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BREAKING: Two classes added in December!

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Comments

  • BurnthebedBurnthebed Member Posts: 443
    Originally posted by Kyleran

    Originally posted by DarkPony





    You can't underestimate the vast amount of WAR players who will never, ever go back to WOW again.

     

     

    And you'll probably be quite surprised how many leave WAR to play DFO, AION, COS and SGW.

     



     

    Darkfall? Believe it when I see it....

    Aion, looks like lots of people are excited about that one so you're probably right that some people will leave WAR for it.

    COS DEFINITELY looks interesting, and I plan on trying that out, but I can and will have 2 subs at once because I am rich enough to afford 30 a month....

    SGW looks like Tabula Rasa, which means looks like crap.

    All of this is my opinion though so please don't read it as fact.

    The sleeper awakes...and rides his dirtbike to the mall.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by Burnthebed



    Darkfall? Believe it when I see it....
    Aion, looks like lots of people are excited about that one so you're probably right that some people will leave WAR for it.
    COS DEFINITELY looks interesting, and I plan on trying that out, but I can and will have 2 subs at once because I am rich enough to afford 30 a month....
    SGW looks like Tabula Rasa, which means looks like crap.
    All of this is my opinion though so please don't read it as fact.

    I will take a break when Aion comes out.  If Aion is as good as it looks I will quit WAR for it.  Its the cycle of gaming life, if the old games can't compete with the new ones they will lose customers.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • Z3R01Z3R01 Member UncommonPosts: 2,426

    Looks Like WAR starts in December for me.

    Blackguard here I come :)

    Playing: Nothing

    Looking forward to: Nothing 


  • wartywarty Member Posts: 461

    I think I can hear the sound of crying trolls scratching their heads trying to work out how to spin this negatively. seeing as the closest so far is making out like the 2 added classes are some how lies because they were taken out before release, I think they cant say anything remotely trollish right now. How very sad for them

    Playing polished, lag free, feature complete games is carebear. Whining about a game you hate but still play is hardcore man!

  • DeeweDeewe Member UncommonPosts: 1,980

    Well I can say I had a smile on my face reading Mark Jacobs state of the game letter.


    I am very pleased they are working to enhance the mail system. So far it was a huge pain to use it. It was my top 1 priority. Funny I was about to make the following topic: "Is the postman a deaf, blind, tetraplegic old turtle?"

    I'm lucky to play a good (RP) server, even the free character transfer is appreciated. Something AoC and others games should have done long ago...
    The way they do it is very smart as it's from low AND high servers... to medium ones. So you're not afraid you're going to land on an empty world.

    Classes balances seems to have been looked over without a /nerf function. Not everyone will be happy for sure, still looks nice.

    News classes are good even there are still so many to try out that I don't mind.

    As a last note I still have an issue with the maps and transportation.


    We should be able to display all that our character have discovered, not what's nearby. It is really annoying for a casual gamer to remember the locations.

    About the transportation I find it a big time sink to rejoin riends to group with them.

  • GoldknyghtGoldknyght Member UncommonPosts: 1,519

    Yeah because Tanks is what this game was missing.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by DarkPony

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    You forgot that WAR already had 20 classes at launch. 20 as in 'twenty'

    They could have easily saved these new two for a future payed expansion but they promised not to and they won't.

    Seeing how much work every class means for dev's, itemization, skills and balance wise, etc,  I DO think that they did offer us a lot at launch. At least more then most MMO's

    All fine with me, tbh.

    I don't think you understand that nothing "Should" be in the game at release other then what IS in the game at release -- y'know.. what was posted on the box that you bought.  Quality notwithstanding. These 2 classes are an added bonus, as most people only get to see new classes on major expansions.

    Most importantly though, the only reason you even care about not having these 2 classes is because you're probably bitter in some way, and followed the game to the point of lunacy like most fanatical gamers on this site do.

    Any regular person can see post launch, anything that gets added additionally with no charge -- especially including content, just continues to add value to the paid subscription, just as jacobs said.



  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    I think he needs to get out more, MMO wise.

    There are games that are leagues ahead of them in terms of providing more content without having to buy an expansion...

    Two examples:

    Lineage 2 has not had a single retail expansion since it came out in '03. Yet, it has had 9 or 10 major content updates - basically mini expansions - and has easily more than doubled the size of the original game. These have included an entire new race, new classes, new gear, entire new regions, etc. etc. (their recent re-release on store shelves isn't an expansion, as some have mistaken it to be).

    L2 players have never had to pay a penny more than their normal sub fee for any of it.

    LoTRO hasn't had their first retail expansion come out yet (though it's coming pretty soon) and how many substantial content updates has that game gotten?

    When Mythic is matching L2 or, to a lesser degree, LoTRO, Mark can begin to talk. He still will have no grounds to claim Mythic is giving more than any other developer. Not knocking what they're doing for WAR... But he's making untrue claims that are easily disproven.

    And to those who would (I'd bet money there would be), save the strawman arguments about how it doesn't matter because LoTRO / L2 sucks or whatever. We're not talking about personal opinions about how good or bad the games are.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • JonMichaelJonMichael Member Posts: 796
    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!



     

    Everyone knew before purchasing the game that those classes would NOT be in release.   It's not like they were promised and didn't make launch.

    Sheesh.. people will find ANYTHING to complain about these days.

     

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Goldknyght


    Yeah because Tanks is what this game was missing.

     

    Actually the missing tanks hurt this game way more than some melee Dps.

    Most of the time when you need to fill a group its a tank or healer that's needed since every newb wants to pew pew.

    Considering both these tanks mirrors are in the game it was easier for them to tweak and implement BG and KotBS.

    Playing: Nothing

    Looking forward to: Nothing 


  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by WSIMike

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    I think he needs to get out more, MMO wise.

    There are games that are leagues ahead of them in terms of providing more content without having to buy an expansion...

    Two examples:

    Lineage 2 has not had a single retail expansion since it came out in '03. Yet, it has had 9 or 10 major content updates - basically mini expansions - and has easily more than doubled the size of the original game. These have included an entire new race, new classes, new gear, entire new regions, etc. etc. (their recent re-release on store shelves isn't an expansion, as some have mistaken it to be).

    L2 players have never had to pay a penny more than their normal sub fee for any of it.

    LoTRO hasn't had their first retail expansion come out yet (though it's coming pretty soon) and how many substantial content updates has that game gotten?

    When Mythic is matching L2 or, to a lesser degree, LoTRO, Mark can begin to talk. He still will have no grounds to claim Mythic is giving more than any other developer. Not knocking what they're doing for WAR... But he's making untrue claims that are easily disproven.

    And to those who would (I'd bet money there would be), save the strawman arguments about how it doesn't matter because LoTRO / L2 sucks or whatever. We're not talking about personal opinions about how good or bad the games are.



     

    I know what you mean, and eventhough games like those you mentioned and CoX and the like also had a majority of content updates, I don't think MJ should be discredited for adding in two classes within the first 3 months of launch.  Be honest, thats almost unheard of to be adding two classes, new content, and major enhancements within the first 3 months of launch when in this stage alot of companies are still working on major game flaws and imbalances.

    I'm not saying WAR in its current state is perfect, but I'm also not saying the game is in complete disrepair.  I understand what you're saying, I just don't like when people discredit developers for actually providing a true, valuable content update that their fanbase has been asking for.



  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by maskedweasel

    Originally posted by DarkPony

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    You forgot that WAR already had 20 classes at launch. 20 as in 'twenty'

    They could have easily saved these new two for a future payed expansion but they promised not to and they won't.

    Seeing how much work every class means for dev's, itemization, skills and balance wise, etc,  I DO think that they did offer us a lot at launch. At least more then most MMO's

    All fine with me, tbh.

    I don't think you understand that nothing "Should" be in the game at release other then what IS in the game at release -- y'know.. what was posted on the box that you bought.  Quality notwithstanding. These 2 classes are an added bonus, as most people only get to see new classes on major expansions.

    Most importantly though, the only reason you even care about not having these 2 classes is because you're probably bitter in some way, and followed the game to the point of lunacy like most fanatical gamers on this site do.

    Any regular person can see post launch, anything that gets added additionally with no charge -- especially including content, just continues to add value to the paid subscription, just as jacobs said.



    I've not been "following the game to the point of lunacy like most fanatical gamers". I was in the EU closed beta from August last year (almost from the very start), so I've followed the game longer than the average player, I guess, but nothing fanatical about that.

    To make clear where I stand, I've said SEVERAL TIMES that WAR isn't a bad game, but that I find it to be lacking. I've also said that I will buy this game, and subscribe, when there's more contents added. But if adding 2 classes is supposed to give us "more value than any other MMO", then I doubt there will ever be added enough in this game to satisfy me.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by Netspook

    Originally posted by maskedweasel

    Originally posted by DarkPony

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    You forgot that WAR already had 20 classes at launch. 20 as in 'twenty'

    They could have easily saved these new two for a future payed expansion but they promised not to and they won't.

    Seeing how much work every class means for dev's, itemization, skills and balance wise, etc,  I DO think that they did offer us a lot at launch. At least more then most MMO's

    All fine with me, tbh.

    I don't think you understand that nothing "Should" be in the game at release other then what IS in the game at release -- y'know.. what was posted on the box that you bought.  Quality notwithstanding. These 2 classes are an added bonus, as most people only get to see new classes on major expansions.

    Most importantly though, the only reason you even care about not having these 2 classes is because you're probably bitter in some way, and followed the game to the point of lunacy like most fanatical gamers on this site do.

    Any regular person can see post launch, anything that gets added additionally with no charge -- especially including content, just continues to add value to the paid subscription, just as jacobs said.



    I've not been "following the game to the point of lunacy like most fanatical gamers". I was in the EU closed beta from August last year (almost from the very start), so I've followed the game longer than the average player, I guess, but nothing fanatical about that.

    To make clear where I stand, I've said SEVERAL TIMES that WAR isn't a bad game, but that I find it to be lacking. I've also said that I will buy this game, and subscribe, when there's more contents added. But if adding 2 classes is supposed to give us "more value than any other MMO", then I doubt there will ever be added enough in this game to satisfy me.



     

    Maybe fanatical was harsher wording then what I should have used, however, you have to look at this from the eyes of a normal gamer instead of the eyes of someone who was in beta.  All that player is going to see, is that on launch there were 20 classes, and in december there will be 22 classes.

    They won't know or care that 2 classes were originally in the game, but were taken out before launch and then readded in.  It would seem much more like a benefit then making up for something lost in the eyes of most players.

    Now the two classes in themselves may not seem like much value to you, but you have to take into account the short time Mythic has had to implement them.  Perhaps the two classes alone may be nothing (to you) to write home about, but luckily that will not be the only enhancement made with that patch.



  • GoldknyghtGoldknyght Member UncommonPosts: 1,519
    Originally posted by Z3R01

    Originally posted by Goldknyght


    Yeah because Tanks is what this game was missing.

     

    Actually the missing tanks hurt this game way more than some melee Dps.

    Most of the time when you need to fill a group its a tank or healer that's needed since every newb wants to pew pew.

    Considering both these tanks mirrors are in the game it was easier for them to tweak and implement BG and KotBS.



     

    Actually no because if they want to be a tank they can pick from 2 others.

  • LuckyCurseLuckyCurse Member Posts: 394
    Originally posted by neodavie

    Originally posted by LuckyCurse


    Oh, and to add... Knight of the Blazing Sun?  IP-wise, out of all of the possible groups of knights I just don't see how choosing this particular group makes sense.  Oh well, just another one of those little IP things that bugs the crap out of me.  
    - LC



     

    I think they chose them because they were originally supposed to be in the game... Have you seen the concepts for them? their gear looks sick. Even in game items that look like they should belong to a KBS (yeah I'm making that their shorthand deal wid it yo) look cool. I'm not saying this to bash you I'm just saying they'll probably be cool.

    Oh, I meant originally.  I'm not sure why they chose KotBS from the start.  There are a few choices that would have made more sense IP-wise.  Reiksguard, Knights Panther, Knights of the White Wolf... all better choices IMO.  Oh well... fight with the army you have, not the one you wish for.

    - LC

  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by maskedweasel

    Originally posted by Netspook

    Originally posted by maskedweasel

    Originally posted by DarkPony

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    You forgot that WAR already had 20 classes at launch. 20 as in 'twenty'

    They could have easily saved these new two for a future payed expansion but they promised not to and they won't.

    Seeing how much work every class means for dev's, itemization, skills and balance wise, etc,  I DO think that they did offer us a lot at launch. At least more then most MMO's

    All fine with me, tbh.

    I don't think you understand that nothing "Should" be in the game at release other then what IS in the game at release -- y'know.. what was posted on the box that you bought.  Quality notwithstanding. These 2 classes are an added bonus, as most people only get to see new classes on major expansions.

    Most importantly though, the only reason you even care about not having these 2 classes is because you're probably bitter in some way, and followed the game to the point of lunacy like most fanatical gamers on this site do.

    Any regular person can see post launch, anything that gets added additionally with no charge -- especially including content, just continues to add value to the paid subscription, just as jacobs said.



    I've not been "following the game to the point of lunacy like most fanatical gamers". I was in the EU closed beta from August last year (almost from the very start), so I've followed the game longer than the average player, I guess, but nothing fanatical about that.

    To make clear where I stand, I've said SEVERAL TIMES that WAR isn't a bad game, but that I find it to be lacking. I've also said that I will buy this game, and subscribe, when there's more contents added. But if adding 2 classes is supposed to give us "more value than any other MMO", then I doubt there will ever be added enough in this game to satisfy me.



     

    Maybe fanatical was harsher wording then what I should have used, however, you have to look at this from the eyes of a normal gamer instead of the eyes of someone who was in beta.  All that player is going to see, is that on launch there were 20 classes, and in december there will be 22 classes.

    They won't know or care that 2 classes were originally in the game, but were taken out before launch and then readded in.  It would seem much more like a benefit then making up for something lost in the eyes of most players.

    Now the two classes in themselves may not seem like much value to you, but you have to take into account the short time Mythic has had to implement them.  Perhaps the two classes alone may be nothing (to you) to write home about, but luckily that will not be the only enhancement made with that patch.

    WSIMike was the only one who really understood my point.

     

    Adding 2 classes, regardless of being planned at release or not, and regardless how good/bad they are, does NOT give WAR more value for the money than any other MMO.

  • DarkPonyDarkPony Member Posts: 5,566
    Originally posted by Goldknyght

    Originally posted by Z3R01

    Originally posted by Goldknyght


    Yeah because Tanks is what this game was missing.

     

    Actually the missing tanks hurt this game way more than some melee Dps.

    Most of the time when you need to fill a group its a tank or healer that's needed since every newb wants to pew pew.

    Considering both these tanks mirrors are in the game it was easier for them to tweak and implement BG and KotBS.



     

    Actually no because if they want to be a tank they can pick from 2 others.

    Well, it seems there is a huge appeal to human, armor clad, heroic, armor classes. A.k.a. chosen. It's class / race combo popularity which will decide how factions are balanced over the different roles of tanking, dps and healing.

    Borc's and Chosen are more popular than the existing Order tank classes, hence, you see more of them. Just like you see more Shammies than Arch Mages. Or why order does more ranged DPS compared to destro. The difference in popularity of these classes is pretty decisive in how your average SC group is made up. And has an influence on general faction balance, number wise.

    That is why another appealing Order class was needed and why KotBS are a great addition. They have a great appeal and they play a role on which the Order was lacking numbers.

     

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by maskedweasel

    Originally posted by WSIMike

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     I know what you mean, and eventhough games like those you mentioned and CoX and the like also had a majority of content updates, I don't think MJ should be discredited for adding in two classes within the first 3 months of launch.  Be honest, thats almost unheard of to be adding two classes, new content, and major enhancements within the first 3 months of launch when in this stage alot of companies are still working on major game flaws and imbalances.

    I'm not saying WAR in its current state is perfect, but I'm also not saying the game is in complete disrepair.  I understand what you're saying, I just don't like when people discredit developers for actually providing a true, valuable content update that their fanbase has been asking for.

     

    I'm not discrediting anything Mythic is doing.

    I challenged Mark's statement that Mythic is providing more value for players' subscription dollars than any other MMORPG developer. Seems either he doesn't know what other MMOs offer their players, or he assumes WAR players don't.

    What Mythic is doing and how Mark is characterizing it are two different things.

    If I wanted to be nit-picky, what they're technically doing is adding partial content that was intended to be there all along. It was pulled prior to launch because it wasn't where they wanted it to be yet. While I applaud them for not just throwing it in unfinished anyway, I wouldn't call it new content.

    On that note, his self congratulatory back-patting for not charging extra for content that was originally intended to be in at launch rings a bit hollow to me as well.

    I'd prefer it if Mark just stuck to the facts and omitted the attempts at slick marketing spin.

    By the by... LoTRO had a substantial content update within its first 3 months as well :-p.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197
    Originally posted by Netspook

    Originally posted by maskedweasel

    Originally posted by Netspook

    Originally posted by maskedweasel

    Originally posted by DarkPony

    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!

     

    You forgot that WAR already had 20 classes at launch. 20 as in 'twenty'

    They could have easily saved these new two for a future payed expansion but they promised not to and they won't.

    Seeing how much work every class means for dev's, itemization, skills and balance wise, etc,  I DO think that they did offer us a lot at launch. At least more then most MMO's

    All fine with me, tbh.

    I don't think you understand that nothing "Should" be in the game at release other then what IS in the game at release -- y'know.. what was posted on the box that you bought.  Quality notwithstanding. These 2 classes are an added bonus, as most people only get to see new classes on major expansions.

    Most importantly though, the only reason you even care about not having these 2 classes is because you're probably bitter in some way, and followed the game to the point of lunacy like most fanatical gamers on this site do.

    Any regular person can see post launch, anything that gets added additionally with no charge -- especially including content, just continues to add value to the paid subscription, just as jacobs said.



    I've not been "following the game to the point of lunacy like most fanatical gamers". I was in the EU closed beta from August last year (almost from the very start), so I've followed the game longer than the average player, I guess, but nothing fanatical about that.

    To make clear where I stand, I've said SEVERAL TIMES that WAR isn't a bad game, but that I find it to be lacking. I've also said that I will buy this game, and subscribe, when there's more contents added. But if adding 2 classes is supposed to give us "more value than any other MMO", then I doubt there will ever be added enough in this game to satisfy me.



     

    Maybe fanatical was harsher wording then what I should have used, however, you have to look at this from the eyes of a normal gamer instead of the eyes of someone who was in beta.  All that player is going to see, is that on launch there were 20 classes, and in december there will be 22 classes.

    They won't know or care that 2 classes were originally in the game, but were taken out before launch and then readded in.  It would seem much more like a benefit then making up for something lost in the eyes of most players.

    Now the two classes in themselves may not seem like much value to you, but you have to take into account the short time Mythic has had to implement them.  Perhaps the two classes alone may be nothing (to you) to write home about, but luckily that will not be the only enhancement made with that patch.

    WSIMike was the only one who really understood my point.

     

    Adding 2 classes, regardless of being planned at release or not, and regardless how good/bad they are, does NOT give WAR more value for the money than any other MMO.



     

    That may have been your point but that wasn't how you expressed it in your original post.  Also, as I stated with WSI mikes post I agree to an extent. I have not seen such a proactive content update within the first 3 months. Not including the enhancements currently added to the game.  Even CoH which has done free content updates consistently since day 1 has a 5-7 month development time on each new chapter.

    Look at many SoE games, whats their development time for new content? Vanguard is still seeing varied bug fixes and minor content updates.  Don't even get me started on SWGs content updates. Did you actually experience the first 3 months release of The Matrix Online? 

    So you can't really say ALL games are doing it, and with the first update, its not like they're trendsetting, but you shouldn't discredit what they are adding just because it was taken out before launch.

    WSImike, LOTRO is definitely a solid game.  I don't find it to be in the same league as WAR -- not because its not a good game, just because it has an overall class balancing act LOTRO had the liberty to leave out of their initial launch.   But alas, you are probably still correct, but with the majority of MMOs out there, a 3 month update time is still out of the norm.



  • TyvolusTyvolus Member Posts: 190
    Originally posted by DarkPony

    Originally posted by Striph


    It's already too late, I've seen server populations on WOW go from low to high just from a revision of class mechanics, 20 days till WOTLK? Warhammer has to release the new stuff before then or they're going to have a serious problem on their hands.
    Two types of people playing WAR at the moment:
    1. PVP players
    2. People waiting for WOTLK release
     
    I have a feeling that option 1 is a very very small base of players, as i've found literally no open rvr and very long queue times even on "full" population servers in both T2 and T3 scenarios. That said, i'm excited about item linking, and chat changes, would be nice to have a real LFG tool as well, and maybe some sort of cross server scenarios to bring queue times down to reasonable levels (i.e..5-10 mins instead of 30+)

     

    You can't underestimate the vast amount of WAR players who will never, ever go back to WOW again.

    A lot of those have quit WoW before WAR launched as well.

    I am one of those -- quit 6 months ago, since then have bought a new computer and have not, nor will I ever load wow onto it.  

     

  • TyvolusTyvolus Member Posts: 190
    Originally posted by MrVicchio


    All in all good stuff!
     
    Anyone taht goes back to WoTLK is in for a shock, that shock being WoW just isn't where it is at.  Some might, a few might stay, but most will regret that purchase of the X-Pac when they realize once again, to reach the heart of WoW they'll have to lvl to 80, compete with the thousands of DK's running around, grind factions, run the same instances 100's of times just to get gear to see the next instance,and by the time they are "good" Blizz will hve another NEW Xpac coming, demanding 40 bucks and another 8-12 months of the same BS all over again.
     
    Or they can play WAR and kick the crap out of people and not worry about grinding gear to grind for gear to grind for gear in hopes of seeing ocntent before it's "out dated"

    exactly.

     

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Goldknyght

    Originally posted by Z3R01

    Originally posted by Goldknyght


    Yeah because Tanks is what this game was missing.

     

    Actually the missing tanks hurt this game way more than some melee Dps.

    Most of the time when you need to fill a group its a tank or healer that's needed since every newb wants to pew pew.

    Considering both these tanks mirrors are in the game it was easier for them to tweak and implement BG and KotBS.



     

    Actually no because if they want to be a tank they can pick from 2 others.

    And if they want to be MDPS they can pick from the two others.

    Sorry but its a fact having no tank in Empire and Dark Elf zones has hurt grouping. not every Dwarf/Elf wants to go and help empire and not every Ork/chaos want to help the dark elfs finish a PQ run a dungeon or help defend/attack a keep.

    Playing: Nothing

    Looking forward to: Nothing 


  • MonorojoMonorojo Member UncommonPosts: 411

    Wonder how the influence system will work in Open RvR.

     

    Great stuff though, mythic keeps doing what other devs simply refuse to...listen to it's fanbase (looking at blizzard first and foremost here..simply horrible)

  • ronan32ronan32 Member Posts: 1,418

    if mythic was blizzard you would be paying for those classes in an expansion 2 years from now. At least mythic are an honest company unlike blizzard.

  • Cabe2323Cabe2323 Member Posts: 2,939
    Originally posted by Netspook


    http://herald.warhammeronline.com/warherald/NewsArticle.war?id=386
    Let’s start with what we know is some truly exciting news. I’m happy to announce that in December, the Black Guard and the Knight of the Blazing Sun will officially be part of WAR. We have very special plans around their appearance and in our next newsletter we will provide full details about that exciting and rather novel event. When they were cut from the game launch plans earlier this year, I said that the Black Guard and the Knight would be part of WAR only when they were great and deserved their place alongside all of WAR’s other compelling classes. I also said that we would not charge any additional fees for this new content or put it in a separate expansion pack; that’s not how we operate. We’ve kept to that plan and with the introduction of these two classes, Mythic shows that once again we are happy to keep giving players more value for their subscription dollars than any other MMORPG developer.



     

    What?

    You first announced all the classes, then removed 4 of them, then at a later time adds half of what you removed, and you dare saying this gives your players more value for their money than what they get from any other MMO?

    And you're even bragging about not charging for what should have been in the game at release!

    Sorry, Jacobs - I had a lot of respect for you earlier, but it's all gone now!



     

    Why not be proud of that fact?  Blizzard took out content that was supposed to be in at launch and turned around and are charging for it.  (Hero classes, siege warfare)

    Especially Hero Classes.  People have not only had to wait 4 years for this feature (that was supposed to be in at launch) but now have to pay for it as well.

    Currently playing:
    LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

    Looking Foward too:
    Bioware games (Dragon Age & Star Wars The Old Republic)

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