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Is Aion the first MMOG to have no character development decisions?

AganazerAganazer Member Posts: 1,319

I know that you do little things like choose a class, equip and tweak gear, and equip Stigmas. I realize that those things are *like* character development even though they are just gear.

I am talking about the kinds of choices that alter play style and have consequences that can't be undone on the fly by simply changing your clothes. Things like raising attributes, adding points to a talent tree, and choosing a skill from a pool of skills.

I can't think of any other MMOG that does not have this besides Aion.

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  • SovrathSovrath Member LegendaryPosts: 32,952
    Originally posted by Aganazer


    I know that you do little things like choose a class, equip and tweak gear, and equip Stigmas. I realize that those things are *like* character development even though they are just gear.
    I am talking about the kinds of choices that alter play style and have consequences that can't be undone on the fly by simply changing your clothes. Things like raising attributes, adding points to a talent tree, and choosing a skill from a pool of skills.
    I can't think of any other MMOG that does not have this besides Aion.

     

    Lineage 2 didn't have aything like this. The closest (besides gear) you could come would be to get "tattoos" that raised certain attributs and lowered others.

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  • KhaunsharKhaunshar Member UncommonPosts: 349

    Stigmas pretty much, and thats it. They are similar to LotROs traits, and roughly the same number, but less utterly useless ones. So I suppose its the same as LotRO.

  • 0guz0guz Member UncommonPosts: 287

    there are lots of Manastones that adds Stats to your weapon and armor

  • DeViLmAn0DeViLmAn0 Member UncommonPosts: 201

    not to mention who knows what Aion will add in to their features  down the road, with mmos theres usually almost always room for improvements and additions to the game.

     

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  • AganazerAganazer Member Posts: 1,319

    Ack! My thread has been filibustered!

    Links to external information: good

    Copy and Paste a wall of text: bad

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  • A.DantesA.Dantes Member Posts: 148

    Not only is wall of text bad, but the information copied isn't even relevant to the discussion.  No where in that information for LoTRO does it state that some are mutually exclusive, you have a limited number of slots, or that a permanent decision is made at any point.  The Aion information indicated none of that either in addition to being an incomplete list of the ones on the Korean server.

    There are plenty of MMOs without any permanent character choices ever made and more games are moving towards that route.  For "The Agency" your entire set of skills will be determined by what you have equipped at a particular time.  In Guild Wars, the only permanent thing is your starting class, everything else can be swapped out freely after some point.  Granado Espada offers virtually no permanent choices for characters either.

    Its really common for any F2P game and usually only a token effort in the other games.  Pay a small fee to rearrange skills (WoW I think?) or only have one or two viable options to start with.

    Edit: @solareus: We don't want the link, we want you to delete those text walls.

  • krityckrityc Member UncommonPosts: 175

     I just wanna know what eng game is like.  Most games can draw you into the grinding level fest, but a plethra of things to do once max level is key imo.

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  • SovrathSovrath Member LegendaryPosts: 32,952
    Originally posted by krityc


     I just wanna know what eng game is like.  Most games can draw you into the grinding level fest, but a plethra of things to do once max level is key imo.

     

    I suppose mostly pvp

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    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Aganazer

    I know that you do little things like choose a class, equip and tweak gear, and equip Stigmas. I realize that those things are *like* character development even though they are just gear.
    I am talking about the kinds of choices that alter play style and have consequences that can't be undone on the fly by simply changing your clothes. Things like raising attributes, adding points to a talent tree, and choosing a skill from a pool of skills.
    I can't think of any other MMOG that does not have this besides Aion.



    Clearly you've never played FFXI. :)

    No stupid talent trees. No way to "mess up" your character with the wrong traits. For instance, a Blackmage got Blizzard I, then Blizzard II, then Blizz III, Blizzard IV, Blizzard V. White mage had Heal I, II, III, IV, V. You used all the same spells so no juggling and micromanaging and a few less hotbars to keep moving around.

    FFXI is probably one of the best PvE games ever and has plenty of fans so it proves talent trees are not necessary. It is also one of the most challenging to play in difficulty so there's no indication that talent trees make more interesting games than non-talent tree ones.

    I rather prefer the treeless system and hope they do the same with FFXIV. Less time trying "builds", having someone ask why you don't have so-and-so skill equipped and more time actually playing the game.

    Edit: Sorry solareus, put you on block to tone down the wall spam. :(

  • zarzuzarzu Member Posts: 126

    additionally to the games already listed eq1 and 2 didn't have this at first either (initial eq1 stats are ignorable), aas came later on in both cases.

  • ForumfallForumfall Member Posts: 570

    To bad that lotro is the most boring mmo ever.

    And aion does lack character development. You can go in different directions with the manastones and there are a couple of stigmas but there is no real character development. However the stigma thing is supposed to get revamped in 1.3 I think.

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  • ardohainardohain Member Posts: 103
    Originally posted by Forumfall


    To bad that lotro is the most boring mmo ever.
    And aion does lack character development. You can go in different directions with the manastones and there are a couple of stigmas but there is no real character development. However the stigma thing is supposed to get revamped in 1.3 I think.

     

    i think they're concentrating on pvp balance and it's easier to establish the balance without these attribute/talent variables. who knows what the future holds, but at release they're rolling the game with 8 classes that can be tweeked through gear socketing and sigils. i'll gladly forego the character attribute points/talent trees to experience a well balanced pvp game

  • crunchyblackcrunchyblack Member Posts: 1,362

    I miss having a wide range of stats to mess with.  I miss being able to screw up or make specific goal builds.  That was the major reason for rerolling.  I also enjoy skill building, being able to max out skills, and being able to mess them up.

    The current trend is having a best equipment set, and everyone the same skills and strengths.  This doesnt make me want to quit, but lessens the long term enjoyability of the game. 

    It just seems like a cop out to people who dont want to spend the time to build a really good character and just want end game pvp.

    Make skill/stat reset drops, give them something else to farm.

     

    Having some sort of character progression complexity would have made this game a whole lot more interesting.

  • KyleranKyleran Member LegendaryPosts: 44,069

    No doubt, games continue to become more simplified to cater to the casual gamer that doesn't want to 'waste' any time respecing because they might not have chosen an optimal build.

    But NCSoft games never really did have a lot of customization, its one way they can accommodate larger fights by using more standardized character models.

     

     

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  • ardohainardohain Member Posts: 103

    i don't think the lack of these traits in the game is a "cop out" or "dumbing down for the casuals" at all.

    what they're doing is setting up an environment that will have long lasting playability because the politics of the server will drive the pvp conflict and the conflict will not get dull because the pvp is fun, fair, and challenging

  • EphimeroEphimero Member Posts: 1,860
    Originally posted by Kyleran


    No doubt, games continue to become more simplified to cater to the casual gamer that doesn't want to 'waste' any time respecing because they might not have chosen an optimal build.
    But NCSoft games never really did have a lot of customization, its one way they can accommodate larger fights by using more standardized character models.
     
     

     

    Are we talking about character customization or skill trees? Because character customization wise aion is better than 90% of the games.

  • neosapienceneosapience Member Posts: 164
    Originally posted by ardohain


    i don't think the lack of these traits in the game is a "cop out" or "dumbing down for the casuals" at all.
    what they're doing is setting up an environment that will have long lasting playability because the politics of the server will drive the pvp conflict and the conflict will not get dull because the pvp is fun, fair, and challenging

     

    I don't see how using the same skill set over and over and over again will ever get boring. I don't even mind the fact that everyone else playing my class will have the exact same skills and thus be as predictable as everyone else playing my class. Heck, I even love the fact that everyone will eventually end up with the exact same gear I have, thus leaving me feeling completely mundane and utterly replaceable. In fact, Aion has touched me on a personal level I never thought possible. I feel so utterly complete right now I don't think I'll ever need to play another Korean MMO again, EVER.

     

    Oh, did I mention I've never even played Aion?! Yes, it's that awesome.

  • KhaunsharKhaunshar Member UncommonPosts: 349

    Character Customization is second to none, yeah. You can even re-skin your armor and weapon models.

    But yeah, Skill customization is on LotRO Level... its there, but its rather small and doesnt radically change your character.

    With the amount of dislike that a lot of casual gamers have towards systems where you have to learn your talent trees, with cookie cutters, demanding players, etc. I actually dont think that powerful skill customization is something we will see in class-based games for long. Apparently, SW:ToR is also going for mainly generic classes with only minor abilities to customize your chars abilities, but big on customizing your character in terms of looks, titles, items etc.

    And yeah, one look at WoW shows the problems of such a system in PvP, so I guess its for the better.

     

    Mind you, Guild Wars had it done perfectly, but I suppose thats just too tough to learn for most gamers to use well.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    The title is silly and smells of a stinky troll.

    Yeah it's the first MMO with no character development decisions.. note sarcasm. I guess there is such thing as a stupid question after all.

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  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by solareus




    Think the character development stops in this game as soon your  wings pop out.

     

    Still trolling aren't you.

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  • CrosiusCrosius Member Posts: 129
    Originally posted by BigMango

    Originally posted by solareus




    Think the character development stops in this game as soon your  wings pop out.

    Still trolling aren't you.

    Want a tanking mage? Go ahead and make your character as unique as you want:

      [Guide] Stigma System

    They removed cross class stigmas. They were too broken.

  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by Crosius


    They removed cross class stigmas. They were too broken.

     

    Where? I am playing on CN Aion and its there.

     

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