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Only 3 classes left to be revealed... what could they be?

http://www.swtor.com/info/holonet/classes

According to that link there are 8 classes in total, 4 Republic and 4 Sith.

We know 3 of the Republic (Jedi, Trooper, Smuggler) according to this link http://e3.gamespot.com/story/6210545/star-wars-the-old-republic-exclusive-qanda-the-smuggler-profession-and-e3-2009 you can find that Smuggler is Republic preferring; and 2 Sith (Sith Jedi, Bounty Hunter)

So what in the world could the other 3 classes be??

 

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Comments

  • MurashuMurashu Member UncommonPosts: 1,386

    Haven't seen any mention of a healing class yet so I'm keeping my fingers crossed.

  • Death1942Death1942 Member UncommonPosts: 2,587

    2 healers (i assume) and a trooper style class for the Sith.

     

    That is my logical go by all the other games sort of guess but i hope they try something different.

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • MazinMazin Member Posts: 640
    Originally posted by Murashu


    Haven't seen any mention of a healing class yet so I'm keeping my fingers crossed.

     

    Yeah was thinking the same thing.  Sith probably get a Commando type of toon (unless BH is their Commando type toon) and some sort of Healer on each side.

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142

    Droids!

    At least, I hope so. I don't imagine droid will be a playable race .. droid jedis seem a bit far-fetched.

    But something relying on electronic trickery and the like would be interesting.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • iNeokiiNeoki Member UncommonPosts: 353

    Droid jedi's may be out of reach, but they could add those droid robots with polearms like from the Star Wars Animated Clone Wars.  That would be neat.

    TwitchTV: iNeoki

  • madeuxmadeux Member Posts: 1,786

    Ideally there will be a  "force adept" class, encompassing any of a number of people with force powers that were not brought up as a "Jedi".  They would have a different focus, maybe less strict training, but would not be bound by a strict code to follow.

  • AdigironAdigiron Member Posts: 83

    officially speaking, they haven't released the jedi/sith classes.   they may be having more than one type of jedi/sith similar to the kotor games.

     

     

  • LaterisLateris Member UncommonPosts: 1,847

    Slicers! 

  • grunt187grunt187 Member CommonPosts: 956

    Med-Droid class? that sounds interesting

    The following statement is false
    The previous statement is true

  • apocalanceapocalance Member UncommonPosts: 1,073


    Originally posted by Adigiron
    officially speaking, they haven't released the jedi/sith classes.   they may be having more than one type of jedi/sith similar to the kotor games.

    That's an interesting concept I hadn't considered.

    so...

  • JGMIIIJGMIII Member Posts: 1,282

    Hmmm I was hoping for more classes.

    Well, lets hope these eight don't mirror each other, eight classes is bad enough,  four classes and I wouldn't even bother.

     

    Playing: EvE, Ryzom

  • NakedFuryNakedFury Member UncommonPosts: 411

    It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.

     

    Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.


    image

  • MurashuMurashu Member UncommonPosts: 1,386
    Originally posted by Flex1


    It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.
     
    Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.

    SWG tried it and although it was fun for some of us, the instant-grat crowd screamed bloody murder til SOE changed it. A lot of people want to be able to jump in and go straight for the Jedi class so I doubt BW will even try it.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Dunno.

    If this was SOE making it, the next three classes would be Gungan Warrior ( with a picture of Jar Jar ), Ewok Warrior ( with a picture of an Ewok ), and Pod Racer ( with a picture of young Anakin).

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • eyeswideopeneyeswideopen Member Posts: 2,414
    Originally posted by Ilvaldyr


    Droids!
    At least, I hope so. I don't imagine droid will be a playable race .. droid jedis seem a bit far-fetched.
    But something relying on electronic trickery and the like would be interesting.



     

    The main obstacle to droids being Jedi is the lack of midichlorians. However, a Jedi can have over 90% of their organic body replaced and be a "droid Jedi".

    Although apparently droids can use lightsabers.

    The IG-110 Lightsaber Droid was created by the Separatists to deal with the growing involvement of the Jedi during the Clone Wars. They were based heavily on the design of the MagnaGuards, and proved effective in dealing with the lightsaber-wielding Jedi. Their programming was created from thousands of hours of of holorecordings of Jedi in combat. The IG-110 would wield two lightsabers, which used Synthetic lightsaber crystals.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • DyrttDyrtt Member Posts: 422

    Oh god...  I can't believe I'm about to do this.

     

    Ahem.  General Grievous was not a jedi or even force sensitive as far as I can tell.  He was merely trained in the art of lightsaber combat by Count Dooku. 

     

    I think Darth Vader would have been a better example.  He also had much, if not most of his body replaced by machinery and was very very force sensitive. 

     

    I'm so ashamed of myself.

  • Carl132pCarl132p Member UncommonPosts: 538
    Originally posted by Flex1


    It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.
     
    Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.

     

    except for the part where we aren't playing swg or anyting like it. Nor does anyone rational * want it to be like swg, nor does Bioware want anything to do with a swg type game.

     

    *Note - Swg "vets" are not rational  they gave up their right to be considered so after years of useless bitching and moaning about a change to a game.

  • eyeswideopeneyeswideopen Member Posts: 2,414
    Originally posted by Dyrtt


    Oh god...  I can't believe I'm about to do this.
     
    Ahem.  General Grievous was not a jedi or even force sensitive as far as I can tell.  He was merely trained in the art of lightsaber combat by Count Dooku. 
     
    I think Darth Vader would have been a better example.  He also had much, if not most of his body replaced by machinery and was very very force sensitive. 
     
    I'm so ashamed of myself.



     

    You're correct, I edited my original post.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • ElikalElikal Member UncommonPosts: 7,912

    Aww crap, I thought it was eight for every side. I just hope the make really a lot of branch out subclasses, skill trees and stuff to follow individual pathways. Just 4 classes and then cookiee cutters all over, seeing millions of Jedi/Smugglers/Troopers all the same as you would be a letdown. But then, I understand given the fact they want stories for EVERY class they cant make so many right away. Still a bit a letdown.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Elikal


    Aww crap, I thought it was eight for every side. I just hope the make really a lot of branch out subclasses, skill trees and stuff to follow individual pathways. Just 4 classes and then cookiee cutters all over, seeing millions of Jedi/Smugglers/Troopers all the same as you would be a letdown. But then, I understand given the fact they want stories for EVERY class they cant make so many right away. Still a bit a letdown.

     

    Maybe they will do something similar to talent tree? so each class is really like 3 or four actual classes.

    They already said smugglers can have a crazy amount of weapons maybe through specialization they could play almost like a totally different class.

    If they have 8 classes with 3-4 specs that are totally different playstyles then ill be happy.

    In reality that would give you 24-30 options altogether so that isnt bad.

    Hell i;ve been known to level two of the same class just to play one as Dps and the other as support lol.

    Yes my altitus is terrible in themeparks :(

    Playing: EvE, Ryzom

  • MazinMazin Member Posts: 640
    Originally posted by grunt187


    Med-Droid class? that sounds interesting

     

    Hmmm, you could be on to something here...   Evil Droid Medic - Sith and a Combat Medic - Republic

  • MoiraeMoirae Member RarePosts: 3,318

    Thats not three classes dear, its 6. Three for each side. You may like to get a calculator.

  • MazinMazin Member Posts: 640
    Originally posted by Moirae


    Thats not three classes dear, its 6. Three for each side. You may like to get a calculator.

     

    /facepalm

    Smuggler / Republic Jedi / Sith Jedi are not shown there.  They have not been officially released yet, well Smuggler has but not "officially" on TOR website.

     

     

  • BetaguyBetaguy Member UncommonPosts: 2,629
    Originally posted by Flex1


    It would even be better if Jedi and its "evil" counter part, the Sith, were not classes that you choose and more like Special Secondary classes that when you meet the necessary requirement you can become one. Of course to stop a flood of Jedi/Sith the requirements could be hard or nearly impossible, time consuming, grindy like hell, need many super mega omega rare unique uncommon items, and then an extremely SOLO type quest. ohh and make it so the items and stuff require is Soul Bound to the character(not account wide) so no trading.
     
    Yeah I know it sounds ridiculous and maybe stupid for some but that way we know that atleast that Jedi/Sith player you saw walking past you is a really really very really stupidly good player.



     

    LMAO, no comment.

    "The King and the Pawn return to the same box at the end of the game"

  • DraccanDraccan Member Posts: 1,050

    Jedi | Sith

    Trooper | Bounty Hunter

    Smuggler | X

    Y | Z

     

    I think these will be paired. Also I think there will be a talent system, so that Jedi | Sith can focus on either tanking, dps or healing. So I doubt there will be other healers in the game.

    Troopers and Bounty Hunters and Smugglers all seem to work best from afar, so my guess is another close combat class. Though Jedi fill this too.

    Finally there is the chance that there will be two Jedi and two Sith classes. Like one that is 100% pure jedi/sith and one force sensitive pr. side.

     

     

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