as you progress.  Developers always know to try to suck you in at the beginning and WAR gives nothing to go on. 

  • ChannceChannce Member CommonPosts: 570

    WAR is not a PvP game, nor a PvP God.   It is however a RvR game, and most likely will be the best RvR game out there for a while to come.  If you are only interested in PvP get the flag games, you wont like RvR.

    When I said i had "time", i meant virtual time, i got no RL "time" for you.

  • ProPatriaProPatria Member Posts: 30

    Well...i have to agree with Memoir on many of his points.  Played closed beta Warhammer...played open beta weekend, and have played WoW for many years; off and on.  (For those WoW blasters.....just to let you know - i've also played TR, LoTRO, EQ2, EVE,DAOC).  PVP is prolly my favourite aspect of any mmorpg...it's what keeps me coming back.  Loved it in DAOC - at least until 'buff bots' ruined the balance.

    After hour upon hour of pvp in WoW, I somewhat like the slower pace of the fighting in Warhammer...but as stated - a lot of that 'slowness' comes from horrible 'coding'.  The animations are poor...responsiveness sucks....half the time I felt it was a waste having my squig out...took so long to actually react to direction.

    The RvR concept is great...but lets face it....the scenarios are a LOT like battlegrounds in WoW...not a bad thing cuz the battlegrounds are great.  It's just that at this moment; WoW flows/plays like a well oiled machine and by comparison Warhammer is playing horribly.  Some can be blamed on 'beta'...but it IS the open beta!!??

    I have my fingers crossed that Mythic sorts it all out....but my recent playings have only driven me back to WoW and Tab Rasa.

    And there you have it.....my 2 cents worth.

  • SoulticeSoultice Member UncommonPosts: 112

    Having played the preview weekend and trying out several classes to get a feel for the game unorganized groups will basically loose in the RVR.

    When we started in the RVR it was just that a zerg fest!  Once the players got organized and some rep for better gear, things changed drastically.  Zergs no longer worked.

    My impressions are: 

    Mythic needs to get the pet pathing fixed badly.  Pet classes were terrible and the GM's posted that is the number one priority.  I was surprised about the feedback from Mythic.

    The fighting animations are out of whack you hit a key as we all know but the server lag caused some problems. Mythic's number two priority according the GM's.

    I thought the fighting animations were well done as they were more realistic then most games.  It is not going to be as terrific as Lineage 2.  But with 100 people fighting each other there was not alot of lag like in other games I have played. But the animations were laggy/out of sync.

    Crafting was good once i figured out how to do it. No recipes, but once the game gets going someone will eventually make a list of what does what.

    I have never played a Mythic game and actually enjoyed the game.  Not alot of CC to contend with and the RVR in my opinion was a blast.  I tried a tank, healer-tank and a caster and a ranged unit.  If you are disorganized casters and ranged will own tanks.  But once we got organized with healers supporting us, getting ranged units to group and support the tanks we were handing out some serious ownage on the zergfest.  Tanks could tear thru some casters and ranged units.

    This is just my impression and overall I had fun once you understand the problems.  I would recommend the game after 3 years of WOW.  You do not have to frigging spend all your hours to get rep for items in PVP and you can jump right in and have fun. After all that is what I play a game for.

     

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by PapaLazarou


    I can't see WAR being popular and after the WOW expansion then watch the sub base drop. WAR has failed to attract the DAOC players and its failed to attract current mmorpg players and all its gotten now is a niche market of fanbois who defend the game no matter what even though its clearly lacking compared to games like WOW.
    All WOW needs to do to fix itself is make world PVP.



    WAR needs to totally redo the PVE because it sucks and the combat and the classes and then make keeps fun to capture.

    Where people come up with some of this stuff?

    How can anyone say it's failed - or succeeded - to do anything when it's not even out yet?

    Wait 'til the game comes out... Wait for the first month or so to go by... See how many people stick around. *Then* you can produce a more meaningful and informed opinion on the state of the game... as it is at that point.

    Anything before then is either baseless assumption, or perhaps wishful thinking.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • Deto123Deto123 Member Posts: 689
    Originally posted by ProPatria


    Well...i have to agree with Memoir on many of his points.  Played closed beta Warhammer...played open beta weekend, and have played WoW for many years; off and on.  (For those WoW blasters.....just to let you know - i've also played TR, LoTRO, EQ2, EVE,DAOC).  PVP is prolly my favourite aspect of any mmorpg...it's what keeps me coming back.  Loved it in DAOC - at least until 'buff bots' ruined the balance.
    After hour upon hour of pvp in WoW, I somewhat like the slower pace of the fighting in Warhammer...but as stated - a lot of that 'slowness' comes from horrible 'coding'.  The animations are poor...responsiveness sucks....half the time I felt it was a waste having my squig out...took so long to actually react to direction.
    The RvR concept is great...but lets face it....the scenarios are a LOT like battlegrounds in WoW...not a bad thing cuz the battlegrounds are great.  It's just that at this moment; WoW flows/plays like a well oiled machine and by comparison Warhammer is playing horribly.  Some can be blamed on 'beta'...but it IS the open beta!!??
    I have my fingers crossed that Mythic sorts it all out....but my recent playings have only driven me back to WoW and Tab Rasa.
    And there you have it.....my 2 cents worth.



     

    Hmm interesting. If you ve been in closed beta you would know how false some of your post is. I ll let you figure that out IF you ve been in CB.

  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by Zodan
    The 2 second GCD combined with low damage skills makes the combat tiresome and boring... It's like watching everything happening in slow motion....
    One could also argue that that leaves time to think, but with the 2 second cooldowns I can play the game with my mouse and finger in my nose and watch tv on the other screen.
     


    You mean the 1.5 sec GCD and you are exaggerating, it plays exactly like WoW for every class except the rogue/cat druid and I didn't think WoW PvP was slow.

  • YarosYaros Member Posts: 280


    Originally posted by memoir
    Originally posted by jzuska You guys all stayed in the scenarios didnt you? LOL. FAIL.
     
    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.

     
    When all other logic arguments fail...


    This coming from one of the biggest WoW fanbois who has a very little clue about WAR but trolling this boards last few days I found ironic...
    Heh, and this guy said Lake Wintergrasp is "awesome" pvp after seeing one footage, go figure...

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    So RVR is actualy good as a concept, but the act of fighting another player should be more fast paced like WoW?

    image

  • dasBoogdasBoog Member UncommonPosts: 10

    I see that you're saying your Chosen is lvl 28?  Been playing him since guild beta?  Warpstone starts at lvl 31, and the other PTC server is down.  All other servers have been wiped.  Over the preview weekend, the event was capped at  tier 2, and it's not possible to achieve 28 off of rvr scenario or mob grinding due to the cap, mob levels and the chicken factor in RvR. 

    Just thought I'd point that out to another trying to flame a game they have probably never played.  Thanks for posting though!

  • JonnyBigBossJonnyBigBoss Member UncommonPosts: 702

    Content is pretty good but the combat is lacking. To me, all I want is good combat. WoW only had Molten Core at 60 before, and just trying to get blues or epics from the auction house and it was still fun due to creativity. This game is nothing of the sort, and the combat is a bummer.

  • saturn1234saturn1234 Member UncommonPosts: 111

    I already said I played the guild beta.  I havent played with the level 31 premades and I did not participate in the preview weekend.  This post is based on my gameplay from the guild beta. 

    Also this post is only about my dislikes with the PvP system to counter the hype that this is a "PvP god" or RvR if you want to use that term.  I really enjoyed the PvE, the group mechanics are really good for PvE and the public quests are alot of fun.  In the 2nd area of the Chaos starting zone the public quest was amazing, challenging and just alot of fun overall.

    Kind of funny that people try and defend the game by telling me to go back to world of warcraft, or saying I havent actually played the game.......

    I think after I get to level 80 with my main and maybe mess around on a death knight for a little while i will give this game a try again.  I am sure they will have most of their issues and flaws worked out and it will be alot of fun.

    And if people dont complain about a game it will never get changed.  It beats just randomly hyping and defending.

  • KshahdooKshahdoo Member Posts: 553


    Originally posted by xzeve
    Originally posted by memoir
    Originally posted by jzuska You guys all stayed in the scenarios didnt you? LOL. FAIL.
     
    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.

     
    When all other logic arguments fail...


     
    Agree
    - if you dont like it, go back to WOW / AOC / LOTR / ?
    :)


    Hehe, yes. And then only fanboys will remain (say, 200-300k subscribers), and then EA will tell Mythic: "Guys, we spent like $100 millions on this crap and what have we gotten?" and cut them from money, and then we'll get another EQ. Great fate I'd say.

  • ZoradinZoradin Member Posts: 28
    Originally posted by Kshahdoo


     

    Originally posted by xzeve


    Originally posted by memoir


    Originally posted by jzuska
     
    You guys all stayed in the scenarios didnt you? LOL. FAIL.

     

    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.



     

     

    When all other logic arguments fail...


     

     

    Agree

    - if you dont like it, go back to WOW / AOC / LOTR / ?

    :)


     

    Hehe, yes. And then only fanboys will remain (say, 200-300k subscribers), and then EA will tell Mythic: "Guys, we spent like $100 millions on this crap and what have we gotten?" and cut them from money, and then we'll get another EQ. Great fate I'd say.

     

    Thats the problem really. Let the haters say what they want about this game. They have a finished product to back them up. Let WAR come out and if/when it really shines you can rub it in the face of these people. In the past few days ive seen people come in here with genuine issues about the game and get utterly slaughtered by the WAR fanbase. its "either you post something good about the game or go burn in hell"

    Anyone with half a brain will realise that its still in beta and its supposed to have bugs. So talking about it isnt gonna kill your future subscriptions. But no. If someone finds someting wrong, he must be a (WoW/AoC/LOTR) fanboy out to destroy the game. geez.

    And Xzeve, you dont need to tell people to go back to WoW/AoC/LoTR. If the WAR community is gonna be filled with rabid fanboys like you, i can assure you, alot of people will stay a good distance away. 

  • markyturnipmarkyturnip Member UncommonPosts: 837
    Originally posted by memoir


    OP:
    The answer is very simple: and technically  easy to analyse.
    Lack of Crowd Control and counter measures of CC = bigger (healed) group always wins.
    Zergfest.
    OR BETTER POSITIONED GROUP? WITH BETTER COORDINATION FOR THE MELEE RUSHES? AND CLEVERER TACTICS FOR TAKING OUT THE WEAK CHARACTERS ON THE EDGES? WITH BETTER FORMATION? DRAWING GROUPS INTO SIEGE WEAPON RANGE... ETC
    As to the tactical PvP fights: already summed it up:
    Downtime between abilities =  2 seconds  (in Wow these days with spell haste it's even under 1)
    I READ THAT IT IS 1.4 SECONDS. DID YOU TIME IT? DEVS SAY THE TOOL BAR DISPLAYED WRONG TIME
    For the WAR fan supporters out there ! In Wow, programmers even "cheat" their way in the server/client relations: they allow for immeadiate CC (stun) prior to the server reaction times. This programming technique is quite awesome and I don't know any other MMORPG which uses the same techniques. Hence far more dynamic speed fights.
    INTERESTING.. HOW DOES THIS WORK?
    War's laggy spell cast and out of synch animations doing the rest.
    THIS I CAN BELIEVE...
    And ... you get what seems to be a slow WAR PvP fight, while in reality it is not so good programming code (both client and server wise).
    THIS WAS MY BIGGEST CONCERN; IN PRACTICE IT REALLY DID NOT FEEL THAT SLOW TO ME... I WAS RUNNING AROUND ALL OVER THE PLACE CONTRIBUTING IN DIFFERENT WAYS (HEALER)
    Those saying that they WANT slower fights, well the problems don't lie there. It is the responsiveness that is lacking.
    Nothing is more frustrating than to wait for the programming/connection loops instead of control your fights.
    Can they solve it? They tried it with patch 3.3, but instead they now get complete out of synch animations and the downtime of 2 seconds is still there.
    AGAIN, THEY CLAIM 1.4. DO YOU HAVE EVIDENCE OTHERWISE?


     

  • markyturnipmarkyturnip Member UncommonPosts: 837
    Originally posted by phunqe

    Originally posted by PapaLazarou


    All WOW needs to do to fix itself is make world PVP.

    Yes, unfortunately that will never happen. They have their subscribers and failrenas. Introducing proper world pvp as in pre-TBC now would be like admitting they were wrong, which would hurt too much for certain thick heads (including fixing paladins for example).

     

    This, for me, was WoW's biggest failure (in as much as the world's most popular game can be called a failure!)... no real world PVP.

    WAR seems to have it. This makes me happy.

  • KshahdooKshahdoo Member Posts: 553


    Originally posted by markyturnip
    Originally posted by phunqe
    Originally posted by PapaLazarou All WOW needs to do to fix itself is make world PVP.
    Yes, unfortunately that will never happen. They have their subscribers and failrenas. Introducing proper world pvp as in pre-TBC now would be like admitting they were wrong, which would hurt too much for certain thick heads (including fixing paladins for example).


     
    This, for me, was WoW's biggest failure (in as much as the world's most popular game can be called a failure!)... no real world PVP.
    WAR seems to have it. This makes me happy.

    The problem is WoW just can't stand large scale fights. 50x50 - and you have big lags. 100x100 - and server goes down...

  • HensenLirosHensenLiros Member Posts: 461

    1- You didn't play RvR, if you... really don't understand that, please don't play this game.

    2- My NE Hunter used to shot every 3.5~4.0 seconds during WoW beta. Do you understand that?

    3- If from now on the quality of MMO's are based on the attack speeds.. Well I guess we get to see RYL and other F2P korean mmo's assuming the major ranks and gaming rewards.

    4- If you say success was based on number of combatants, then I can only assume that you suck at PvP and that you jumped into crowds of enemies. I alone on my 18 Marauder could kill 3~4 ranged enemies of my level casting at me at the same time. Same levels also. And maybe you should try asking your "guild" to join scenarios as parties and then you'll notice how mindless you look while saying that. During the preview weekend I joined some scenarios mostly with 4 friends (a shaman, a magus, a chosen and a sorcerer) and we could 80% of the times we could finish 2 full parties on pvp. That means that you probably lied.

    5- There are detaunt / spell hexes / knockdown / damage returning spells on Warhammer (and I only played 3 classes). Sorry if you prefer turning your enemy into a fucking sheep, but that's not my case.

    6- No you didn't try to love this game. Don't be such a hypocrite, please. You're just one more of those kids who have no idea about what they're talking about.

    7- If you participated during WoW's beta you would see a similar situation on several forums (not on all of them, tho). Too bad you're one of those "new generation of mmo players" that came with WoW, for WoW and because of WoW. I remember that I joined a guild during WoW beta that had around 40 players, all of them were experienced (old UO players, Everquest fanatics). 4 months later we had around 3 active members. It's pretty simple actually, we were used to sandbox style, open-pvp, customizable houses, role flexibility, non-linear gameplay of Ultima Online. The difference is that we didn't go around posting and whining like you new generation of crap players, we just quit. Nor did we assume crap like you're doing "oh the rvr is boring even thought I never really participated" or "1.5 cooldown is sooo slow, I like explosions, noise effects and lights when I'm pvp'ing on my paladin".

     

    I hope you people don't end up like that forever, because you guys really fuck up the whole MMO community nowadays. Actually not only that, but WoW is considered to have one of the WORST mmo communities because of you people, who can't see a single different aspect on a game and it instantly becomes "bad". You are the ones who will stop playing games when the WoW servers close someday. The ones who won't ever try to find a new MMO.

    Get your facts straight and stop crying.

    Ultima Online 98~04
    Dark Age of Camelot 03~07
    Final Fantasy XI 04~06
    Guild Wars 05~08
    World of Warcraft 04~05
    Unsuccessful Tries: DFO/EQ2/DRaja/Rag/Req/RYL/9D/Cabal/KO/PSU/RF/GE/TO/TR/DDO/EVE/LoTRO/L2/RZ/SWG/VG

  • taus01taus01 Member Posts: 1,352

    Directly from a developer post on warhammeralliance:

    (4) Global Cooldown Timers –This seems to be a hot topic for players to talk about. However, things aren’t always as they seem.

    - Reality and perception are two different things, Warhammer has a GCD of 1.4s, WoW has 1.5s

    - “Ability not ready” messaging needs to be improve, a sound effect if Global Cooldown in effect, maybe more cowbell?

    - Need to improve on the feeling of sluggishness of the GCD and UI. Bug with display where our timer shows 2s when it is really 1.4

    - The next best thing to a queue is? We will add in better "slop timer" to allow players 0.3s extra to pre-queue a second ability followup.

     

    The reason you got your ass handed in scenarios is probably because you did not make full use of environment, tactics and abilities. In WAR you don't just rush to any other player and try to kill him, chances are you get killed pretty quickly that way. Use tactics like lure a tank away so others can claim a spot or attack the healer from behind. Use the environment to hide behind ruins or rocks. Use position, it is not always smart to go to them, let them come to you and be surprised by the rest of the group hiding around the corner.

    This is not a button smashing zerg it is a game you need to use your brains for a change.

    "Give players systems and tools instead of rails and rules"

    image
  • KshahdooKshahdoo Member Posts: 553

    Hehe, WoW has "one of the worst community" because there are too many people in it. You can get together 50 nice people, 100, perhaps even 1000. But not millions... The problem is millions are ruling this world. Any developer will take million bad subscribers before 1000 good...

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