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So if Warhammer is supposed to be the PvP god then....

13

Comments

  • fiontarfiontar Member UncommonPosts: 3,682
    Originally posted by xenogias

    Originally posted by Zodan

    Originally posted by memoir

    Originally posted by Zodan


    The 2 second GCD combined with low damage skills makes the combat tiresome and boring... It's like watching everything happening in slow motion....
    One could also argue that that leaves time to think, but with the 2 second cooldowns I can play the game with my mouse and finger in my nose and watch tv on the other screen.
     



     

    Time to think is a weak argument.

    Problem is  reponsiveness.

    Responsiveness you mean? I know what I am talking about, I am not talking about the castbars being bugged and being unable to queue spells abilities, specifically talking about GCD and most abilities/skills having long cast times. 3 second spells with 2 second cooldown equals 5 seconds, 1 second spell equals 3 seconds cooldown and this equals sleep on the keyboard.

    There is a nifty bug in instant healing spells, keep clicking and you'll cast it without cd - becoming a quite valuable healer.

    Time to think your weak argument? And counter it with something substantial than just throwing in a fancy word.

    I understand what your saying but we must be playing two diffrent clients. The client I'm playing when my sorc casts her 3 second nuke the 2 second global cooldown is already done when she is done casting and she starts a fresh cast. When my sorc casts her 3 second nuke once that finishes casting she can cast her instant DoT. I have to ask, have you even played the game or understand how global cooldowns work?

     

    3 Second cast + 2 second global cooldown = a 3 second cast and then another. 1 second spell cast + 2 second cooldown = casting another spell 1 second after your first is cast (not counting game lag, just doing math the same you are). Global cooldowns DONT start once the spell is done being cast. They start as SOON as you start the cast/use the skill.

    This is correct and you are right that the person you were responding to probably has not yet played the game.

    The Global cooldown is 1.5 seconds, the 2 sec display on the cast bar is a bug and will be fixed. The GCD starts when you begin to use the skill, NOT after you finish casting.

    The dev letter today also stated they will be adding a 1.2 second skill que. It won't allow spamming, but will eliminate the problem of people mistiming their button press.

    I had no problem adjusting to the pace of combat and I actually like the pacing. Combat is tactical and when things start to hit the fan, you need to keep your wits and not just start mashing keys.

    The game is not perfect, but I found it to be a lot of fun. It's not a WoW-killer, WoW-clone and is NOT "The One", but it's fun and the honesty and communication from the devs is a big plus.

    AoC proved you can't judge the long term prospects for game play based on a preview weekend, but so far, so good.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • SevensoddSevensodd Member Posts: 322
    Originally posted by PapaLazarou


    I can't see WAR being popular and after the WOW expansion then watch the sub base drop. WAR has failed to attract the DAOC players and its failed to attract current mmorpg players and all its gotten now is a niche market of fanbois who defend the game no matter what even though its clearly lacking compared to games like WOW.
    All WOW needs to do to fix itself is make world PVP.



    WAR needs to totally redo the PVE because it sucks and the combat and the classes and then make keeps fun to capture.

     

    Lacking compared to WoW?  Dude, are you serious?? your comparing a game THATS NOT EVEN OUT YET to a game that was released in 04'??  And already has and expansion??  LOL be real.

  • Protus-AOCProtus-AOC Member Posts: 81

    This game really needs to step it up a notch or 2 before release. I keep seeing way to much carebear PVP along with no good pvp system in place. With AOC's recent success you would think they would atleast strive to be close to the current MMO's out now but PVP really feels like it was tacked on here as far as I can tell.

  • nytemarehnytemareh Member UncommonPosts: 156
    Originally posted by Protus-AOC


    This game really needs to step it up a notch or 2 before release. I keep seeing way to much carebear PVP along with no good pvp system in place. With AOC's recent success you would think they would atleast strive to be close to the current MMO's out now but PVP really feels like it was tacked on here as far as I can tell.



     

    from a bunch of people that have not seen end game rvr yall draw conclusions very well.

    AoC successful lmao suuuuurrrreeee.

  • kverikkverik Member Posts: 55

    TBH @ the poster there is something you need to realise before you critisize warhammer PVP and that is its not suppose to be Player Vs Player its suppose to be Realm Vs Realm your not a 1 man army your in an army following this of course if you and 4 friends run around and run into 20 people your going to lose thats how the game is. I will admit the system is a bit flawed after looking at the classes I was either going to be a Goblin herder or a Witch hunter and I like being the under dog so I went the Witch hunter and I will admit that the only flaw I see in this game is the programming which they have adresses and are saying they are working on it for launch and the population of each side seems more Chaos then Order but ah well

  • NoficNofic Member UncommonPosts: 59

    I have an opinion.

    .....But I won't post it..... Because no one changes their opinions on "this game sucks" threads. Also I'm not some arrogant asshole who thinks his opinion on a forum will in any way affect ANYTHING in the world. Or MMO's for that matter.

    Currently Playing: PoE/TSW

    Played Chronologically: EQ, EQ2, WoW, GW, Vanguard, Hellgate, AoC, WAR, DF, UO, Tera, PoE, TSW

  • NoficNofic Member UncommonPosts: 59

    P.S.

    Go play WoW, and send me your beta info.

    RIP Preview weekend

    Currently Playing: PoE/TSW

    Played Chronologically: EQ, EQ2, WoW, GW, Vanguard, Hellgate, AoC, WAR, DF, UO, Tera, PoE, TSW

  • NoficNofic Member UncommonPosts: 59
    Originally posted by Protus-AOC


    This game really needs to step it up a notch or 2 before release. I keep seeing way to much carebear PVP along with no good pvp system in place. With AOC's recent success you would think they would atleast strive to be close to the current MMO's out now but PVP really feels like it was tacked on here as far as I can tell.

     

    So, uh, how's AoC's pvp system doing?

    Currently Playing: PoE/TSW

    Played Chronologically: EQ, EQ2, WoW, GW, Vanguard, Hellgate, AoC, WAR, DF, UO, Tera, PoE, TSW

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by Kshahdoo


     

    Originally posted by xzeve


    Originally posted by memoir


    Originally posted by jzuska
     
    You guys all stayed in the scenarios didnt you? LOL. FAIL.

     

    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.



     

     

    When all other logic arguments fail...


     

     

    Agree

    - if you dont like it, go back to WOW / AOC / LOTR / ?

    :)


     

    Hehe, yes. And then only fanboys will remain (say, 200-300k subscribers), and then EA will tell Mythic: "Guys, we spent like $100 millions on this crap and what have we gotten?" and cut them from money, and then we'll get another EQ. Great fate I'd say.

     

    Stay in wow and i hope your mind rots away slowly.

  • PROdotesPROdotes Member Posts: 197

    OP has a point... if no one complains about bugs, they wont get fixed...

    but complaining about things the devs know about doesn't help either... like complaining about the GCD... if you know WHY it's happening (and we know why, decimals) then help the devs... if not... don't...

    but if you find something that realy needs to be fixed... yell... and yell loud and hard... but don't cry about leaving because of it... leave or stay but don't whine

  • Lorenz0Lorenz0 Member Posts: 50
    Originally posted by Kshahdoo


     

    Originally posted by xzeve


    Originally posted by memoir


    Originally posted by jzuska
     
    You guys all stayed in the scenarios didnt you? LOL. FAIL.

     

    Go back to WoW. The elders are having a blast kicking the tar outta everyone in praag and riekland.



     

     

    When all other logic arguments fail...



     

     

    Agree

    - if you dont like it, go back to WOW / AOC / LOTR / ?

    :)


     

    Hehe, yes. And then only fanboys will remain (say, 200-300k subscribers), and then EA will tell Mythic: "Guys, we spent like $100 millions on this crap and what have we gotten?" and cut them from money, and then we'll get another EQ. Great fate I'd say.



     

    Funny enough, EQ (not EQ2) has a longer lasting record in terms of sustained subscribers and that it lasted that for close to 10 years.  Blizzard has a long way to go to match that.  Of course Blizzard's revenue is on a completely different planet, however many would argue that EQ was the first mile-stone for MMORPG's.  Because of this, WoW took many idea's from EQ, hense WAR has taken a few idea's from WoW, being that WoW is the next big MMO mile-stone.

    In the end, the popularity of the game and the amount of subscribers speaks for it's success.  Without a player-base, it's hard to keep the game alive.

  • fozza6fozza6 Member Posts: 52
    Originally posted by Zodan


    Ok did a bit of brain fart then, I am going to play the game anyway but I will stay away from healing classes as they are way too weak and not fun to play at the moment at least.
    Thanks for straightening me up on GCD thing! :)



     

    Um dont know how you played but i was swordmaster my freind was runepreist and we were unstopable.

  • fozza6fozza6 Member Posts: 52
    Originally posted by PROdotes


    OP has a point... if no one complains about bugs, they wont get fixed...
    but complaining about things the devs know about doesn't help either... like complaining about the GCD... if you know WHY it's happening (and we know why, decimals) then help the devs... if not... don't...
    but if you find something that realy needs to be fixed... yell... and yell loud and hard... but don't cry about leaving because of it... leave or stay but don't whine

    If you head over to warhammer alliance you will see a PW roundup post where they acknowladge many bugs and that they are fixing them some were created/ recreated with the last patch they put on soo in this case no screaming loud aint gonna get you shit... If you really wanted theses things fixed then you would have lodged bug report ingame.

     

  • djsmileeydjsmileey Member Posts: 59

    It's true, I made several bug report references that were responded via e-mail to me explaining that they were being taken into consideration and were being escalated.  Even if they ignore them, they took the time to tell me they gave half a shit.

     


     

    -- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs.

    -- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality.

    -- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing.

  • routesmanroutesman Member UncommonPosts: 66

    I'll admit you can zerg in WAR; but, due to collision dynamics, a group that works together will beat a zerg.

    On the Island of Bones (the first RvR area for the elves), I got into a warband with my swordmaster.  There was 3 other swordmasters, 4 shadow warriors, and 2 archmages.  One of the archmages told us to line up.  the 4 swordmasters upfront, followed by the archmages, and the 4 shadow warriors covering the edges and rear of the unit.  We had 10 people.

    We had a group of at least 15 destruction players.  They attempted to zerg us... and got destroyed.  Our archmages and shadow warriors launched ranged attacks as our enemies charged us.  And then the zerg hit the wall of swordmasters.  The archmages switched over to healing and the shadow warriors continued to pour on the damage as the swordmasters didn't allow the zerg to get to the healers because they couldn't run through us to get to the healers.  We CRUSHED them.

    15 to 10 odds and we beat them back with 1 shadow warrior hitting the ground.  Zerging is going to happen, but against an organized group, they will lose.  In AV, the fastest zerg won.  The best organized and skilled win in RvR situations.  Even you admit this.

    Organized should BEAT unorganized.  That means skilled players win over the zerg.  That's what PvP should be.  Still, enjoy WoW... it only has had 3 years to get PvP right... and it still hasn't done it.

  • buegurbuegur Member UncommonPosts: 457

    All I know is I haven't had this much fun since the early days of DAoC, and not having much in the way of crowd control is paradise!  You actually can fight instead of standing there mezzed!    If you don't like RvR large scale battles than I would suggest you move along as PvP(singlerly or small group) is secondary on this type of game, although it sure seemed viable enough to satisfy me!

    I agree with others who can't understand why people complain about how a game doesn't meet his/hers expectations when the game never was about that type of game play.  If a games design features don't match your desires just move along to one that does and let the crowd the game was made for play their game without trying to ruin their experiences with changing the game to meet your expectations!

     

  • ArndurArndur Member, Newbie CommonPosts: 2,202
    Originally posted by routesman


    I'll admit you can zerg in WAR; but, due to collision dynamics, a group that works together will beat a zerg.
    On the Island of Bones (the first RvR area for the elves), I got into a warband with my swordmaster.  There was 3 other swordmasters, 4 shadow warriors, and 2 archmages.  One of the archmages told us to line up.  the 4 swordmasters upfront, followed by the archmages, and the 4 shadow warriors covering the edges and rear of the unit.  We had 10 people.
    We had a group of at least 15 destruction players.  They attempted to zerg us... and got destroyed.  Our archmages and shadow warriors launched ranged attacks as our enemies charged us.  And then the zerg hit the wall of swordmasters.  The archmages switched over to healing and the shadow warriors continued to pour on the damage as the swordmasters didn't allow the zerg to get to the healers because they couldn't run through us to get to the healers.  We CRUSHED them.
    15 to 10 odds and we beat them back with 1 shadow warrior hitting the ground.  Zerging is going to happen, but against an organized group, they will lose.  In AV, the fastest zerg won.  The best organized and skilled win in RvR situations.  Even you admit this.
    Organized should BEAT unorganized.  That means skilled players win over the zerg.  That's what PvP should be.  Still, enjoy WoW... it only has had 3 years to get PvP right... and it still hasn't done it.



     

    This is a great example aginst people who just think its a zergfest. There were maybe 9-10 of us holding a keep aginst a group of 20+ desto players. We had 2 tanks sit on the stairs and our healers sit out of range and they could not kill the tanks becuase they couldn't get all there dps on them and could not pressure the healers.

    Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.

    If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
    And then Nebraska would get nerfed.-pinkwood lotro fourms

    AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD

  • malefacusmalefacus Member Posts: 135
    Originally posted by saturn1234


    why is the PvP lacking?
    I mean I can understand people want a change of pace from WoW or whatever game you are currently playing.  But I am really tired of this hype.
    I have been playing the Warhammer beta since the guild beta, on my Chaos Chosen for a pretty long time now.  I tried alot of other classes and I really did not like the way they look or play, and I had to stick to the destruction side because that is what my guild chose. 
    So my Chosen is 28 now , and I think i have experienced enough pvp to give some good insight.  And in all honesty its nothing you havent seen before...
    This "RvR" thing that everyone keeps talking about closely resembles Alterac Valley in world of warcraft, it differs in very few ways, one of the only major ways being the location of the stuggle.
    Aside from that, I played scenarios that felt like Arathi Basin and Eye of the Storm ALOT.  This is the other form of PvP in Warhammer.  And in my opinion scenarios = battlegrounds.
    Each zone has its different RvR points and scenarios, but again it is nothing you havent seen before.
    On to the actual combat.  Sadly I feel it is lacking also.  Success was almost 100% based on number of combatants.  And the destruction side largely outnumbered the Order.  It could possibly be my class choice, but I could rarely do enough damage to any single person to kill them myself, and while I am all for a team effort, it is very frustrating to not feel like you have a large impact on the battle you are in.  After pvping in warhammer for a few days with my friends I really craved the more organized and exciting arena combat in World of Warcraft.
    In Warhammer you just roamed around in a team and zerged down either smaller groups, or less organized groups of players.  I can say that i was in very few fights that involved a small enough amount of people so that my personal player skill really won the battle for us.  It is more about organization and, again, numbers of people.   Playing with my  4 friends and being on ventrilo felt like cheating really.   Alot of the PvP in this game feels like premade battleground gameplay in World of Warcraft.  And i know how unpopular that was.......
    The combat mechanics in this game are also alot slower than I thought they would be.  I think they can be best compared to Lord of the Rings online.  I dont think there are any abilities that crowd control/fear/sleep other players in the game, which is also something I disliked alot. 
    I really wanted to love this game and have it take me somewhere besides the Azeroth that I am used to.  But after all of this testing Wrath of the Lich King is really what i am looking forward to.  I wrote this because I just hate seeing a game hyped up on every forum, and then after its released seeing everyone complaining about the exact same things. 
     
     

     

    At last, one decent man with it's feet on the ground. Hello! War suck, it's niche game!

  • djsmileeydjsmileey Member Posts: 59

    Lol, not even a good troll, boo @ you.

    -- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs.

    -- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality.

    -- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing.

  • DataDayDataDay Member UncommonPosts: 1,538

    I'll  be honest with you guys n girls... and i hate to say this as I dont play WoW anymore either.

    But.

    My friends work in blizzard, I have seen what they have done, and their expansion as far as pvp goes is good. Very good. I refuse to go back to WoW, but Blizzard is a monster, they create things that are .... i dont know how to describe it but quality and addictiveness rolled into one.

    Its a shame the never pushed WoW to where it could have been, but they are very very very smart and release the right things at the right time with the right features that has everyone moaning in a good way. They take too long to bring these features to us, i mean theres even player housing that was planned years ago. But, their talent is phenominal, if only they put it towards one product and did what no MMO has ever done before, with all the features everyone wants.... they can do it btw... i would be in heaven.

    I will still play WAR since i dont really want to touch my WoW toons anymore, but holy moley is their expansion good. Hate me all you want, but its the truth. Blizzard is the talent in the industry setting all the standards... when they do something, they plan it so that it happens when they want it to happen usually and it changes everything.

    WOTLK is no different. I hate myself for saying it but those that can still play WoW wont want to play WAR after this expansion.

     

     

  • ClyptsoClyptso Member Posts: 147

    I don't even see why WOW fanboys seem to be so worried about other games, Its not like WOW has a problem with subscribers.

    WOW is PVE game. PVP in WOW is such a small portion of the game. Combat may be different in WAR and WOW but base game is totally different.

    Talking about slow combat why don't you WOW fans talk about slow pathetic pace of WOWs main end game of Raiding. I suppose WOW people can't take slower combat but can take Raiding THE Same Zones over and Over for chance at a Piece of loot for weeks and months to get gear just to move to the next tier and raid it over and over just as long to move to next zone and repeat.

    The fact is majority of people play MMOs for PVE and loot. Hence as repetive as WOW raiding system is people do it cause getting loot is fun. WAR is  PVP based game and not as much PVE and that is why its won't kill any game since majority of MMO fanbase like PVE and like loot. Its not the combat of WAR its plain and simple not enough PVE and loot that people don't like the most. I played DAOC ofr 3 years in row at launch and saw the player base drop fast because players went back to PVE based games with more loot. DAOC first expansion was PVE mainly but it came too late. No matter how fun RVR people like good PVE to fall back on and if WAR don't deliver on PVE front people will go back to PVE based games. Face it PVE is just as important as RVR to keep players playing. Some people are hardcore PVPers but most people prefer both PVE and PVP.

  • buegurbuegur Member UncommonPosts: 457

    I never had anything against WoW and played it for quite a bit, but WoW is not War or anything even remotely related.  I don't understand why people want to compare the two games as its comparing oranges to Apples.  I don't see this game stealing their core audiance of PvE players although those that like RvR might be tempted to give War a try.

    One other thing people seem to group together is PvP and RvR, if your doing that than you don't understand this game at all!  PvP is mostly a pointless kill the other player for no good reason, where RvR is about supporting the realm. Sure there can be one on one PvP, but the games about the masses working together to further the goal of the realm.  Mr elite isn't going to be that affective compared to groups working in unionisn.

  • ClyptsoClyptso Member Posts: 147
    Originally posted by buegur


    I never had anything against WoW and played it for quite a bit, but WoW is not War or anything even remotely related.  I don't understand why people want to compare the two games as its comparing oranges to Apples.  I don't see this game stealing their core audiance of PvE players although those that like RvR might be tempted to give War a try.
    One other thing people seem to group together is PvP and RvR, if your doing that than you don't understand this game at all!  PvP is mostly a pointless kill the other player for no good reason, where RvR is about supporting the realm. Sure there can be one on one PvP, but the games about the masses working together to further the goal of the realm.  Mr elite isn't going to be that affective compared to groups working in unionisn.

     

    PVP is killing other players in general. RVR is a type of PVP with distinct sides. There are many forms of PVP like FFA etc. RVR is one of the main end games and thats why many talk of PVP is basically one side PVPing the other side but with a point to it. So grouping together PVP and RVR isn't really wrong when RVR is a type of PVP just with distinct sides.

  • KshahdooKshahdoo Member Posts: 553

    So you can't spam your abilities in WAR? And developers even gonna implement "queues" for abilities? And what will be the next? Macro all your abilities and bind them to one key to push it only like people do in many other games?

  • RavenRaven Member UncommonPosts: 2,005
    Originally posted by Rabenwolf


    I'll  be honest with you guys n girls... and i hate to say this as I dont play WoW anymore either.
    But.
    My friends work in blizzard, I have seen what they have done, and their expansion as far as pvp goes is good. Very good. I refuse to go back to WoW, but Blizzard is a monster, they create things that are .... i dont know how to describe it but quality and addictiveness rolled into one.
    Its a shame the never pushed WoW to where it could have been, but they are very very very smart and release the right things at the right time with the right features that has everyone moaning in a good way. They take too long to bring these features to us, i mean theres even player housing that was planned years ago. But, their talent is phenominal, if only they put it towards one product and did what no MMO has ever done before, with all the features everyone wants.... they can do it btw... i would be in heaven.
    I will still play WAR since i dont really want to touch my WoW toons anymore, but holy moley is their expansion good. Hate me all you want, but its the truth. Blizzard is the talent in the industry setting all the standards... when they do something, they plan it so that it happens when they want it to happen usually and it changes everything.
    WOTLK is no different. I hate myself for saying it but those that can still play WoW wont want to play WAR after this expansion.
     
     

     

    I agree, blizzard does put out very polished products with really nifty features but just like you i cant get around to play anymore im just completely burnt from raiding since release up to TBC, but for 4 years I have played it has been ALOT of fun. I have had a go at WOTLK and it looks amazing but I know i will have alot of fun leveling then i will be sucked in into raiding again for another 1-2 years grinding through content (dont get me wrong i loved every bit) and i just cant let that happen it takes too much of my time, so i will play WAR instead.

    image

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