Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

First 2 Level 50's

12346»

Comments

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by Kaocan





     

     

    OMG, just stop with the MATH already!! It's a game, you play it to have fun!! Stop sitting there with your stopwatch out timing how long it takes you to grind each k of XP so you can be the most efficient possible. ITS A GAME, PLAY, YOU KNOW LIKE WHEN YOU WAS A KID - PLAY=FUN!! Seriously, why even play the game if your not there to have fun and enjoy yourself?? DO you really need to analyze every number to be the best at everything? Your only competing with yourself you know right?

     

      See, I'm trying to have fun, but now that I've killed nearly 400 mobs to gain a level and I'll have to kill another 600 (probably more for 24-25) for the next two the fun has run out and I can't see myself killing even more of the same mob just because they didn't add enough quests. When I was a kid playing an RPG I would go EVERYWHERE I could; even in the 2d plane of Final Fantasy/Dragon Warrior/Ultima games I'd look for every nook and cranny just to see what there was to see. In Aion everything is so plainly laid out that it often leaves little to the imagination for discovery.

     Now that I think about it.. even in classic RPG's there were no grinds: You always had a story and a quest, a motivation to kill things and the "grind" was actually going out and trying to find things instead of doing repetitive tasks. I think Asians and the kind of people who like to play Aion are the same people who don't like to do any of the aforementioned. I really hope that the newer games don't follow Aion's paradigm and give some of us old school players an open world to explore instead of a series of areas designed to consume your time.

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by //\//\oo

    Originally posted by Kaocan





     

     

    OMG, just stop with the MATH already!! It's a game, you play it to have fun!! Stop sitting there with your stopwatch out timing how long it takes you to grind each k of XP so you can be the most efficient possible. ITS A GAME, PLAY, YOU KNOW LIKE WHEN YOU WAS A KID - PLAY=FUN!! Seriously, why even play the game if your not there to have fun and enjoy yourself?? DO you really need to analyze every number to be the best at everything? Your only competing with yourself you know right?

     

      See, I'm trying to have fun, but now that I've killed nearly 400 mobs to gain a level and I'll have to kill another 600 (probably more for 24-25) for the next two the fun has run out and I can't see myself killing even more of the same mob just because they didn't add enough quests. When I was a kid playing an RPG I would go EVERYWHERE I could; even in the 2d plane of Final Fantasy/Dragon Warrior/Ultima games I'd look for every nook and cranny just to see what there was to see. In Aion everything is so plainly laid out that it often leaves little to the imagination for discovery.

     Now that I think about it.. even in classic RPG's there were no grinds: You always had a story and a quest, a motivation to kill things and the "grind" was actually going out and trying to find things instead of doing repetitive tasks. I think Asians and the kind of people who like to play Aion are the same people who don't like to do any of the aforementioned. I really hope that the newer games don't follow Aion's paradigm and give some of us old school players an open world to explore instead of a series of areas designed to consume your time.

     

     

    I've decided the game is what you make it. If you go into Aion expecting it to be just another asian grinder and be linear and not enough quests forcing you to grind, well then that's probably what you'll get out of it. There is no other explanation for the massive different outtakes on the same game. I do have friends that play asmodians and they haven't had to grind either.

    I'm not sure how else to say this, but you're doing it wrong. Maybe this game just isn't for you, or perhaps you haven't had enough time to adjust to a different playstyle than you are used to. It's more than likely that you are a good player, I'm not questioning that. But to be honest it seems as if you have just had your training wheels removed, and you will fall down a few times along the way. Pick yourself back up, once you get the hang of it you'll have more fun than you ever could with those wretched training wheels.

  • SovrathSovrath Member LegendaryPosts: 32,963
    Originally posted by //\//\oo


     
      Now that I think about it.. even in classic RPG's there were no grinds: You always had a story and a quest, a motivation to kill things and the "grind" was actually going out and trying to find things instead of doing repetitive tasks.



     

    Now this I agree with.

    Instead of "writers" having us "go out and kill x of y" they need to just create narrative reasons for us to go out and explore the world. I've always said that a good quest is not to go and "thin the ranks of x" but to send players off to the tower of "insert really cool name here" to rescue the princess. Now, there are monsters guarding that tower. These would be the "go kill x of y" monsters. But instead the devs make it so that the appropriate amount of mobs stand in the way of you and the princess. You then kil what you need to in order to rescue her. However, maybe once you get to the top you find the evil sorcerer who then "monologues" and then vanishes. So you go back to the quest giver and they send you elsewhere. But then you get an appropriate amount of xp for your task.

    More story please.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by Sovrath

    Originally posted by //\//\oo


     
      Now that I think about it.. even in classic RPG's there were no grinds: You always had a story and a quest, a motivation to kill things and the "grind" was actually going out and trying to find things instead of doing repetitive tasks.



     

    Now this I agree with.

    Instead of "writers" having us "go out and kill x of y" they need to just create narrative reasons for us to go out and explore the world. I've always said that a good quest is not to go and "thin the ranks of x" but to send players off to the tower of "insert really cool name here" to rescue the princess. Now, there are monsters guarding that tower. These would be the "go kill x of y" monsters. But instead the devs make it so that the appropriate amount of mobs stand in the way of you and the princess. You then kil what you need to in order to rescue her. However, maybe once you get to the top you find the evil sorcerer who then "monologues" and then vanishes. So you go back to the quest giver and they send you elsewhere. But then you get an appropriate amount of xp for your task.

    More story please.

     

    I agree with that as well. It seems like a huge task, but what they could do is instead of having us do 10000 million tiny quests of kill x, they could maybe have us do a few quests per level, making the quests longer, and increasing the amount of story given to us. Make the one big story driven quest take as long as many smaller non-story based quests and you still require time to level but more fun while doing it. This would be my dream MMO.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by Jimmydean



     

    I've decided the game is what you make it. If you go into Aion expecting it to be just another asian grinder and be linear and not enough quests forcing you to grind, well then that's probably what you'll get out of it. There is no other explanation for the massive different outtakes on the same game. I do have friends that play asmodians and they haven't had to grind either.

    I'm not sure how else to say this, but you're doing it wrong. Maybe this game just isn't for you, or perhaps you haven't had enough time to adjust to a different playstyle than you are used to. It's more than likely that you are a good player, I'm not questioning that. But to be honest it seems as if you have just had your training wheels removed, and you will fall down a few times along the way. Pick yourself back up, once you get the hang of it you'll have more fun than you ever could with those wretched training wheels.

      

      I didn't, actually. I had no expectations before I had pre-ordered the game; the first 1-20 levels (which I hadn't passed in closed beta)  are great and no grinding is necessary, although it would be fallacious to state that they aren't linear. Aion is a very linear game and reeks of the sort of theme park you would have found in WAR: There is basically a linear path for leveling and even the very areas you explore rarely branch out and generally are very confined compared to what you would find in WoW, EQ2, Vanguard, AO, or even AoC's later levels.

      My sorcerer is the very first character I've had past 21 and I must say that I spent at least a level or so in the Black Claw area in "farm groups" (where I couldn't get my quests done in a timely manner); if I had gotten them done immediately then I would have arrived in Morheim/Brusthonin earlier with even less to do. I've done all of the quests that I'm prepared to do (no gathering quests, although they are relatively minor in terms of exp contribution, so that's really not what is holding me back) and there's nothing left but grinding; I've got the black claw tome which has more than enough magical accuracy for me to grind level 24-25 mobs, but the quests (even the ones I can nab for level 25) are very thin and the 26 ones are too difficult (even with the most magical accuracy I can get they resist too often, which implies death for sorcerers).

      Assuming I could get the quests 3-4 levels above me done, where would that leave me in a level or so? The quest xp once you hit 22 and above is completely trivial compared to mob xp: At 6-7k a pop, killing five mobs is greater or equal to most quests and you need 2 million once you hit 24 to advance. As a sorcerer it doesn't take me much time to kill mobs (relatively), so people who play clerics and chanters have my deepest sympathy....

      The point is: You do reach a sort of plateau once you hit 20(ish), since the surfeit of quests becomes a dearth. I do know the game well enough by now to nearly deplete my glide meter when I a reach a small hill and rarely get hit when I grind mobs.

     

     

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
    image

  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by //\//\oo

    Originally posted by Jimmydean



     

    I've decided the game is what you make it. If you go into Aion expecting it to be just another asian grinder and be linear and not enough quests forcing you to grind, well then that's probably what you'll get out of it. There is no other explanation for the massive different outtakes on the same game. I do have friends that play asmodians and they haven't had to grind either.

    I'm not sure how else to say this, but you're doing it wrong. Maybe this game just isn't for you, or perhaps you haven't had enough time to adjust to a different playstyle than you are used to. It's more than likely that you are a good player, I'm not questioning that. But to be honest it seems as if you have just had your training wheels removed, and you will fall down a few times along the way. Pick yourself back up, once you get the hang of it you'll have more fun than you ever could with those wretched training wheels.

      

      I didn't, actually. I had no expectations before I had pre-ordered the game; the first 1-20 levels (which I hadn't passed in closed beta)  are great and no grinding is necessary, although it would be fallacious to state that they aren't linear. Aion is a very linear game and reeks of the sort of theme park you would have found in WAR: There is basically a linear path for leveling and even the very areas you explore rarely branch out and generally are very confined compared to what you would find in WoW, EQ2, Vanguard, AO, or even AoC's later levels.

      My sorcerer is the very first character I've had past 21 and I must say that I spent at least a level or so in the Black Claw area in "farm groups" (where I couldn't get my quests done in a timely manner); if I had gotten them done immediately then I would have arrived in Morheim/Brusthonin earlier with even less to do. I've done all of the quests that I'm prepared to do (no gathering quests, although they are relatively minor in terms of exp contribution, so that's really not what is holding me back) and there's nothing left but grinding; I've got the black claw tome which has more than enough magical accuracy for me to grind level 24-25 mobs, but the quests (even the ones I can nab for level 25) are very thin and the 26 ones are too difficult (even with the most magical accuracy I can get they resist too often, which implies death for sorcerers).

      Assuming I could get the quests 3-4 levels above me done, where would that leave me in a level or so? The quest xp once you hit 22 and above is completely trivial compared to mob xp: At 6-7k a pop, killing five mobs is greater or equal to most quests and you need 2 million once you hit 24 to advance. As a sorcerer it doesn't take me much time to kill mobs (relatively), so people who play clerics and chanters have my deepest sympathy....

      The point is: You do reach a sort of plateau once you hit 20(ish), since the surfeit of quests becomes a dearth. I do know the game well enough by now to nearly deplete my glide meter when I a reach a small hill and rarely get hit when I grind mobs.

     

     

     

     

    The thing is though, every single time you level up you open up more and more quests. Even at the hubs you've already been to, check back every time you ding. There are strict level requirements on quests in this game and even though you can get some higher level quests at a lower level, some you can not. I play a Templar so it takes me a while to kill mobs, therefor I chose not to grind. And here you are talking about linear gameplay again when you are the one choosing to play this way.

    I doubt you'll even play it to 30, but once I hit 30 my quest log started overflowing. There are way too many quests to complete now and I am almost constantly at 30/30 quests in the log. I didn't hit a dry patch like you did, but hang in there if you enjoy the game at all. I'm sure it'll get better for you as you level up, and once you hit 25 Training Camp opens up which is amazing XP.

    It's up to you how you play this game, just as it is in any game. They don't force you to grind, there are quests out there to do whether you were able to find them or not. Look harder is all I can say.

  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by Jimmydean

     
     

     

    The thing is though, every single time you level up you open up more and more quests. Even at the hubs you've already been to, check back every time you ding. There are strict level requirements on quests in this game and even though you can get some higher level quests at a lower level, some you can not. I play a Templar so it takes me a while to kill mobs, therefor I chose not to grind. And here you are talking about linear gameplay again when you are the one choosing to play this way.

    I doubt you'll even play it to 30, but once I hit 30 my quest log started overflowing. There are way too many quests to complete now and I am almost constantly at 30/30 quests in the log. I didn't hit a dry patch like you did, but hang in there if you enjoy the game at all. I'm sure it'll get better for you as you level up, and once you hit 25 Training Camp opens up which is amazing XP.

    It's up to you how you play this game, just as it is in any game. They don't force you to grind, there are quests out there to do whether you were able to find them or not. Look harder is all I can say.

     

      Well I'm 23 at the moment and I've checked Morheim/Brusthonin to find nothing but gathering and grey quest arrows. I keep asking around Morheim/Brust and all I get is: "You just need to stick it out until 25".

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • JimmydeanJimmydean Member UncommonPosts: 1,290
    Originally posted by //\//\oo

    Originally posted by Jimmydean

     
     

     

    The thing is though, every single time you level up you open up more and more quests. Even at the hubs you've already been to, check back every time you ding. There are strict level requirements on quests in this game and even though you can get some higher level quests at a lower level, some you can not. I play a Templar so it takes me a while to kill mobs, therefor I chose not to grind. And here you are talking about linear gameplay again when you are the one choosing to play this way.

    I doubt you'll even play it to 30, but once I hit 30 my quest log started overflowing. There are way too many quests to complete now and I am almost constantly at 30/30 quests in the log. I didn't hit a dry patch like you did, but hang in there if you enjoy the game at all. I'm sure it'll get better for you as you level up, and once you hit 25 Training Camp opens up which is amazing XP.

    It's up to you how you play this game, just as it is in any game. They don't force you to grind, there are quests out there to do whether you were able to find them or not. Look harder is all I can say.

     

      Well I'm 23 at the moment and I've checked Morheim/Brusthonin to find nothing but gathering and grey quest arrows. I keep asking around Morheim/Brust and all I get is: "You just need to stick it out until 25".

     

     

    Hmm well I'm sorry man =/ I don't know what to tell ya, I'd help if I could. You may want to grab the gathering quests and by the items on the Auction House? They are usually fairly cheap at that level and could net you some quick non-grind XP.

Sign In or Register to comment.