I really don't see the comparison thing. Games are as various as car models and when it comes down to the player, it's a totally subjective opinion that will dictate whether he/she will play it or not.
If and when I'll try Aion, I will know if I like it and know if I'll subscirbe to it. I won't even consider the number of EU / NA subscribers because I'm sure whatever the numbers, I'll find my fun no matter what. Until it goes the way of TR (If it ever does) then I'll move along to the next game that piques my interest.
Those of you who want to see it fail for whatever personal reason you may have really need to find more interesting things to do in RL since seeing failure in everything and/or trashing those with positive wishes is seriously damaging to your psyche.
I have nothing invested in this game, save the curiosity to try it. If by chance I see some of you in there, I sincerely hope it's the ones who are there to enjoy it, not having spent the money to get and do nothing but whine and moan about what it doesn't have.
i have my doubts about aion NA/EU hitting the 3.5 mil subs in a year even. my reason? population. China blows the US and EU population. And then you have the RMT's to count several thousand accounts there, and then you have the people in NA contributing to the china SUB list. I have already seen RMT sites advertising Aion gold. So to sum it all up, i dont believe the 3.5 mil subs number.
i wouldn't doubt those numbers too much just considering that when you buy time for teh chinese its just play time and doesn't expire in 30 days like the korean retail does.i haven't been playing lately not because i'm sick of it just do not want to get to far in then to only have to start over again once we get .
i just wanted to try it fo myself so i know if i should buy it or not once we do get it. that being said seeing as how i still have time left on my account they could legitmitly count me as an active subber because i could technicly log on at anytime and my account is still open
I don't know about all the theories on where the subscribers are coming from. There seems to be a lot of optimism and skepticism about that (both mostly unfounded).
What I can say though:
I've been playing the game on chinese servers (with the english patch). It's WAY better than most of the mmo's i've played.
FFXI, WOW, Guild Wars, Sword of the new world, Runes of magic, LotRO, SWG, etc etc.
As for the grind. I've never felt (not even once so far) that I had to go and just fight mobs for xp. In fact, it seems like they even designed questing to lead you into areas with multiple quest objectives.
In terms of game development, it's like comparing Portal to sonic the hedgehog. Portal leads you around interesting obstacles in every direction (KEYWORD: LEADS) while distracting you with humor making you lose yourself in the game. With an old genesis sonic game, all you know is to go forward and there's stuff in the way.
The POINT is, I can understand why this game could and should be widely popular. It is very fun and very beautiful. I wouldn't say "WoW Killer", but WoW is getting old and it might just die on it's own leaving a game like Aion to take it's place.
BTW: If you take the time to read the quests in this game you'll have even more fun.
I'm impressed with how Aion is turning out to be what it currently is. I've only heard of the game for about a year. Since then it has gained so much popularity from what I have seen. Hopefully this will be a strong competitor by the time it hits the West. Maybe even give WoW a run for it's money. I know this and Champions will be my two main MMOs when they are released. Already have the Collector's Edition reserved
Currently playing: Star Wars: The Old Republic, World of Warcraft, Dota 2, League of Legends
Waiting on: Blade & Soul, Guild Wars 2, Tera, Kingdoms of Amular, Firefall
I think that the 'grindy' feel that many are bringing up about Aion will be tweeked for US distribution. If that's the case, then in the US Aion should see 1.5 million customers within the first year.
Looking good?! Anyone like to speculate on those numbers once we see the EU / USA release? I'm thinking about 5-7 million.
Of those, will include me!
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
Never forget 3 mile Island and never trust a government official or company spokesman.
Looking good?! Anyone like to speculate on those numbers once we see the EU / USA release? I'm thinking about 5-7 million.
Of those, will include me!
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
I was wondering when you were going to show up and this thread.
Thank you for showing us these hard facts of yours.
I was so looking forward to play "GameGuard" too , but now I see you have crushed my dreams.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
By the time they releease this game in teh US, its gonna be brandmarked as an old 2008 game... The masses will not be attracted to such a game... Its a tactical mistake from NC soft to prospone the western release this long...
US and EU are obviously not core markets for NC-soft (They might have learned from the past) overhere in europe almost noboddy has ever heared about Aion.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Looking good?! Anyone like to speculate on those numbers once we see the EU / USA release? I'm thinking about 5-7 million.
Of those, will include me!
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
lol, back in the days you had a point, now you're just sad.
I just don't see it. The majority of subs are going to stay in Asia, this game won't hold 250k subs in the US.
That absolutely did not contribute at all to the discussion
Although, I have to say I agree - Aion is a bit too 'grindy' for Western gamers, so will hit max 2 mil amongst EU/USA combined
Yeah..........so a totally unrealistic number of 2 mill EU/US subs is contributing to the discussion then?
He qualifies his number. So as a base estimate it would get 3.5 mil more when released in EU/NA, he therefore thinks it would have less since "Aion is a bit too 'grindy' for Western gamers".
I realize people like to be snarky on the internet, but know when it applies.
Well, we can't expect much from sub-intelligent people, can we
lol
Anyways, thanks for the backup, +1 interwebs for u!
The OP makes a guess as to the sub numbers for EU/NA and invites others to do the same:
Anyone like to speculate on those numbers once we see the EU / USA release?
I'm thinking about 5-7 million.
Someone disagrees with the estimate and gets slammed and insulted. How does the OP 'qualify' his numbers in the original post? The first reply was in no way 'snarky' and contained no more guesswork than the OP.
Wouldn't it be nice if people applied the standards they measure others with to themselves as well?
BTT: I am skeptical that Aion will manage to have subscription levels in the millions in the US and/or EU. I am basing this on the fact that games produced in Asia have traditionally not fared all too well in the west, combined with the fact that the art work (and personally I think it's quite pretty) does not have the mass appeal it might have in the East.
"That absolutely did not contribute at all to the discussion" as a slam I can understand, an insult is a stretch, I didn't talk about it in my first reply, so whatever. I never said OP qualified his numbers in the opening post either, don't know where you got that, the post Hammertime1 quoted did though. The quote I replied to was entirely snarky. He uses sarcasm, even abuses ellipses to enhance it, then uses a crazy emote. You don't consider that snarky? I was too with my last line in the first reply, this next one too.
If I made a mistake, I'm sorry, show me where, but don't take things out of context.
On topic, I think it will be a slow growth game. I rarely see stories on Aion outside of MMO focused sites. Looking at it from just those articles, it would seem pretty generic. To gain 1 million+ players it will need to get positive reviews and word of mouth/forums/etc. Reviews for MMO's are slow too.
By the time they releease this game in teh US, its gonna be brandmarked as an old 2008 game... The masses will not be attracted to such a game... Its a tactical mistake from NC soft to prospone the western release this long...
US and EU are obviously not core markets for NC-soft (They might have learned from the past) overhere in europe almost noboddy has ever heared about Aion.
I don't think waiting was a mistake for that reason, if they had released a sloppy translation based on version 1.0 back in january or so, it would have been a flop. Taking the time to adjust the game for westerners might enable them to attract as many as 500k subscriptions in the EU and US, perhaps even a bit more if they play their cards right.
They will have several months in which to secure their position before any real competition shows up, the first game that could put Aion in the shadows is SWTOR, and that title is still a long way of.
Im an Aoc player and from what ive played so far there are alot of things slightly similar that Aion just improved upon. My guildies say the same thing, they see small familiarities from this or that mmo that they've played. The graphics are amazing compared to Aoc where they're pretty good but lag is almost inevidable. This game is a thousand time less buggy that the last two mmo's ive played. Aion isn't more grindy than any of the other mmo's my guild has played- you do quests, turn them in get some xp and for the most part quests give you alot more xp than a mob grind would.
One thing that Im not sure about it no pvp in beginner zones. That would have been something fun to implement. They do, however, have a duel options so we've been havin fun with that as much as possible. Our toons are pretty low level so we have yet to experience everything, but as far as first impressions goes we're sold. Only time will tell if Aion takes of in NA. We still have a couple months to go. I personally couldnt care less about numbers, or whether this takes a chunk out of wow's bank or not. Ill be playing, I've already got my copy on pre- order. I'm just relieved that I've got a better home to go to with Funcom being FUBAR.
Looking good?! Anyone like to speculate on those numbers once we see the EU / USA release? I'm thinking about 5-7 million.
Of those, will include me!
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
actually the price of gold is being sold at is not that cheap, even though it may seam so. from the spam we get in the Aion forums 1000000 cost $10 which cant get you mush at 30+
Just wait until Starcraft 2 comes out, Korea will go silent over night - EVERYBODY will be playing SC2, all subscriptions will drop, all communication will stop... Everybody will wonder what's happened.
I expect at least two-three deaths from over playing that game in the first couple of weeks.
Numbers is Asia will be huge but probbaly wont be as big in NA/EU, i think around 500k+ subs for NA/EU. which is good compared to the crap we got in 2008.
I agree. It will do well here but it really is a rather esoteric game for western audiences.
I say about 500k-700k subs. My real feeling is about 350 but I wonder if, because of all the hype, it will gather more. Warhammer had about 700k subs and that was a rather specific type of game.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I don't remember who posted a complaint about it earlier, but I agree with the gameguard complaints. I'm sure it does things, but it just doesn't seem enough. With Aion gaining ground, the hacking prevention will probably improve. I say this because NCSoft will likely throw more money behind preserving the integrity of their investment/cash cow.
Someone said earlier that Aion money was really cheap because of bots.
You can't compare 1 million Aion currency to 1 million WoW gold. A more accurate comparison would be Aion currency to WoW copper. Level 10 basic NPC trash armor can cost 10000 in Aion and at level 2-3 you can make between 500-1500 for a quest. I don't see an indication of tons of bots there. I see an indication that gold sellers recognized a huge market and are trying to get in early.
Kalaren, I agree it was 'snarky', but only a comeback to the derisive post before that was to be expected. Any numbers are pure guesswork and I found the OP's horse a little too high. Also, the insult did not come from you. The OP branded hammer as 'sub-intelligent', which is, i think you will agree, clearly insulting.
I don't remember who posted a complaint about it earlier, but I agree with the gameguard complaints. I'm sure it does things, but it just doesn't seem enough. With Aion gaining ground, the hacking prevention will probably improve. I say this because NCSoft will likely throw more money behind preserving the integrity of their investment/cash cow. Someone said earlier that Aion money was really cheap because of bots. You can't compare 1 million Aion currency to 1 million WoW gold. A more accurate comparison would be Aion currency to WoW copper. Level 10 basic NPC trash armor can cost 10000 in Aion and at level 2-3 you can make between 500-1500 for a quest. I don't see an indication of tons of bots there. I see an indication that gold sellers recognized a huge market and are trying to get in early.
Well 1 milion aion currency = roughly 100 WoW gold
Here is an exemple,a lvl 12 green sword can be sold for 50k+ on the AH,most of the late lvl vendor armors cost 3-5mil,soo go figure.
Well, I can't even begin to guess at how many subs Aion has, will have or whether or not it has a chance to dethrone WOW.
What I can state is that once it releases in the US I'll be purchasing a couple of accounts for my son and I to give it a try and we'll play it a few months at least.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well, I can't even begin to guess at how many subs Aion has, will have or whether or not it has a chance to dethrone WOW. What I can state is that once it releases in the US I'll be purchasing a couple of accounts for my son and I to give it a try and we'll play it a few months at least.
You're doing your son a great favor by doing this!!!
Some of the fondest memories I have of my dad are playing Quake 2 multiplayer with him over LAN... ahh, good times
Well, I can't even begin to guess at how many subs Aion has, will have or whether or not it has a chance to dethrone WOW. What I can state is that once it releases in the US I'll be purchasing a couple of accounts for my son and I to give it a try and we'll play it a few months at least.
funny,i didnt expect you to be one of the people getting Aion
Comments
I really don't see the comparison thing. Games are as various as car models and when it comes down to the player, it's a totally subjective opinion that will dictate whether he/she will play it or not.
If and when I'll try Aion, I will know if I like it and know if I'll subscirbe to it. I won't even consider the number of EU / NA subscribers because I'm sure whatever the numbers, I'll find my fun no matter what. Until it goes the way of TR (If it ever does) then I'll move along to the next game that piques my interest.
Those of you who want to see it fail for whatever personal reason you may have really need to find more interesting things to do in RL since seeing failure in everything and/or trashing those with positive wishes is seriously damaging to your psyche.
I have nothing invested in this game, save the curiosity to try it. If by chance I see some of you in there, I sincerely hope it's the ones who are there to enjoy it, not having spent the money to get and do nothing but whine and moan about what it doesn't have.
i wouldn't doubt those numbers too much just considering that when you buy time for teh chinese its just play time and doesn't expire in 30 days like the korean retail does.i haven't been playing lately not because i'm sick of it just do not want to get to far in then to only have to start over again once we get .
i just wanted to try it fo myself so i know if i should buy it or not once we do get it. that being said seeing as how i still have time left on my account they could legitmitly count me as an active subber because i could technicly log on at anytime and my account is still open
I don't know about all the theories on where the subscribers are coming from. There seems to be a lot of optimism and skepticism about that (both mostly unfounded).
What I can say though:
I've been playing the game on chinese servers (with the english patch). It's WAY better than most of the mmo's i've played.
FFXI, WOW, Guild Wars, Sword of the new world, Runes of magic, LotRO, SWG, etc etc.
As for the grind. I've never felt (not even once so far) that I had to go and just fight mobs for xp. In fact, it seems like they even designed questing to lead you into areas with multiple quest objectives.
In terms of game development, it's like comparing Portal to sonic the hedgehog. Portal leads you around interesting obstacles in every direction (KEYWORD: LEADS) while distracting you with humor making you lose yourself in the game. With an old genesis sonic game, all you know is to go forward and there's stuff in the way.
The POINT is, I can understand why this game could and should be widely popular. It is very fun and very beautiful. I wouldn't say "WoW Killer", but WoW is getting old and it might just die on it's own leaving a game like Aion to take it's place.
BTW: If you take the time to read the quests in this game you'll have even more fun.
Which Final Fantasy Character Are You?
Final Fantasy 7
Seems Aion is destroying WoW in those countries.
That's cool.
Playing: EvE, Ryzom
meh i'll need more to go on before i shell out any moola for this game. might sux in english format (culture thing etc).
I'm impressed with how Aion is turning out to be what it currently is. I've only heard of the game for about a year. Since then it has gained so much popularity from what I have seen. Hopefully this will be a strong competitor by the time it hits the West. Maybe even give WoW a run for it's money. I know this and Champions will be my two main MMOs when they are released. Already have the Collector's Edition reserved
Currently playing: Star Wars: The Old Republic, World of Warcraft, Dota 2, League of Legends
Waiting on: Blade & Soul, Guild Wars 2, Tera, Kingdoms of Amular, Firefall
I think that the 'grindy' feel that many are bringing up about Aion will be tweeked for US distribution. If that's the case, then in the US Aion should see 1.5 million customers within the first year.
Wow this is a good sign for the game, now we just need it to come out here in the west!!
can't wait to play it
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
Never forget 3 mile Island and never trust a government official or company spokesman.
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
I was wondering when you were going to show up and this thread.
Thank you for showing us these hard facts of yours.
I was so looking forward to play "GameGuard" too , but now I see you have crushed my dreams.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
By the time they releease this game in teh US, its gonna be brandmarked as an old 2008 game... The masses will not be attracted to such a game... Its a tactical mistake from NC soft to prospone the western release this long...
US and EU are obviously not core markets for NC-soft (They might have learned from the past) overhere in europe almost noboddy has ever heared about Aion.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
This game has been "coming soon" for far to long
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
lol, back in the days you had a point, now you're just sad.
That absolutely did not contribute at all to the discussion
Although, I have to say I agree - Aion is a bit too 'grindy' for Western gamers, so will hit max 2 mil amongst EU/USA combined
Yeah..........so a totally unrealistic number of 2 mill EU/US subs is contributing to the discussion then?
He qualifies his number. So as a base estimate it would get 3.5 mil more when released in EU/NA, he therefore thinks it would have less since "Aion is a bit too 'grindy' for Western gamers".
I realize people like to be snarky on the internet, but know when it applies.
Well, we can't expect much from sub-intelligent people, can we
lol
Anyways, thanks for the backup, +1 interwebs for u!
The OP makes a guess as to the sub numbers for EU/NA and invites others to do the same:
Anyone like to speculate on those numbers once we see the EU / USA release?
I'm thinking about 5-7 million.
Someone disagrees with the estimate and gets slammed and insulted. How does the OP 'qualify' his numbers in the original post? The first reply was in no way 'snarky' and contained no more guesswork than the OP.
Wouldn't it be nice if people applied the standards they measure others with to themselves as well?
BTT: I am skeptical that Aion will manage to have subscription levels in the millions in the US and/or EU. I am basing this on the fact that games produced in Asia have traditionally not fared all too well in the west, combined with the fact that the art work (and personally I think it's quite pretty) does not have the mass appeal it might have in the East.
"That absolutely did not contribute at all to the discussion" as a slam I can understand, an insult is a stretch, I didn't talk about it in my first reply, so whatever. I never said OP qualified his numbers in the opening post either, don't know where you got that, the post Hammertime1 quoted did though. The quote I replied to was entirely snarky. He uses sarcasm, even abuses ellipses to enhance it, then uses a crazy emote. You don't consider that snarky? I was too with my last line in the first reply, this next one too.
If I made a mistake, I'm sorry, show me where, but don't take things out of context.
On topic, I think it will be a slow growth game. I rarely see stories on Aion outside of MMO focused sites. Looking at it from just those articles, it would seem pretty generic. To gain 1 million+ players it will need to get positive reviews and word of mouth/forums/etc. Reviews for MMO's are slow too.
I don't think waiting was a mistake for that reason, if they had released a sloppy translation based on version 1.0 back in january or so, it would have been a flop. Taking the time to adjust the game for westerners might enable them to attract as many as 500k subscriptions in the EU and US, perhaps even a bit more if they play their cards right.
They will have several months in which to secure their position before any real competition shows up, the first game that could put Aion in the shadows is SWTOR, and that title is still a long way of.
Im an Aoc player and from what ive played so far there are alot of things slightly similar that Aion just improved upon. My guildies say the same thing, they see small familiarities from this or that mmo that they've played. The graphics are amazing compared to Aoc where they're pretty good but lag is almost inevidable. This game is a thousand time less buggy that the last two mmo's ive played. Aion isn't more grindy than any of the other mmo's my guild has played- you do quests, turn them in get some xp and for the most part quests give you alot more xp than a mob grind would.
One thing that Im not sure about it no pvp in beginner zones. That would have been something fun to implement. They do, however, have a duel options so we've been havin fun with that as much as possible. Our toons are pretty low level so we have yet to experience everything, but as far as first impressions goes we're sold. Only time will tell if Aion takes of in NA. We still have a couple months to go. I personally couldnt care less about numbers, or whether this takes a chunk out of wow's bank or not. Ill be playing, I've already got my copy on pre- order. I'm just relieved that I've got a better home to go to with Funcom being FUBAR.
I can not only speculate,but use fact based on GAME GUARD protected games.This game is already selling its currency at prices so cheap,it is CLEAR botting for RMT purposes is already rampant.It takes SO many bots to make that kind of currency to be able to sell it that cheap,numbers such as 10-1 bot to player ratios would be easily normal.Even WOW with its VERY high population rate and the biggest user of RMT has higher cots,so this game DOES fall intop the massive bot realm.
This could easily equate to less than 1 million actual players,more like 100k users.Yes i have played SEVERAL GG protected games so i know what i am talking about and have seen it first hand ,especially playing NCSOFT games before.
So the poster and anyone else should not get too excited by any numbers by ANY game using GG.
actually the price of gold is being sold at is not that cheap, even though it may seam so. from the spam we get in the Aion forums 1000000 cost $10 which cant get you mush at 30+
March on! - Lets Invade Pekopon
Just wait until Starcraft 2 comes out, Korea will go silent over night - EVERYBODY will be playing SC2, all subscriptions will drop, all communication will stop... Everybody will wonder what's happened.
I expect at least two-three deaths from over playing that game in the first couple of weeks.
I agree. It will do well here but it really is a rather esoteric game for western audiences.
I say about 500k-700k subs. My real feeling is about 350 but I wonder if, because of all the hype, it will gather more. Warhammer had about 700k subs and that was a rather specific type of game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I don't remember who posted a complaint about it earlier, but I agree with the gameguard complaints. I'm sure it does things, but it just doesn't seem enough. With Aion gaining ground, the hacking prevention will probably improve. I say this because NCSoft will likely throw more money behind preserving the integrity of their investment/cash cow.
Someone said earlier that Aion money was really cheap because of bots.
You can't compare 1 million Aion currency to 1 million WoW gold. A more accurate comparison would be Aion currency to WoW copper. Level 10 basic NPC trash armor can cost 10000 in Aion and at level 2-3 you can make between 500-1500 for a quest. I don't see an indication of tons of bots there. I see an indication that gold sellers recognized a huge market and are trying to get in early.
Which Final Fantasy Character Are You?
Final Fantasy 7
Kalaren, I agree it was 'snarky', but only a comeback to the derisive post before that was to be expected. Any numbers are pure guesswork and I found the OP's horse a little too high. Also, the insult did not come from you. The OP branded hammer as 'sub-intelligent', which is, i think you will agree, clearly insulting.
Well 1 milion aion currency = roughly 100 WoW gold
Here is an exemple,a lvl 12 green sword can be sold for 50k+ on the AH,most of the late lvl vendor armors cost 3-5mil,soo go figure.
Well, I can't even begin to guess at how many subs Aion has, will have or whether or not it has a chance to dethrone WOW.
What I can state is that once it releases in the US I'll be purchasing a couple of accounts for my son and I to give it a try and we'll play it a few months at least.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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You're doing your son a great favor by doing this!!!
Some of the fondest memories I have of my dad are playing Quake 2 multiplayer with him over LAN... ahh, good times
funny,i didnt expect you to be one of the people getting Aion
March on! - Lets Invade Pekopon