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I dont post this to bash WoW players. I played WoW for 4 yrs, so i know what the game has to offer. After reading the forums here, and also in-game comments, I have noticed a similarity in most negative feedback. People are compairing WAR to WoW. To be honest, I have no problem with that. If you think WoW handled something better than WAR, voice your thoughts. But it seems that a lot of negative feedback comes from people that just want to justify to themselves the reason they play WoW, by trying to find every negative thing in every other game. Its kinda like if your parents bought you a brand new BMW, and you started complaining about how the heater gets to hot. Its not that you dont like the BMW, its that you have been driving your shitty 88 Nissan pick-up for 5 yrs and you have grown accustom to it. If you ask me, WoW is a fun game that anyone can pick up and easily play, but it doesnt really offer anything anymore. The only reason I feel people play it over other games, is that EVERYONE is already playing it. Why try to move all your friends over to another game, when they are already playing WoW? Just my 2-cents.
Comments
Let me thrown in a perspective about Blizzard as well:
Blizzard is a good game company but its MMO scene domination has dark sides. By this I mean that the new MMO's dont get proper playerbase since one game sucks in all players. Thusforth the result is that we are stuck with this one game. Also, Blizzard has over 2bil in bank and looking at the devevelopment, they certainly are not even planning on hiring new developers. Why would a company in monopoly situation try to improve, lower their prices etc. I know that they have done a lot of good until now, but it seems that the only way out of this monopoly is that some ultra-rich kid from Dubai wants to develop the best game ever and pumps ridiculous amounts of money into making it/marketing it and so on.
Or could it be that they don't like WAR? Scary....
Everyone is playing wow?? Sorry i thought people were playing, lotro, aoc, vanguard daco etc etc tec. Go ahead and bash those players then for not playing War. Oh yeah sorry its Blizzard, wow, and wows players fault that not more people want to play Warhammer.
Get a bloody grip. maybe alot of peopel just dont think its good enough to play? have you thought of that crazy idea??
I disagree with the contention that new MMO games aren't getting players.
The only way that is even slightly correct is if you are directly comparing to WoW because yes, compared to that game most MMO's are only getting a handfull of people.
*But* if you cut out WoW alltogether from the MMO history then the top western MMO before the last few years had like what, 400k people tops? (EQ). Having a few 100k players only is and was the normal population for MMO's, it still is, the only difference these days is that Initial sales are a lot higher (AoC 750k, WAR 800k).
WoW is just clearly the odd one out, the freak of nature that defied all odds, but the rest of the MMO world seems to have stayed where it is. (although the boosrted initial sales probably are partly due to the player influx of WoW)
(Edit: I also don't agree that WoW is the 88 Nissan compared to WAR being the BMW but I think the above argument is more interesting ^^)
Ok, I guess what I wrote could have been more clear. Let me elaborate.
1: If you seriously have problems with WAR, and just find it not to your liking, I dont think anyless of you for it. Lol. Im not a WAR fanboy who hates everyone who doesnt play it. I just hate watching forums, seeing a lot of WoW players bashing the game (mostly about problems that have been fixed) and pushing people away from it. Kinda sucks to worry about a game you like going under in a few months because a few people said a couple outdated things about it.
2: I know not every single MMO player plays WoW. I have played almost every MMO on the market. What im saying is that the majority of people do. You are more likely to find someone on your block who plays WoW, then you are any other MMO.
3: As stated before, Im not hating on ANYONE. If you like WoW, thats fine. I played it for 4 YRS! I obviously enjoyed it.
I am fairly certain that ppl who are
1: Not interested in wow anymore
2: Are looking for another mmo
Will try mmo's they like based upon screenshots, website, reviews, movies, ... People who have grown custom to WoW and feel they arent missing anything for various reasons. Just wont look any further.
Any person thats at least a bit informed knows that you cannot take anything from forums for truth. On both sides theres always a personal influence.
WoW has brought a lot of new MMO players to the genre wich is good. But they are so bound to it that it gets scary.
I found myself at a point after 3 years of wow that i needed something else. Found that in war. Maybe in 1 year or 3 years I will start looking for something else agan.
I agree with the op in general.
My WAR guild just lost one player who came back to WoW. He was really into the game and was quite sick of WoW for a long time(/1) but he came from an estabilished WoW guild and after a few months waiting he gave up trying to get his guildies to even try the game. He was really bitter about it and I think he'll leave MMOs altogether - that or manage to fight off the peer pressure he is under... The gravity WoW has is frightening - players staying there will try to suck back in everybody who tries to leave. Old leet timers will not allow their "accomplishments" to dwindle away - they have too much ego invested in it.
New games present a new playing field. For some people leaving WoW would mean the confirmation of a feeling they tried to suppress all along - that they did waste 4 years of their life on collecting pixels. They will never admit it - for them WoW (and some other MMOs tbf) is much much more than just a game and they will go to any lengths in order to protect their "investment".
MMOs as a game genre are quite special in this regard. In most other genres when a new game comes out you'll play it, especially if its better than old one... MMOs have this staying power (which they need to have due to their revenue model) which is really destructive to the advancement of the genre - new games have to contend with much much more than mere competition on the level of quality.
/1 Not bashing WoW here - it is quite normal you get a bit jaded with a game, any game, after playing it for 4 years... In fact I'd argue that it is not normal to be content with the same old product for 4 years and to the level that you reject any other experience out of hand. That's quite specific to MMO genre - and I'm really getting worried that this fanaticism-breeding quality that they have is quite unhealthy.
Every MMO player has to start somewhere, that being wow, runescape or another. In 10 years there will be another leader of the pack.
This is completely wrong.
Players aren't leaving War because it isn't like WOW.. they are leaving War because it is too much like WOW and doesn't excel at the things it was supposed to ( RvR and epic battles).
The big thing that was supposed to make Warhammer different than WOW as seiges.
1. Zone locking is borked - It's hard to lock a zone if the other side stops queueing for scenarios.. the actual VP system isn't understood and seems to be random and makes no logical sense. The best way to keep your zone from being locked is to go play in a different zone.
2. Fort raids - For the first 4 months, they are borked beyond belief. Any type of mass battle results in a server crash and reset. The only way to take a Fort is a stealth run in the middle of the night when nobody is defending... again, players wanted epic battles, not alarm-clock sniping.
3. City Seiges - So after jumping through two terrible hoops ( locking a zone, and surviving a Fort server crash), you now get to City seiges, only to find out that they are instanced, and 95% pve. ORvR in Tier 1 has better 'battles' than City Seiges?
Now let's look at where the majority of players spend the majority of their time
A. Scenarios - Exactly like WOW battlegrounds, only smaller and less complicated
B PQs - Exactly like a PvE rep grind
The only two things that really 'work' ingame are things that WOW does better. All the stuff that was supposed to seperate Warhammer from WOW is stuff that is borked or just plain designed badly. People aren't disappointed that Warhammer isn't more like WOW, players are disappointed that Warhammer has nothing different than WOW that actually works. If Mythic had made zone-locking, fort raids, and city seiges actually work, this game would be completely different than WOW.
No actually many of the people on this site thin kWAR is fundamentally flawed.
There are certainly close minded people who want everything to be the same old same old. But acting like there is not a signficant number of posters on this board who have posted stand alone analysis regarding the flaws that exist in WAR is bsaically actin like the pople you cirticisize.
I would fall into this category. While other posters have decried the poor implementation of the features, I didn't like WAR because of its similarity to WOW, and the fact it is more of a game, and not a world like DAOC was.
I think they would have done better trying to improve on the RVR formula set in their flagship game, however they decided to try and market to the WOW crowd, and it backfired on them.
Developers need to realize, you can't make a better WOW type game than WOW, as people have no reason to leave.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Flaws:
1. Contribution is broken, its seeded on zone in and does not depend on what you do.
2. Zone locks in T4 are far too difficult, have to PVE to PVP.
3. City sieges are PVE, not PVP, too many NPCs in PVP in general.
4. The new population caps in fort battles.
5. The imbalance between Destro and Order (Ex. WL < MR, WH < WE)
6. Too much crowd control, should only be roots, snares, and knockbacks.
7. Doesn't feel like a real world, its feels like a theme park.
8. Poor itemization, giving stats that have no value, or little value to the career.
9. Plagued with lag and bugs, keeps, forts, and any place with ~100 players will lag. Some abilities don't do what they are supposed to, or don't work at all.
10. Graphics are not that great for such as new game, and gets lower FPS than a game running with full dynamic shadows (WoW).
11. Player base at endgame is hostile to those who are not max rank and have uber gear, due to the crap zone lock system and ward system.
I enjoyed the game T1-T2, but T3 and T4 were horrible. People can blame WoW all they like, but Mythic messed up a great deal with their own game. Warhammer will become a niche game at best, it will not reach the popularity of WoW, ever.
Once again, here is a Warhammer player (I assume if you think "WAR is amazing", you are playing it now) that has a whole, empty page to talk about any Warhammer issue he'd like.
He could talk about the crashes and how to fix them, whether he thinks the possible instancing being introduced to Warhammer is a good idea/not. He could talk about his character and how cool it is or what needs to tweak on it. He could talk about the awesome 500 v 500 battle he had last night on Dark Crag. The Warhammer world is his oyster and that empty black page was his canvas. Or his latest cool Tome unlock. So..... what would he like to talk about in his two very first sentences?
Ok, explain to me again how War players aren't the ones constantly bringing up the WAR/WoW discussion and they hate when people compare the two because its unfair to Warhammer. Explain to me again how Wow fans invade the Warhammer boards to keep the focus away from a great game.
Could you please not talk about yourself in the third person anymore? Just say "I am comparing WAR to Wow." It's much easier to follow.Ugg.. and the title had sooooooooo much promise too. *SIGH*
"TO MICHAEL!"
Let me give everyone a question to think over.
If the perfect MMO came out tomorrow. With everything everyone would ever want in an game, and was perfectly executed. Would anyone play it for more than a month? Or would they all go back to WoW?
Thats what im worried about. Its not so much which game is better or worse. Im worried that WoW has such a large player base and pull, that even if a perfect MMO (and im not saying WAR is that perfect MMO, it has a lot of flaws) came out, that everyone would stick with WoW for the fact that everyone already plays it.
haha. That is a very good post there mate, and i must agree.
No it's not wow's pull it's just the stupidly unrealistic sub estimates Mythic and fanboi's where pumping out, very few mmorpgs even come close to breaking the million subs mark and all but one of those that have are asian grind fest games.
Finally someone not afraid to post a positive WAR comment.
I have been playing since day 1 and tons of us are having the best time ever. I played every single pay-to-play mmorpg out there available in North America and even after playing WAR since beta I stil think that it's the best one out of them all by far.
It's nice to see all the new people trying it out now that people who really like the game are actually starting to be heard on the forums.
Sinister Savant MMORPG Community
No offense but, how is this surprising?
He's the OP who started this thread called "WAR is amazing...."
"TO MICHAEL!"
*If* this were the case I'd personally leave WoW in a heartbeat and not look back just like I left Daoc for WoW, as a game that does everything perfectly simply = best game. That's the type of game that will pull in subs no matter what just by sheer word of mouth.
That said, no one game will be perfect for everyone. That's why you get people saying it's the best thing since sliced bread and other people who think they stepped on something smelly last week that they'd rather experience again rather than logging back in.
There are alot of factors really......First of all maybe alot of the WoW players cant run Warhammer......I know a few people that have very mediocre PCs and they would not be able to play WAR well.....Second, some people watch games from afar....They gather info from websites (like this one) and decide if it is worth it to pay 50 bucks plus the monthly to a new game......Alot of the early reports on WARhammer was that it was too much like WoW....Why leave WOW if this game is similar?? Thrid, not everyone likes world/rvr pvp......There are the scenarios of course (which alot of people thought were put in to attract the WoW players) but it could be alot of players in WoW like the PVE better than PVP.........
Another point, fourth, most people who tried Wow liked it to some extent, told their friends/family/co-workers who later tried it, whereas no one knows what a "Warhammer" is in Walmart.
If you knew 10 friends and 5 played Wow and one played Warhammer, which one would you be more likely to try when going to Best Buy? Especially based on reliability? Most people would go with the game where their friends play, which is why when people leave a game, a lot of their friends go too.
"TO MICHAEL!"
I think you are partially right. People are comfy in WoW. But the bigger problem is new games don't differ enough from WoW to justify moving. If a game came out that was completely different than WoW, you may see alot a people able to leave their comfort zone of WoW and try something new. But when game after game comes out that is exactly like WoW, why would you go through the trouble of moving to a new game, and learning the new game when it is exactly like your old game?
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
WAR is POS that brings nothing new to the table, just more handholding. It does exactly the same things that other games out there do better, that's why people are leaving.
players are not leaving. I have no inside numbers to prove otherwise...but, then again -- neither do you. You catch my point I am sure.
No offense but, how is this surprising?
He's the OP who started this thread called "WAR is amazing...."
mindless, boring, rehtoric. Nothing new to bring to the table, except for some rhetorical nonsense. Talk about surprising.