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My review after leaving Darkfall

13

Comments

  • rhinokrhinok Member UncommonPosts: 1,798
    Originally posted by lornj

    Originally posted by rav3n2

    Originally posted by lornj


    from the what i read in the previouls posts, it seems people are crying because they cant reach uberness within a few hours of playing. it seems having to "work" for something just isnt acceptable to some people and they want everything now now now. the reason why its so hard is to actually make you feel like you have accomplished something when you do reach the top. now be like oh well i hit 100, now what. i guess todays generation have become lazy and mindless.

    You mean they are not hard working as the hardcore guilds who have worked so hard macroing their skills for a week while they are sleeping and made it to 100? Damn the OP damn lazy guy, get those macros going, learn from the pros, after all they are the "worthy" and "target audience".

    i never said anything about using macros. obviously, you are one of those people that dont know what hard work is all about. using macros does not mean you worked for something. you actually did nothing at all.

    What's the percent of Darkfall players who've never used a macro? It's probably smaller than the percent who do. Not only is macroing allowed in Darkfall (albeit attended), but the game design actually encourages it.  Macro usage is rampant within Darkfall.    It has nothing to do with  "hard work".  If the game designed enforced working to level up your skills (only letting you farm a couple of pieces from a node, then forcing you to move on or only leveling combat skills during combat), gathering and crafting then people would do so.  Unfortunately, the game isn't designed in this manner.

    Irrespective of that, everybody's idea of "fun" is dfferent.  I've never been into crafting, in any game, because I find it mind-numbingly dull.  For me, personally, I don't want a game to be work.  I want it to be entertaining.

    ~Ripper

     

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by rhinok



    For me, personally, I don't want a game to be work.  I want it to be entertaining.
    ~Ripper
     

     

    You could try some action shooter..no mats to gather, nothing to craft, not much of char progress , login, shoot, kill , logout.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • robertbrobertb Member UncommonPosts: 684
    Originally posted by qbangy32

    Originally posted by Samuraisword


    "This game will not appeal to people that like to accomplish things in a game."
    Wrong.
    This game will not appeal to people that like to easily accomplish things in a game.
    The fact that it takes a lot of effort to maximize your crafting skills is exactly what will limit the amount of players who pursue crafting to the upper skill tiers. Those who persevere will reap the rewards and fame. There is no point in being one of the many expert crafters as in theme park games like WoW, EQ2, LoTRO, etc., where little effort is required to become a master artisan.

     

    If the crafting system takes so much effort perhaps you would like to tell us how we have a player reaching 100 in Bowyer after such a short time?

    All crafting systems in all games take as long or as little time as your willing to put into it, no matter how intricate or tedious they try to make.

    EQ2 for example tried to make crafting into it's own complete game, where you can take damage from the process if you get things wrong, SWG had an extremly involved and wonderful crafting system at release that was hailed by all crafters, I'm sure the list can go on.

    I bet if you detailed the crafting process for us from Darkfall the system would be very similar to most other MMO's out there, the crafting world really hasn't been revoluntionised just yet though.

     

     

    100 in Bowyer is only half way. The player probably made arrows and bows for his entire clan with mats they provided, or was one hell of a macroer...

  • rhinokrhinok Member UncommonPosts: 1,798
    Originally posted by DarthRaiden

    Originally posted by rhinok



    For me, personally, I don't want a game to be work.  I want it to be entertaining.
    ~Ripper
     

     

    You could try some action shooter..no mats to gather, nothing to craft, not much of char progress , login, shoot, kill , logout.

    You miss the point.  I'd love to play a MMORPG that's so immersive and with such a well designed leveling system (preferably skills over player levels) that it doesn't seem like work or a grind.  There are definitely aspects of Darkfall that appeal to me, but the design gives me pause.  I guess I'll just have to design my own MMO ;)

    ~Ripper

  • XemousXemous Member Posts: 255
    Originally posted by schloob


    I could only stomache about 5 days of this game and I thought I would share my experiences with those of you who are considering buying this game.
    Every day I would suffer through the queue for a few hours (1-5 hours on average including 12+ hrs of server downtime at times).  The world is huge and empty.  There are small clusters of goblins you have to kill for your first quest to collect 4 axes.  There are 4 goblins that spawn in the quest area and there are between 1-10 other people trying to kill them.  It took me a couple of days to collect the four axes because I would get no more than 3 before being ganked or killed because you can't really wear armor or else you will be insta ganked.  The best is when people in full armor and mounts run behind you hitting you from a mount.  Also, there are times when it isn't even possible to kill goblins because they are bugged out.  If you are sucessful in killing said goblins, get used to them because in my week in DF, which including running across the world for several hours, I saw 3 types of mobs.  Goblins, spiders and humanoids in a cave.  AV must have run out of money before they could properly populate the world with mobs although even if there were mobs they are nearly impossible to solo and would likely result in you getting ganked before you could loot while at low health.
    Crafting is terrible.  I cannot repeat that enough.  It costs 500gp to train it which took me about a week to save up.  The only way to make money because of the ganking and buggy goblins was to actually sell crafting mats that I could have used.  It is a huge pain to actually make something and people will only buy it at about 10% markup above cost and it the time it takes to run to sell and collect matts takes several hours.  In the last patch crafting was made even more difficult requiring you to travel further from town to get mats which were made more rare.  It would take a new crafter months to get to where many crafters are now after 2 weeks because of these changes.  Same with money and skills from exploits.
    This game will not appeal to people that like to accomplish things in a game.  I was in a random hardcore guild and everyone talked about macroing 24/7 which I don't have a problem with.  I even did it a little bit.  Other than macroing to improve skills slightly people that started early and have money from all the glaring exploits that used to exist chase eachother down and murder eachother.  They would talk on vent for hours about sieging a castle or something, screaming in rage about people speed hacking and wall hacking.  Neither side would really lose or gain anything and most people fought naked.
    Much of the gameplay mechanics are reflected in the player bases' attitude.  Chat is filled with vitriol and hate and after being ganked you will often recieve messages like "F you bitch," etc.  I was looking for a friendly environment so that I could learn the game when I joined my guild and when I got in vent I realized it wasa bunch of rotten teenage guys.  Chat was filled with racist jokes and mom jokes.  There were a few nice people but the hostile environment of the game is reflected in peoples attitudes.  One of the reasons I hung it up was because I was falling into this dog eat dog predatorial mentality and it really isn't what I want from a game.
    I will wrap this up because I need to find something else to play until a decent company releases a new MMORPG.  This game appeals to a VERY small niche market much like the failed game Fury did.  This game will not be sucessful and I give it slight less time than AoC took to fail.
    If you want to play a good FPS game play COD4 or TF2.
    If you want to play a good MMORPG play WAR or WoW.
    If you want a mixture of the two don't play this because it is terrible and you will just quit out of frustration after a few days.
    Ways to salvage DF:
    -Add a more restrictive PvP server
    -Add more servers including a NA one
    -Make crafting more profitable and interesting
    -More than 1 or 2 mobs every 5 sq. miles
    -Make a way to travel quickly
    -Overhaul UI and game control mechanics
    -Better gfx and gameplay in general
    -I could go on and on
    Before playing this game I thought that it could have potential because of all the people saying how it is the best ever and the greatest.  I should have learned my lesson from all of the other games like AoC that had people up in arm about how great it was.. for the first 2 weeks... until they disappeared.  This game IS NOT the best ever and I think many of them are thrilled for now because they got an early start and are now orgasming in their super man undies every time they gank a naked noob and tell call him a "noob bitch."  Calling this game is like calling McDonalds the best ever.  Although you may have a psychological atachment to it, making it better for you, it still doesn't comapre with a fancy restuarant, like WoW or EQ.  This game is for sadist and masochists and allowing people to kill each other without reward belongs in a skill based FPS.
    I am not trolling this game.  I could care less if it succeeds or not, I am merely giving my opinion.  If my best friend walked up to me and asked me what I thought of this game because he was thinking about buying it, this is what I would tell him.
    So that you can gauge my tastes in games, I lasted 4 years in EQ1, 3 months in WoW, 2 months in Vanguard, LoTRO, AoC, WAR and many others that range between 1 day and 1 month.  I guess I could be called picky but I can normally stomache more than 5 days of a game.
     
    And yes, you can have my stuff.. I am in Heimdal although I don't have much because of the griefers/gankers.
    Contact me for info on my account although I was banned without explaination from the official forums.
     
     

     

    Reading that kind of dismisses your review because you dont know what DF is about in the first place.

    This is a game of risk and freedom.  Thats why this is the savior of mmos to some people

    image

  • RoutverRoutver Member Posts: 383
    Originally posted by DarthRaiden



     

    You could try some action shooter..no mats to gather, nothing to craft, not much of char progress , login, shoot, kill , logout.

     

    Well, you're assuming no MMORPG ever will make crafting entertaining/challenging. Maybe one will succeed, who knows.

  • HhusskHhussk City of Heroes CorrespondentMember Posts: 219
    Originally posted by schloob


    I could only stomache about 5 days of this game and I thought I would share my experiences with those of you who are considering buying this game.
    Every day I would suffer through the queue for a few hours (1-5 hours on average including 12+ hrs of server downtime at times).  The world is huge and empty.  There are small clusters of goblins you have to kill for your first quest to collect 4 axes.  There are 4 goblins that spawn in the quest area and there are between 1-10 other people trying to kill them.  It took me a couple of days to collect the four axes because I would get no more than 3 before being ganked or killed because you can't really wear armor or else you will be insta ganked.  The best is when people in full armor and mounts run behind you hitting you from a mount.  Also, there are times when it isn't even possible to kill goblins because they are bugged out.  If you are sucessful in killing said goblins, get used to them because in my week in DF, which including running across the world for several hours, I saw 3 types of mobs.  Goblins, spiders and humanoids in a cave.  AV must have run out of money before they could properly populate the world with mobs although even if there were mobs they are nearly impossible to solo and would likely result in you getting ganked before you could loot while at low health.
    Crafting is terrible.  I cannot repeat that enough.  It costs 500gp to train it which took me about a week to save up.  The only way to make money because of the ganking and buggy goblins was to actually sell crafting mats that I could have used.  It is a huge pain to actually make something and people will only buy it at about 10% markup above cost and it the time it takes to run to sell and collect matts takes several hours.  In the last patch crafting was made even more difficult requiring you to travel further from town to get mats which were made more rare.  It would take a new crafter months to get to where many crafters are now after 2 weeks because of these changes.  Same with money and skills from exploits.
    This game will not appeal to people that like to accomplish things in a game.  I was in a random hardcore guild and everyone talked about macroing 24/7 which I don't have a problem with.  I even did it a little bit.  Other than macroing to improve skills slightly people that started early and have money from all the glaring exploits that used to exist chase eachother down and murder eachother.  They would talk on vent for hours about sieging a castle or something, screaming in rage about people speed hacking and wall hacking.  Neither side would really lose or gain anything and most people fought naked.
    Much of the gameplay mechanics are reflected in the player bases' attitude.  Chat is filled with vitriol and hate and after being ganked you will often recieve messages like "F you bitch," etc.  I was looking for a friendly environment so that I could learn the game when I joined my guild and when I got in vent I realized it wasa bunch of rotten teenage guys.  Chat was filled with racist jokes and mom jokes.  There were a few nice people but the hostile environment of the game is reflected in peoples attitudes.  One of the reasons I hung it up was because I was falling into this dog eat dog predatorial mentality and it really isn't what I want from a game.
    I will wrap this up because I need to find something else to play until a decent company releases a new MMORPG.  This game appeals to a VERY small niche market much like the failed game Fury did.  This game will not be sucessful and I give it slight less time than AoC took to fail.
    If you want to play a good FPS game play COD4 or TF2.
    If you want to play a good MMORPG play WAR or WoW.
    If you want a mixture of the two don't play this because it is terrible and you will just quit out of frustration after a few days.
    Ways to salvage DF:
    -Add a more restrictive PvP server
    -Add more servers including a NA one
    -Make crafting more profitable and interesting
    -More than 1 or 2 mobs every 5 sq. miles
    -Make a way to travel quickly
    -Overhaul UI and game control mechanics
    -Better gfx and gameplay in general
    -I could go on and on
    Before playing this game I thought that it could have potential because of all the people saying how it is the best ever and the greatest.  I should have learned my lesson from all of the other games like AoC that had people up in arm about how great it was.. for the first 2 weeks... until they disappeared.  This game IS NOT the best ever and I think many of them are thrilled for now because they got an early start and are now orgasming in their super man undies every time they gank a naked noob and tell call him a "noob bitch."  Calling this game is like calling McDonalds the best ever.  Although you may have a psychological atachment to it, making it better for you, it still doesn't comapre with a fancy restuarant, like WoW or EQ.  This game is for sadist and masochists and allowing people to kill each other without reward belongs in a skill based FPS.
    I am not trolling this game.  I could care less if it succeeds or not, I am merely giving my opinion.  If my best friend walked up to me and asked me what I thought of this game because he was thinking about buying it, this is what I would tell him.
    So that you can gauge my tastes in games, I lasted 4 years in EQ1, 3 months in WoW, 2 months in Vanguard, LoTRO, AoC, WAR and many others that range between 1 day and 1 month.  I guess I could be called picky but I can normally stomache more than 5 days of a game.
     
    And yes, you can have my stuff.. I am in Heimdal although I don't have much because of the griefers/gankers.
    Contact me for info on my account although I was banned without explaination from the official forums.
     
     



     

    I appreciate your comments. I was wondering if you started with EQ1 on day 1, since that is the only game you played for more than a year.

    Also, I'm leary as to what you did to get yourself banned from their forums. Mind explaining?

    In any event, I'm interested in more people commenting about the queue situation occurring with Darkfall. I believe high queue times, which equal = paying, but not being able to play....being the biggest reason people will quit.

    Personally, I'm still waiting to see how the game pans out.

    Rule 1. Never pay money until the game stabilizes.

    -----------------------------
    Blog -Transcendent''s Tomb - Reviews, Polls, and tortured opinions from the minions of MMORPGS

    image

    http://www.mmorpg.com/blogs/Hhussk

  • SortranSortran Member Posts: 148


    Originally posted by ougarit

    Originally posted by Zodan

    Go back to WoW.


     
    Go back to DFO...
     
     
     
     
     
     
     
     
     
     
     
     

    if you can ^^


    Nice! so we now have a saying for the supposed hard core types. So if you are a carebear its WoW, Hard core its DFO. were does that leave the middleman?

    Still pretty damn funny to see someone say that. worthy of a sig for sure!
     

    Playing: Not much actively.
    Games played: to many to list, been playing MMO's since 2001
    --------------------------

  • schloobschloob Member Posts: 160
    Originally posted by lornj


    from the what i read in the previouls posts, it seems people are crying because they cant reach uberness within a few hours of playing. it seems having to "work" for something just isnt acceptable to some people and they want everything now now now. the reason why its so hard is to actually make you feel like you have accomplished something when you do reach the top. now be like oh well i hit 100, now what. i guess todays generation have become lazy and mindless.

    Wow you are a critical thinker.  That is EXACTLY what I was thinking and the EXACT reason I was crying.  It wasn't because the game looks like it was made as a high school senior project.  I just graduated from college with a B.A.  Proof that I am lazy and mindless.

    I think people that lecture about hard work in a video game on the internet are the most pathetic, socially inept people in the world.  You know there are people digging ditches as you ramble on about rediculous things, right?

  • schloobschloob Member Posts: 160
    Reading that kind of dismisses your review because you dont know what DF is about in the first place.
    This is a game of risk and freedom.  Thats why this is the savior of mmos to some people

    Regardless of what YOU think this game is about, it is about making AV money, period.  And it will not be very sucessful in that because of how terrible it is.  They tried, they failed... next.

  • ougaritougarit Member Posts: 317
    Originally posted by Sortran


     

    Originally posted by ougarit


    Originally posted by Zodan
     
    Go back to WoW.

     

    Go back to DFO...

     

     

     

     

     

     

     

     

     

     

     

     

     

    if you can ^^


     

    Nice! so we now have a saying for the supposed hard core types. So if you are a carebear its WoW, Hard core its DFO. were does that leave the middleman?

    Still pretty damn funny to see someone say that. worthy of a sig for sure!

     

    no that's the wrong sense ^^

    Go back to dfo if u can = If you can... connect to the server (everyone knows it's impossible)

    DFO isn't PVP , isn't PVE but only PVS for the moment. (player versus server)

  • schloobschloob Member Posts: 160

    I appreciate your comments. I was wondering if you started with EQ1 on day 1, since that is the only game you played for more than a year.
    Also, I'm leary as to what you did to get yourself banned from their forums. Mind explaining?
    In any event, I'm interested in more people commenting about the queue situation occurring with Darkfall. I believe high queue times, which equal = paying, but not being able to play....being the biggest reason people will quit.
    Personally, I'm still waiting to see how the game pans out.
    Rule 1. Never pay money until the game stabilizes.

    I got banned for flaming and badmouthing the game.  I wasn't able to buy the game and Forumfail was actually a nice substitute.  I honestly thought their forums were a FFA bloodbath because I saw people using racial epitaphs and slandering the game.  I guess they started banning people because I tried to log on to Forumfail and was banned out of nowhere.  If people want to judge my character and dismiss my opinion because I like flaming crappy games, that is their loss and I don't need a post hearing about it.  I was banned from AoC (on both of my accounts) and LoTRO forums, both because I was flaming their crappy game, trying to make all the sheep see the light.  I know I didn't actually change anyones zombie like fixation on the games but it was a blast.

    And about the queue:  even if it was fixed the game is still terrible.  The controls, gfx, sound and gameplay are a flashback to the 90s.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by schloob


    I appreciate your comments. I was wondering if you started with EQ1 on day 1, since that is the only game you played for more than a year.
    Also, I'm leary as to what you did to get yourself banned from their forums. Mind explaining?
    In any event, I'm interested in more people commenting about the queue situation occurring with Darkfall. I believe high queue times, which equal = paying, but not being able to play....being the biggest reason people will quit.
    Personally, I'm still waiting to see how the game pans out.
    Rule 1. Never pay money until the game stabilizes.

    I got banned for flaming and badmouthing the game.  I wasn't able to buy the game and Forumfail was actually a nice substitute.  I honestly thought their forums were a FFA bloodbath because I saw people using racial epitaphs and slandering the game.  I guess they started banning people because I tried to log on to Forumfail and was banned out of nowhere.  If people want to judge my character and dismiss my opinion because I like flaming crappy games, that is their loss and I don't need a post hearing about it.  I was banned from AoC (on both of my accounts) and LoTRO forums, both because I was flaming their crappy game, trying to make all the sheep see the light.  I know I didn't actually change anyones zombie like fixation on the games but it was a blast.

    And about the queue:  even if it was fixed the game is still terrible.  The controls, gfx, sound and gameplay are a flashback to the 90s.

     

    Well you describe yourself as a classic troll. You troll for sake of trolling. If the was any doubt as to where to put your review its now solved. I thought you was gone btw ? But i see DarkFall is too strong ..his magic attracts you to stay for longer then you wanted..

    yea ..yea ..it gets you addicted ..DarkFall is pure magic..you just can't without..

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • GinazGinaz Member RarePosts: 2,572
    Originally posted by DarthRaiden

    Originally posted by schloob


    I appreciate your comments. I was wondering if you started with EQ1 on day 1, since that is the only game you played for more than a year.
    Also, I'm leary as to what you did to get yourself banned from their forums. Mind explaining?
    In any event, I'm interested in more people commenting about the queue situation occurring with Darkfall. I believe high queue times, which equal = paying, but not being able to play....being the biggest reason people will quit.
    Personally, I'm still waiting to see how the game pans out.
    Rule 1. Never pay money until the game stabilizes.

    I got banned for flaming and badmouthing the game.  I wasn't able to buy the game and Forumfail was actually a nice substitute.  I honestly thought their forums were a FFA bloodbath because I saw people using racial epitaphs and slandering the game.  I guess they started banning people because I tried to log on to Forumfail and was banned out of nowhere.  If people want to judge my character and dismiss my opinion because I like flaming crappy games, that is their loss and I don't need a post hearing about it.  I was banned from AoC (on both of my accounts) and LoTRO forums, both because I was flaming their crappy game, trying to make all the sheep see the light.  I know I didn't actually change anyones zombie like fixation on the games but it was a blast.

    And about the queue:  even if it was fixed the game is still terrible.  The controls, gfx, sound and gameplay are a flashback to the 90s.

     

    Well you describe yourself as a classic troll. You troll for sake of trolling. If the was any doubt as to where to put your review its now solved. I thought you was gone btw ? But i see DarkFall is too strong ..his magic attracts you to stay for longer then you wanted..

    yea ..yea ..it gets you addicted ..DarkFall is pure magic..you just can't without..

     

    For once I'm kind of inclined to agree with you.  Someone who manages to get themselves banned from multiple game forums might want to look at themselves first for the reason why.

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • schloobschloob Member Posts: 160

    Judge on.  You are the fools.  I didn't write my review expecting everyone that may potentially read it to care.  I wrote it so that I may just spare a few people from the horrors of Darkfall. And as far as being gone is concerned, I am playing astroempires.com in another window and since it is a realtime building game, there is a lot of downtime so I can tab on over here and read up on the judgemental attacks my posts get.  Don't listen to mine or any of the other 100 nasty negative reviews on this site, buy the game, play it for a week, puke in your mouth a little, then quit and come trash the game with me.  Actually I will proabably move on to something better by than DF, like Horizons.  I actually could stomache that game for aout 3 weeks.

    Oh and BTW, although I gave all of my gold and ore away in game, I was hoping someone would ask me for my account.  Such a waste.

  • hubertgrovehubertgrove Member Posts: 1,141
    Originally posted by Zoulz

    Originally posted by schloob

    Originally posted by Zoulz


     
    On the topic of MO, they have a major announcement very soon.. =) I'm betting it's a closed beta.

     

    I just checked it out and see that it is Swedish.  After the abject failures of DF and AoC, I think I will wait for an American MMORPG.

    Ok? I don't know if I should be offended by that as I'm from Sweden myself. :)

    You think americans are better at making MMO's? Are you really going to judge a game by what nationality the developers have?



     

    This is an interesting topic for perhaps a different thread but the smaller European studios in the MMO industry tend to be undercapitalised because they do not have access to the investment capital that American banks can offer to American studios. While there are one two exceptions to the rule, like CCP and Eve, European MMOs do not have a good history as games such as Dark & Light, Rhyzom and now DF seem to show.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by hubertgrove




     
    This is an interesting topic for perhaps a different thread but the smaller European studios in the MMO industry tend to be undercapitalised because they do not have access to the investment capital that American banks can offer to American studios. While there are one two exceptions to the rule, like CCP and Eve, European MMOs do not have a good history as games such as Dark & Light, Rhyzom and now DF seem to show.

     

    You know that you mentioned 3 games that offer superior gameplay compared to what US based producing..

    EvE, Ryzom and DarkFall are the best MMO's gameplay wise right now..

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • hubertgrovehubertgrove Member Posts: 1,141
    Originally posted by DarthRaiden

    Originally posted by hubertgrove




     
    This is an interesting topic for perhaps a different thread but the smaller European studios in the MMO industry tend to be undercapitalised because they do not have access to the investment capital that American banks can offer to American studios. While there are one two exceptions to the rule, like CCP and Eve, European MMOs do not have a good history as games such as Dark & Light, Rhyzom and now DF seem to show.

     

    You know that you mentioned 3 games that offer superior gameplay compared to what US based producing..

    EvE, Ryzom and DarkFall are the best MMO's gameplay wise right now..



     

    Yes, but I said that Eve was the exception to the rule that 'European game studios don't tend to make successful games'.

    Dark & Light, as you know, was a disaster. Ryzom was a great game but the company collapsed around it. And, as for Darkfall, opinions are still very divided but there is a significant proprtion of players who think it is very poor. Hope this clears up my point.

  • SetzerSetzer Member UncommonPosts: 261
    Originally posted by Samuraisword


    "This game will not appeal to people that like to accomplish things in a game."
    Wrong.
    This game will not appeal to people that like to easily accomplish things in a game.
    The fact that it takes a lot of effort to maximize your crafting skills is exactly what will limit the amount of players who pursue crafting to the upper skill tiers. Those who persevere will reap the rewards and fame. There is no point in being one of the many expert crafters as in theme park games like WoW, EQ2, LoTRO, etc., where little effort is required to become a master artisan.



    Darkfall is a horrible game. It's a linear task oriented theme park game. It's very boring. Too much instancing. It has retarded bind on pickup items which hurts the economy. You can't craft anything worthwhile.

    I'm going to be like Samuarisword and post my opinions on an MMO I've never played.

     

  • LiddokunLiddokun Member UncommonPosts: 1,665

    Epic quote for the day:

    "Darkfall doesn't suck, it's the player community that sucks!"

     

  • SpoonpottSpoonpott Member Posts: 180

    You know, I'm really not gonna try to argue with fanboys because it's an already lost battle (Besides if they're happy with the game, then yay for them). What I wanna say, and its something that a few people realize, is that MMORPG's are video games. Timesinks in MMOs and the general criterias that go with the hardcore mentality are a necessary evil to add longetivity to the game, but they should not be a feature. Let us not forget that we are playing a game for the entertainment provided by the immersion and gameplay, not creating a virtual world for us to escape in and pretend to be something big and important, because we need that sense of acomplishment that lacks in our real lives.

    DF manages to replicate a few aspects of the tedium of real life. Its absolutly not a sanbox, its a virtual world to a certain extent, but when it comes to creating an actual GAME, DF falls on its teeth.

    To be honest, this is why I respect WoW and blizzard a lot. Ok, it did go the carebear route, but so what? The more MMORPG's change from their old stereotypes of having to play 3+ hours a day to be able to do anything worthwhile, the more MMORPG's will regain their place in the entertainment instead of a shelter for people who are avoiding real life.

    My rant worth $0.02.

    The rules of Debate are really simple; once you have to stoop to insults instead of facts, logic, or reason to try and win your argument, you've lost.

  • ElikalElikal Member UncommonPosts: 7,912

    I have said it a long time now and often: environments shape mentalities. As in real life, so in games. You cant put humans in a competitive, harsh, relatively rule-free world and hope everyone is nice. There are about 5% of humans who are naturally empathic, for whom making other's suffer actually feels bad. The remaining 95% of humanity are to be persuaded, held in check, confined by laws and regulations and embedded into a system which enourages working TOGETHER rather than against everyone else.

    Sometimes I really wonder what playing too much of all this TF2, CS bullshit does to our kids. Heck, to our society. I am really no computer game doomsayer, but when I imagine kids spent several hours every day in a game like TF2 or Darkfall, constantly in "war" against everyone, and they are not brutalized. Maybe we have less shool shootings when we just stop making games which encouring acting like a swine, no? I am surely not the only one seeing a relation. Such things are no longer games, they are places for sadists and masochists indeed.

    Just look at forum threads about games like DF. See when all those angy, immature, aggressive people enter and read in what respectless way they talk down on everyone else. Some sort of games just make people aggressive, and we live in enough violence. Maybe you look at things someday with fresh eyes, and you may be in shock and awe about what people are doing.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • jimsmith08jimsmith08 Member Posts: 1,039
    Originally posted by Blindchance
    6. Your sixth and the biggest problem: Darkfall is not for you, you won't find here quest pointers, the game won't take your hand and  guide you. Seriously no pun intended: Go back to WoW or find a better clan in the game who will have enough patience to teach you how to play a sandbox game.



     

    Wont find quest pointers? what about the large text you get on the mini map to show where to go for quests?is that not the same thing?

     

  • kakarotragekakarotrage Member Posts: 280

    This is a well written review.

    Approved.

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • MaNiaGGMaNiaGG Member UncommonPosts: 76
    Originally posted by Thendil


    to make it clear again like in all the other threads about the queue the game is not officialy released yet what you are playing is actually a closed beta so they are stress testing the game which is why they did not open new servers yet!
    about the whole ganking system i can only say 1 simple thing be in a clan u can trust and has good teamwork without that u are fucked!
    many times i got ganked by some1 from my race, but i always got my revenge and that feeling i never had in a mmo before!



     

    If it would be a beta, they would reset the game world after beta is over. Your argument fails badly :(

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