Yet games lack such a backbone that they will continue to play these games, all SOE games, and they will continue to complain about it while dishing out money and time to do so. SOE gets the last laugh because people are sheep. Actually sheep are vertebrates, most people are more like fungus.
Pathetic. When real money starts trading hands for anything other than server access...then it ceases to be a "game" and the person playing it ceases to be a "gamer." That's all I have to say about it.
flame SOE all you want. They know there is a market for this stuff and they are simply stealing that market away from the sweatshops. People may think its unehtical for devs to do this but look at the bigger picture , especially if you ever bought currency online.
There is also a market for crack...
How many Station Dollars for a rock?
I have news for you, the bigger picture that you see is an illusion created by the greedy exploitative games companies that love the sneaky underhand drip feed revenue of RMT.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop.
Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash.
I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Just out of curiousity, how is the current player base reacting to this? I know most of you guys here don't play.
It's mostly very negative overall.
I was an active EQ player and had bought SoD (Seeds of Destruction), the latetst expansion of EQ before this. I feel mostly betrayed because we were assured this was not going to happen by the developers and by SoE.
It matters for me because it hurts the integrity of the game too much. Mostly I was angered by the way it was done though. No players were informed this was going to happen and even some community people had no clue what was going on or what Station Cash was when the website appeared.
Developers were working on this incognito and were apparently not allowed to say a word about this because not a single player knew this was going in up till yesterday.
This was done on purpose right after the expansion release.
I'm not a hater of EQ. I love EQ, it was a great game, but now it is nothing, it's just being abused. I don't want to play a game that's just a marketing ploy to get money.
EQ lost it's soul yesterday. Some would argue this happened with LoN or long before this. But this was what no one thought could happen. Anything we strived for and considered status of gameplay can now be sold in-game through the marketplace for $. They can go as far as they want with this.
I have access to the EQ boards, I said what was on my mind, which is that I don't agree with this, that I don't agree how this was done without any players communication and that I have cancelled my account.
Haha, This made me laugh. I played EQ for 5 years. The constant hacking at the end of those 5 years ruined it for me, and this is iceing on the cake. SoE is ruining everything they built and the potential of this company has dwindled away.
I find it funny that someone made the comment that blizzard will be doing this. Why in the hell would they? They already have a system down that they basically print there own money. I think everyone needs to get off there high horse and realize that we're just pissed off at blizzard for making WoW a cutesy easy to digest MMO. All they are doing is refining WoW to be easier and even more cutesy than ever before. Get over it, and move on to an MMO that is good... ex. LOTRO.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop. Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash. I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
but you still have to pay for the expansion... AND you have to pay more for the sub... AND you have to pay for items... so no its not different than paying for an expansion... as far as i am concerned you already pay for the expansion, they are just charging you for the items that are in it some extra $$
you pay for the game, you pay a sub to access the game, you pay expansion to access the expanded game, and now you pay for the items within the game and expanded game... give me a break...
ITS either a sub OR rmt not both.
i can handle buying a game and then having a RMT
i can handle buying a game and then having a sub
i CAN'T handle buying a game and then having a sub and then having RMT and then having 1 expansion every 2 F****** months.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop. Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash. I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
but you still have to pay for the expansion... AND you have to pay more for the sub... AND you have to pay for items... so no its not different than paying for an expansion... as far as i am concerned you already pay for the expansion, they are just charging you for the items that are in it some extra $$
you pay for the game, you pay a sub to access the game, you pay expansion to access the expanded game, and now you pay for the items within the game and expanded game... give me a break...
ITS either a sub OR rmt not both.
i can handle buying a game and then having a RMT
i can handle buying a game and then having a sub
i CAN'T handle buying a game and then having a sub and then having RMT and then having 1 expansion every 2 F****** months.
yup, EQ2 is becoming a very large sink hole. Im quite surprised that the latest expansion included all their previous expansions and adventure packs to be honest.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Haha, This made me laugh. I played EQ for 5 years. The constant hacking at the end of those 5 years ruined it for me, and this is iceing on the cake. SoE is ruining everything they built and the potential of this company has dwindled away. I find it funny that someone made the comment that blizzard will be doing this. Why in the hell would they? They already have a system down that they basically print there own money. I think everyone needs to get off there high horse and realize that we're just pissed off at blizzard for making WoW a cutesy easy to digest MMO. All they are doing is refining WoW to be easier and even more cutesy than ever before. Get over it, and move on to an MMO that is good... ex. LOTRO.
Well, Blizzard already charge you to re-customise your character, which VERY easily could have been offered through an NPC in game for free.
Don't tell me Blizz isnt as greedy as the rest.
The point, again, here is that no game is profitable enough for these corperations.
Yes, a successful game makes a profit, but a succesful with RMT makes more profit.
There is no such thing as too much profit for these guys, screw the games and the gamers.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop. Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash. I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
It's completely different. In the examples you gave, everyone gets the same content experience for the same fixed price. With microtransactions or item shops, the more you pay the more you get.
Reading throught a lot of posts i can see all the ones who hate this idea, and i also see those who like it, and there are a lot of them. How many of these people buy gold and other things already to get some kind of edge?
Too many.
Anyone with any piece of self-worth in them wouldn't cheat themselves!
Thus, RMT supporters are often corporate hacks (getting paid for doing so); gold farmers/sellers; "mythical update" raid guild members; and Ebay game account sellers.
RMT isn't a sin to them, as they don't really play the MMO for it's worth, just the money itself.
But that doesn't mean RMT is kosher. In fact, it maybe the very deathknell to the genre (as devs spend more time in development on the item mall, and not game play and innovations, instead).
Reading throught a lot of posts i can see all the ones who hate this idea, and i also see those who like it, and there are a lot of them. How many of these people buy gold and other things already to get some kind of edge?
Too many.
Anyone with any piece of self-worth in them wouldn't cheat themselves!
Thus, RMT supporters are often corporate hacks (getting paid for doing so); gold farmers/sellers; "mythical update" raid guild members; and Ebay game account sellers.
RMT isn't a sin to them, as they don't really play the MMO for it's worth, just the money itself.
But that doesn't mean RMT is kosher. In fact, it maybe the very deathknell to the genre (as devs spend more time in development on the item mall, and not game play and innovations, instead).
This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Originally posted by Mrbloodworth This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
You have no idea what you are talking about if you see the two as one in the same.
RMT != Micro transactions.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Well, Blizzard already charge you to re-customise your character, which VERY easily could have been offered through an NPC in game for free. Don't tell me Blizz isnt as greedy as the rest. ...
Well, Blizzard may be as greedy as your next company, but actually you have the possibility to change your appearance in game for free.
The fee is about changes that go beyond the barber shop as presented in WoW or f.e. in LotR:O like a sex change.
And actually people asked for such a feature -yes, even paid- for a long time on the official forums, what can't be said about adding cash shops to SOEs good p2p games.
We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement.
This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
RMT = Second Life, Entropia Online
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
You have no idea what you are talking about if you see the two as one in the same.
RMT != Micro transactions.
RMT = microtransactions
Both require spending real money for an ingame virtual feature or advantage. How is that not Real Money Trading? Smedley is a bullshit con artist liar. Believing his twisted definition is like believing this guy's:
Micropayments are used in some massively multiplayer online role-playing games (MMORPGs).[3] These are typically free to play games with no monthly fee, which offer players the possibility of purchasing in-game currency redeemable for items. These items are often more powerful than those that can be obtained by "free" players, or offer an advantage or feature otherwise unavailable. An example would be a set of armor more effective than that obtained from generic in-game vendors or enemies, or a potion that allows a character to earn more experience points per quest completed or enemy slain, thereby progressing faster than usual.
RMT is an abbreviation for:
Real-money trading, a type of virtual economy
A game's synthetic economy often results in interaction with a "real" economy; characters, spells, and items may be sold on online auction websites like eBay for real money. While many game developers, such as Blizzard (creator of World of Warcraft), prohibit the practice, it is common that goods and services within virtual economies will be sold on online auction sites and traded for real currencies.
According to standard conceptions of economic value (see the subjective theory of value), the goods and services of virtual economies do have a demonstrable value. Since players of these games are willing to substitute real economic resources of time and money (monthly fees) in exchange for these resources, by definition they have demonstrated utility to the user.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop. Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash. I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
It's completely different. In the examples you gave, everyone gets the same content experience for the same fixed price. With microtransactions or item shops, the more you pay the more you get.
I sort of see your point, but when the game has *edit* 5 expansions and 3 adventure packs thats quite a bit of flex. Unless you purchase all of them (the more you pay the more you get) you wont be keepin up with the joneses.
Sure if you pay a fixed price for an expansion, and everyone else pays the same fixed price then we're all on the same playing field. However with the amount of expansions and adventure packs not everyone is shelling out that sort of cash therefore we're not on the same playing field.
I think thats the point I was trying to make. With the amount of expansion packs and adventure packs, like you said the more you pay the more you get. I actually think its worse due to being locked out of map areas and therefore possible groups and raids as opposed to just not owning a couple items or xp pots that were microtrans'd.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Pathetic. When real money starts trading hands for anything other than server access...then it ceases to be a "game" and the person playing it ceases to be a "gamer." That's all I have to say about it.
Agreed.
/signed
/signed
For me is nonsense to pay to get stuff you are supposed to aquire for free, and if you are so eager to buy your way through the game so you can "beat it" then you are not a gamer, sorry I will correct this statement, you are not a MMORPG gamer.
If you tthink that you have to buy an item rather than acquiring it yourself by playing, that means that you are not enjoing the game enough and you prefer to skip content fast, rather than enjoying it.
In that case you should stop playing the MMO you are playing and you should invest the money in something more rerwarding than a frikking MMO.
Pathetic. When real money starts trading hands for anything other than server access...then it ceases to be a "game" and the person playing it ceases to be a "gamer." That's all I have to say about it.
Comments
WoW said that they were actually going to do it first. SoE just decided to get it out the door first.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Yet games lack such a backbone that they will continue to play these games, all SOE games, and they will continue to complain about it while dishing out money and time to do so. SOE gets the last laugh because people are sheep. Actually sheep are vertebrates, most people are more like fungus.
Tecmo Bowl.
Agreed.
/signed
There is also a market for crack...
How many Station Dollars for a rock?
I have news for you, the bigger picture that you see is an illusion created by the greedy exploitative games companies that love the sneaky underhand drip feed revenue of RMT.
Just out of curiousity, how is the current player base reacting to this? I know most of you guys here don't play.
This really isnt much different than charging subscribers once a year for additional content through expansions at the sum of $40 a pop.
Nor is it any different than charging subscribers for the adventure packs that have been a part of the game since it was released. Some may argue differently, but in my eyes paying a subscription and not being able to access specific instances, mounts, areas on the map, pets and armor because I didnt pay for an expansion is no different than not owning these items that are sold with RL cash.
I remember when adventure packs were announced. The same types of threads popped up about SOE back then. Since then I guess people forgot about it, or feel its not in the same realm as an item shop. I think the same will hold true with this.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
It's mostly very negative overall.
I was an active EQ player and had bought SoD (Seeds of Destruction), the latetst expansion of EQ before this. I feel mostly betrayed because we were assured this was not going to happen by the developers and by SoE.
It matters for me because it hurts the integrity of the game too much. Mostly I was angered by the way it was done though. No players were informed this was going to happen and even some community people had no clue what was going on or what Station Cash was when the website appeared.
Developers were working on this incognito and were apparently not allowed to say a word about this because not a single player knew this was going in up till yesterday.
This was done on purpose right after the expansion release.
I'm not a hater of EQ. I love EQ, it was a great game, but now it is nothing, it's just being abused. I don't want to play a game that's just a marketing ploy to get money.
EQ lost it's soul yesterday. Some would argue this happened with LoN or long before this. But this was what no one thought could happen. Anything we strived for and considered status of gameplay can now be sold in-game through the marketplace for $. They can go as far as they want with this.
I have access to the EQ boards, I said what was on my mind, which is that I don't agree with this, that I don't agree how this was done without any players communication and that I have cancelled my account.
We've been yelling it for years.
SOE = A BAD COMPANY
They lie, the cheat, they steal.
At this point, if you choose to ignore us and give them your money, you deserve to be swindled.
I have no sympathy for any of you.
"The liberties and resulting economic prosperity that YOU take for granted were granted by those "dead guys"
Haha, This made me laugh. I played EQ for 5 years. The constant hacking at the end of those 5 years ruined it for me, and this is iceing on the cake. SoE is ruining everything they built and the potential of this company has dwindled away.
I find it funny that someone made the comment that blizzard will be doing this. Why in the hell would they? They already have a system down that they basically print there own money. I think everyone needs to get off there high horse and realize that we're just pissed off at blizzard for making WoW a cutesy easy to digest MMO. All they are doing is refining WoW to be easier and even more cutesy than ever before. Get over it, and move on to an MMO that is good... ex. LOTRO.
but you still have to pay for the expansion... AND you have to pay more for the sub... AND you have to pay for items... so no its not different than paying for an expansion... as far as i am concerned you already pay for the expansion, they are just charging you for the items that are in it some extra $$
you pay for the game, you pay a sub to access the game, you pay expansion to access the expanded game, and now you pay for the items within the game and expanded game... give me a break...
ITS either a sub OR rmt not both.
i can handle buying a game and then having a RMT
i can handle buying a game and then having a sub
i CAN'T handle buying a game and then having a sub and then having RMT and then having 1 expansion every 2 F****** months.
but you still have to pay for the expansion... AND you have to pay more for the sub... AND you have to pay for items... so no its not different than paying for an expansion... as far as i am concerned you already pay for the expansion, they are just charging you for the items that are in it some extra $$
you pay for the game, you pay a sub to access the game, you pay expansion to access the expanded game, and now you pay for the items within the game and expanded game... give me a break...
ITS either a sub OR rmt not both.
i can handle buying a game and then having a RMT
i can handle buying a game and then having a sub
i CAN'T handle buying a game and then having a sub and then having RMT and then having 1 expansion every 2 F****** months.
yup, EQ2 is becoming a very large sink hole. Im quite surprised that the latest expansion included all their previous expansions and adventure packs to be honest.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Well, Blizzard already charge you to re-customise your character, which VERY easily could have been offered through an NPC in game for free.
Don't tell me Blizz isnt as greedy as the rest.
The point, again, here is that no game is profitable enough for these corperations.
Yes, a successful game makes a profit, but a succesful with RMT makes more profit.
There is no such thing as too much profit for these guys, screw the games and the gamers.
Couldnt happen here? Think again.
It's completely different. In the examples you gave, everyone gets the same content experience for the same fixed price. With microtransactions or item shops, the more you pay the more you get.
Too many.
Anyone with any piece of self-worth in them wouldn't cheat themselves!
Thus, RMT supporters are often corporate hacks (getting paid for doing so); gold farmers/sellers; "mythical update" raid guild members; and Ebay game account sellers.
RMT isn't a sin to them, as they don't really play the MMO for it's worth, just the money itself.
But that doesn't mean RMT is kosher. In fact, it maybe the very deathknell to the genre (as devs spend more time in development on the item mall, and not game play and innovations, instead).
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
Too many.
Anyone with any piece of self-worth in them wouldn't cheat themselves!
Thus, RMT supporters are often corporate hacks (getting paid for doing so); gold farmers/sellers; "mythical update" raid guild members; and Ebay game account sellers.
RMT isn't a sin to them, as they don't really play the MMO for it's worth, just the money itself.
But that doesn't mean RMT is kosher. In fact, it maybe the very deathknell to the genre (as devs spend more time in development on the item mall, and not game play and innovations, instead).
This is not about real money trading, stop saying that, its micro transactions and item shops VIA the ala-cart system.
Get it right.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
You have no idea what you are talking about if you see the two as one in the same.
RMT != Micro transactions.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Well, Blizzard may be as greedy as your next company, but actually you have the possibility to change your appearance in game for free.
The fee is about changes that go beyond the barber shop as presented in WoW or f.e. in LotR:O like a sex change.
And actually people asked for such a feature -yes, even paid- for a long time on the official forums, what can't be said about adding cash shops to SOEs good p2p games.
We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement.
John Smedley
President, Sony Online Entertainment
Like you do?
.:| Kevyne@Shandris - Armory |:. - When WoW was #1 - .:| I AM A HOLY PALADIN - Guild Theme |:.
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
RMT = Second Life, Entropia Online
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
Stop trying to hide. The light's on and the roaches need to be seen for what they truly are.
We already have a poster here who readily admits he made (or still making RL money on selling accounts) and he's defending all these threads with a passion.
You're not fooling anyone -- it's really about RMT. The end result is RMT. The defense is RMT. Talk IS about RMT.
You have no idea what you are talking about if you see the two as one in the same.
RMT != Micro transactions.
RMT = microtransactions
Both require spending real money for an ingame virtual feature or advantage. How is that not Real Money Trading? Smedley is a bullshit con artist liar. Believing his twisted definition is like believing this guy's:
http://www.youtube.com/watch?v=j4XT-l-_3y0&feature=related
http://www.youtube.com/watch?v=ClfpG2-1Bv4&feature=related
from Wiki:
[edit] In MMORPGs
Micropayments are used in some massively multiplayer online role-playing games (MMORPGs).[3] These are typically free to play games with no monthly fee, which offer players the possibility of purchasing in-game currency redeemable for items. These items are often more powerful than those that can be obtained by "free" players, or offer an advantage or feature otherwise unavailable. An example would be a set of armor more effective than that obtained from generic in-game vendors or enemies, or a potion that allows a character to earn more experience points per quest completed or enemy slain, thereby progressing faster than usual.
RMT is an abbreviation for:
Real-money trading, a type of virtual economy
A game's synthetic economy often results in interaction with a "real" economy; characters, spells, and items may be sold on online auction websites like eBay for real money. While many game developers, such as Blizzard (creator of World of Warcraft), prohibit the practice, it is common that goods and services within virtual economies will be sold on online auction sites and traded for real currencies.
According to standard conceptions of economic value (see the subjective theory of value), the goods and services of virtual economies do have a demonstrable value. Since players of these games are willing to substitute real economic resources of time and money (monthly fees) in exchange for these resources, by definition they have demonstrated utility to the user.
Ahahahaha.
No.
It's completely different. In the examples you gave, everyone gets the same content experience for the same fixed price. With microtransactions or item shops, the more you pay the more you get.
I sort of see your point, but when the game has *edit* 5 expansions and 3 adventure packs thats quite a bit of flex. Unless you purchase all of them (the more you pay the more you get) you wont be keepin up with the joneses.
Sure if you pay a fixed price for an expansion, and everyone else pays the same fixed price then we're all on the same playing field. However with the amount of expansions and adventure packs not everyone is shelling out that sort of cash therefore we're not on the same playing field.
I think thats the point I was trying to make. With the amount of expansion packs and adventure packs, like you said the more you pay the more you get. I actually think its worse due to being locked out of map areas and therefore possible groups and raids as opposed to just not owning a couple items or xp pots that were microtrans'd.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Agreed.
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For me is nonsense to pay to get stuff you are supposed to aquire for free, and if you are so eager to buy your way through the game so you can "beat it" then you are not a gamer, sorry I will correct this statement, you are not a MMORPG gamer.
If you tthink that you have to buy an item rather than acquiring it yourself by playing, that means that you are not enjoing the game enough and you prefer to skip content fast, rather than enjoying it.
In that case you should stop playing the MMO you are playing and you should invest the money in something more rerwarding than a frikking MMO.
That's it.
Agreed.
/signed
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