It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
Very interesting questions indeed. I have the same doubts.
<Snippage>...People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints?
I disagree about the above...I mean WoW seems to be doing well and it has that stuff. Plus, quite a few of us think story is quite important to a game! But I do find it amazing the amount of information about actual gameplay that has not been said by them. Why so mum?
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
Well in my mind an engaging story is what is missing from mmo's these days. To me this is awesome news an mmo with an actual story not hey i'm a farmer cna you go kill the wolves in my garden than turn in and he says can you kill 20 more that is what is wrong with mmo's today. And if you listen they said they were trying to remove the grind completley so maybe there is more to it than just the story there.
And not everyone wants a classless sytem I'm for classes if they get some custimization. In Star wars galaxies pre cu they had all skills but guess what I and many others specified a class. I was a bounty hunter. some were smugglers some were doctors. They all still played a class.
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
Are you serious.....it seems you think the game should play itself until you are ready to pick it up, Why would you not want your character to have a storyline, that would have been like only doing the boss fights in Final Fantasy 7. Yeah you get to see the awesome combat animations and so forth but you lose out on the totally epic storyline, when you could of had your cake and eat it too. You ability to condescend yourself makes MY brain swell. But then i remember you probably hate MMOs and it makes it all better.
There are times when one must ask themselves is it my passion that truly frightens you? Or your own?
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
I will go on a limb to say if the story is actually engaging, and most importantly the choices that you are forced to make through narative story are 100% impactful and not a time fill . . . people may like it but it's yet to be see. I don't think story will turn people off, but to your point they haven't addressed the major flaws in our MMOcookiecutter.
Originally posted by Netzoko
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
"Hey, I'll tell you what. You can get a good look at a butcher's azz by sticking your head up there. But, wouldn't you rather to take his word for it?" - Tommy Boy
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
See, your problem is assuming everyone feels the same way about levels and classes and story as you do. Play a different game and let the people who are going to enjoy this one enjoy it.
If you don't like story then I guess you do not like Star Wars because that is what Star Wars is, a gigantic big story. The movies were based on storytelling and the game will be the same. There will be plenty of action and many things for players to do but it revolves around your choices, your story. So yeah, I care about story.
Originally posted by Swanea Personally a story is what makes a game so interesting. Some of the long quest chains in wow that were not just kill x type boar, now kill y type boar, the ones that went across zones and gave lore, with a story, were great. I am glad you just wish to run up to a NPC, click it, instantly get a quest, no info or anything, kill something, return to it, and get generic sword x, and move to the next npc. That sounds pretty fun to me too! Gosh what was I thinking for wanting a story, for wanting to have the gameplay have a feel to it.
I am sure you can find a game just like that out there though.
Yep, it's called EQ2. I swear that game has ZERO story. All you do is grab quests that mean nothing just to get xp. Sure, it has a ton of so called LORE, but that's just backstory(history) and only seen really through picking up in game "books". That's not story interaction though.
I care about the story, it is one of the things that are worst in MMOs and we will see a lot more story in upcoming games like WoDO and Guildwars 2 also.
The OP is wrong, some people don't care about the story but they are probably the same people that like Steven Seagalls movies also.
MMOs have other issues that needs to be fixed also but Bioware do have a point.
It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY! Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless. Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.
THIS^^
Big font doesn't make you more right.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
You can't be more right. You're either right or you're not.
And people don't want "the same feeling they get playing Gears of War, Halo, or Final Fantasy" if they did, they'd go out and play 'Gears of War, Halo or Final Fantasy'.
And when it comes to immersion, here's where you are catastrophically deluding yourself. How can anyone be immersed if they have to follow a pre-set story on rails and are forced to make one of four pre-written responses every three minutes? Do you know what immersion is? It's not being forcefed your own actions in a one-story-fits-all themepark.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
You can't be more right. You're either right or you're not.
And people don't want "the same feeling they get playing Gears of War, Halo, or Final Fantasy" if they did, they'd go out and play 'Gears of War, Halo or Final Fantasy'.
And when it comes to immersion, here's where you are catastrophically deluding yourself. How can anyone be immersed if they have to follow a pre-set story on rails and are forced to make one of four pre-written responses every three minutes? Do you know what immersion is? It's not being forcefed your own actions in a one-story-fits-all themepark.
WAKE UP^^
You arent getting SWG 2. You are getting TOR, deal with it. And of course Ive never once been immersed in a movie... because it was a preset story on rails. Really??? Is that the best arguement you can come up with???
If you don't like story then I guess you do not like Star Wars because that is what Star Wars is, a gigantic big story. The movies were based on storytelling and the game will be the same. There will be plenty of action and many things for players to do but it revolves around your choices, your story. So yeah, I care about story.
I'm sorry but that's aobsolutely wrong.
The way TOR is panning out, the game will revolve around their choices, their story. There will be an element of multiple choice but, for the most part, you will have to hop, skip and jump to their plan.
If you don't like story then I guess you do not like Star Wars because that is what Star Wars is, a gigantic big story. The movies were based on storytelling and the game will be the same. There will be plenty of action and many things for players to do but it revolves around your choices, your story. So yeah, I care about story.
I'm sorry but that's aobsolutely wrong.
The way TOR is panning out, the game will revolve around their choices, their story. There will be an element of multiple choice but, for the most part, you will have to hop, skip and jump to their plan.
Proof please. No information released supports your claim.
I'm sorry but that's aobsolutely wrong. The way TOR is panning out, the game will revolve around their choices, their story. There will be an element of multiple choice but, for the most part, you will have to hop, skip and jump to their plan.
Proof please. No information released supports your claim.
Hehe. I read the title, had a gut feeling I was going to think the OP was an idiot, and lo and behold! My gut was right, once again.
Here's a newsflash for you...NO ONE CARES. SWG was changed for a reason, and if you think they'd get anywhere NEAR WoW level with an SWG Pre-NGE style game, then you are an idiot. I'm sorry, but no game company actually seeking profits is going to produce what you want. There are plenty of games that have that sandbox style that just failed in the end...it's because you guys, as a demographic, are WAY too picky. Things have to be JUST SO, and god forbid there be any changes at all, because then there will be mass unsubs.
Hehe. I read the title, had a gut feeling I was going to think the OP was an idiot, and lo and behold! My gut was right, once again. Here's a newsflash for you...NO ONE CARES. SWG was changed for a reason, and if you think they'd get anywhere NEAR WoW level with an SWG Pre-NGE style game, then you are an idiot. I'm sorry, but no game company actually seeking profits is going to produce what you want. There are plenty of games that have that sandbox style that just failed in the end...it's because you guys, as a demographic, are WAY too picky. Things have to be JUST SO, and god forbid there be any changes at all, because then there will be mass unsubs. Get over it, please.
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
I play EVE... and while very sandbox it is not remotely close to the kind of sandbox that people keep trying to push on the mmo genre.
I happen to like Bioware's stories in most of their games and i dont think am the only one , look at eveonline beyond the pvp and mining and missioning and all the politics there a sweet background and story you can read about it's not shoved in your face but you can read it and they always add more to it .
For me the true essence of start wars is a good story behind it , with fun classes to play with in the end i dont think anyone want another SWG here it barely had any story at all .
Hehe. I read the title, had a gut feeling I was going to think the OP was an idiot, and lo and behold! My gut was right, once again. Here's a newsflash for you...NO ONE CARES. SWG was changed for a reason, and if you think they'd get anywhere NEAR WoW level with an SWG Pre-NGE style game, then you are an idiot. I'm sorry, but no game company actually seeking profits is going to produce what you want. There are plenty of games that have that sandbox style that just failed in the end...it's because you guys, as a demographic, are WAY too picky. Things have to be JUST SO, and god forbid there be any changes at all, because then there will be mass unsubs. Get over it, please.
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
Yeah, I knew someone was going to bring EVE up as soon as I posted that...
However, EVE is different in this case, because it's the only game out there that provides what it does...a very in depth and complicated space-ship sim. For Star Wars...well, most people are going to just look at it as fantasy anyway, so most of them will just stay with WoW (the devs of this game have already stated they intend to compete with WoW.) Whether they can pull it off, who knows...but I can garuntee you they'd have no chance if they went with an EVE or pre-nge SWG style game.
And for the record, EVE players are very vocal about changes;)
Hehe. I read the title, had a gut feeling I was going to think the OP was an idiot, and lo and behold! My gut was right, once again. Here's a newsflash for you...NO ONE CARES. SWG was changed for a reason, and if you think they'd get anywhere NEAR WoW level with an SWG Pre-NGE style game, then you are an idiot. I'm sorry, but no game company actually seeking profits is going to produce what you want. There are plenty of games that have that sandbox style that just failed in the end...it's because you guys, as a demographic, are WAY too picky. Things have to be JUST SO, and god forbid there be any changes at all, because then there will be mass unsubs. Get over it, please.
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
I play EVE... and while very sandbox it is not remotely close to the kind of sandbox that people keep trying to push on the mmo genre.
Comments
Very interesting questions indeed. I have the same doubts.
I want story. Hell, I might even go trial SWG it excites me so much.
Plus they also said in the video stories for classes would be different -- replayability? ok...
I care about story. What I don't want is more PvP people behaving like jerks because they like to pwn and be lee7. We have had enough of that.
Lets have a good story for a change.
I disagree about the above...I mean WoW seems to be doing well and it has that stuff. Plus, quite a few of us think story is quite important to a game! But I do find it amazing the amount of information about actual gameplay that has not been said by them. Why so mum?
Ningen wa ningen da.
----
http://twitter.com/Ciovala
Well in my mind an engaging story is what is missing from mmo's these days. To me this is awesome news an mmo with an actual story not hey i'm a farmer cna you go kill the wolves in my garden than turn in and he says can you kill 20 more that is what is wrong with mmo's today. And if you listen they said they were trying to remove the grind completley so maybe there is more to it than just the story there.
And not everyone wants a classless sytem I'm for classes if they get some custimization. In Star wars galaxies pre cu they had all skills but guess what I and many others specified a class. I was a bounty hunter. some were smugglers some were doctors. They all still played a class.
Are you serious.....it seems you think the game should play itself until you are ready to pick it up, Why would you not want your character to have a storyline, that would have been like only doing the boss fights in Final Fantasy 7. Yeah you get to see the awesome combat animations and so forth but you lose out on the totally epic storyline, when you could of had your cake and eat it too. You ability to condescend yourself makes MY brain swell. But then i remember you probably hate MMOs and it makes it all better.
There are times when one must ask themselves is it my passion that truly frightens you? Or your own?
THIS^^
[(T+G=W)=Gr*Nf]-S=FoF
T=Time G=Gear W=Win Gr=Grind Nf=NoFun S=Skill FoF=FullofFail
"Hey, I'll tell you what. You can get a good look at a butcher's azz by sticking your head up there. But, wouldn't you rather to take his word for it?" - Tommy Boy
See, your problem is assuming everyone feels the same way about levels and classes and story as you do. Play a different game and let the people who are going to enjoy this one enjoy it.
If you don't like story then I guess you do not like Star Wars because that is what Star Wars is, a gigantic big story. The movies were based on storytelling and the game will be the same. There will be plenty of action and many things for players to do but it revolves around your choices, your story. So yeah, I care about story.
Yep, it's called EQ2. I swear that game has ZERO story. All you do is grab quests that mean nothing just to get xp. Sure, it has a ton of so called LORE, but that's just backstory(history) and only seen really through picking up in game "books". That's not story interaction though.
I care about the story, it is one of the things that are worst in MMOs and we will see a lot more story in upcoming games like WoDO and Guildwars 2 also.
The OP is wrong, some people don't care about the story but they are probably the same people that like Steven Seagalls movies also.
MMOs have other issues that needs to be fixed also but Bioware do have a point.
THIS^^
Big font doesn't make you more right.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
Big font doesn't make you more right.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
You can't be more right. You're either right or you're not.
And people don't want "the same feeling they get playing Gears of War, Halo, or Final Fantasy" if they did, they'd go out and play 'Gears of War, Halo or Final Fantasy'.
And when it comes to immersion, here's where you are catastrophically deluding yourself. How can anyone be immersed if they have to follow a pre-set story on rails and are forced to make one of four pre-written responses every three minutes? Do you know what immersion is? It's not being forcefed your own actions in a one-story-fits-all themepark.
WAKE UP^^
Big font doesn't make you more right.
Looking at many posts in these forums, and the sales of games NOT mmos, I'd say the numbers prove you are wrong. As people gravitate from other gaming genres to MMOs, they want the same feeling they get playing Gears of War, Halo, or Final Fantasy. They want to feel like they are the hero, that they are a part of the story, and what they do matters to the game. They want story, and they want to be a part of that story.
You don't see the forest for the trees. The biggest part of any game is immersion. If you are doing a quest that influences the story of the game, that is immersion. Going to x and killing y is not immersion. It is grind. They are spending millions in complex storylines and days worth of audio dialogue, to create a unique experience for every player, and you are saying that is cookie-cutter and not what players want?
I think you are the one that needs to get a damn clue.
You can't be more right. You're either right or you're not.
And people don't want "the same feeling they get playing Gears of War, Halo, or Final Fantasy" if they did, they'd go out and play 'Gears of War, Halo or Final Fantasy'.
And when it comes to immersion, here's where you are catastrophically deluding yourself. How can anyone be immersed if they have to follow a pre-set story on rails and are forced to make one of four pre-written responses every three minutes? Do you know what immersion is? It's not being forcefed your own actions in a one-story-fits-all themepark.
WAKE UP^^
You arent getting SWG 2. You are getting TOR, deal with it. And of course Ive never once been immersed in a movie... because it was a preset story on rails. Really??? Is that the best arguement you can come up with???
I'm sorry but that's aobsolutely wrong.
The way TOR is panning out, the game will revolve around their choices, their story. There will be an element of multiple choice but, for the most part, you will have to hop, skip and jump to their plan.
I'm sorry but that's aobsolutely wrong.
The way TOR is panning out, the game will revolve around their choices, their story. There will be an element of multiple choice but, for the most part, you will have to hop, skip and jump to their plan.
Proof please. No information released supports your claim.
And you're getting GuildWars. LOL.
At least I wont have to deal with you being in my game community... good day.
op, speak for yourself
Proof please. No information released supports your claim.
www.theinternet.com
Good luck with your research.
Oh, you got me... if you dont want to play the game, dont play it. Nothing you say or do is going to change the way the game will turn out.
Hehe. I read the title, had a gut feeling I was going to think the OP was an idiot, and lo and behold! My gut was right, once again.
Here's a newsflash for you...NO ONE CARES. SWG was changed for a reason, and if you think they'd get anywhere NEAR WoW level with an SWG Pre-NGE style game, then you are an idiot. I'm sorry, but no game company actually seeking profits is going to produce what you want. There are plenty of games that have that sandbox style that just failed in the end...it's because you guys, as a demographic, are WAY too picky. Things have to be JUST SO, and god forbid there be any changes at all, because then there will be mass unsubs.
Get over it, please.
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
I play EVE... and while very sandbox it is not remotely close to the kind of sandbox that people keep trying to push on the mmo genre.
I happen to like Bioware's stories in most of their games and i dont think am the only one , look at eveonline beyond the pvp and mining and missioning and all the politics there a sweet background and story you can read about it's not shoved in your face but you can read it and they always add more to it .
For me the true essence of start wars is a good story behind it , with fun classes to play with in the end i dont think anyone want another SWG here it barely had any story at all .
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
Yeah, I knew someone was going to bring EVE up as soon as I posted that...
However, EVE is different in this case, because it's the only game out there that provides what it does...a very in depth and complicated space-ship sim. For Star Wars...well, most people are going to just look at it as fantasy anyway, so most of them will just stay with WoW (the devs of this game have already stated they intend to compete with WoW.) Whether they can pull it off, who knows...but I can garuntee you they'd have no chance if they went with an EVE or pre-nge SWG style game.
And for the record, EVE players are very vocal about changes;)
EVE proves you to be a windy cretin.
Just kiddin'. I love you..
I play EVE... and while very sandbox it is not remotely close to the kind of sandbox that people keep trying to push on the mmo genre.
A sandbox is a sandbox. Get over it.