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Questing directions are not clear enough

24

Comments

  • xenogiasxenogias Member Posts: 1,926
    Originally posted by pussaykat


    I don't know what i want. I was bored in wow. I'm bored in CoV. I'll prolly get bored in LotrO too. Those are all MMOG, maybe i don't like mmog anymore? I could build the effiel tower with matches maybe?



     

    I think its a mix of no good MMO's out right now and getting bored of MMO's in general because of it. Well, I should say no good NEW mmo's. I think you will find out, especcialy for vet MMO gamers we just arent going to be excited about an MMO anymore untill something truly innovative comes around. AoC seems to have a "diffrent" type of combat for MMO's thats interesting but its a love or hate type of thing. Unfortunatly (although I'm still trying the trial) it released in such a bad shape most will never try it even for a free trail. Darkfall? Nothing innovative regardless of how they try to say it is. Also a bad release for diffrent reasons.  Aion? Might be interesting for a while but nothing innovative. WAR? PQ's where a GREAT idea but implimented probably worse than any new idea in the history of MMO's.

     

    You see the point I am tryin to make though. Its all the same thing with a diffrent cover over and over or it had a poor release which in turn makes alot of us uninterested to begin with.

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131
    Originally posted by Broomy


    Poorly explained quest directions and incorrect quest level labeling is what made me quit LOTRO.  The quests provided vague directions and about 25% of them are labeled incorrectly in regards to level.  Sorry but I dont have time to run around for 2 hours looking for a stupid quest location because the quest writers suck.  And I play WOW AND I play Eve Online(Possibly one of the most unforgiving games out there).  LOTRO quests pretty much like to waste your time.  The "Books" were well done though.



     

    wait you played eqoa before according to your sig...the quests on that game couldn't be more vague, AND there is no maps in that game.. lotro shoulda been a cake walk for you compared to eqoa..lol

    i remember one dark elf quest giver tellin me to go east for the mob i needed, or some one i needed to talk to...... as in east the mob was in freeport wich is like 5 zones away and it was a lowbie quest had to run past mobs double my lvl in alot of places. and the zones in eqoa are huge compared to most games. took close to 1/2 hour or more to run to freeport from neriak..lol

  • SparkiferSparkifer Member Posts: 26
    Originally posted by xenogias

    Originally posted by pussaykat


    I don't know what i want. I was bored in wow. I'm bored in CoV. I'll prolly get bored in LotrO too. Those are all MMOG, maybe i don't like mmog anymore? I could build the effiel tower with matches maybe?



     

    I think its a mix of no good MMO's out right now and getting bored of MMO's in general because of it. Well, I should say no good NEW mmo's. I think you will find out, especcialy for vet MMO gamers we just arent going to be excited about an MMO anymore untill something truly innovative comes around. AoC seems to have a "diffrent" type of combat for MMO's thats interesting but its a love or hate type of thing. Unfortunatly (although I'm still trying the trial) it released in such a bad shape most will never try it even for a free trail. Darkfall? Nothing innovative regardless of how they try to say it is. Also a bad release for diffrent reasons.  Aion? Might be interesting for a while but nothing innovative. WAR? PQ's where a GREAT idea but implimented probably worse than any new idea in the history of MMO's.

     

    You see the point I am tryin to make though. Its all the same thing with a diffrent cover over and over or it had a poor release which in turn makes alot of us uninterested to begin with.

      I second that, however when you get tired off NOT playing an MMO (after you are done building sky scrapers with matches for instance) there is still going to be an MMO that you come back to and for me it just happened to be LOTRO. Now wasn't that a great indursement?

    I'm not asking to be the LOTRO spokesperson I'm just being honest.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Personally I'm just sick of questing. Period.

    As much as I love Spellborn....I just can't bring myself to log in...and that's what happened with LoTRO too.

    It's the damn questing. There's always another....and another...and another...

    That's all these games today really have to offer. And of course, giving you a flashing arrow to follow only makes it worse, and more mindless.

    At least if I have to read the quest, or do some exploring for the goal, I am mixing it up a little...the quest tread-mill doesn't seem quite so tedius.

    But what I really need is a game where quests are just an interesting side diversion....or something that is done once in a while as a way to get a special item, access to an area of the game, or as a class / profession advancement.

    I would play EVE, but I can't stand the way teh game controls, the real-time leveling, and the game just puts me to sleep...literally.

    I'll probably play Darkfall....as far as it is from perfect, it seems to be the closest thing to the game I really want, which is a virtual world where I'm not expected to follow a line of quests 'till my eyes bleed.

    image

  • SparkiferSparkifer Member Posts: 26
    Originally posted by Wharg0ul

    It's the damn questing. There's always another....and another...and another...
    That's all these games today really have to offer. And of course, giving you a flashing arrow to follow only makes it worse, and more mindless.
    At least if I have to read the quest, or do some exploring for the goal, I am mixing it up a little...the quest tread-mill doesn't seem quite so tedius.
    But what I really need is a game where quests are just an interesting side diversion....or something that is done once in a while as a way to get a special item, access to an area of the game, or as a class / profession advancement.

     

    Amen, Brother.

  • trancejeremytrancejeremy Member UncommonPosts: 1,222

    Quest directions aren't a big problem early on in the game (or maybe later in the game, for all I know). But in the middle, there's a whole bunch of wilderness, and the quest directions are often vague.

    The Trollshaws, in particular, is a hard place to navigate, so it can be tough figuring out not only where to go, but just how to get there. And then remembering just who it was that gave you the qest, since most the quest givers are generic elf names.

    And really, god forbid, if someone asks you to go and do something for you (essentially hiring you for a job), is it that much of a stretch to ask them to mark the area on your map?

    R.I.P. City of Heroes and my 17 characters there

  • Daedalus732Daedalus732 Member Posts: 589

    To my knowledge, you can see on your mini-map which person gave you the quest once it's completed.

    You can come up with all sorts of justifications for a quest tracker, but ultimately we all know that the justifcations are covering up a desire to have your hand held.

    Explore. Find this stuff for yourself. This is a lovely game world. Take advantage of that fact.

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Sparkifer


    I just think its funny that the people that are against this quest tracker option don't even play the game anymore. Seems pointless to argue about it doesn't it?

     

     

    Yes, they also do not seem to know how it works. It is nothing like the Tom tom from wow, it does not give you the XYZ of a mob, or the like. It’s a helper, it only EVER gets to you to the general area of something, and the rest is for you to figure out.

     

    As for the comments about the quest text, LOTRO has some of the best written text in any MMO, this includes directions given by NPC's, but what is required is that you pay attention tot he world around you, and know landmarks and other world features (Such as north south east and west) and names of places.

    So, the crying over the quest tracker seems to come from the uninformed, and the crying about quest text....is just beyond petty. The comments about exploration in the same breath by some, is completely off the mark, as like I said, LOTRO requires you to be aware of your surrounding area, as wells as pay attention to, and explore.



    If you still need help, there is the /advice chat, and one of the best community in a MMO on the other side of it.

     

    This entire thread boggles the mind.

     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • PapadamPapadam Member Posts: 2,102

    I was one of thoose who became really pissed of when they announed the quest helper because I hated how it was done in AoC and WAR... But now I think its a really nice addition and use it all the time, I guess its just because LotrOs quest and world design is so much better than thoose games.

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Wharg0ul

    Originally posted by Zorgo

    Originally posted by Wharg0ul


    An arrow on the compass?? Are you kidding me???
    Great. Yet another game ruined by the drooling connect-the-dots WoW drones.



     

    Y'know it's 'off' by default - you have to purposefully click it.

    And besides, in real life, if my boss said, 'i need you to pick up some very important papers north of town', I'd probably ask some follow up questions, rather than driving blindly north, excited about the 'challenge' of completing the quest.

    Try asking your next npc follow-up questions, they way you would for an 'actual' quest. Hey look at that....the root of the word 'question' is 'quest', and yet, in-game you cannot ask them.

    Sounds like a quest tracker is a good alternative.

    Don't get me wrong,  I do think there should be some mystery involved in some content, however, I don't go to an npc to pick up a 'mystery', I'm looking for a quest, for which I can ask zero "quest"ions.



     

    First off, this is not real life. In real life I would look on Google maps with my phone.

    Second, It's awful funny that Myself, and many others, managed to figure out our quests by READING THE DIALOGUE, and max out several toons...not only in LoTRO, but in many other games where there was no fucking hand holding.

    No, Turbine added this feature because of the morons who are used to playing MMOs on auto-pilot without having to bother reading. You know the ones who sit and cry in Bree about not being able to find the Vale of Andrath, or even better...the Great East Road??

    Hell, I bet a lot of them can't read anyway, having skipped school for the last 4 years to play WoW.

    Not only do they need someone (an NPC of all things) to tell them what to do, but NOW they need to be told with a big red arrow how to go do it, and where.

    Seriously...take a while to explore the area you are in. It's not all about playing a game of connect-the-dots all the way to max level....explore the world that the devs worked their asses off to create. You never know...you might even have a bit of fun, and a little adventure, that doesn't require some NPC telling you to.

     

    Good God, what's with the hate?

     

    First, there are intelligent gamers who don't have a problem with a quest compass, and there are intelligent gamers who do, and there are intelligent gamers who appreciate it - to not understand varying opinions, now that's a moron.

    In addition, you never addressed the first point I made. It is 'off' by default, you have to purposefully click it....so are you intelligent enough not to click the button? Because if you feel compelled to bow to the peer pressure and click a button you don't want to, who is the moron?

    And how have these things actually effected you? Did your gaming experience change in some way because some people don't read the text, and likely most that you group with/guild with do read the text, I assume?

    So we aren't talking about morons, we're talking about choices. Are you really advocating, that although it has absolutely no effect on your gaming experience, you feel so much hate to these 'morons' that you'd pidgeon hole them into playing the game the way YOU enjoy it?

    Some of us intelligent gamers prefer killing to exploring and sometimes find nebulous quest text to be a needless, tedious time sink that takes us away from why we pay our sub fee. Now, tell you what, you start paying my sub fees, and then you can tell me how to play the game, until then, mind your own business - unless some feature has an ACTUAL effect on your game play, you have no right to call me or anyone else a 'moron' because we chose to click a button that you don't have to click.

    But if you really want to take an IQ test and compare it to mine, we could find out who the actual moron is.

    And as for the noob chat in Bree? Y'know an intelligent gamer knows how to turn off the channel. Only morons sit and listen to it. Or is there something you needed to ask in general about how to play from lvl 1 to 12? Because, I would assume an intelligent gamer has that down.

    Clinch all you want, I have a bigger probe.

     

  • grandpagamergrandpagamer Member Posts: 2,221
    Originally posted by kadepsyson


    More and more people seem to want a game where a single click puts them at max level, and pounding a button on their keyboard will eventually net them the best gear.  Easy is the name of the game, and so few want a game that requires reading, thought, or a bit of exploration.  Mindless Mmo Monkeys.

     

    Correct. The compass was implemented do help folks level faster.  Personally im in no hurry to level in any game i play, i enjoy exploring and following the storyline (if the game has one which i think LOTRO does).  If you want to use the compass, it its there, if not, dont. Why some people go balistic over things that do not effect them amazes me.

  • pussaykatpussaykat Member Posts: 791

    I figure some of them are wow haters and wow creeping into their game or any other actually scares them.

    I could be wrong of course. There could be a secret club for ppl who find their quest objectives right and i'm not in it.

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  • grandpagamergrandpagamer Member Posts: 2,221
    Originally posted by pussaykat


    I figure some of them are wow haters and wow creeping into their game or any other actually scares them.
    I could be wrong of course. There could be a secret club for ppl who find their quest objectives right and i'm not in it.

     

    Dont tell the haters here , but i use it sometimes too :)

  • StyijStyij Member Posts: 186

    I like that you have to explore and research quests to find them, even ask others. Of course, I'm the kind that enters an area and runs all over it exploring every nook and cranny clicking on everything...they just don't reward explorers like me...:(

  • BroomyBroomy Member UncommonPosts: 487

    Im not sure why my previous post was deleted but I would like to clarify that I do not think the LOTRO quests are HARD.  THey are as simple as any other games.  It is finding the quest locations that is difficult and a time waster.

    Yes played EQOA several years ago and the quest directions were vague, mobs required serious camping and it took a half hours running to get to the next city.  It was exciting times during thos days and Iwouldnt trade them for anything however, with a career and other rl commitments I can no longer game in that fashion. Life moves forward and we need to choose games that can fit into it.

    Current Games: WOW, EVE Online

  • BesCirgaBesCirga Member Posts: 806
    Originally posted by pussaykat


    I figure some of them are wow haters and wow creeping into their game or any other actually scares them.
    I could be wrong of course. There could be a secret club for ppl who find their quest objectives right and i'm not in it.



     

    I gotta agree with MrBloodworth here.

    Its okey to complain about you not being able to find the quest objectives, but to try and put the blame on Turbine, who have written some of the best quest descriptions/dialogs up to date, just make yourself look bad. I have a friend who has the very same problem. He can't tell the difference from up and down in a MMO world, but he knows that's his own problem and not Turbine.

    Find something else to blame than the quest dialogs, which are just about perfectly written. Its like blaming your ping-pong partner, Forest Gump, for losing a match against two 5 year olds.

  • BesCirgaBesCirga Member Posts: 806
    Originally posted by Styij


    I like that you have to explore and research quests to find them, even ask others. Of course, I'm the kind that enters an area and runs all over it exploring every nook and cranny clicking on everything...they just don't reward explorers like me...:(



     

    Actually, Turbine do reward you for exploring, with XP, Titles and Virtues.

  • StyijStyij Member Posts: 186

    Thats true, but it would be cool to stumble upon an instance dungeon or some such that randomly occures in the middle of noware that is a one shot or could lead to a story arc.

  • lornjlornj Member Posts: 334

    what are we talking about, a quest tracker? a quest tracker? are you serious a quest tracker? we are talking about a quest tracker right? a quest tracker? ive been playing mmos for 12 years and we are talking about a quest tracker. are you kidding me a quest tracker?

  • pussaykatpussaykat Member Posts: 791
    Originally posted by lornj


    what are we talking about, a quest tracker? a quest tracker? are you serious a quest tracker? we are talking about a quest tracker right? a quest tracker? ive been playing mmos for 12 years and we are talking about a quest tracker. are you kidding me a quest tracker?

     

    The idea came from WoW's addon system where the addon "QuestHelper" was developed. That addon would locate all your quest objectives in quest level range and calculate the most efficient route to complete them all.

    My personnal problem with the directions was that i never knew if i passed the objective or if it was still further. I do have a problem with those directions where some people don't. There's no need to argue if the actual directions are vague or not because it really a matter of perception.

    Anyway it seems turbine felt it's community wanted some support in that particular area of the game and decided to develop a quest tracker system for their game. The time and money investment leads me to belive it was a serious decision.

    image

    -Would you like cheddar or swiss cheese?
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  • BesCirgaBesCirga Member Posts: 806

      

    Originally posted by pussaykat

    Originally posted by lornj


    what are we talking about, a quest tracker? a quest tracker? are you serious a quest tracker? we are talking about a quest tracker right? a quest tracker? ive been playing mmos for 12 years and we are talking about a quest tracker. are you kidding me a quest tracker?

     

    The idea came from WoW's addon system where the addon "QuestHelper" was developed. That addon would locate all your quest objectives in quest level range and calculate the most efficient route to complete them all.

    My personnal problem with the directions was that i never knew if i passed the objective or if it was still further. I do have a problem with those directions where some people don't. There's no need to argue if the actual directions are vague or not because it really a matter of perception.

    Anyway it seems turbine felt it's community wanted some support in that particular area of the game and decided to develop a quest tracker system for their game. The time and money investment leads me to belive it was a serious decision.

     



     Hehe.. If the dialogs are vague or not, is not a matter of perception. Its a matter of using our muscle that usually rests unused between our ears. Turbine understood that most of the new generation mmo players wont be bothered to use it, not even bother to ask in /advice , so they created the quest helper.



    Here is a typical quest dialog from lotro:

    'While we seem to have made it through the worst with the Blackwolds, there is still one threat that my farmhands and I can't seem to silence.

    'There is a great, vicious boar that lives somewhere to the east of my farm. His den is built in an old, rotting tree stump. Folks call him Old Bloodtusk, but I call him a nuisance! Always rooting for food near my hedge. He once broke through the hedge and gored a farmhand in my field.

    'With all that is going on, it may seem a bit foolish, but that boar isn't right and is better dead than alive.'

    Here is a typical quest dialog in a new mmo in the near future:

    "Kill bad Boar." The Farmer has asked you to follow the quest arrow on your minimap for directions.

    Read, dont skim. 



     

  • SparkiferSparkifer Member Posts: 26
    Originally posted by lornj


    what are we talking about, a quest tracker? a quest tracker? are you serious a quest tracker? we are talking about a quest tracker right? a quest tracker? ive been playing mmos for 12 years and we are talking about a quest tracker. are you kidding me a quest tracker?

    Actually no, we're talking about a quest tracker.... =P

  • aurickaurick Member Posts: 317

    I like that the game now has a quest tracker.  Overall, they've done a good job of providing enough info to help you find your objective without so much info that you don't have to work for it a little bit. 

    The fact that sites like Thottbot, Allakhazam and MMODB exist and flourish tells us that most people want this sort of help -- or at least need the help from time to time.  If that's what the community wants, then developers are nuts not to give it to them. 

    It's also key to remember that you have the option to turn the Quest Tracker off.  If you don't like it or don't want it -- don't use it.  You can have the extra immersion that you crave without affecting or being affected by those who would like the easier approach.  Everyone wins, and in the end that means that the game does better which means we get better content to enjoy.

    And by the way, remember that the Quest Tracker only tracks quests that are in your log.  It doesn't do a thing to help you locate new quests.  There's still a lot of content tucked away in the game that only die-hard explorers will ever find.  :)

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  • sarahstewartsarahstewart Member Posts: 68
    Originally posted by aurick


    I like that the game now has a quest tracker.  Overall, they've done a good job of providing enough info to help you find your objective without so much info that you don't have to work for it a little bit. 
    The fact that sites like Thottbot, Allakhazam and MMODB exist and flourish tells us that most people want this sort of help -- or at least need the help from time to time.  If that's what the community wants, then developers are nuts not to give it to them. 
    It's also key to remember that you have the option to turn the Quest Tracker off.  If you don't like it or don't want it -- don't use it.  You can have the extra immersion that you crave without affecting or being affected by those who would like the easier approach.  Everyone wins, and in the end that means that the game does better which means we get better content to enjoy.
    And by the way, remember that the Quest Tracker only tracks quests that are in your log.  It doesn't do a thing to help you locate new quests.  There's still a lot of content tucked away in the game that only die-hard explorers will ever find.  :)

     

    This is true, some of the quests are quite well hidden and unless you know where to look for them chances are you wont find them very quick

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Styij


    I like that you have to explore and research quests to find them, even ask others. Of course, I'm the kind that enters an area and runs all over it exploring every nook and cranny clicking on everything...they just don't reward explorers like me...:(

     

    WHAT? There is an entire deed system dedacated to exploration, compleate with LORE.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

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