Templarga: I do not get those numbers. Which server are you on?
I just went through the guilds that normally post on our server forums (which is far from all). Out of 49 guilds, 33 has defeated everything (in 10-man and 25-man format). Only 8 guilds had not compleded Naxx. And 10 had not defeated Malygos.
These guilds represent 40% of all level 80s on my server (using armory and warcraftrealms). When going through warcraftrealms and checking on guilds that do not regularly post on our forums (we have alot of russian guilds that obviously have their own forums) out of the 10 first guilds I checked ALL had defeated Naxx and roughly half had defeated EoE and Malygos (another 10% so now we are up to 50% of all level 80s on the server).
Assuming that not all players are interested in raiding (at all) I would go as far as to say that close to everyone that raids at all has defeated Naxx on my server, 2/3 of those have then also defeated Malygos etc.
Just as a side note: My server is in the EU and is not a crazy raidcentric server. Just an old middle of the road server.
Zorn - you still need to check what parable means since you so obviously fail at reading comprehension. However - I will define what I think is easy for you: - Undergeared level 70 character buys WotLK 2 days after release and are 80 all dressed in level 80 epics, all heroics cleared multiple times and Naxx cleared a few days after Christmas and in addition I had a level 80 DK (not with epic gear) at the same time. And the group of players I played with were not even hard-core anymore. We just casually leveled up and did dungeons together albeit that most of us have played the game since release. Compare this to the TBC release and you will see a huge difference in difficulty level. Now...we can argue whether this is the right business decision on behalf of Blizzard or not but the difference in hardship is immense. I am willing to bet that just as Blizzard failed at getting Kara, Gruul, Magtheridon, SSC, TK and heroics right at TBC release (way to many over-tuned bosses) they failed in the other direction this time.
It is a casual's paradise. That does not make it a bad game or an easy game - it makes it the PERFECT game for casual gamers. Why can't people understand that?
had to chime in here;
you are bang on the mark there mate. I have played so many freaking MMO's I could puke. I canceled WoW a number of times over the years but found myself leap-frogging about 8 games ( WAR, EVE, POTBS etc etc ) the last few months......A mate talked me into subbing WoW again ( not played since Xmas i think ). I am glad he did.
I work...alot. I work 6.5 days a week, 363 days a year, I've not had any holiday since 2001 and I work unsocial hours. This means it is almost IMPOSSIBLE to form any meaningful friendships in an MMO. I simply can not be online the same time each day - I work days one day, nights the next.
In the week since I resubbed I have:
Got 80 on my DK ( yes i made it @ wotlk launch but kept flipping back to other toons )
Started running Heroics
Started to get some nice gear
Got my speedy flying skill
Yes I know to alot of you it is trivial piffle. Infact it is almost pathetic, but the important thing is I have had a blast doing it. I play with 2 RL good mates and we can all just go "afk a min" at the drop of a hat. No fuss.
The point to my rambling? WoW IS casual friendly, and I also apperciate just how good this game is compared to the rest of the market right now. Lots to do, accessable, competitve and polished. Northrend easy? Sure at no point was I stuck, but on the flip side there is so much choice of stuff to do that you shouldn't get stuck.
Your right about the casual thing.For example on aggramar server,which is one of the best servers on the game compared to illidan,many of the people just seem to have fun.To put it more simple,all i see them ever do is duel outside goldshire and hang out mostly in stormwind talking about real life situations(more of like a chat room)but its like a world reunion.
Horde on illidan (my favirote server) don'ttake things to seriously before you get 75+.You die in any low level dungeon below 75+ is no fuss from any one,just a quick laugh and say rez me back.One wipe out from the whole party and someone might leave due to thinking it might not go as planed,we just invite another from lfm and continue playing till we get the instance done.Not to say its a all casuel game,its just played my natural players no matter how geared or hardcore they are.
Comments
Templarga: I do not get those numbers. Which server are you on?
I just went through the guilds that normally post on our server forums (which is far from all). Out of 49 guilds, 33 has defeated everything (in 10-man and 25-man format). Only 8 guilds had not compleded Naxx. And 10 had not defeated Malygos.
These guilds represent 40% of all level 80s on my server (using armory and warcraftrealms). When going through warcraftrealms and checking on guilds that do not regularly post on our forums (we have alot of russian guilds that obviously have their own forums) out of the 10 first guilds I checked ALL had defeated Naxx and roughly half had defeated EoE and Malygos (another 10% so now we are up to 50% of all level 80s on the server).
Assuming that not all players are interested in raiding (at all) I would go as far as to say that close to everyone that raids at all has defeated Naxx on my server, 2/3 of those have then also defeated Malygos etc.
Just as a side note: My server is in the EU and is not a crazy raidcentric server. Just an old middle of the road server.
It is a casual's paradise. That does not make it a bad game or an easy game - it makes it the PERFECT game for casual gamers. Why can't people understand that?
had to chime in here;
you are bang on the mark there mate. I have played so many freaking MMO's I could puke. I canceled WoW a number of times over the years but found myself leap-frogging about 8 games ( WAR, EVE, POTBS etc etc ) the last few months......A mate talked me into subbing WoW again ( not played since Xmas i think ). I am glad he did.
I work...alot. I work 6.5 days a week, 363 days a year, I've not had any holiday since 2001 and I work unsocial hours. This means it is almost IMPOSSIBLE to form any meaningful friendships in an MMO. I simply can not be online the same time each day - I work days one day, nights the next.
In the week since I resubbed I have:
Got 80 on my DK ( yes i made it @ wotlk launch but kept flipping back to other toons )
Started running Heroics
Started to get some nice gear
Got my speedy flying skill
Yes I know to alot of you it is trivial piffle. Infact it is almost pathetic, but the important thing is I have had a blast doing it. I play with 2 RL good mates and we can all just go "afk a min" at the drop of a hat. No fuss.
The point to my rambling? WoW IS casual friendly, and I also apperciate just how good this game is compared to the rest of the market right now. Lots to do, accessable, competitve and polished. Northrend easy? Sure at no point was I stuck, but on the flip side there is so much choice of stuff to do that you shouldn't get stuck.
/end pointless ramblings
Your right about the casual thing.For example on aggramar server,which is one of the best servers on the game compared to illidan,many of the people just seem to have fun.To put it more simple,all i see them ever do is duel outside goldshire and hang out mostly in stormwind talking about real life situations(more of like a chat room)but its like a world reunion.
Horde on illidan (my favirote server) don'ttake things to seriously before you get 75+.You die in any low level dungeon below 75+ is no fuss from any one,just a quick laugh and say rez me back.One wipe out from the whole party and someone might leave due to thinking it might not go as planed,we just invite another from lfm and continue playing till we get the instance done.Not to say its a all casuel game,its just played my natural players no matter how geared or hardcore they are.