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The Noob Reviews... How is this revolutionary?

24

Comments

  • corpusccorpusc Member UncommonPosts: 1,341

    if it tastes good, becomes popular, makes money, then yes it does.

     

    reading comprehension man.

     

    so there's already games out just like darkfall?

     

    another failed post.

     

    you seem to miss the concept of individual elements, and how their unique combinations  make up different entireties.  its really elemental.   ahhh, but then, you have to understand elements. 

     

    end of lesson.  enjoy all the spare time your prodigious forum mongering allows you.  i wish i had a fraction of your spare time.

    ---------------------------

    Corpus Callosum    

    ---------------------------


  • ArckenArcken Member Posts: 2,431
    Originally posted by corpusc


    if it tastes good, becomes popular, makes money, then yes it does.
     
    reading comprehension man.
     
    so there's already games out just like darkfall?
     
    another failed post.
     
    you seem to miss the concept of individual elements, and how their unique combinations  make up different entireties.  its really elemental.   ahhh, but then, you have to understand elements. 
     
    end of lesson.  enjoy all the spare time your prodigious forum mongering allows you.  i wish i had a fraction of your spare time.



     

    Every MMO out there has some small differences from other MMOs, so by your definition, every MMO in existance is revolutionary.

    So far the only point youve made is that youll vomit up a bunch of rhetoric to support a flawed argument.

    Im sure you are short on time what with curing cancer and solving world hunger, Im frankly suprised you had time in your busy schedule to visit us lesser life forms on these forums.

     

  • SandyarSandyar Member Posts: 66

    Whats new in DF is the dynamic world where there is no instances no static spawns the world changes by the action of players and to some extend of npc and weather.

    Then there is mob AI, lets hope its so good as they say, combined with you loot what you see. Also from players.

    I can't see why a slowed down FPS system probally because of latency problems because they hope to support 10-15000 simultaneous players change the revolutionary part so much. 

    To me it's all the other things that make this game unique.

  • SupderDSupderD Member Posts: 243
    Originally posted by rageagainst

    Originally posted by SupderD


    So, after reading the Noob Reviews I thought I'd post my own insight on a different thread, as both of those threads seem to .. well step away from the OP.
    It seems Darkfall is going more and more away from a typical MMORPG with full loot, and more into a persistent FPS, sort of like a continuing CoD4 map, that just doesn't end, but instead of guns, you have swords. 
    Then, after reading about "power ups" and "Skills you purchase" it is becoming less and less interesting.
    The way I'm seeing Darkfall now is just another PlanetSide, but instead of blasters and guns, you have the swords and spells.  Horses are vehicles and the like.  The biggest difference in actual play is the addition of dropping your 'cool gear' when you die. 
    Now, how is this revolutionary?

    my worry is that the game is becoming the OPPOSITE, with slug combat and gigantic hitboxes, it's combat may just be Guild Wars without autoaim. What noob reviews are you reading?

     

    this is the post I read.

    http://www.mmorpg.com/discussion2.cfm/thread/216421

    read the entire post.  I did mistake power attacks for power ups. 

    But, still back to my main point..

    Nothing appears to be revolutionary.  Ship combat happens in FPS.  Although there are planes there as well. 

    I guess we'll just have to wait and see..

     

    Oh.. and to imbant.. I reported your thread for trolling. 

     

    "Luckily I know that while you make nonsnese baiting threads that get locked....threads I make get sticked by the mods on this forum...." -imbant (greatest board warrior EVER)
    Darkfall Countdown: http://darkfallreleasedate.com/

  • siftifiedsiftified Member Posts: 258
    Originally posted by Arcken

    Originally posted by DarthRaiden

    Originally posted by Salvatoris

    Originally posted by Arcken


    The only thing I can think of as revolutionary about DFO is their marketing strategy, or lack thereof.



     

    Right.  I keep seeing the fanboys say how revolutionary this game is, then they follow it up with a long list of features we have all seen before in other games

     

    The plural is here of  importance...cause like examined in other thread  Naval Warfare  + Full loot + crafting + land to sea shore combat / shore to sea combat + friendly fire + manual aiming + mounted combat  +  city building /sieging + collision detection + physics  + sandbox + freedom to train every  skill + massive scale battles  is hardly seen in others MMO together in one place.

     You can of course start to pay 3 or 4+ subscriptions to find that all..



     

    Keep grasping, thats like saying when they started putting CD players AND TVs in cars that they revolutionized the automobile.

    Swing and a miss!



     

    Swing and a miss?

    Actually I think DarthRaiden is quite right. Firstly this game is supposed to be a sandbox, and to give a greater variety of 'possibilities' to the players Darkfall promises alot of features which, although they can mostly be found in other games, have never all been found in one single game.

    Also, considering that the engine is built ground up for player versus player, the mechanics of many of these features will be worlds apart from what we have become used to on PvE games.

  • SalvatorisSalvatoris Member Posts: 1,360

    The reason all those different features were in different games is... well, people like different stuff.  No matter how many features Darkfall might have that appeal to me, I won't play it because it has other features that disqualify a game summarily for me.  Namely open PvP and corpse looting. You don't generally make a recipe better by challenging yourself to use as many ingredients as possible.  You find ingredients that work well together and just use those.

    So far, the only thing about Darkfall that I would consider evolutionary or remarkable is it's ability to generate such fervent fanboys with so little solid information.  You guys talk about it like it's the second coming of video games, and you are basing it on hype, fluff and a scant few 5 second video clips.

     

  • fagercraftfagercraft Member Posts: 170

    I think you are all having different views of what is revolutionizing here.

    I totally understand the view of those saying everything in DF has been made before, wheres the revolution? And i agree, i havent really seen anything really new inovating part of this game yet.

    One could also argue that this is the first game to bring all these elements into one game - I believe this is pretty fail point since most old FFA PvP games had basically the same layout to there games (like UO and you all know by know wich games im talking of) - it kinda depends on how nitpicky you are here if you want to call it a revolution-type kind of jump in evolvement.

     

    Saying this i still consider the subject of what DF is trying to create a revolutionary step, why?

    Becouse even thou many similar games have existed, in these times all games are theme-park and linear with HEAVY influation of the WoW-generation-line (inkl EQ, WOW, LOTRO) - sorry if you get any hard feelings from my naming of that generation, but most players today know WoW so thats why.

    I'd argue that even the "hardcore" games like AoC, WAR and many others are also very non-sandboxy and even thou they might be more "mature" oriented and whatnot - its still themeparkish and/or linear.

    Som games stick out like Vanguard with its non-instance and big world concepts for example. But the only game of today that is that i know of is EvE: Online - this is however a sci-fi game.

    I see DF as a revolution becouse its breaking of of todays mmo concepts, reaching the roots or whatever it is trying to make a change, a revolution. That and its reminding me alot of Lienage2 pvp system - wich made for some of the best in-game drama and player created server history outside of the EvE realm!

     

    P.S please note im not dissing any of the games mentioned, i play and love alot of them - im just explaining why i say: "DF is a revolution in the making", a game trying to break free from todays standards in the fantasy mmorpg world, and i really hope it succeeeds and that ill enjoy it. I totally see how people can disagree on the revolutionary part.

     

    /rant

    FagerCraft - Feeding the trolls on mmorpg.com since 2005.

  • tombear81tombear81 Member Posts: 810

     I find the noob reviews a little odd to be honest. They always seem to come across in some apologetic yet praising tone. I seriously think DF should be given some serious pre -reviews by now. This is why I think something odd is going on...  but we've been through this loads so m'eh.

    Also 

    Darkfall probably is not revolutionary. But then I don't believe any game is revolutionary. Usually the real issue is whether they are well executed, fun to play and immersive. There is nothing new in DF just either concepts that fell out of fashion (Ful Loot PvP or 'sandbox')  or the usual promise of 'massive' battles or crafting .. yada yada etc.

    Maybe it all been crammed into one product which is unusual. But also in my humble opinion why i think this game is potentially got too much deliver and will be flamed to high hell xome next month even if it is brilliant. 

     

    Though I have popcorn for these forums on the 22nd so I shall be ok :)

  • OutlawVROutlawVR Member Posts: 88

    DF is the next big step for sandbox MMOs like UO/ Shadowbane, which everyone else in the industry has abandoned. If it succedes it will be a coup d'etat against current crop of amusment park grindfest that have the MMO market saturated. Thats how its revolutionary.

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by Salvatoris

    Originally posted by Arcken


    The only thing I can think of as revolutionary about DFO is their marketing strategy, or lack thereof.



     

    Right.  I keep seeing the fanboys say how revolutionary this game is, then they follow it up with a long list of features we have all seen before in other games. 



     

    Well i support the game and theres nothing revolutionary , what they have done is remove all the crap features that ruin most of the current MMOs and return the Game back to being just that a Game, pretty simple really.

    Most of the hype come from people who don't have a clue not aventurine.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by tombear81


     I find the noob reviews a little odd to be honest. They always seem to come across in some apologetic yet praising tone. I seriously think DF should be given some serious pre -reviews by now. This is why I think something odd is going on...  but we've been through this loads so m'eh.
    Also 
    Darkfall probably is not revolutionary. But then I don't believe any game is revolutionary. Usually the real issue is whether they are well executed, fun to play and immersive. There is nothing new in DF just either concepts that fell out of fashion (Ful Loot PvP or 'sandbox')  or the usual promise of 'massive' battles or crafting .. yada yada etc.
    Maybe it all been crammed into one product which is unusual. But also in my humble opinion why i think this game is potentially got too much deliver and will be flamed to high hell xome next month even if it is brilliant. 
     
    Though I have popcorn for these forums on the 22nd so I shall be ok :)



     

    Your op-inion and sadly you are showing you have not got a clue what DFO is all about. The noob reviews are targeted at a certain audience in conjunction with forumfall. You don't seem to understand this or the context in which Gianna is responding and producing the reviews.

    You need to read forumn content and questions as well as the reviews, then you may start to understand. But i get the impression you don't want to.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • LukePlumberLukePlumber Member Posts: 74

    You purchase skills in every game. Even in WoW.

  • ShadowoakShadowoak Member Posts: 236

    Muhaha, Arckens rabid hatred is funny.

  • ShadowoakShadowoak Member Posts: 236
    Originally posted by Salvatoris


    The reason all those different features were in different games is... well, people like different stuff.  No matter how many features Darkfall might have that appeal to me, I won't play it because it has other features that disqualify a game summarily for me.  Namely open PvP and corpse looting. You don't generally make a recipe better by challenging yourself to use as many ingredients as possible.  You find ingredients that work well together and just use those.
    So far, the only thing about Darkfall that I would consider evolutionary or remarkable is it's ability to generate such fervent fanboys with so little solid information.  You guys talk about it like it's the second coming of video games, and you are basing it on hype, fluff and a scant few 5 second video clips.
     

     

    Yup, nice logic. Of course I bet that you will be one of the first ones to cry when companies will start mass producing oversimplified pieces of crap.

  • damian7damian7 Member Posts: 4,449
    Originally posted by OutlawVR


    DF is the next big step for sandbox MMOs like UO/ Shadowbane, which everyone else in the industry has abandoned. If it succedes it will be a coup d'etat against current crop of amusment park grindfest that have the MMO market saturated. Thats how its revolutionary.



     

    yeah, cuz eve doesn't exist.  and ryzom/horizons never existed.

     

    uh huh.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • SupderDSupderD Member Posts: 243
    Originally posted by LukePlumber


    You purchase skills in every game. Even in WoW.

    False, in AC you could learn spells.  In DF you buy them.. (in AC now, you have to buy them/find them as well)

    "Luckily I know that while you make nonsnese baiting threads that get locked....threads I make get sticked by the mods on this forum...." -imbant (greatest board warrior EVER)
    Darkfall Countdown: http://darkfallreleasedate.com/

  • ShadowoakShadowoak Member Posts: 236
    Originally posted by SupderD

    Originally posted by LukePlumber


    You purchase skills in every game. Even in WoW.

    False, in AC you could learn spells.  In DF you buy them.. (in AC now, you have to buy them/find them as well)

     

    So, AC is the only true mmo?

  • ethionethion Member UncommonPosts: 2,888

    Moving to FPS makes great sense if you want to make a killer PvP game that focuses on skill and balanced combat.  There isn't any way to really do that in a real RPG game.  So doing it with an FPS with RPG features sounds like a great approach.  This is the only thing I've read about darkfall that gives me pause before just completely forgetting about the game and thinking i's another Dark and Light.

    ---
    Ethion

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by DarthRaiden


    ...  Naval Warfare  + Full loot + crafting + land to sea shore combat / shore to sea combat + friendly fire + manual aiming + mounted combat  +  city building /sieging + collision detection + physics  + sandbox + freedom to train every  skill + massive scale battles  ...
     You can of course start to pay 3 or 4+ subscriptions to find that all..

    Depending on your definitions (mounted combat == armored vehicles?) you can find this in WWIIoL.

    And WWIIoL is important to me with regard to Darkfall because one of Darkfall's claims is "the biggest online world" IIRC?

    Well the WWIIoL world is massive - so I will be impressed if Darkfall actually delivers on this 'promise'.

    It will also be important for game as well, because one of the secrets to open PvP is separation of players by time and space - so, I really hope the world is that massive.

    Nothing says irony like spelling ideot wrong.

  • FockerFocker Member Posts: 344
    Originally posted by Arcken


    Yeah but calling it revolutionary for putting a bunch of already tried and true concepts into one game? Hardly. 
    Just because you were the first to put peanut butter, sardines, and guacamole on a pizza doesnt mean you revolutionized the pizza.

     



     

    So True!  I mean They always had peanut butter and chocolate and just because you put the two together doesn't mean its revolutionary.  That would mean that reeses cups would actually be successful in selling a product already known to man...  wait a minute!  Doh!

  • IAmMMOIAmMMO Member UncommonPosts: 1,462
    Originally posted by rageagainst

    Originally posted by Loke666

    Originally posted by daarco


    Its because the sambox style gameplay. And yes, you have to get the skill in the first place by a trainer to be able to raise it by training.

     

    It is not. A sandbox could as well use the system from Oblivion where you raise your skills by using them. The big difference with a sandbox and a theme park are that in a sanbox players both craft most items and that there is no real linear plot, players choose themselves what to do.

    You could do many variations with a sandbox styled game.

    um in DF the best weapons will be player crafted and there's no real linear plot, you can skill up w/e you want.... why is it not sandbox?

     

      Your comprehension skills are lacking today. Read it again Sam! This is the problem with the debates over Darkfall, too many people like this person. They're so hell bent on their point of view that even reading other peoples posts they fail to comprehend what's is actually being said resulting in thread after thread full of utter babble.

  • SupderDSupderD Member Posts: 243
    Originally posted by Shadowoak

    Originally posted by SupderD

    Originally posted by LukePlumber


    You purchase skills in every game. Even in WoW.

    False, in AC you could learn spells.  In DF you buy them.. (in AC now, you have to buy them/find them as well)

     

    So, AC is the only true mmo?

     

    Nope was just proving a point.

    "Luckily I know that while you make nonsnese baiting threads that get locked....threads I make get sticked by the mods on this forum...." -imbant (greatest board warrior EVER)
    Darkfall Countdown: http://darkfallreleasedate.com/

  • I think its time for us all to stop holding our breath for DarkfFall. I think for me, I am beginning to join the ranks of the disenchanted. not because I dont think its possible or anything along those lines.. Its just too close to care to speculate about what can happen, its less then a month a way from when they are supposed to launch. and from what I understand its just an EU date. so who knows when a US date is going to come into the picture.



    so for the time being, I am going to hang up my hat, and live my life and hopefully this game will launch.

     

  • OutlawVROutlawVR Member Posts: 88
    Originally posted by SupderD

    Originally posted by Shadowoak

    Originally posted by SupderD

    Originally posted by LukePlumber


    You purchase skills in every game. Even in WoW.

    False, in AC you could learn spells.  In DF you buy them.. (in AC now, you have to buy them/find them as well)

     

    So, AC is the only true mmo?

     

    Nope was just proving a point.

    I still don't get your point.....

    So in DF you buy skills just like almost every other MMO....this proves what again? thats its planetside?

    You didn't really think this through did you

  • ArckenArcken Member Posts: 2,431
    Originally posted by Focker

    Originally posted by Arcken


    Yeah but calling it revolutionary for putting a bunch of already tried and true concepts into one game? Hardly. 
    Just because you were the first to put peanut butter, sardines, and guacamole on a pizza doesnt mean you revolutionized the pizza.

     



     

    So True!  I mean They always had peanut butter and chocolate and just because you put the two together doesn't mean its revolutionary.  That would mean that reeses cups would actually be successful in selling a product already known to man...  wait a minute!  Doh!

    Yeah dude! Reeses peanut butter cups revolutioned candy!

     

    You know, at first I went on a rant about how stupid it is to say Reeses peanut butter revolutionized candy. But in the interests of not getting banned, no matter how disgusted I am by your post, I decided to edit.

    Good lord.

This discussion has been closed.