ThorgrimmAge of Conan CorrespondentMemberPosts: 274
This would be really bad news. I have never played this game, but it has a loyal following and Mythic works hard to do their best. We all need more competition out in the MMORPG Genre to really bring out the best in all our favorite games.
A lot of people are ignorant and believe the English speaking countries are the center of the universe, when a lot of their products are older ones from the Asian countries; hand-me-downs.
Care to list a few? I'm personally curious about what "hand me downs" we have received over the last five years other than Aion.
Enlighten me
I wouldn't say "a lot" but the MMO "Sword of the New World" was released in Korea first as "Granada Espada". Just sayin'
Mythic failed in the same way that most MMOs fail these days. They poorly prioritized their post-release workload and as-such wound up with their backs to the wall after a year of live play.
They were behind the 8-ball from day 1 having to put back in the 4 missing classes. They took far too long to get a grip on the performance issues of the engine. They never implemented a dynamic balancing system, and they never really balanced out the various archetypes - frankly I'm not sure they ever understood which archetypes were supposed to balance against each other.
Modern MMOs have about 6 months from launch to do a very few things. They need to squash major and often-seen bugs (i.e. bugs with career skills), they need to ensure smooth performance at all times on any hardware above or at recommended, and they need to iron out disparities between classes and archetypes.
After that time a modern MMO had better be working on expanding and improving content for level-capped players. If they don't they'll lose them to boredom while the dev team is screwing around on other systems.
Frankly, if a game launches and has a dire need to redo content in the newbie experience or the lower level areas within the first year - they should never have launched in the first place and will constantly be playing catch-up throughout the first several years of live service (if they make it that far). MMO companies need to embrace the idea that whatever they launch with outside of bugs and end-game is what should be in place for at least a year virtually untouched.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
I left WAR twice so I think most people weren't happy with the MMO overall. I usually play MMOs with an open mind and try not to pick too much at problems unless the game is a total waste of my time. WAR turned me off within 1-2 months and then again a second time after playing for only a week so I'm not suprised that its going under.
Well after joining this MMO and quite liked it at first, then came the shift in supporting the numbers instead of fixing the issues, we left. Simple and plain true right there.
If you're going to advertise stuff, release it, and when we find things broken fix them instead of ignoring the volume of players that USED to play. Seeing or hearin gof layoffs is bitter sweet because I thought just maybe we'd see them fix things although the sky may fall, Mythic have only themselves to blame for the state of affairs.
Say or believe what you will, I will not be returning and sorta looking forward to seeing this piece of shit be shut down. Unless of course they get back to what was promised and fix all the underlying issues that made us leave way back when.
I gotta also say that the biggest stupid mistake ontop of it all is selling out to EA, like or hate them, it brought too much corp BS to the MMO and left us all wanting after the first round of layoffs. Nuff said!
Say or believe what you will, I will not be returning and sorta looking forward to seeing this piece of shit be shut down. Unless of course they get back to what was promised and fix all the underlying issues that made us leave way back when.
If you aren't coming back to the game then what does it matter to you if the game shuts down or not. Why do you care about it? Why punish people who still enjoy the game.
Seriously it's retarded thinking to hope a game shuts down, what do you gain by it?
A lot of people are ignorant and believe the English speaking countries are the center of the universe, when a lot of their products are older ones from the Asian countries; hand-me-downs.
Care to list a few? I'm personally curious about what "hand me downs" we have received over the last five years other than Aion.
If Dark Age of Crapalot isn't completely shut down and dead yet; warhammer will never be. DAoC is on life-support, and is still going. Warhammer is doing A LOT better than DAoC. Because even if Warhammer is almost dead, DAoC has been dead and zombified for the last 3 years. Why would Warhammer get canned but DAoC stay? That is irrational. Me thinks you make up things too many times
It isn't certain if the population of warhammer has stabilized or if it is still in decline.
DAOC has most likely had a predictable population for the better part of its life, except for TOA.
I am about to resubscribe since I was on my 10day re-enlistment and the new patch dropped adding the free part.
But why does it matter that Mythic is no more? Maybe EA decided to let Bioware fully run the product and make it better. Granted, they should of went with 40k from the get go and not the whole fantasy genre as I would say more people play 40k than normal WARHAMMER(at least in the areas of the country I've lived), then again maybe they never hadthe rights since Vigil is making that one.
If Dark Age of Crapalot isn't completely shut down and dead yet; warhammer will never be. DAoC is on life-support, and is still going. Warhammer is doing A LOT better than DAoC. Because even if Warhammer is almost dead, DAoC has been dead and zombified for the last 3 years. Why would Warhammer get canned but DAoC stay? That is irrational.
It depends on how much that GW license is costing them.
No license fee for DAoC.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
If Dark Age of Crapalot isn't completely shut down and dead yet; warhammer will never be. DAoC is on life-support, and is still going. Warhammer is doing A LOT better than DAoC. Because even if Warhammer is almost dead, DAoC has been dead and zombified for the last 3 years. Why would Warhammer get canned but DAoC stay? That is irrational. Me thinks you make up things too many times
Was it necessary to call it Crapalot? You're probably the only person I've seen that doesn't like it as much as you appear to. Get rolled a lot?
Warhammer is doing a lot better than DAoC? In what context? WAR will never be anything like DAoC in my opinion, it has no staying power.
Dark Age, is in the dump's on population. The only reason it continues to live on, is because the running cost of it is more then likely pretty low... due to it being an older game. A game that didn't cost no where as much as Warhammer to make. Where with Warhammer, is a huge budget game costing around $100 million to make, with higher running costs. Has a very expensive lisence fee to worry about paying to Games Workshop.
If War was to get to the point, where the sub base grow's to low. And the cost of keeping it up is not justified... to keep paying for the lisence (IE Matrix online, though the their sub base got REAL low like 5k people). This game can be easily shut down, because EA also might not want to bother... spending nomore time and money keeping War afloat. When they got a potential hit with TOR... they can push more resources on.
Also who would want to see a game like DAoC get shut down. It be like if EQ1, Ultima, or Asheron's Call... got shit canned. Be very bad taboo for everyone....... the world could possibly end O.O
You have a FF char, and you didnt realize we got Final Fantasy 11 = 1 year old handmedown + x pack....no wonder you stopped responding to this thread...poor guy
Regardless of rumors, true or false, there was no other possible outcome, other than ruin, once a talented studio such as Mythic sold itself to a bumbling ogre such as EA.
Shouldn't have chased Mark off and should have made DAOC 2!
Oh, and while I am at it.. Shouldn't have chased Sonya off either!
OmaliMMO Business CorrespondentMemberUncommonPosts: 1,177
Look at that. Another troll calling the death of an MMO.
Regardless of rumors, true or false, there was no other possible outcome, other than ruin, once a talented studio such as Mythic sold itself to a bumbling ogre such as EA.
Shouldn't have chased Mark off and should have made DAOC 2! Oh, and while I am at it.. Shouldn't have chased Sonya off either!
Okey,
Chasing that Mark Jacobs guy off was the best thing ever.
Someone that thinks "F**k lag, lets put as many players as possible in 5x5 meter room beating an AI-less npc to pulp" is a great concept to build RvR around, shouldnt have ANYTHING whatsoever to say in the development of any game ever again.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
Tabula Rasa was closing down and NCSoft made it free 2 play the last 2 months or so, dumped all unfinished stuff on the live servers on wich they had been working on so far. As so called farewell. So people could come back one last time before it closed down.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
Tabula Rasa was closing down and NCSoft made it free 2 play the last 2 months or so, dumped all unfinished stuff on the live servers on wich they had been working on so far. As so called farewell. So people could come back one last time before it closed down.
I realize that. However, EA doesn't allow things like that. EA shuts shit down without warning or with very little when they decide it's a bust. Earth and Beyond would be a prime example. As well as The Sims Online. So I was only offering an alternative theory as to what they could be trying to accomplish. Doesn't mean you aren't correct in your assumption.
Comments
This would be really bad news. I have never played this game, but it has a loyal following and Mythic works hard to do their best. We all need more competition out in the MMORPG Genre to really bring out the best in all our favorite games.
Care to list a few? I'm personally curious about what "hand me downs" we have received over the last five years other than Aion.
Enlighten me
I wouldn't say "a lot" but the MMO "Sword of the New World" was released in Korea first as "Granada Espada". Just sayin'
Mythic failed in the same way that most MMOs fail these days. They poorly prioritized their post-release workload and as-such wound up with their backs to the wall after a year of live play.
They were behind the 8-ball from day 1 having to put back in the 4 missing classes. They took far too long to get a grip on the performance issues of the engine. They never implemented a dynamic balancing system, and they never really balanced out the various archetypes - frankly I'm not sure they ever understood which archetypes were supposed to balance against each other.
Modern MMOs have about 6 months from launch to do a very few things. They need to squash major and often-seen bugs (i.e. bugs with career skills), they need to ensure smooth performance at all times on any hardware above or at recommended, and they need to iron out disparities between classes and archetypes.
After that time a modern MMO had better be working on expanding and improving content for level-capped players. If they don't they'll lose them to boredom while the dev team is screwing around on other systems.
Frankly, if a game launches and has a dire need to redo content in the newbie experience or the lower level areas within the first year - they should never have launched in the first place and will constantly be playing catch-up throughout the first several years of live service (if they make it that far). MMO companies need to embrace the idea that whatever they launch with outside of bugs and end-game is what should be in place for at least a year virtually untouched.
I can't see WAR closing down. I've just downloaded it as it is now F2P, so why would they try to attract new customers with the F2P angle if they were shutting down next month. It doesn't make sense to use the manpower to make such massive changes.
http://www.recycleyourgames.co.uk - Recycle Your Games and Consoles. Help the Environment and Charity!
The point of attracting new customers is trying to avoid shutting down. In reference to all businesses that is.
I left WAR twice so I think most people weren't happy with the MMO overall. I usually play MMOs with an open mind and try not to pick too much at problems unless the game is a total waste of my time. WAR turned me off within 1-2 months and then again a second time after playing for only a week so I'm not suprised that its going under.
"I play Tera for the gameplay"
Well after joining this MMO and quite liked it at first, then came the shift in supporting the numbers instead of fixing the issues, we left. Simple and plain true right there.
If you're going to advertise stuff, release it, and when we find things broken fix them instead of ignoring the volume of players that USED to play. Seeing or hearin gof layoffs is bitter sweet because I thought just maybe we'd see them fix things although the sky may fall, Mythic have only themselves to blame for the state of affairs.
Say or believe what you will, I will not be returning and sorta looking forward to seeing this piece of shit be shut down. Unless of course they get back to what was promised and fix all the underlying issues that made us leave way back when.
I gotta also say that the biggest stupid mistake ontop of it all is selling out to EA, like or hate them, it brought too much corp BS to the MMO and left us all wanting after the first round of layoffs. Nuff said!
If you aren't coming back to the game then what does it matter to you if the game shuts down or not. Why do you care about it? Why punish people who still enjoy the game.
Seriously it's retarded thinking to hope a game shuts down, what do you gain by it?
If Dark Age of Crapalot isn't completely shut down and dead yet; warhammer will never be.
DAoC is on life-support, and is still going.
Warhammer is doing A LOT better than DAoC. Because even if Warhammer is almost dead, DAoC has been dead and zombified for the last 3 years.
Why would Warhammer get canned but DAoC stay? That is irrational.
Me thinks you make up things too many times
Care to list a few? I'm personally curious about what "hand me downs" we have received over the last five years other than Aion.
Enlighten me
Sure - Final Fantasy
I play all ghame
It isn't certain if the population of warhammer has stabilized or if it is still in decline.
DAOC has most likely had a predictable population for the better part of its life, except for TOA.
I am about to resubscribe since I was on my 10day re-enlistment and the new patch dropped adding the free part.
But why does it matter that Mythic is no more? Maybe EA decided to let Bioware fully run the product and make it better. Granted, they should of went with 40k from the get go and not the whole fantasy genre as I would say more people play 40k than normal WARHAMMER(at least in the areas of the country I've lived), then again maybe they never hadthe rights since Vigil is making that one.
It depends on how much that GW license is costing them.
No license fee for DAoC.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Was it necessary to call it Crapalot? You're probably the only person I've seen that doesn't like it as much as you appear to. Get rolled a lot?
Warhammer is doing a lot better than DAoC? In what context? WAR will never be anything like DAoC in my opinion, it has no staying power.
Dark Age, is in the dump's on population. The only reason it continues to live on, is because the running cost of it is more then likely pretty low... due to it being an older game. A game that didn't cost no where as much as Warhammer to make. Where with Warhammer, is a huge budget game costing around $100 million to make, with higher running costs. Has a very expensive lisence fee to worry about paying to Games Workshop.
If War was to get to the point, where the sub base grow's to low. And the cost of keeping it up is not justified... to keep paying for the lisence (IE Matrix online, though the their sub base got REAL low like 5k people). This game can be easily shut down, because EA also might not want to bother... spending nomore time and money keeping War afloat. When they got a potential hit with TOR... they can push more resources on.
Also who would want to see a game like DAoC get shut down. It be like if EQ1, Ultima, or Asheron's Call... got shit canned. Be very bad taboo for everyone....... the world could possibly end O.O
You have a FF char, and you didnt realize we got Final Fantasy 11 = 1 year old handmedown + x pack....no wonder you stopped responding to this thread...poor guy
I play all ghame
Regardless of rumors, true or false, there was no other possible outcome, other than ruin, once a talented studio such as Mythic sold itself to a bumbling ogre such as EA.
Shouldn't have chased Mark off and should have made DAOC 2!
Oh, and while I am at it.. Shouldn't have chased Sonya off either!
Look at that. Another troll calling the death of an MMO.
Haven't seen that one before.
Okey,
Chasing that Mark Jacobs guy off was the best thing ever.
Someone that thinks "F**k lag, lets put as many players as possible in 5x5 meter room beating an AI-less npc to pulp" is a great concept to build RvR around, shouldnt have ANYTHING whatsoever to say in the development of any game ever again.
ahhh more words of wisdom from Daffid .......to help you
In reference to all businesses ..........Even the worlds most succesful businesses at every level are trying to attract new customers.................
Just some common sense for ya.........
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
]
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
Tabula Rasa was closing down and NCSoft made it free 2 play the last 2 months or so, dumped all unfinished stuff on the live servers on wich they had been working on so far. As so called farewell. So people could come back one last time before it closed down.
Tabula Rasa ring a bell? It went F2P the last month or two or so, before it closed down as well.
But at least NCSoft announced it a couple months in advance.
More than likely, they're trying to find the same success turning F2P as Turbine has with making DDO F2P. I honestly don't see it happening, however.
Tabula Rasa was closing down and NCSoft made it free 2 play the last 2 months or so, dumped all unfinished stuff on the live servers on wich they had been working on so far. As so called farewell. So people could come back one last time before it closed down.
I realize that. However, EA doesn't allow things like that. EA shuts shit down without warning or with very little when they decide it's a bust. Earth and Beyond would be a prime example. As well as The Sims Online. So I was only offering an alternative theory as to what they could be trying to accomplish. Doesn't mean you aren't correct in your assumption.
]
Hopefully he's asking people if they'd like ketchup with their fries.
]
Hopefully he's asking people if they'd like ketchup with their fries.
LOL