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Why does everyone love instancing?

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  • RuynRuyn Member Posts: 1,052
    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by Murashu

    Originally posted by Josher
    Exactly.  Not all of us are single 30 or 40 yr olds still living with their parents with no responsiblity or lives.  We're not still students either who also have plenty of time to do whatever they want.  I have but a few hrs at night after dinner and that has to be shared with my wife sometimes.  I also can't stay up until 2am and expect to function the next day=)  If I have 2 hrs to play a game, I don't want any of that time wasted waiting around or doing anything I don't want to do.  And certainly I don't want it disrupted by A$$hats who can play 10 hrs a day and have no concept of what responsibility means. 
    Some of us actually grow up.  And if anyone proclaims "use your time more wisely", they have no clue what working 8-9 hrs a day, owning a house, marriage and kids means=)  If you say give up on MMOs, MMOs are made for me now=) hehe.  You can go find another game to play. 



     

    Hey we all have our priorities and if some of us would rather spend more time gaming than sitting on the couch watching TV, whats so wrong with that? I work 9-10 hours a day, I've been married 18 years, have a teenage son and I'm a First Sergeant in the Army which means I spend a LOT of time babysitting 65 young soldiers. I think that qualifies me as a responsibble adult.

    You guys are acting like you can't accomplish anything in 2 hours a night. 2 hours in WoW is about  3-4+ Heroic dungeons meaning 12-15 pieces of EPIC gear drops. I could clear pretty much any EQ dungeon in 2 hours so these grand exaggerations about people having to spend 10 hours a day playing are pretty pointless.

     

    I agree

    Josher's argument is a convenient argument that all the casual gamers use. All it is, is an excuse. Casual and hardcore is a mindset just as much as a play style. There are people out their that dont want to put any effort whatsoever in a game.  These type of people never play a single player game on any difficulty other than easy, while the first thing they do after they open a box is look up cheet codes. They just want handouts, they want to feel they are as good as the people who dont use cheet codes. They need to feel that they are worthy.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • Instances are great when used well, like any other tool in an MMO devs toolset.

    They have their place for content that you want to be solo, or team, or raid based without interuptions and that can be done on peoples own schedules. I really don't get the almost elitist 'it was better in the old days' arguments. Sure EQ had some moments but for every great memory of beating Fear or Hate I also remember entire weekends lost to training asshats...sorry, I do not miss those days!

    Encounters can also be made more dynamic and interesting when players can't just zerg them with numbers

    I wish people would see things more objectively sometimes. Instancing is just another tool, and should be seen as such. It can be used badly and it can be used well. By all means we should want it used well, but not wanting to use it all? That just seems like being old fashioned for the sake of it, like the grumpy old man sat on the porch bitching about modern life :p

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

     

    I am talking about PvE games. You don't see a huge population on Mortal online, do u? Why? because it is PvP and not PvE.

  • DerrialDerrial Member Posts: 250

    Where does this assumption come from that instances are easier than an open world dungeon? I completely disagree with that theory. In an open world boss fight, if it's too hard for you or you're being blocked by another faction of players, you can just get more people to help you. Good for community maybe, but Zerging a boss with 80 other players doesn't make you a good player and I think you're just fooling yourself if that gives you any real sense of accomplishment. For all you know, you may have barely had any impact in that situation and you were just tagging along with a bunch of players who are all way more skilled than you. In an instance, you get 5 or 8 or 10 or however many players the developers have decided it should take to kill the boss and that's it. Everyone has to hold up their end, and if you fail you can't just throw more people in, you have to improve your skills and teamwork until you can do it right. A lot of people like that kind of challenge where the rules are clearly defined, and you have to use teamwork, strategy and skill to win the encounter, not just a chaotic zerg with dozens of random players.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by toddze

    Originally posted by Murashu

    Originally posted by Josher
    Exactly.  Not all of us are single 30 or 40 yr olds still living with their parents with no responsiblity or lives.  We're not still students either who also have plenty of time to do whatever they want.  I have but a few hrs at night after dinner and that has to be shared with my wife sometimes.  I also can't stay up until 2am and expect to function the next day=)  If I have 2 hrs to play a game, I don't want any of that time wasted waiting around or doing anything I don't want to do.  And certainly I don't want it disrupted by A$$hats who can play 10 hrs a day and have no concept of what responsibility means. 
    Some of us actually grow up.  And if anyone proclaims "use your time more wisely", they have no clue what working 8-9 hrs a day, owning a house, marriage and kids means=)  If you say give up on MMOs, MMOs are made for me now=) hehe.  You can go find another game to play. 



     

    Hey we all have our priorities and if some of us would rather spend more time gaming than sitting on the couch watching TV, whats so wrong with that? I work 9-10 hours a day, I've been married 18 years, have a teenage son and I'm a First Sergeant in the Army which means I spend a LOT of time babysitting 65 young soldiers. I think that qualifies me as a responsibble adult.

    You guys are acting like you can't accomplish anything in 2 hours a night. 2 hours in WoW is about  3-4+ Heroic dungeons meaning 12-15 pieces of EPIC gear drops. I could clear pretty much any EQ dungeon in 2 hours so these grand exaggerations about people having to spend 10 hours a day playing are pretty pointless.

     

    I agree

    Josher's argument is a convenient argument that all the casual gamers use. All it is, is an excuse. Casual and hardcore is a mindset just as much as a play style. There are people out their that dont want to put any effort whatsoever in a game.  These type of people never play a single player game on any difficulty other than easy, while the first thing they do after they open a box is look up cheet codes. They just want handouts, they want to feel they are as good as the people who dont use cheet codes. They need to feel that they are worthy.

     

    That is called entertainment. NOthing wrong with it. I don't see you need a "difficulty" to enjoy a movie, or a book. Content is meant to be consumed.

  • RuynRuyn Member Posts: 1,052
    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

     

    I am talking about PvE games. You don't see a huge population on Mortal online, do u? Why? because it is PvP and not PvE.

     

    It's not released yet.  That said, it will never have a massive amount of subscribers because of the core game design, but the server will have more people on it than say a WoW server so that throws your PvE vs PvP theory out the window.

  • kittyvonkitakittyvonkita Member Posts: 75

    I hate it too. I feel so lonely while in an instance.

  • HarabeckHarabeck Member Posts: 616
    Originally posted by toddze

    Originally posted by Murashu

    Originally posted by Josher
    Exactly.  Not all of us are single 30 or 40 yr olds still living with their parents with no responsiblity or lives.  We're not still students either who also have plenty of time to do whatever they want.  I have but a few hrs at night after dinner and that has to be shared with my wife sometimes.  I also can't stay up until 2am and expect to function the next day=)  If I have 2 hrs to play a game, I don't want any of that time wasted waiting around or doing anything I don't want to do.  And certainly I don't want it disrupted by A$$hats who can play 10 hrs a day and have no concept of what responsibility means. 
    Some of us actually grow up.  And if anyone proclaims "use your time more wisely", they have no clue what working 8-9 hrs a day, owning a house, marriage and kids means=)  If you say give up on MMOs, MMOs are made for me now=) hehe.  You can go find another game to play. 



     

    Hey we all have our priorities and if some of us would rather spend more time gaming than sitting on the couch watching TV, whats so wrong with that? I work 9-10 hours a day, I've been married 18 years, have a teenage son and I'm a First Sergeant in the Army which means I spend a LOT of time babysitting 65 young soldiers. I think that qualifies me as a responsibble adult.

    You guys are acting like you can't accomplish anything in 2 hours a night. 2 hours in WoW is about  3-4+ Heroic dungeons meaning 12-15 pieces of EPIC gear drops. I could clear pretty much any EQ dungeon in 2 hours so these grand exaggerations about people having to spend 10 hours a day playing are pretty pointless.

     

    I agree

    Josher's argument is a convenient argument that all the casual gamers use. All it is, is an excuse. Casual and hardcore is a mindset just as much as a play style. There are people out their that dont want to put any effort whatsoever in a game.  These type of people never play a single player game on any difficulty other than easy, while the first thing they do after they open a box is look up cheet codes. They just want handouts, they want to feel they are as good as the people who dont use cheet codes. They need to feel that they are worthy.

    Gaming is serious business.

    Come on, we're talking about games here. Your worth as a human is not determined by how you play games.

    Further, this whole casual vs hardcore thing going on here is pretty silly. You can have hardcore instances and casual non-instanced worlds.

  • IlliusIllius Member UncommonPosts: 4,142
    Originally posted by Manifold

    These are all reasons to play regular multi-player games not MMO's. I think a good MMO should have a little of both.  
    A few instanced dungeons for the fun of a dungeon crawl with friends, but the majority of dungeons should be a seamless part of the game world.
    One of the best parts of an MMO is the immersion and social potential that are unique to the genre. Instances break this potentiality into small controlled doses. The most fun an MMO can offer is unplanned action.

    Thank you for pointing this out.  Up until now I thought I was the only person who found it ridiculous to take a massive amount of people there to play with one another and begin to segregate them into tiny fenced off playpens.  This kind of gameplay existed long before MMO-anything came along.

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by nariusseldon 
     
    That is called entertainment. NOthing wrong with it. I don't see you need a "difficulty" to enjoy a movie, or a book. Content is meant to be consumed.


    You dont participate in a movie nor do you participate in book. Things you participate in is more than entertainment. Some of us veiw mmo's as a hobby. how fun would it be putting a puzzle together if there were only 3 peices? or building a model car if their were 4 parts to glue together? Thats what mmo's have turned into for some of us. I am not saying every game should cater to my style, but we should atleast get a few.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • HarabeckHarabeck Member Posts: 616
    Originally posted by Illius

    Originally posted by Manifold

    These are all reasons to play regular multi-player games not MMO's. I think a good MMO should have a little of both.  
    A few instanced dungeons for the fun of a dungeon crawl with friends, but the majority of dungeons should be a seamless part of the game world.
    One of the best parts of an MMO is the immersion and social potential that are unique to the genre. Instances break this potentiality into small controlled doses. The most fun an MMO can offer is unplanned action.

    Thank you for pointing this out.  Up until now I thought I was the only person who found it ridiculous to take a massive amount of people there to play with one another and begin to segregate them into tiny fenced off playpens.  This kind of gameplay existed long before MMO-anything came along.

    You're overlooking a very important fact: people find it to be fun. For a game, that is point enough.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

     

    I am talking about PvE games. You don't see a huge population on Mortal online, do u? Why? because it is PvP and not PvE.

     

    It's not released yet.  That said, it will never have a massive amount of subscribers because of the core game design, but the server will have more people on it than say a WoW server so that throws your PvE vs PvP theory out the window.

     

    That does not detract from the point that no instance = horrible lining up camping & no fun for PvE.

  • RuynRuyn Member Posts: 1,052
    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

     

    I am talking about PvE games. You don't see a huge population on Mortal online, do u? Why? because it is PvP and not PvE.

     

    It's not released yet.  That said, it will never have a massive amount of subscribers because of the core game design, but the server will have more people on it than say a WoW server so that throws your PvE vs PvP theory out the window.

     

    That does not detract from the point that no instance = horrible lining up camping & no fun for PvE.

     

    That's why you PvP and kill the people and then there is no line and THEN you can PvE to your hearts content.

  • Death1942Death1942 Member UncommonPosts: 2,587
    Originally posted by Ilvaldyr


    Few reasons:
    1. No having to sit around waiting for respawns.

    2. Themepark experience tailored to me and my group.

    3. No lag/graphical slowdown.

    4. No overcrowding/interference.

    5. No PvP.

    6. No griefing.

     

    this.   Especially no1.  I have played so many games where people are just farming the open world dungeons or the spawns for quests and i just gets frustrating.

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • karat76karat76 Member UncommonPosts: 1,000
    Originally posted by Ruyn

    Originally posted by Xiaoki


    Having 100 people standing around waiting for their turn to kill the boss is not fun, not challenging and not a game I will play.
    In the non-instanced dungeons all you need is time and numbers. You dont need skill, cooperation or strategy to get anything done.
    If people are going to say that only "carebears" like instanced dungeons then I'll say that only no life zombies with no skill like non-instanced dungeons.

     

    How about the fun of fighting the other guilds for control of the dungeon.  THAT is fun. 

    If I wanted to deal with people like that i would still be  arresting degenerates and others plagues of humanity.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn


    So let me get this straight.  The carebears would rather play by themselves in their instance to get equipment that everyone else is easily able to obtain because they can't handle competition?  What are you a bunch of communists?


     

    LOL ... what competition? You calll lining up with 50 people taking turns to kill a mob competition? That is hilarious. I pay money to PLAY A GAME, not taking a number and lining up. I can line up that at my local DMV.

    You know, you can bitch & moan. No sane developer will go back to the bad old days.

     

    SV is so I guess they are INSANE!!   Mortal Online.  Thank God for that too.

     

    Edit:  Zone control = competition. Other players wanting what you do=competition.  No line, you kill them.  If you can't your playing a crappy game.

     

    I am talking about PvE games. You don't see a huge population on Mortal online, do u? Why? because it is PvP and not PvE.

     

    It's not released yet.  That said, it will never have a massive amount of subscribers because of the core game design, but the server will have more people on it than say a WoW server so that throws your PvE vs PvP theory out the window.

     

    That does not detract from the point that no instance = horrible lining up camping & no fun for PvE.

     

    That's why you PvP and kill the people and then there is no line and THEN you can PvE to your hearts content.

     

    LOL .. you just can't accept there are people who don't like PvP? Tell you a secret (apparently you haven't figured that out without help), a large section of the market are pve oriented.

    Plus, a properly scripted boss fight is 100x more challenging than PvP.

    Plus, if you kill all those players, it wont be very fun for them, will it?

  • DaX.9DaX.9 Member Posts: 192
    Originally posted by Murashu

    Originally posted by Josher
    Exactly.  Not all of us are single 30 or 40 yr olds still living with their parents with no responsiblity or lives.  We're not still students either who also have plenty of time to do whatever they want.  I have but a few hrs at night after dinner and that has to be shared with my wife sometimes.  I also can't stay up until 2am and expect to function the next day=)  If I have 2 hrs to play a game, I don't want any of that time wasted waiting around or doing anything I don't want to do.  And certainly I don't want it disrupted by A$$hats who can play 10 hrs a day and have no concept of what responsibility means. 
    Some of us actually grow up.  And if anyone proclaims "use your time more wisely", they have no clue what working 8-9 hrs a day, owning a house, marriage and kids means=)  If you say give up on MMOs, MMOs are made for me now=) hehe.  You can go find another game to play. 



     

    Hey we all have our priorities and if some of us would rather spend more time gaming than sitting on the couch watching TV, whats so wrong with that? I work 9-10 hours a day, I've been married 18 years, have a teenage son and I'm a First Sergeant in the Army which means I spend a LOT of time babysitting 65 young soldiers. I think that qualifies me as a responsibble adult.

    You guys are acting like you can't accomplish anything in 2 hours a night. 2 hours in WoW is about  3-4+ Heroic dungeons meaning 12-15 pieces of EPIC gear drops. I could clear pretty much any EQ dungeon in 2 hours so these grand exaggerations about people having to spend 10 hours a day playing are pretty pointless.

    Just wanted to copy paste this from some site offering runs of dungeons:

     

    Average time of completing one Normal Dungeon Run is 2 hours. As for Heroic Dungeon Runs, it is much longer because there is a lockout time restriction in the game of 1 day per heroic instance dungeon, meaning we can only do the Heroic dungeon once every 24 hours.

    And guys are pro runners, so I guess that you can not actually do anything good in 2 hours per day.

  • RuynRuyn Member Posts: 1,052
    Originally posted by nariusseldon

    Originally posted by Ruyn



     

     

    LOL .. you just can't accept there are people who don't like PvP? Tell you a secret (apparently you haven't figured that out without help), a large section of the market are pve oriented.

    Plus, a properly scripted boss fight is 100x more challenging than PvP.

    Plus, if you kill all those players, it wont be very fun for them, will it?

     

    You must be on drugs if you think scripted content is more challenging than human vs human.

     

    Edit:  Unless you're playing against a tard, but by the sounds of it that would probably still pose too much of a challenge for you.

  • MurashuMurashu Member UncommonPosts: 1,386
    Originally posted by DaX.9


    Just wanted to copy paste this from some site offering runs of dungeons:

     
    Average time of completing one Normal Dungeon Run is 2 hours. As for Heroic Dungeon Runs, it is much longer because there is a lockout time restriction in the game of 1 day per heroic instance dungeon, meaning we can only do the Heroic dungeon once every 24 hours.
    And guys are pro runners, so I guess that you can not actually do anything good in 2 hours per day.

     

    Hey Dax, which game are you referring to that takes 2 hours to complete on normal mode?

  • karat76karat76 Member UncommonPosts: 1,000

    Ruyn have you seen or met some of the people that crawl out schools lately? Scripted content would probably get  a higher SAT score.

  • QuirhidQuirhid Member UncommonPosts: 6,230
    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn



     

     

    LOL .. you just can't accept there are people who don't like PvP? Tell you a secret (apparently you haven't figured that out without help), a large section of the market are pve oriented.

    Plus, a properly scripted boss fight is 100x more challenging than PvP.

    Plus, if you kill all those players, it wont be very fun for them, will it?

     

    You must be on drugs if you think scripted content is more challenging than human vs human.

     

    Edit:  Unless you're playing against a tard, but by the sounds of it that would probably still pose too much of a challenge for you.

     

    You really personify every asshat in the Interwebz, Ruyn. Even if I agree that PvE can never be as challenging as PvP. Go back to 4chan. Back to your cave! Get!

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • RuynRuyn Member Posts: 1,052
    Originally posted by Quirhid

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn



     

     

    LOL .. you just can't accept there are people who don't like PvP? Tell you a secret (apparently you haven't figured that out without help), a large section of the market are pve oriented.

    Plus, a properly scripted boss fight is 100x more challenging than PvP.

    Plus, if you kill all those players, it wont be very fun for them, will it?

     

    You must be on drugs if you think scripted content is more challenging than human vs human.

     

    Edit:  Unless you're playing against a tard, but by the sounds of it that would probably still pose too much of a challenge for you.

     

    You really personify every asshat in the Interwebz, Ruyn. Even if I agree that PvE can never be as challenging as PvP. Go back to 4chan. Back to your cave! Get!

     

    NEVER!!  I don't really hate you per say, just what you represent.  You, and people like you have stripped all that was good away an MMO.  What's left is a hollow shell of a former glory.  At least some companies realize this and are trying to fix it.

  • HarabeckHarabeck Member Posts: 616
    Originally posted by Ruyn

    Originally posted by Quirhid

    Originally posted by Ruyn

    Originally posted by nariusseldon

    Originally posted by Ruyn



     

     

    LOL .. you just can't accept there are people who don't like PvP? Tell you a secret (apparently you haven't figured that out without help), a large section of the market are pve oriented.

    Plus, a properly scripted boss fight is 100x more challenging than PvP.

    Plus, if you kill all those players, it wont be very fun for them, will it?

     

    You must be on drugs if you think scripted content is more challenging than human vs human.

     

    Edit:  Unless you're playing against a tard, but by the sounds of it that would probably still pose too much of a challenge for you.

     

    You really personify every asshat in the Interwebz, Ruyn. Even if I agree that PvE can never be as challenging as PvP. Go back to 4chan. Back to your cave! Get!

     

    NEVER!!  I don't really hate you per say, just what you represent.  You, and people like you have stripped all that was good away an MMO.  What's left is a hollow shell of a former glory.  At least some companies realize this and are trying to fix it.

    Just because you like one kind of game doesn't mean that it's some kind of crime to make games another way. What is "good" or "bad" in a game is very subjective.

  • RuynRuyn Member Posts: 1,052
    Originally posted by Harabeck

    Originally posted by Ruyn

    Originally posted by Quirhid

    .

    Just because you like one kind of game doesn't mean that it's some kind of crime to make games another way. What is "good" or "bad" in a game is very subjective.

     

    How very diplomatic and uninspired of you to point that out.

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