Threads lose their value when they devolve into name-calling and insulting each other.
Was just thinking the samething.
Seems like it could have been an interesting thread to begin with but has went down hill fast,also the OP has changed his way of thinking and does indeed seem to be wanting a new WoW,Also we are all WoW failure's(is that a new term?)....time to untick "watch this thread"
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
Haha.. i'm sorry, but I guess you don't understand that games like WoW gives you broken classes who can't do anything, in an attempt to drag out the life of your toon, and the ammount you play.
You have to do instance after instance to get gear to be standard at your class.. what you call "good" is really you just getting to a level after mindlessly grinding for hundreds of hours to where a guild will actually take you on a raid because you can actually heal after all that hard work.
Give me a game like Aion where a healer doesn't need to grind those extra hours to be standard anyday .
Sigh, i hope these type of PVE tards don't start playing Aion. Aion is a PvP game first and foremost and will be balanced around that, so all your sad arguments are fruitless.
Also no one cares about your amazing success in WoW PVE! a blind monkey could can be tought to defeat scripted NPCs.
this made me LOL and yes you re right you know what will happen when PVEing
Even though this thread has lost ALL credibility because of the OP just getting more and more ignorant with each post he puts I do have to say something.
You say that you need +healing to be good and it doesn't scale and blah blah blah. But as a huge healer in GW and WoW I have to say you are far from correct. I think the simplest way to put it is, let's just give someone that just started playing WoW with all +healing PWNSAUCE WOW gear that most normal players would cream their little nerd pants over. We take that person with all the gear and try and make him heal any 80 instance and i highly doubt he will be this amazing healer you say people will be.
When it comes down to it, being a healer has some kind of skill required. Yes +healing and scaling etc etc will make healing EASIER, but it will NOT make you a good healer. So the point is that Aion gives you the tools to heal but YOU learn how to heal and how to adapt to your situation. Unlike WoW where you follow this certain guide on how exactly to do everything then just do it over and over again.
Sorry man, you can state your own opinion all you want but in the end, your argument is a bust...
Yep your right, I probably did go off the wagon there, but to be fair I didnt start the name calling, all I wanted to do was get a simple point across, and all I got from the start was fanboy rubish and people dissing other games. So I apologise to some, the people who came on and put some real tought into there posts we had a pretty decent discusion going untill it was dragged down to name calling.
As for me, I have decided to play aion a little after release, just to give it a fair run and I really hope I meet up with a couple of you ingame, just to show you what us PVE WOW noobs can do in PVP.
And for the record, wait let me /w it to you
....getting better geat......is....a.....big.....part.....of....aion.....too..... So have fun :P
Even though this thread has lost ALL credibility because of the OP just getting more and more ignorant with each post he puts I do have to say something. You say that you need +healing to be good and it doesn't scale and blah blah blah. But as a huge healer in GW and WoW I have to say you are far from correct. I think the simplest way to put it is, let's just give someone that just started playing WoW with all +healing PWNSAUCE WOW gear that most normal players would cream their little nerd pants over. We take that person with all the gear and try and make him heal any 80 instance and i highly doubt he will be this amazing healer you say people will be. When it comes down to it, being a healer has some kind of skill required. Yes +healing and scaling etc etc will make healing EASIER, but it will NOT make you a good healer. So the point is that Aion gives you the tools to heal but YOU learn how to heal and how to adapt to your situation. Unlike WoW where you follow this certain guide on how exactly to do everything then just do it over and over again. Sorry man, you can state your own opinion all you want but in the end, your argument is a bust...
C posts like these, my arguement is far from a bust, you fanboys just don't want to here it because you feel its some how damaging to your new pie in the sky game.
And i NEVER said you need +heal to be a good healer, I said it gives you more freedom to design your char and it would be a better choice for gear scalling in PVE and to some point in PVP.
As to skill, there arent alot of players in ANY MMORPG that can outskill decent WoW healers, they have to adapt to massive bursts, while dispelling and moving, all the while keeping an eye on 25 health bars.
Your right about 1 thing, its my opinion, so is almost everything I said :P You have disproven nothing at all, the game may work as it is now, pve may be ok and pvp more balanced because of it, only time will tell. But 1 FACT remains the lockdown style of healing taken does nerf your options as a healer and your choices for char groth, and I don't like that one bit. If you want to make a perfectly balanced PVP centric game you may as well stick to a FPS, same weapons, same stats. This is a roleplaying game, and a good role playing game gives you a certain amount of freedom, the more the better and if you can roll that into a perfectly balanced PVP experiece even better. Maybee I am to pve minded, but truth be told the pve comunity outnumbers the harcore PVP comunity by a decent margin, you need only look at the last couple om MMO releases to confirm that.
It also feels like you and some other posters have taken a fanboyish stance here, while trying to defend a system in BETA where it really is time to question everything
This is a staight up question, how much control do the developers have in this beta ? Since the game is already released in two markets can it even be changed for EU/US release or is all we are doing testing the localizations ?
Wow. You are totally incompetent. You believe the ONLY way to achieve balance is through the scaling of everything, when that isn't the case at all. Just because it doesn't scale with your healing, doesn't mean it's "nerfed". It just means there are OTHER ways to improve your healing the way YOU want indirectly. If you can't see that, then you're just bad.
Freedom? The game does give you freedom, but it also has limits, which is to be expected. And you keep tossing around the word "balanced" that he has any meaning in your context. A game like WoW where suits your expectation of scaling, but it isn't balanced either. Balance has nothing to do with freedom - in fact I would make the argument that MORE freedom generates more imbalance.
What are you talking about last couple of releases. I'd say it's pretty even in terms of content that a good amount of PvP centered games have been released and will be released vs PvE centered game.
And no, I'm not a fanboy. I've never played the game. Your logic is just bad, and you refuse to look at things from a different perspective - in other words, you're narrow-minded and stubborn.
I think that would be great if healing didn't scale with gear. One of my problems with WoW was that no one would let me in their raid groups because I didn't have the right gear. Which is stupid in my opinion. (To each their own.) Nevertheless now there will be no discrimination and playing end game will be based more on skill and less on stats. Sounds like Aion is on the right track.
They prob didn't let you in for more than your gear, our guild goes out of our way to gear up skilled players by pulling them along.
Aion wont be any diffrent there, you usualy get better gear because your skill was high enough to earn it, aion has gear scalling make no mistake, in healing your just very limited to how it scales.
Now be honest, if there was nothing to aim for why would you KEEP playing ? PVE or PVP the goal is always two fold, to get better at doing what your doing and to get the equiptment you need to do it with. Who doesn't like a shiny new sword that makes your char a little stronger, thats not limited to pve in fact its probably more so for peeps in PVP as they can get pretty fanatical about beating someone.
And all this talk about scalling being bad, all the other classes in AION DO SCALE, even healers, my problem is that the game forces you to play a very narrow cookie cutter build. Whats the point of having such a fantastic char designer only to hobble you on choice about how to build your char . Thats where the diffrence comes in between a RPG game and a FPS dressed up like a RPG.
Your right about 1 thing, its my opinion, so is almost everything I said :P You have disproven nothing at all, the game may work as it is now, pve may be ok and pvp more balanced because of it, only time will tell. But 1 FACT remains the lockdown style of healing taken does nerf your options as a healer and your choices for char groth, and I don't like that one bit. If you want to make a perfectly balanced PVP centric game you may as well stick to a FPS, same weapons, same stats. This is a roleplaying game, and a good role playing game gives you a certain amount of freedom, the more the better and if you can roll that into a perfectly balanced PVP experiece even better. Maybee I am to pve minded, but truth be told the pve comunity outnumbers the harcore PVP comunity by a decent margin, you need only look at the last couple om MMO releases to confirm that.
It also feels like you and some other posters have taken a fanboyish stance here, while trying to defend a system in BETA where it really is time to question everything
This is a staight up question, how much control do the developers have in this beta ? Since the game is already released in two markets can it even be changed for EU/US release or is all we are doing testing the localizations ?
Wow. You are totally incompetent. You believe the ONLY way to achieve balance is through the scaling of everything, when that isn't the case at all. Just because it doesn't scale with your healing, doesn't mean it's "nerfed". It just means there are OTHER ways to improve your healing the way YOU want indirectly. If you can't see that, then you're just bad.
Freedom? The game does give you freedom, but it also has limits, which is to be expected. And you keep tossing around the word "balanced" that he has any meaning in your context. A game like WoW where suits your expectation of scaling, but it isn't balanced either. Balance has nothing to do with freedom - in fact I would make the argument that MORE freedom generates more imbalance.
What are you talking about last couple of releases. I'd say it's pretty even in terms of content that a good amount of PvP centered games have been released and will be released vs PvE centered game.
And no, I'm not a fanboy. I've never played the game. Your logic is just bad, and you refuse to look at things from a different perspective - in other words, you're narrow-minded and stubborn.
Im stubborn ? ROFL, really. You haven't even played the game yet ? And your on a forum arguing with someone with be it limited some time ingame. here is a news flash for you, as ive had to say it 100 000 times already.
AION DOES SCALE WITH GEAR, ALL CLASSES DO AND THE GAME ALSO HAS YOU CHASING GEAR BECAUSE THAT KEEPS PEOPLE PLAYING AND PAYING
There all done. Whats the bet 2 post later some other toolcase with no experience will say the same thing....again.
AND THE GAME ALSO HAS YOU CHASING GEAR BECAUSE THAT KEEPS PEOPLE PLAYING AND PAYING
Heh, actually, this is true. AION is very gear dependent. If anyone want a game where your skill matter more than your gear, AION is not for you. To get good gear in AION you either:
- Run a few instances (they are adding new instances, so I guess that's a good new) over and over and over again because the drop rate is very small until you get the piece you want.
- Camp boss EQ style. Boss has 24 - 48 hours spawn time. So it will be a long camp fest after all. This brought back EQ memories, heheh, "show up at the camp 3 am sharp or you will be kicked from the guild..."
- Grind Abyss point until you eyes bleed to buy the gears.
- Grind your crafting up to make gear. This will cost you both arms and legs so prepare to buy kinah from your local gold farmers Still they are not as good as boss drop or instance legendary
I understand there needs to be better gear out there to give players something to shoot for but it doesn't have to related to healing and stuff like that. It could be stuff like HP which for a healer wouldn't be necessary but it would helpfull. It just seems bad design to make someone need something in order to be invited to raids ect. Again Guild Wars remained fun for a long time. And considering how fast you get through the content and get max gear/lvl shows me that an MMO can remain fun and exciting without all this stat nonsense.
Ye but guild wars is buy once play forever, if it was subs based like Aion, WoW, WAR etc it prob wouldnt have done as well, still fun game for off days
Im afraid your going to get the whole scalling thing in most MMO's and you will be left out of raids and groups for it. The reason they do it in subscription MMO's prob more than free to play and play for live is that they need you comming back every month to make money.
We are kind of like dogs chasing a bone on a stick attached to our heads, we love the chace, but they wont ever let us catch and keep the bone for long cause that wont keep us paying. They always need to put a newer better bone out there for you to chace.
Im sorry you have been left out of groups for gear, but it happens to most everyone, luckely in most games you can do easy content and as your gear pogresses you can move on to more challenging content. What we do atm in WoW to get our alts up is just do group runs with guildies who are better geared, helps us "gear up" much faster, same tactic we use for skilled but undergeared players.
If you like and you really are good, we could make a plan and boost your WoW char a bit, or you could level your aion char with us, our vent server is tons of fun ^^
AND THE GAME ALSO HAS YOU CHASING GEAR BECAUSE THAT KEEPS PEOPLE PLAYING AND PAYING
Heh, actually, this is true. AION is very gear dependent. If anyone want a game where your skill matter more than your gear, AION is not for you. To get good gear in AION you either:
- Run a few instances (they are adding new instances, so I guess that's a good new) over and over and over again because the drop rate is very small until you get the piece you want.
- Camp boss EQ style. Boss has 24 - 48 hours spawn time. So it will be a long camp fest after all. This brought back EQ memories, heheh, "show up at the camp 3 am sharp or you will be kicked from the guild..."
- Grind Abyss point until you eyes bleed to buy the gears.
- Grind your crafting up to make gear. This will cost you both arms and legs so prepare to buy kinah from your local gold farmers Still they are not as good as boss drop or instance legendary
Thank you so much for this post, all I have tried to say page after page is that I would have liked to scale and customize my chars stats a bit more and some how it turned into people thinking I was making a point for or against scalling game wide. Dont need to make a point for it, 90% of MMO's scale with gear of some sort and make you jump trough hoops to get it. You brought some sense back into the discusion.
So because you cant be any better than any other healer because of your gear, it's a bad thing? /applaude you sir.
Extremely BIASED statement.Someone here is offering what should be an idea to make the game FAIR across the board and better the game and gets flack for it ,i applaud you sir.
The biggest point missed is of course the fact the OP stated ALL OTHER classes gets these boosts ,yet ONLY the healer does not.It has nothing to do with being better,as you could choose to have MORE mana as an example,who says more healing less mana is better?it is merely a choice the op wants,is that too much to ask?
The WHOLE point the OP was making was that there is no customization in healing for the healer,yet all other classes can boost there spells,so why not be fair to all magic casts?They will all have the same healing,i have NEVER in my life seen a game limited like that,so IMO YES it should be at the least looked at or mentioned by more than just the OP.
This sort of denial by players who can NEVER accept anything wrong with their game,i also witnessed when i played RFO.Every time i asked for changes to make the game better i got flamed,until finally i had the last laugh,the game folded up and died,because lame game play can only last so long,until everyone tires of it.
EVERY TIME someone brings up a good point to make AION better ,that person gets flamed,what is wrong with this AION community?it really says something about a community that does not want a game to improve or be more versatile,instead they flame every post.It seems to me that every thread i have ever read people want MORE customization not less,tell me i am wrong here?so whats up with this denial all the time?
Never forget 3 mile Island and never trust a government official or company spokesman.
Right... you think that by adding in healing scaling depending on the gear you have will be able to set you apart...
Have you honestly every played an mmo before? All thet will happen is people will use the same gear, so nobody will be any different from anybody else. Adding in this feature will be a complete waste of time - healing already scales with levels, that is enough.
Have you read the rest of the thread ? And ye have played a couple: UO, EQ, EQ2, GW, WOW, WAR, AOC, Silk Road, Perfect World as for RPG's in general: Baldurs Gate 1,2, Torment, NWN, NWN2, FF most, Daggerfall etc. too many to mention, and a couple of MUD's as well as playing D&D 2nd ed, 3rd Ed and 3.5 as both a GM and player. Now lets examine your theory, because there is better gear, eveyone will have it right ? Does everyone in WoW have T8.5..... nope bout 10% if that. And to further rip your moronic argument apart, and to repeat myselft BOTH RANGED AND MELLEE DPS as well as TANKING do stack. Im usualy mild mannered but your post is just fn sad.
1 Little edit - At some point even the nab players will move up to the better gear, but by that time the content would have moved on, thats how it is in most MMO's not that ive played any. And Aion does the same thing, just omits one, and people have made good arguments why, balancing PVP is prob the most prevalent, personly I think its a lazy way to do it, but that MY opinion
This game is designed to be a PvP/RvR game. Since we are talking about WoW I'm going to assume you are some baddie who couldn't break 1800 rating. Every single person is an exact corbon copy of every other player gear wise once you get to the higher brackets. Its even more so like this on the tourny realms. So it kind of sounds like you are the tard with the moronic argument. Stop compairing a game with rvr abyss gear to tier 8.5 gear, compare it to arena gear.
Right... you think that by adding in healing scaling depending on the gear you have will be able to set you apart...
Have you honestly every played an mmo before? All thet will happen is people will use the same gear, so nobody will be any different from anybody else. Adding in this feature will be a complete waste of time - healing already scales with levels, that is enough.
Have you read the rest of the thread ? And ye have played a couple: UO, EQ, EQ2, GW, WOW, WAR, AOC, Silk Road, Perfect World as for RPG's in general: Baldurs Gate 1,2, Torment, NWN, NWN2, FF most, Daggerfall etc. too many to mention, and a couple of MUD's as well as playing D&D 2nd ed, 3rd Ed and 3.5 as both a GM and player. Now lets examine your theory, because there is better gear, eveyone will have it right ? Does everyone in WoW have T8.5..... nope bout 10% if that. And to further rip your moronic argument apart, and to repeat myselft BOTH RANGED AND MELLEE DPS as well as TANKING do stack. Im usualy mild mannered but your post is just fn sad.
1 Little edit - At some point even the nab players will move up to the better gear, but by that time the content would have moved on, thats how it is in most MMO's not that ive played any. And Aion does the same thing, just omits one, and people have made good arguments why, balancing PVP is prob the most prevalent, personly I think its a lazy way to do it, but that MY opinion
This game is designed to be a PvP/RvR game. Since we are talking about WoW I'm going to assume you are some baddie who couldn't break 1800 rating. Every single person is an exact corbon copy of every other player gear wise once you get to the higher brackets. Its even more so like this on the tourny realms. So it kind of sounds like you are the tard with the moronic argument. Stop compairing a game with rvr abyss gear to tier 8.5 gear, compare it to arena gear.
Don't know why im feeding the troll but ill bite this once. My rating is 2112, can log in now and show you, not bragging just stating a fact, truth be told im not even in the top 5 rated in my guild much better pvpers out there than me. And soz its not JUST a rvr/pvp game, if you think that you may want to do some research, but then again not doing research has served you so well up to now why change now ^^ in fact in patch 1.03 they are adding more dungeons.
And there gear is the same, cept that enchants and tallents do vary quite a bit. Your not making any argument here, your not disproving anything I have said, all you seem to want is me to fanboy in with you. People like you ruin new games and your also the first people on the forums if the game doesn't do great hyping up "The Next Best Thing"
Don't you have anything else to do than troll, we are having a spirited but toughtfull discusion here and unless you have some point to make go post somewhere else.
i am fine with this. in fact, i am waiting for a game where there is no healing at all. imagine, having to be careful because you don't have some bot standing behind you artificially propping you up. i like the way they have marginalized healing, because it returns the focus to FIGHTING. i just came off playing WAR, and let me tell you, trying to kill someone who just won't go down because of healing, when you did EVERYTHING right to make them die, is just not fun at all...
I play WAR too, on off raid days. You couldn't really have a healerless MMORPG unless it was PVP only and then....well wouldnt really be a RPG. If you did everything right and the guy didnt die and you did, then your healer wasn't doing he's job right, and thats where team work comes in.
Your healer probably let you die because you called him a bot, I wouldnt take that from a dps, healing is just if not more challenging than dpsing, as for marginalization, its not, just our options to customize are.
And if you think your going to be pwning people in AION and there healers are just going to stand there and let them die your in for a MASSIVE shock. Little tip....atm healing is FAR from marginalized, I played one this weekend and kinda felt a bit OP.
You sound like the kind of gamer who should play FPS more than RPG's, may fit your playstyle better.
"Don't know why im feeding the troll but ill bite this once. My rating is 2112, can log in now and show you, not bragging just stating a fact, truth be told im not even in the top 5 rated in my guild much better pvpers out there than me."
Grats, that was a solid rating in season 1 or 2.
"And soz its not JUST a rvr/pvp game, if you think that you may want to do some research, but then again not doing research has served you so well up to now why change now ^^ in fact in patch 1.03 they are adding more dungeons."
Nobody said it was exclusive, but you make it seem as though PvP was the 2ndary focus like in WoW. This does not seem to be the case. They can add as many dungeons as they want, its still a PvP focused game.
"And there gear is the same,"
Thanks for contradicting yourself, I do appreciate it.
"cept that enchants and tallents do vary quite a bit."
Ok first you said you have to have a difference in gear to enjoy the game. Now that you admit serious pvpers all have the same gear, you are talking about different enchants and talents. You originally said people have to have different gear to enjoy rpgs, so I guess you must hate WoW. Make up your mind please.
"Your not making any argument here, your not disproving anything I have said, all you seem to want is me tofanboy in with you."
I don't have to make any arguments, you defeated yourself.
"People like you ruin new games and your also the first people on the forums if the game doesn't do great hyping up "The Next Best Thing" "
No, people like you ruin games because all you can do is cry and moan about how it isn't WoW.
"Don't you have anything else to do than troll, we are having a spirited but toughtfull discusion here and unless you have some point to make go post somewhere else."
I don't think you were having much of a "toughtfull" discussion, you are just complaining.
I don't know if this is good or bad. Healer's don't underheal though, their healing is very good as it is balanced around no boosts to healing. Maybe they didn't want to create elitization between healers as they're all so essential.
You get chain armor though, isn't that good enough? :P
I really like how it as is. More fun to rely on player skill to heal than to rely on mindless treadmill gear.
Agree. I do like the ability to be able to alter your class more towards DPS or utility or healing in some way, but no thanks to incredibly gear reliant MMO's. I like the system they have.
Comments
Was just thinking the samething.
Seems like it could have been an interesting thread to begin with but has went down hill fast,also the OP has changed his way of thinking and does indeed seem to be wanting a new WoW,Also we are all WoW failure's(is that a new term?)....time to untick "watch this thread"
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8
Haha.. i'm sorry, but I guess you don't understand that games like WoW gives you broken classes who can't do anything, in an attempt to drag out the life of your toon, and the ammount you play.
You have to do instance after instance to get gear to be standard at your class.. what you call "good" is really you just getting to a level after mindlessly grinding for hundreds of hours to where a guild will actually take you on a raid because you can actually heal after all that hard work.
Give me a game like Aion where a healer doesn't need to grind those extra hours to be standard anyday .
Autofire
Sigh, i hope these type of PVE tards don't start playing Aion. Aion is a PvP game first and foremost and will be balanced around that, so all your sad arguments are fruitless.
Also no one cares about your amazing success in WoW PVE! a blind monkey could can be tought to defeat scripted NPCs.
this made me LOL and yes you re right you know what will happen when PVEing
But if we delete them all, there won't be anything left to read on the forums.
EDIT: Oh yeah, I forgot.....you're an idiot.
(for the humorless: that was a j-o-k-e)
Even though this thread has lost ALL credibility because of the OP just getting more and more ignorant with each post he puts I do have to say something.
You say that you need +healing to be good and it doesn't scale and blah blah blah. But as a huge healer in GW and WoW I have to say you are far from correct. I think the simplest way to put it is, let's just give someone that just started playing WoW with all +healing PWNSAUCE WOW gear that most normal players would cream their little nerd pants over. We take that person with all the gear and try and make him heal any 80 instance and i highly doubt he will be this amazing healer you say people will be.
When it comes down to it, being a healer has some kind of skill required. Yes +healing and scaling etc etc will make healing EASIER, but it will NOT make you a good healer. So the point is that Aion gives you the tools to heal but YOU learn how to heal and how to adapt to your situation. Unlike WoW where you follow this certain guide on how exactly to do everything then just do it over and over again.
Sorry man, you can state your own opinion all you want but in the end, your argument is a bust...
Yep your right, I probably did go off the wagon there, but to be fair I didnt start the name calling, all I wanted to do was get a simple point across, and all I got from the start was fanboy rubish and people dissing other games. So I apologise to some, the people who came on and put some real tought into there posts we had a pretty decent discusion going untill it was dragged down to name calling.
As for me, I have decided to play aion a little after release, just to give it a fair run and I really hope I meet up with a couple of you ingame, just to show you what us PVE WOW noobs can do in PVP.
And for the record, wait let me /w it to you
....getting better geat......is....a.....big.....part.....of....aion.....too..... So have fun :P
C posts like these, my arguement is far from a bust, you fanboys just don't want to here it because you feel its some how damaging to your new pie in the sky game.
And i NEVER said you need +heal to be a good healer, I said it gives you more freedom to design your char and it would be a better choice for gear scalling in PVE and to some point in PVP.
As to skill, there arent alot of players in ANY MMORPG that can outskill decent WoW healers, they have to adapt to massive bursts, while dispelling and moving, all the while keeping an eye on 25 health bars.
Your right about 1 thing, its my opinion, so is almost everything I said :P You have disproven nothing at all, the game may work as it is now, pve may be ok and pvp more balanced because of it, only time will tell. But 1 FACT remains the lockdown style of healing taken does nerf your options as a healer and your choices for char groth, and I don't like that one bit. If you want to make a perfectly balanced PVP centric game you may as well stick to a FPS, same weapons, same stats. This is a roleplaying game, and a good role playing game gives you a certain amount of freedom, the more the better and if you can roll that into a perfectly balanced PVP experiece even better. Maybee I am to pve minded, but truth be told the pve comunity outnumbers the harcore PVP comunity by a decent margin, you need only look at the last couple om MMO releases to confirm that.
It also feels like you and some other posters have taken a fanboyish stance here, while trying to defend a system in BETA where it really is time to question everything
This is a staight up question, how much control do the developers have in this beta ? Since the game is already released in two markets can it even be changed for EU/US release or is all we are doing testing the localizations ?
Wow. You are totally incompetent. You believe the ONLY way to achieve balance is through the scaling of everything, when that isn't the case at all. Just because it doesn't scale with your healing, doesn't mean it's "nerfed". It just means there are OTHER ways to improve your healing the way YOU want indirectly. If you can't see that, then you're just bad.
Freedom? The game does give you freedom, but it also has limits, which is to be expected. And you keep tossing around the word "balanced" that he has any meaning in your context. A game like WoW where suits your expectation of scaling, but it isn't balanced either. Balance has nothing to do with freedom - in fact I would make the argument that MORE freedom generates more imbalance.
What are you talking about last couple of releases. I'd say it's pretty even in terms of content that a good amount of PvP centered games have been released and will be released vs PvE centered game.
And no, I'm not a fanboy. I've never played the game. Your logic is just bad, and you refuse to look at things from a different perspective - in other words, you're narrow-minded and stubborn.
They prob didn't let you in for more than your gear, our guild goes out of our way to gear up skilled players by pulling them along.
Aion wont be any diffrent there, you usualy get better gear because your skill was high enough to earn it, aion has gear scalling make no mistake, in healing your just very limited to how it scales.
Now be honest, if there was nothing to aim for why would you KEEP playing ? PVE or PVP the goal is always two fold, to get better at doing what your doing and to get the equiptment you need to do it with. Who doesn't like a shiny new sword that makes your char a little stronger, thats not limited to pve in fact its probably more so for peeps in PVP as they can get pretty fanatical about beating someone.
And all this talk about scalling being bad, all the other classes in AION DO SCALE, even healers, my problem is that the game forces you to play a very narrow cookie cutter build. Whats the point of having such a fantastic char designer only to hobble you on choice about how to build your char . Thats where the diffrence comes in between a RPG game and a FPS dressed up like a RPG.
Your right about 1 thing, its my opinion, so is almost everything I said :P You have disproven nothing at all, the game may work as it is now, pve may be ok and pvp more balanced because of it, only time will tell. But 1 FACT remains the lockdown style of healing taken does nerf your options as a healer and your choices for char groth, and I don't like that one bit. If you want to make a perfectly balanced PVP centric game you may as well stick to a FPS, same weapons, same stats. This is a roleplaying game, and a good role playing game gives you a certain amount of freedom, the more the better and if you can roll that into a perfectly balanced PVP experiece even better. Maybee I am to pve minded, but truth be told the pve comunity outnumbers the harcore PVP comunity by a decent margin, you need only look at the last couple om MMO releases to confirm that.
It also feels like you and some other posters have taken a fanboyish stance here, while trying to defend a system in BETA where it really is time to question everything
This is a staight up question, how much control do the developers have in this beta ? Since the game is already released in two markets can it even be changed for EU/US release or is all we are doing testing the localizations ?
Wow. You are totally incompetent. You believe the ONLY way to achieve balance is through the scaling of everything, when that isn't the case at all. Just because it doesn't scale with your healing, doesn't mean it's "nerfed". It just means there are OTHER ways to improve your healing the way YOU want indirectly. If you can't see that, then you're just bad.
Freedom? The game does give you freedom, but it also has limits, which is to be expected. And you keep tossing around the word "balanced" that he has any meaning in your context. A game like WoW where suits your expectation of scaling, but it isn't balanced either. Balance has nothing to do with freedom - in fact I would make the argument that MORE freedom generates more imbalance.
What are you talking about last couple of releases. I'd say it's pretty even in terms of content that a good amount of PvP centered games have been released and will be released vs PvE centered game.
And no, I'm not a fanboy. I've never played the game. Your logic is just bad, and you refuse to look at things from a different perspective - in other words, you're narrow-minded and stubborn.
Im stubborn ? ROFL, really. You haven't even played the game yet ? And your on a forum arguing with someone with be it limited some time ingame. here is a news flash for you, as ive had to say it 100 000 times already.
AION DOES SCALE WITH GEAR, ALL CLASSES DO AND THE GAME ALSO HAS YOU CHASING GEAR BECAUSE THAT KEEPS PEOPLE PLAYING AND PAYING
There all done. Whats the bet 2 post later some other toolcase with no experience will say the same thing....again.
Heh, actually, this is true. AION is very gear dependent. If anyone want a game where your skill matter more than your gear, AION is not for you. To get good gear in AION you either:
- Run a few instances (they are adding new instances, so I guess that's a good new) over and over and over again because the drop rate is very small until you get the piece you want.
- Camp boss EQ style. Boss has 24 - 48 hours spawn time. So it will be a long camp fest after all. This brought back EQ memories, heheh, "show up at the camp 3 am sharp or you will be kicked from the guild..."
- Grind Abyss point until you eyes bleed to buy the gears.
- Grind your crafting up to make gear. This will cost you both arms and legs so prepare to buy kinah from your local gold farmers Still they are not as good as boss drop or instance legendary
I understand there needs to be better gear out there to give players something to shoot for but it doesn't have to related to healing and stuff like that. It could be stuff like HP which for a healer wouldn't be necessary but it would helpfull. It just seems bad design to make someone need something in order to be invited to raids ect. Again Guild Wars remained fun for a long time. And considering how fast you get through the content and get max gear/lvl shows me that an MMO can remain fun and exciting without all this stat nonsense.
Ye but guild wars is buy once play forever, if it was subs based like Aion, WoW, WAR etc it prob wouldnt have done as well, still fun game for off days
Im afraid your going to get the whole scalling thing in most MMO's and you will be left out of raids and groups for it. The reason they do it in subscription MMO's prob more than free to play and play for live is that they need you comming back every month to make money.
We are kind of like dogs chasing a bone on a stick attached to our heads, we love the chace, but they wont ever let us catch and keep the bone for long cause that wont keep us paying. They always need to put a newer better bone out there for you to chace.
Im sorry you have been left out of groups for gear, but it happens to most everyone, luckely in most games you can do easy content and as your gear pogresses you can move on to more challenging content. What we do atm in WoW to get our alts up is just do group runs with guildies who are better geared, helps us "gear up" much faster, same tactic we use for skilled but undergeared players.
If you like and you really are good, we could make a plan and boost your WoW char a bit, or you could level your aion char with us, our vent server is tons of fun ^^
Heh, actually, this is true. AION is very gear dependent. If anyone want a game where your skill matter more than your gear, AION is not for you. To get good gear in AION you either:
- Run a few instances (they are adding new instances, so I guess that's a good new) over and over and over again because the drop rate is very small until you get the piece you want.
- Camp boss EQ style. Boss has 24 - 48 hours spawn time. So it will be a long camp fest after all. This brought back EQ memories, heheh, "show up at the camp 3 am sharp or you will be kicked from the guild..."
- Grind Abyss point until you eyes bleed to buy the gears.
- Grind your crafting up to make gear. This will cost you both arms and legs so prepare to buy kinah from your local gold farmers Still they are not as good as boss drop or instance legendary
Thank you so much for this post, all I have tried to say page after page is that I would have liked to scale and customize my chars stats a bit more and some how it turned into people thinking I was making a point for or against scalling game wide. Dont need to make a point for it, 90% of MMO's scale with gear of some sort and make you jump trough hoops to get it. You brought some sense back into the discusion.
Extremely BIASED statement.Someone here is offering what should be an idea to make the game FAIR across the board and better the game and gets flack for it ,i applaud you sir.
The biggest point missed is of course the fact the OP stated ALL OTHER classes gets these boosts ,yet ONLY the healer does not.It has nothing to do with being better,as you could choose to have MORE mana as an example,who says more healing less mana is better?it is merely a choice the op wants,is that too much to ask?
The WHOLE point the OP was making was that there is no customization in healing for the healer,yet all other classes can boost there spells,so why not be fair to all magic casts?They will all have the same healing,i have NEVER in my life seen a game limited like that,so IMO YES it should be at the least looked at or mentioned by more than just the OP.
This sort of denial by players who can NEVER accept anything wrong with their game,i also witnessed when i played RFO.Every time i asked for changes to make the game better i got flamed,until finally i had the last laugh,the game folded up and died,because lame game play can only last so long,until everyone tires of it.
EVERY TIME someone brings up a good point to make AION better ,that person gets flamed,what is wrong with this AION community?it really says something about a community that does not want a game to improve or be more versatile,instead they flame every post.It seems to me that every thread i have ever read people want MORE customization not less,tell me i am wrong here?so whats up with this denial all the time?
Never forget 3 mile Island and never trust a government official or company spokesman.
Have you read the rest of the thread ? And ye have played a couple: UO, EQ, EQ2, GW, WOW, WAR, AOC, Silk Road, Perfect World as for RPG's in general: Baldurs Gate 1,2, Torment, NWN, NWN2, FF most, Daggerfall etc. too many to mention, and a couple of MUD's as well as playing D&D 2nd ed, 3rd Ed and 3.5 as both a GM and player. Now lets examine your theory, because there is better gear, eveyone will have it right ? Does everyone in WoW have T8.5..... nope bout 10% if that. And to further rip your moronic argument apart, and to repeat myselft BOTH RANGED AND MELLEE DPS as well as TANKING do stack. Im usualy mild mannered but your post is just fn sad.
1 Little edit - At some point even the nab players will move up to the better gear, but by that time the content would have moved on, thats how it is in most MMO's not that ive played any. And Aion does the same thing, just omits one, and people have made good arguments why, balancing PVP is prob the most prevalent, personly I think its a lazy way to do it, but that MY opinion
This game is designed to be a PvP/RvR game. Since we are talking about WoW I'm going to assume you are some baddie who couldn't break 1800 rating. Every single person is an exact corbon copy of every other player gear wise once you get to the higher brackets. Its even more so like this on the tourny realms. So it kind of sounds like you are the tard with the moronic argument. Stop compairing a game with rvr abyss gear to tier 8.5 gear, compare it to arena gear.
Have you read the rest of the thread ? And ye have played a couple: UO, EQ, EQ2, GW, WOW, WAR, AOC, Silk Road, Perfect World as for RPG's in general: Baldurs Gate 1,2, Torment, NWN, NWN2, FF most, Daggerfall etc. too many to mention, and a couple of MUD's as well as playing D&D 2nd ed, 3rd Ed and 3.5 as both a GM and player. Now lets examine your theory, because there is better gear, eveyone will have it right ? Does everyone in WoW have T8.5..... nope bout 10% if that. And to further rip your moronic argument apart, and to repeat myselft BOTH RANGED AND MELLEE DPS as well as TANKING do stack. Im usualy mild mannered but your post is just fn sad.
1 Little edit - At some point even the nab players will move up to the better gear, but by that time the content would have moved on, thats how it is in most MMO's not that ive played any. And Aion does the same thing, just omits one, and people have made good arguments why, balancing PVP is prob the most prevalent, personly I think its a lazy way to do it, but that MY opinion
This game is designed to be a PvP/RvR game. Since we are talking about WoW I'm going to assume you are some baddie who couldn't break 1800 rating. Every single person is an exact corbon copy of every other player gear wise once you get to the higher brackets. Its even more so like this on the tourny realms. So it kind of sounds like you are the tard with the moronic argument. Stop compairing a game with rvr abyss gear to tier 8.5 gear, compare it to arena gear.
Don't know why im feeding the troll but ill bite this once. My rating is 2112, can log in now and show you, not bragging just stating a fact, truth be told im not even in the top 5 rated in my guild much better pvpers out there than me. And soz its not JUST a rvr/pvp game, if you think that you may want to do some research, but then again not doing research has served you so well up to now why change now ^^ in fact in patch 1.03 they are adding more dungeons.
And there gear is the same, cept that enchants and tallents do vary quite a bit. Your not making any argument here, your not disproving anything I have said, all you seem to want is me to fanboy in with you. People like you ruin new games and your also the first people on the forums if the game doesn't do great hyping up "The Next Best Thing"
Don't you have anything else to do than troll, we are having a spirited but toughtfull discusion here and unless you have some point to make go post somewhere else.
i am fine with this. in fact, i am waiting for a game where there is no healing at all. imagine, having to be careful because you don't have some bot standing behind you artificially propping you up. i like the way they have marginalized healing, because it returns the focus to FIGHTING. i just came off playing WAR, and let me tell you, trying to kill someone who just won't go down because of healing, when you did EVERYTHING right to make them die, is just not fun at all...
I play WAR too, on off raid days. You couldn't really have a healerless MMORPG unless it was PVP only and then....well wouldnt really be a RPG. If you did everything right and the guy didnt die and you did, then your healer wasn't doing he's job right, and thats where team work comes in.
Your healer probably let you die because you called him a bot, I wouldnt take that from a dps, healing is just if not more challenging than dpsing, as for marginalization, its not, just our options to customize are.
And if you think your going to be pwning people in AION and there healers are just going to stand there and let them die your in for a MASSIVE shock. Little tip....atm healing is FAR from marginalized, I played one this weekend and kinda felt a bit OP.
You sound like the kind of gamer who should play FPS more than RPG's, may fit your playstyle better.
"Don't know why im feeding the troll but ill bite this once. My rating is 2112, can log in now and show you, not bragging just stating a fact, truth be told im not even in the top 5 rated in my guild much better pvpers out there than me."
Grats, that was a solid rating in season 1 or 2.
"And soz its not JUST a rvr/pvp game, if you think that you may want to do some research, but then again not doing research has served you so well up to now why change now ^^ in fact in patch 1.03 they are adding more dungeons."
Nobody said it was exclusive, but you make it seem as though PvP was the 2ndary focus like in WoW. This does not seem to be the case. They can add as many dungeons as they want, its still a PvP focused game.
"And there gear is the same,"
Thanks for contradicting yourself, I do appreciate it.
"cept that enchants and tallents do vary quite a bit."
Ok first you said you have to have a difference in gear to enjoy the game. Now that you admit serious pvpers all have the same gear, you are talking about different enchants and talents. You originally said people have to have different gear to enjoy rpgs, so I guess you must hate WoW. Make up your mind please.
"Your not making any argument here, your not disproving anything I have said, all you seem to want is me tofanboy in with you."
I don't have to make any arguments, you defeated yourself.
"People like you ruin new games and your also the first people on the forums if the game doesn't do great hyping up "The Next Best Thing" "
No, people like you ruin games because all you can do is cry and moan about how it isn't WoW.
"Don't you have anything else to do than troll, we are having a spirited but toughtfull discusion here and unless you have some point to make go post somewhere else."
I don't think you were having much of a "toughtfull" discussion, you are just complaining.
I don't know if this is good or bad. Healer's don't underheal though, their healing is very good as it is balanced around no boosts to healing. Maybe they didn't want to create elitization between healers as they're all so essential.
You get chain armor though, isn't that good enough? :P
I really like how it as is. More fun to rely on player skill to heal than to rely on mindless treadmill gear.
Agree. I do like the ability to be able to alter your class more towards DPS or utility or healing in some way, but no thanks to incredibly gear reliant MMO's. I like the system they have.
You don't know how it is, you never played it, not even beta ^^
You really are dumb as dirt, please stop posting.