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Anyone see a Warhammer Online impact?

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Comments

  • saint4Godsaint4God Member Posts: 699

    According to the mmorpg community, all In-development games will be WoW killers.  It's a kind of pop-culture here like "The world is going to end tomorrow!" on http://www.abovetopsecret.com .  In both cases, it seems to be a kind of fearful wishful thinking.

  • Darean002Darean002 Member Posts: 58

    I don't care if its a WoW killer or not. I just like playing a fantasy MMO that doesn't look like a silly Saturday morning cartoon.

    WAR is what I wanted WoW to be.

    I don't care if it has 3M subscriptions or 100k, I simply enjoy it so much more than WoW.

     

    **Returned SWG Player**
    Yeah, I used to hate the game because of NGE as much as anyone, but I've been playing the game since Feb. 2008 and have honestly had a good time. If you hate the game, fantastic, move along. Its all been said before and your continuous griefing just makes you look like a sad individual with nothing better to do.

  • ajeroajero Member Posts: 15

    well? which one will you prefer?

    image
  • SonofSethSonofSeth Member UncommonPosts: 1,884
    Originally posted by Darean002


    I don't care if its a WoW killer or not. I just like playing a fantasy MMO that doesn't look like a silly Saturday morning cartoon.
    WAR is what I wanted WoW to be.
    I don't care if it has 3M subscriptions or 100k, I simply enjoy it so much more than WoW.
     



     

    Hehehe, you "graphics" types are the best! 

    image

  • theratmonkeytheratmonkey Member Posts: 684

    Right now, I'm having fun on Warhammer.

    But I'm still going to buy the expansion (Through a Pre-order.), and play wow once the expac comes out.

     

    Been a Warcraft fan since so long ago when I first played WC2.

    Beat all three.

     

    And there is just something about wow that keeps me on it. I don't know if Warhammer has that staying power for me.

    Although with Fallout 3 coming out, I don't know if the combined power of warcraft and warhammer can keep me from playing on that XD

     

    Groovy.

  • AzrileAzrile Member Posts: 2,582
    Originally posted by Borkotron


    WoW reminds me of the PnP AD&D days back in the 80s. It was a time when everybody and their cousin tried AD&D. When I'd talk to people as a kid back then, they'd often say, "Yeah man, I played AD&D once or twice in high school or elementry school." It was very popular back then. But, what it did not do was bring legions of new fans to the genre. It was a one time thing. The general populace got wind of AD&D (especialy with all those news stories linking it to Satanism) and tried it out for a short time. But, most of them remained stupid jocks and moved on to cable television.
    The same can be said for WoW. It was the one breakout MMO that everyone tried out and now, at least they can say (and thus think they're cool) they tried WoW or played WoW. But, I'd say WoW did very little in actually bringing legions of fans to the genre. But what it did do was bring to the genre a younger audience.
    And, just like with PnP rpgs, it was they who made the hobby (including the warhammer table top games) explode during the 90s. Here's hoping the same happens with MMOs. Those newbie kids playing WoW and it being their first ever MMO will be the very same people who facilitate this genre towards new heights of popularity within the next 5-10 years.



     

    Did you even read what you wrote?  I like the fact you used paragraphs which is amazing considering the crazy things you posted

    1. "But I'd say WOW did very little in actually bringing in legions of fans to the genre" -  Before WOW, the biggest game was EQ at 500k subscribers, and a few other games at 200K.   All total, there were maybe 1.5M people playing MMORPGs.   WOW has 5M players just in NA and EU.  How do you explain that if you don't think WOW brought legions into the market.    WOW tripled the number of MMORPG players nearly overnight.

     

    2.  You make WOW out to be some mainstream phenomenom that 'everyone tries' and then quits.  That comment totally negates your other comment.  If people are playing a MMORPG that never played one before.. umm.. yeah. 



    And the biggest part is you are putting WOW in the past tense.. you made it sound like WOW  'was' the big thing that everyone tried, then went back to their normal life.  The fact is that WOW continues to grow in every market.  The latest numbers given were for a new high of 10.9M subscribers and was only given a few months ago.   More people are just now finding WOW then are leaving.  The game is still growing, and probably will for at least a year after the next expansion.

  • battleaxe22battleaxe22 Member UncommonPosts: 303
    Originally posted by Recant


    WoW stands alone, it is not part of the MMORPG crowd, it is completely in a league of it's own in terms of depth and polish.
    Age of Conan and WAR are competiing with each other, and older games like Everquest 1/2, CoX, and others.
    The mere fact that this game is a Blizzard game guarantees a rock solid loyal fanbase that will last beyond any of these wannabe games.
    You will always have a few unhappy people on forums like this one but their opinion is negligible, and not indicative of the real world at all.
    WoW dominates and will continue to be unphased at slightest by these mere distractions.
    WAR's honeymoon period ends with WOTLK.

     

    quoted for greater justice !

     

    Been playing on Frostwhisper EU since mid 2005...and the population seems higher then ever atm.

  • branyobranyo Member Posts: 3

    I haven't noticed any change on Nagrand (EU). Lots of my guild play WAR and they are not as much online but still spend 3-4 hours with us.

    Besides, as far as I know, WAR's servers are not that full, at least not on the Alliance side.

    WoW's domination hasn't ended yet, WAR cannot do it.

    Waiting for the next to come who will dare challenge WoW...

    and seeing the most anticipated MMOs -

    I'll have to wait for quite a bit

  • CharlizdCharlizd Member UncommonPosts: 923
    Originally posted by Azrile

    Originally posted by Borkotron


    WoW reminds me of the PnP AD&D days back in the 80s. It was a time when everybody and their cousin tried AD&D. When I'd talk to people as a kid back then, they'd often say, "Yeah man, I played AD&D once or twice in high school or elementry school." It was very popular back then. But, what it did not do was bring legions of new fans to the genre. It was a one time thing. The general populace got wind of AD&D (especialy with all those news stories linking it to Satanism) and tried it out for a short time. But, most of them remained stupid jocks and moved on to cable television.
    The same can be said for WoW. It was the one breakout MMO that everyone tried out and now, at least they can say (and thus think they're cool) they tried WoW or played WoW. But, I'd say WoW did very little in actually bringing legions of fans to the genre. But what it did do was bring to the genre a younger audience.
    And, just like with PnP rpgs, it was they who made the hobby (including the warhammer table top games) explode during the 90s. Here's hoping the same happens with MMOs. Those newbie kids playing WoW and it being their first ever MMO will be the very same people who facilitate this genre towards new heights of popularity within the next 5-10 years.



     

    Did you even read what you wrote?  I like the fact you used paragraphs which is amazing considering the crazy things you posted

    1. "But I'd say WOW did very little in actually bringing in legions of fans to the genre" -  Before WOW, the biggest game was EQ at 500k subscribers, and a few other games at 200K.   All total, there were maybe 1.5M people playing MMORPGs.   WOW has 5M players just in NA and EU.  How do you explain that if you don't think WOW brought legions into the market.    WOW tripled the number of MMORPG players nearly overnight.

     

    2.  You make WOW out to be some mainstream phenomenom that 'everyone tries' and then quits.  That comment totally negates your other comment.  If people are playing a MMORPG that never played one before.. umm.. yeah. 



    And the biggest part is you are putting WOW in the past tense.. you made it sound like WOW  'was' the big thing that everyone tried, then went back to their normal life.  The fact is that WOW continues to grow in every market.  The latest numbers given were for a new high of 10.9M subscribers and was only given a few months ago.   More people are just now finding WOW then are leaving.  The game is still growing, and probably will for at least a year after the next expansion.

    You also need to realize that EQ and the other games you speak of were not the First MMO's on the market, MUD's were also around and were quite popular i agree with you in the sense that WoW did bring more peeps the the Genre but only in the sense that it brang  more to the Graphical Market we were already established with MUD's and such way before WoW. Also not to argue with you but in one sentence you say that the other poster was wrong in saying that ppl have come and gone but then go on to say that new ppl are coming every day, so in essence you are saying that they have not come and gone but new ppl are coming and if that were true then WoW would have way more subs than it does, i would bet not even 1/4 of the subs on WoW are original players and i would bet that half them are gold farmers, it amazes me that WoW get's praised so much for having 10 mil subs and probably over half of them are from Asian country's is aloud to be valis but when other games are being rated it is only based on the US market if you want something to brag about in terms of numbers when it comes to an MMO go have a look at some of the Asian games out there they make WoW look like a side dish with Subscriber numbers.

    WoW is good for what it is but in no way is it the King of the Market Worldwide it is Merely the King of the US market, i just wish ppl would realize there is a whole world out there that exist besides the US.

    Call it as you may but IMO WoW is just like L2 where it was half full of Bots WoW is half full of Asian Gold farmers and we all know it is true and i don't need to get facts to prove this you only need to look for the 10 million Gold selling sites there are and i can bet you wont find 1 of them without WoW in it. I count Subscribers as ppl actively playing a game not botting, not gold farming, but actual ppl playing the game either it be for the first time or the 10th time back.

    WoW will continue to grow like the plague that it is and who know's i may even return some day when i am extremely bored, i guess what i am saying is that if we took the Asian market out which holds over 50% of the sub numbers than it would not seem as cool as ppl think it is.

     

     

    Andrew "Charlizd" Phippen | Lead World Builder | The Saga of Lucimia MMORPG
  • niteflynitefly Member Posts: 340

    I actually think the OP's question is a fair one.

    On the Realms I play on I have felt no difference in these two areas:

    Random PUGs for 5-man Runs or Kara Runs.
    Battlegrounds.

    I have characters in the 20-30, the 40-50, and the 70 brackets.

    As a random player, having to factor in the actions of other random people I think those two parameters are the only ones you can really gauge anything from. None from the Guilds have left but that's not really representative if you ask me.


  • theratmonkeytheratmonkey Member Posts: 684

    Why is it such a big deal for people to point out how big WoW's population is?

    No matter if there are two or ten million people on the game, people will only like what appeals to them.

     

    Here's some facts:

    1.)Even if the NA and EU servers have only 2.5 million people on the game, that is still a lot, especially for an mmo. You will always have a good list of populated servers to choose from.

    2.) Gold spammers are everywhere. No matter if you play a p2p, or f2p, they will find you.

    3.) Asians are people too. Just because they look different from you, doesn't mean they work in sweatshops with cheap computers trying to sell STUPID AMERICANS gold on wow.

    4.) WoW is a well designed themepark style MMO made to appeal to a very broad audience. I know most flamers like to shimmy around that little detail, but its true. It's not really made for the hardcore gaming crowd, no matter how many horror stories you hear about some guy killing himself or losing his job because some ganker was omgpwning him in wow.

    Wow isn't going to die, or at least not completely.

    It's not dying now, it's thriving. I don't know why so many people are so bothered by this they have to deny it.

    I hate a lot of games, but I do my best to try and avoid playing them, not do my best to piss off their community.

     

     

    Groovy.

  • saint4Godsaint4God Member Posts: 699
    Originally posted by theratmonkey


    2.) Gold spammers are everywhere. No matter if you play a p2p, or f2p, they will find you.
    3.) Asians are people too. Just because they look different from you, doesn't mean they work in sweatshops with cheap computers....

    2.) Yep, but the difference for me is the ability to do something about.  I got invited to a normal server or two whereas I usually play RP servers.  I've noticed there is A LOT more gold spamming in Normal servers than RP ones.  I attribute this to the shorter tolerance of RP'ers for this kind of activity...and for that I'm very grateful.  No matter what server, Gold Spammers will be reported by me.  The filtering/ignore options are good too.  Overall, World of Warcraft seems to have the second best gold-spammer control (EVE Online being first) out of all the ones I've played...and I've played a lot.

    3.) True, it makes me nauseous to hear people refer to asian players as second-class earth inhabitants.  We really need to grow up.

    I hope by "Stupid Americans" you mean that in quotes as that's how we view others viewing us...else there's a double standard going on.

  • Darean002Darean002 Member Posts: 58
    Originally posted by battleaxe22

    Originally posted by Recant


    WoW stands alone, it is not part of the MMORPG crowd, it is completely in a league of it's own in terms of depth and polish.
    Age of Conan and WAR are competiing with each other, and older games like Everquest 1/2, CoX, and others.
    The mere fact that this game is a Blizzard game guarantees a rock solid loyal fanbase that will last beyond any of these wannabe games.
    You will always have a few unhappy people on forums like this one but their opinion is negligible, and not indicative of the real world at all.
    WoW dominates and will continue to be unphased at slightest by these mere distractions.
    WAR's honeymoon period ends with WOTLK.

     

    quoted for greater justice !

     

    Been playing on Frostwhisper EU since mid 2005...and the population seems higher then ever atm.

    Haha said like a true fanboi. Just because more people play it doesn't make it a better game. It has mass apeal. WoW runs very well but lacks any real substance. Atleast that was my impression after 5 months of playing it. This is why most hollywood movies suck; the studios pander to the common american who, lets be honest, isn't that bright.

     

    So to say a game is played en masse by those people doesn't say much. Just as any game, WoW is filled with power gaming little kids (or adults that act like them). So if you have 3M more power gaming kids, than another game, fantastic.

    By all means, keept them.

    I'd much rather WoW attract the kiddie power gamers so I don't have to put up with them in my game.

    Warhammer's background is much richer and deeper than WoW, and has been around since 1983.

    You guys are comparing WAR to WoW right after launch.

    Do you not remember how buggy WoW was at launch? Do you not realize how much WoW has changed since then? Its ok, you don't have to believe me, but WAR will be great as it continues to mature. WoW's had years to get it right, WAR is brand new.

    The funny thing is though, its already making Blizzard nervous.

    **Returned SWG Player**
    Yeah, I used to hate the game because of NGE as much as anyone, but I've been playing the game since Feb. 2008 and have honestly had a good time. If you hate the game, fantastic, move along. Its all been said before and your continuous griefing just makes you look like a sad individual with nothing better to do.

  • Darean002Darean002 Member Posts: 58
    Originally posted by theratmonkey
    Here's some facts:
    1.)Even if the NA and EU servers have only 2.5 million people on the game, that is still a lot, especially for an mmo. You will always have a good list of populated servers to choose from.
    2.) Gold spammers are everywhere. No matter if you play a p2p, or f2p, they will find you.
    3.) Asians are people too. Just because they look different from you, doesn't mean they work in sweatshops with cheap computers trying to sell STUPID AMERICANS gold on wow.
     
     



     

    So wait, you're getting upset about how Asians are perceived but in the next sentence you make a blanket insult to a whole nation?

    How does that make you any different than those disparaging the Asian gold farmers?

    **Returned SWG Player**
    Yeah, I used to hate the game because of NGE as much as anyone, but I've been playing the game since Feb. 2008 and have honestly had a good time. If you hate the game, fantastic, move along. Its all been said before and your continuous griefing just makes you look like a sad individual with nothing better to do.

  • SonofSethSonofSeth Member UncommonPosts: 1,884
    Originally posted by Darean002


    Haha said like a true fanboi. Just because more people play it doesn't make it a better game. It has mass apeal. WoW runs very well but lacks any real substance. Atleast that was my impression after 5 months of playing it. This is why most hollywood movies suck; the studios pander to the common american who, lets be honest, isn't that bright. 



     

    It means exactly that, it actually is better because more people play it. It's active entertainment, not passive so different rules apply.

    Games =/= Movies

    Shitty games don't sell and don't get played, why? Because if gameplay sucks, you aren't gonna subject yourself to it to find out how the story ends. With movies, even if the movie looks ugly, you can still stay for the story or the other way around.

    And if anything, WoW has great gameplay, without any story, it would still have great gameplay, if you played with stick figures in WoW engine, it would still have great gameplay, the fact that you don't play with stick figures is just good business, but not what is the main ingredient of the special sauce.

    image

  • theratmonkeytheratmonkey Member Posts: 684
    Originally posted by Darean002

    Originally posted by theratmonkey
    Here's some facts:
    1.)Even if the NA and EU servers have only 2.5 million people on the game, that is still a lot, especially for an mmo. You will always have a good list of populated servers to choose from.
    2.) Gold spammers are everywhere. No matter if you play a p2p, or f2p, they will find you.
    3.) Asians are people too. Just because they look different from you, doesn't mean they work in sweatshops with cheap computers trying to sell STUPID AMERICANS gold on wow.
     
     



     

    So wait, you're getting upset about how Asians are perceived but in the next sentence you make a blanket insult to a whole nation?

    How does that make you any different than those disparaging the Asian gold farmers?

     

    what?

    I was stating how most people look at the majority of the asian community on the game.

    Poor sweat shop goldspammers who hate Americans and call them stupid.

    If you had a brain, you would see how it fit in with the rest of the sentence.

     

     

    Groovy.

  • saint4Godsaint4God Member Posts: 699

    Warcraft has the most extensive lore I'd seen in any game.  Everything from books you can open and read in the game to a couple thousand years of timelines, changes in rulership, and battles.  More often than not, everyone ignores it all because they just wanna play the game even on an RP server.  The intro movie when you create a character does a good job at setting the tone, but it's the community that often ignores it thereafter.  I'm not guilt-free, when I get a new game I want to play first, learn lore later.  If the gameplay is interesting enough, I may end up ignoring lore altogether.  I'm starting to mature, having run the gambit a few times, I'm starting to read the quests, pick up a book on the tables of the inns or engage a heavy roleplayer who is well-read on the subject.  I'm not sure what else the gamemaker could do to encourage people exploring the depths of the in-game history without mashing the Escape key.  I think the WAR impact was for those who have no interest in lore, not the other way around.

  • AirwrenAirwren Member UncommonPosts: 648
    Originally posted by skydragonren


    I play both, and haven't seen an impact at all on my server of Archimonde.
     
    Not a single player from my guild quit for WAR...... not even 1, we had a few trying WAR like I am.... None have left or likely to leave.
     
    After 2 days of WAR, I really like the game. It is very fun, and RvR is just as fun as it was in old DAoC times.
    The sad truth is, it still isn't as good as WOW.
    It just isn't, I know people are sick of WoW, it's just WAR isn't going to deliver anything that is going to snatch up players from WoW.
    I will admit to having more fun with WAR is regards to pvp, however WoW's PvE and Raiding still poops on WAR.
    PvPers are still the minority in gaming in comparison to PvE players, and WoW has the upper hand in this category.
    Well that is my take on it.



     

    I'm a bit off topic as I no longer play WoW so I cannot speak to any impact that WoW players may have seen but this is a fantastic post.  I really don't think the "core" of WoW will be affected at all by WAR because the game is focused at accomplishing something different.  WoW is far and away the best pve game on the market so if that is something you really enjoy then WAR will be a total let down. 

  • AirwrenAirwren Member UncommonPosts: 648
    Originally posted by saint4God


    Warcraft has the most extensive lore I'd seen in any game.  Everything from books you can open and read in the game to a couple thousand years of timelines, changes in rulership, and battles.  More often than not, everyone ignores it all because they just wanna play the game even on an RP server.  The intro movie when you create a character does a good job at setting the tone, but it's the community that often ignores it thereafter.  I'm not guilt-free, when I get a new game I want to play first, learn lore later.  If the gameplay is interesting enough, I may end up ignoring lore altogether.  I'm starting to mature, having run the gambit a few times, I'm starting to read the quests, pick up a book on the tables of the inns or engage a heavy roleplayer who is well-read on the subject.  I'm not sure what else the gamemaker could do to encourage people exploring the depths of the in-game history without mashing the Escape key.  I think the WAR impact was for those who have no interest in lore, not the other way around.



     

    Lore was important to me when I played SWG because I'm a Star Wars nerd but I'm finding that the games I enjoy most  are games where I know nothing of the lore.  Sadly I have found myself in many of the MMO's I played after SWG not even reading quests anymore.  Just tell me where I need to go and how many of X I need to kill when I get there. lol

  • synnsynn Member UncommonPosts: 563

    this is honestly a bad place to ask the question. If you want a better insight you should go to the official forums where the players actually linger. WoW is such a huge game with close to 5 million subscribers in EU/NA that even if they lost 1 million it wouldn't make a significant impact considering how many servers they have and the time zone players left came from.

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    ha i doubt there will be one granted at most 1 mill will totally switch to WAR but most will probably just end up playing WoW for PVE content then hop on WAR to pvp and siege.

  • GinazGinaz Member RarePosts: 2,572

    I think many of the people playing WAR are either the pvp type, people who weren't playing or commited to any other mmo, biding their time playing WoW while waiting for WAR or playing another mmo and curious about WAR (I fall into this group).  I have found that many WAR players are very sensitive when you compare it to WoW, even though many of the comparisons are fair.  I like WAR but its not the revolutionary step forward some claim it to be.

    As for the effect on WoW, I don't think its going to impact it very much, esp. since the expansion is coming out very soon.

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • b0rderline99b0rderline99 Member Posts: 1,441

    well i must say that they did a pretty terrible job of marketing WAR...

    had i never gone to this website or the escapist i never would have even known about warhammer.

     

    Im a fairly casual gamer, dont subscribe to gaming magazines, or search for new games day in or day out, but like i said i never heard a peep anywhere?

    And the part that is bad for mythic is that the majority of people playing WoW are most likely just like me, most of the people i know who play arent traditionally gamers or associate themselves with the "gamers" tag.  They are just people who heard about this game called WoW through the grapevine or pop culture and got hooked.  Had warhammer marketed its game to more than just PC gamers (a relatively small demographic in the grand scheme of things) they may have had more of an impact

  • Darean002Darean002 Member Posts: 58
    Originally posted by saint4God


    Warcraft has the most extensive lore I'd seen in any game.  Everything from books you can open and read in the game to a couple thousand years of timelines, changes in rulership, and battles.  More often than not, everyone ignores it all because they just wanna play the game even on an RP server.  The intro movie when you create a character does a good job at setting the tone, but it's the community that often ignores it thereafter.  I'm not guilt-free, when I get a new game I want to play first, learn lore later.  If the gameplay is interesting enough, I may end up ignoring lore altogether.  I'm starting to mature, having run the gambit a few times, I'm starting to read the quests, pick up a book on the tables of the inns or engage a heavy roleplayer who is well-read on the subject.  I'm not sure what else the gamemaker could do to encourage people exploring the depths of the in-game history without mashing the Escape key.  I think the WAR impact was for those who have no interest in lore, not the other way around.



     

    I read your posts and tried really hard to take you seriously, but when I read this post, it was glaringly evident that you don't know what you're talking about.

    Either you've checked out WAR and are in the dark about WAR and WoW's origins; or you haven't tried WAR, don't know anything about the franchise and therefore probably shouldn't be commenting on something you don't know jack about.

    WoW is based off of the Warcraft computer game that came out in 1994. http://en.wikipedia.org/wiki/Warcraft#Computer_games

    Warhammer is based off of a table top minatures game that has gone on to many spin-offs including RPG's and large series of novels. Way more novels than the paltry few Warcraft ones.

    http://en.wikipedia.org/wiki/Warhammer_Fantasy_Battle#1st_Edition

    Do yourself a favor and educate yourself before you make an argument.

    **Returned SWG Player**
    Yeah, I used to hate the game because of NGE as much as anyone, but I've been playing the game since Feb. 2008 and have honestly had a good time. If you hate the game, fantastic, move along. Its all been said before and your continuous griefing just makes you look like a sad individual with nothing better to do.

  • DevrosDevros Member Posts: 79

    Originally posted by Darean002



    "Either you've checked out WAR and are in the dark about WAR and WoW's origins; or you haven't tried WAR, don't know anything about the franchise and therefore probably shouldn't be commenting on something you don't know jack about."

     

    Ya lol, I will have to chime in here as well. Even though its been said a thousand times, don't forget to offer up the fact that the Warcraft RTS setting/characterizations etc were ripped off from Games workshop when GW (Bryan Ansell to be exact) declined to let Blizzard make the game for them. Seeing as no one "owns" orcs elves dwarves ogres and trolls, Blizzard just ripped off GW's soul and called it Warcraft instead of Warhammer. Of course that takes nothing away from the brilliance of Blizzards game design but it does rear its head when you try to comment on the "richness" of Warcraft lore which is some of the most cliche vacant turd out there.. although to be fair, they have really developed it over time and have created a mythology that their players love.

     

    Dev

    www.TXcomics.com "Your daily webcomics broadcast"

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