People are forgetting something... EVE evolves each 6 months. EQ had a few major evolution but it was essentially the same, expansions after expansions... EVE 2003 and EVE 2009 are 2 completely different games. You could have considered EVE : Trinity as EVE II.
Now the graphics are getting a new overhaul, effects and such are getting some love. Just when the new generations of MMO will be hitting the market, EVE: WIS will probably arrive... keeping once again, the game here and alive for a very long time.
I hadn't realized that Eve owned a thrown. I tried playing it a couple years ago, and couldn't gwt into it. At all. Most boring and confusing experience I ever had with gameware. For two days. I would guess that any Sc-Fi game that is fun out of the box and has intuitive gameplay will "dethrown" it.
There's the problem; you need to know the difference between thrown and throne to avoid being totally confused by a complex game.
Just because you can point out spelling errors doesn't mean what your posting is actual relevant to the topic. He was merely representing his opinion and you understood exactly what he meant despite the fact he used the wrong word and it is the beauty of language. He isn't hired as a professional forum writer so who cares how he uses his grammar or the words used as long as he's understood. At least you have half the brain to figure out that he was in fact using "throne" even if it was spelled "thrown". Try to stay on topic and take in what is being said rather than literally what's written with the letters. Forum noobs ftl -_-
While boring is a matter of taste, confusing depends on smarts. Many people would argue that EVE is a complex game. I pointed out that playing EVE requires smarts and asserted that there is an association between literacy and intelligence. You may disagree with my assertion but I have some evidence to support my belief
If the definition of "niche" is "not succeeding like WoW does", then virtually all MMOs are "niche". >300 subs is a pretty big niche.
Eves subscription numbers do not make it a niche game, but rather the genre and aspects of the game do. Space shooter, sandbox, full loot pvp, sci-fi game is rather niche in comparison to the entire mmo genre which numbers in the tens of millions and favor other types of games. That is not a knock on eves gameplay, just a statement of how things are.
Eve is competing for a drastically smaller segment of the market and yet it out performs almost every game that is aiming for the mainstream market. That is a very telling sign of how same the market is.
I think I should further clarify what I wrote above too. Niche just means specialised interest. On another note of clarification, since EvE doesn't appear to have sold well in China I don't think it possible to easily argue that it is a mmo of worldwide success.
Eve is lucky that it has no other direct competition. I mean where else does an Eve player has to go? There are no other space mmos out on the market right now. Lets wait and see when we have about 3 or 4 more GOOD space mmos on the market. I am not saying a game will kill Eve as I dont belive that its possible but there can easily be another space mmo that comes out that becomes more succesful. The game does not have to offer they same play style as Eve. You can never know if something is better if you have never tried it. A space MMO that offers some sense of exploration with real time flight and real time combat thats not automated is something that I can see being much larger than Eve.
I've always been curious... how many people played "Earth and Beyond" before migrating to "EVE"? The only thing that "really" kills games is themselves. Everquest isn't dead, UO isn't dead, nor is Asheron's call. They've survived since the beginning and have done so in their own way to keep a decent player base. Shadowbane killed itself, Tabula Rasa killed itself, and Helgate: London killed itself. I only say those because those were games I played and can honestly say they did. That being said, Eve is major founding father of modern space MMO's (save for E&B, but it belonged to EA so it wasn't meant to last forever.) If the fantasy market can be flooded for 12 years, and EQ, UO, and AC still be kicking to this day... I don't see EVE going anywhere for a long time, especially with the lack of space MMO's.
If E&B was supported for more than a couple of months past its release, it probably would've kept a good percentage of players away from Eve that wanted better PvE, with exploration, avatars with more traditional and friendly gameplay.
Eve exists in its own sub genre now and CCP should be very happy.
Eve is lucky that it has no other direct competition. I mean where else does an Eve player has to go? There are no other space mmos out on the market right now. Lets wait and see when we have about 3 or 4 more GOOD space mmos on the market. I am not saying a game will kill Eve as I dont belive that its possible but there can easily be another space mmo that comes out that becomes more succesful. The game does not have to offer they same play style as Eve. You can never know if something is better if you have never tried it. A space MMO that offers some sense of exploration with real time flight and real time combat thats not automated is something that I can see being much larger than Eve.
I think some competition would do EvE nothing but good. EvE is great at the things it's good it, but it's sadly deficient in some the things it's not.
Originally posted by Daffid011Eve is competing for a drastically smaller segment of the market and yet it out performs almost every game that is aiming for the mainstream market. That is a very telling sign of how same the market is.
LOL...really?
Cause I thought EVE was just another game that had followers who loved it like AC did. Not great, but what the followers wanted.
Just what I see from two games that offer nothing to me....
"This may hurt a little, but it's something you'll get used to. Relax....."
If the definition of "niche" is "not succeeding like WoW does", then virtually all MMOs are "niche". >300 subs is a pretty big niche.
Eves subscription numbers do not make it a niche game, but rather the genre and aspects of the game do. Space shooter, sandbox, full loot pvp, sci-fi game is rather niche in comparison to the entire mmo genre which numbers in the tens of millions and favor other types of games. That is not a knock on eves gameplay, just a statement of how things are.
Eve is competing for a drastically smaller segment of the market and yet it out performs almost every game that is aiming for the mainstream market. That is a very telling sign of how same the market is.
I think I should further clarify what I wrote above too. Niche just means specialised interest. On another note of clarification, since EvE doesn't appear to have sold well in China I don't think it possible to easily argue that it is a mmo of worldwide success.
That is such a troll remark. You have no numbers from China and the only ones that have been released are from 2006, when the game broke World wide records. This only 3 years after the games release. You go on with your troll self anyway.
Earthrise will certainly compete with EVE, if it turns out to be everything it is on paper (which is quite rare). But will it "kill" EVE? Certainly not. EVE will most likely have <Insert crazy new term for "Walking-in-Stations here> implemented, nevermind having DUST 514 up and running by the time Earthrise is released and polished.
This depends on what one would consider a "Eve killer".
I can think of several games along the lines of Eve, that do space flight better....
-Vendetta Online
-Jumpgate: Evolution
But the sandbox space sim... nope cant think of any. Even Star Trek Online isnt claiming to be a Sandbox.
I dont see much being a competition for Eve in that exact market.... but the joys of MMOs, you dont have to be in the "exact" market to steal customers away. Just have a good, completed, fun, and semi-popular product. WWIIOL lost players to Eve, Eve lost players to Darkfall, WoW lost players to Fallen Earth..... so its not about whats in the market, but whats good.
I don't understand this fixation of having one game 'killing' another. If people like a game, they will play it. Simple as that.
I think I can help you understand this. It's basically the "my daddy can beat up your daddy" thing. Not trying to be sexist here, but most of the male gender has such a fierce competitive nature that they just can't stand another "team" to be "winning." I think the problem here is that they don't see their "team" as ALL GAMERS, but rather only gamers that play THEIR drug of choice. Err....I mean GAME of choice.
I think of all gamers, essentially, being on ONE TEAM. I'd like for all gamers to have a game that they just LOVE to play, and I don't honestly CARE if it's WoW, EVE, EQ, Allods Online, or hell....Hello Kitty Online, for all I care. If you love to play PC games and/or console games, etc....I'm on your team....at least as far as I'm concerned....and I want you, personally, to have a game that YOU enjoy. However....I also want to have a game that I enjoy, and that might be VERY different from YOUR favorite flavor. But then again....I'm female....and I don't really CARE if "your daddy can beat up my daddy." lol
I don't understand this fixation of having one game 'killing' another. If people like a game, they will play it. Simple as that.
I think I can help you understand this. It's basically the "my daddy can beat up your daddy" thing. Not trying to be sexist here, but most of the male gender has such a fierce competitive nature that they just can't stand another "team" to be "winning." I think the problem here is that they don't see their "team" as ALL GAMERS, but rather only gamers that play THEIR drug of choice. Err....I mean GAME of choice.
I think of all gamers, essentially, being on ONE TEAM. I'd like for all gamers to have a game that they just LOVE to play, and I don't honestly CARE if it's WoW, EVE, EQ, Allods Online, or hell....Hello Kitty Online, for all I care. If you love to play PC games and/or console games, etc....I'm on your team....at least as far as I'm concerned....and I want you, personally, to have a game that YOU enjoy. However....I also want to have a game that I enjoy, and that might be VERY different from YOUR favorite flavor. But then again....I'm female....and I don't really CARE if "your daddy can beat up my daddy." lol
Know what I mean?
You're somewhat Right and Somewhat wrong.
Killing a MMO is nothing more then a term that is common in this genre.
It just happen to be a strong term name connected with another strong real life term.
Example: Tyra Banks and her feeling towards "Friends on Facebook"
Friends in Facebook(myspace, ext) share the same name with the common real life term of a Friend.
The Friend term in online Social networks, mean nothing more then a "Closer Member" even if it says Friend. We could replace the Word(Term) Friend with something like "Monster". Then it would be a Monster Invite. Different name(term), same meaning as before "Closer Friend"
------
back to this term of Killing a MMO.
Killing a MMO, like I said before is nothing but a common term. It only refers to the idea of 1 of two Sub terms.
MMO is Dieing- which only means the player base is droping.
X MMO To Kill a Y MMO- Only means, that MMO X will be more succesful then MMO Y. Being successful doesnt mean you take all of the other game's population. As you can see with games like Warhammer, AoC, Aion, EQ, ext.
When people look for the next Killer MMO of (X), its the same as
when people look for the next Big thing. Example:
MMO is Dieing term exam in real life: Any US Car dealership
X MMO To Kill a Y MMO term example in real life: I-pod is the mose succeseful MP3 on the market. I wonder if (insert)[the Zume] will dethrone it as the new big thing to MP3s. This term also applys to sports ad fanboy competion, where I may want my team to beat another team, as your example pointed out.
Edit:
Yikes, maybe I should have started a different Thread to discuss this
EVE Online isn't a perfect game, there are plenty of things it could do better (sovereignty, social interfacing, all the PvE content, combat, character variety, UI expandability, etc.) and the rest of the industry is poised to improve on those things while CCP doesn't have it in their scope.
Sovereignty - Dominion expansion next month improves on sovereignty, including new ways to manage and control regions of space. Here's a few related links:
Social interfacing - Built-in voice, extensive channel creation and management, AND a full featured API allowing players to create interactive sites, apps and even ingame browser content? Dominion also brings a new Chrome-based ingame browser and a new ingame mail system with support for archiving, sorting, labeling, etc. Begining of next year is when they release their web-based social networking thing. Some related links:
PvE Content - this year has seen the addition of multiple epic arc missions and a new collection of new player mission. Dominion will bring new epic arcs that offer rewards and standings for pirate factions as well. Here's a link to a blog on some of the arcs:
EVE has the most fanatically devoted fanbase in the entire MMORPG genre. no game that isn't made by CCP will ever be capable of pulling a significant amount of players from EVE.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
EVE has the most fanatically devoted fanbase in the entire MMORPG genre. no game that isn't made by CCP will ever be capable of pulling a significant amount of players from EVE.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
EVE has the most fanatically devoted fanbase in the entire MMORPG genre. no game that isn't made by CCP will ever be capable of pulling a significant amount of players from EVE.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
well TOR might be as succesful as Eve, or it might not, though i think considering they are games in completly different genres, also makes it an odd comparison. there is also the question of what qualifies a game to be considered to be an MMO, something which in TOR's case is something of a question mark.
EVE has the most fanatically devoted fanbase in the entire MMORPG genre. no game that isn't made by CCP will ever be capable of pulling a significant amount of players from EVE.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
well TOR might be as succesful as Eve, or it might not, though i think considering they are games in completly different genres, also makes it an odd comparison. there is also the question of what qualifies a game to be considered to be an MMO, something which in TOR's case is something of a question mark.
TOR maybe a sci-fi game but in reality its a carebear themepark ala WoW.
I don't see how that game will have any affect on a spaceship mmo sandbox with high risk pvp.
however, after seeing the info on Dust 514 being added to the Eve universe.. I dont think anything in the near future will do any damage to Eves subs.
as far as TOR goes, its not in the same category as games like Earthrise or eve. TOR is another theme park MMO, just like the rest of the pez dispenser MMO's on the market. Also, I think PvP will be an issue for a lot of folks who play Eve looking at TOR
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
The Pub at MMORPG.COM » The EvE Killer!!! A Storm is Coming!!!! Hahaha Eve have so many hardcore fanatics , they will never leave . Eve can not be killed
But is true , a storm is coming in this genre , actually i am waiting for them Jumgate Evolution Black Prophecy Miner Wars (this one is not on this site?) Startrek online
None of those games are sandbox. JGE is going to be a spaceship themepark with instanced pvp space battlegrounds. BP also looks like a arcade shooter. STO is targeting a completely different playerbase.
I don't see how those games even matter when it comes to Eve.
I have to agree with this.
Fallen Earth managed to pull me away from EVE and Ryzom for a while, currently not playing anything online.
But the only 2 mmo's ( that I know ) that may have some impact are Mortal Online and Dawntide, if they are released in a stable form.
edit : Oh yes, forgot about Earthrise.
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
EVE has the most fanatically devoted fanbase in the entire MMORPG genre. no game that isn't made by CCP will ever be capable of pulling a significant amount of players from EVE.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
It may do so, for like 2 months, the game is way too hyped and is just another themepark in a different jacket, so I predict it will rise high, and then people will leave, servers will merge, snowball effect like WAR and AoC, to level off around 100k.
Either way, it will not harm EVE.
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
Comments
People are forgetting something... EVE evolves each 6 months. EQ had a few major evolution but it was essentially the same, expansions after expansions... EVE 2003 and EVE 2009 are 2 completely different games. You could have considered EVE : Trinity as EVE II.
Now the graphics are getting a new overhaul, effects and such are getting some love. Just when the new generations of MMO will be hitting the market, EVE: WIS will probably arrive... keeping once again, the game here and alive for a very long time.
There's the problem; you need to know the difference between thrown and throne to avoid being totally confused by a complex game.
Just because you can point out spelling errors doesn't mean what your posting is actual relevant to the topic. He was merely representing his opinion and you understood exactly what he meant despite the fact he used the wrong word and it is the beauty of language. He isn't hired as a professional forum writer so who cares how he uses his grammar or the words used as long as he's understood. At least you have half the brain to figure out that he was in fact using "throne" even if it was spelled "thrown". Try to stay on topic and take in what is being said rather than literally what's written with the letters. Forum noobs ftl -_-
While boring is a matter of taste, confusing depends on smarts. Many people would argue that EVE is a complex game. I pointed out that playing EVE requires smarts and asserted that there is an association between literacy and intelligence. You may disagree with my assertion but I have some evidence to support my belief
http://www.ncbi.nlm.nih.gov/pubmed/8447247
feel free to support your disagreement. As for Forum n00bs ftl....I checked my join date against yours and I have to agree.
Nothing, eve is the king of its genre for now.
March on! - Lets Invade Pekopon
Eves subscription numbers do not make it a niche game, but rather the genre and aspects of the game do. Space shooter, sandbox, full loot pvp, sci-fi game is rather niche in comparison to the entire mmo genre which numbers in the tens of millions and favor other types of games. That is not a knock on eves gameplay, just a statement of how things are.
Eve is competing for a drastically smaller segment of the market and yet it out performs almost every game that is aiming for the mainstream market. That is a very telling sign of how same the market is.
I think I should further clarify what I wrote above too. Niche just means specialised interest. On another note of clarification, since EvE doesn't appear to have sold well in China I don't think it possible to easily argue that it is a mmo of worldwide success.
Eve is lucky that it has no other direct competition. I mean where else does an Eve player has to go? There are no other space mmos out on the market right now. Lets wait and see when we have about 3 or 4 more GOOD space mmos on the market. I am not saying a game will kill Eve as I dont belive that its possible but there can easily be another space mmo that comes out that becomes more succesful. The game does not have to offer they same play style as Eve. You can never know if something is better if you have never tried it. A space MMO that offers some sense of exploration with real time flight and real time combat thats not automated is something that I can see being much larger than Eve.
If E&B was supported for more than a couple of months past its release, it probably would've kept a good percentage of players away from Eve that wanted better PvE, with exploration, avatars with more traditional and friendly gameplay.
Eve exists in its own sub genre now and CCP should be very happy.
I think some competition would do EvE nothing but good. EvE is great at the things it's good it, but it's sadly deficient in some the things it's not.
Give me liberty or give me lasers
LOL...really?
Cause I thought EVE was just another game that had followers who loved it like AC did. Not great, but what the followers wanted.
Just what I see from two games that offer nothing to me....
"This may hurt a little, but it's something you'll get used to. Relax....."
Eves subscription numbers do not make it a niche game, but rather the genre and aspects of the game do. Space shooter, sandbox, full loot pvp, sci-fi game is rather niche in comparison to the entire mmo genre which numbers in the tens of millions and favor other types of games. That is not a knock on eves gameplay, just a statement of how things are.
Eve is competing for a drastically smaller segment of the market and yet it out performs almost every game that is aiming for the mainstream market. That is a very telling sign of how same the market is.
I think I should further clarify what I wrote above too. Niche just means specialised interest. On another note of clarification, since EvE doesn't appear to have sold well in China I don't think it possible to easily argue that it is a mmo of worldwide success.
That is such a troll remark. You have no numbers from China and the only ones that have been released are from 2006, when the game broke World wide records. This only 3 years after the games release. You go on with your troll self anyway.
2006
Earthrise will certainly compete with EVE, if it turns out to be everything it is on paper (which is quite rare). But will it "kill" EVE? Certainly not. EVE will most likely have <Insert crazy new term for "Walking-in-Stations here> implemented, nevermind having DUST 514 up and running by the time Earthrise is released and polished.
EVE won't "die" for a long time. Sorry OP.
This depends on what one would consider a "Eve killer".
I can think of several games along the lines of Eve, that do space flight better....
-Vendetta Online
-Jumpgate: Evolution
But the sandbox space sim... nope cant think of any. Even Star Trek Online isnt claiming to be a Sandbox.
I dont see much being a competition for Eve in that exact market.... but the joys of MMOs, you dont have to be in the "exact" market to steal customers away. Just have a good, completed, fun, and semi-popular product. WWIIOL lost players to Eve, Eve lost players to Darkfall, WoW lost players to Fallen Earth..... so its not about whats in the market, but whats good.
So much crap, so little quality.
Infinity: Quest for the Earth. Obvious answer. Can't believe everyone missed it.
Check out the MUD I'm making!
Black Prophecy.
EARTH AND BEYOND LIVES AND I PLAY IT EVERY DAY = WOOOOOOT = PW =LVL 50
I think I can help you understand this. It's basically the "my daddy can beat up your daddy" thing. Not trying to be sexist here, but most of the male gender has such a fierce competitive nature that they just can't stand another "team" to be "winning." I think the problem here is that they don't see their "team" as ALL GAMERS, but rather only gamers that play THEIR drug of choice. Err....I mean GAME of choice.
I think of all gamers, essentially, being on ONE TEAM. I'd like for all gamers to have a game that they just LOVE to play, and I don't honestly CARE if it's WoW, EVE, EQ, Allods Online, or hell....Hello Kitty Online, for all I care. If you love to play PC games and/or console games, etc....I'm on your team....at least as far as I'm concerned....and I want you, personally, to have a game that YOU enjoy. However....I also want to have a game that I enjoy, and that might be VERY different from YOUR favorite flavor. But then again....I'm female....and I don't really CARE if "your daddy can beat up my daddy." lol
Know what I mean?
President of The Marvelously Meowhead Fan Club
Wow looking cool
I think I can help you understand this. It's basically the "my daddy can beat up your daddy" thing. Not trying to be sexist here, but most of the male gender has such a fierce competitive nature that they just can't stand another "team" to be "winning." I think the problem here is that they don't see their "team" as ALL GAMERS, but rather only gamers that play THEIR drug of choice. Err....I mean GAME of choice.
I think of all gamers, essentially, being on ONE TEAM. I'd like for all gamers to have a game that they just LOVE to play, and I don't honestly CARE if it's WoW, EVE, EQ, Allods Online, or hell....Hello Kitty Online, for all I care. If you love to play PC games and/or console games, etc....I'm on your team....at least as far as I'm concerned....and I want you, personally, to have a game that YOU enjoy. However....I also want to have a game that I enjoy, and that might be VERY different from YOUR favorite flavor. But then again....I'm female....and I don't really CARE if "your daddy can beat up my daddy." lol
Know what I mean?
You're somewhat Right and Somewhat wrong.
Killing a MMO is nothing more then a term that is common in this genre.
It just happen to be a strong term name connected with another strong real life term.
Example: Tyra Banks and her feeling towards "Friends on Facebook"
Friends in Facebook(myspace, ext) share the same name with the common real life term of a Friend.
The Friend term in online Social networks, mean nothing more then a "Closer Member" even if it says Friend. We could replace the Word(Term) Friend with something like "Monster". Then it would be a Monster Invite. Different name(term), same meaning as before "Closer Friend"
------
back to this term of Killing a MMO.
Killing a MMO, like I said before is nothing but a common term. It only refers to the idea of 1 of two Sub terms.
MMO is Dieing- which only means the player base is droping.
X MMO To Kill a Y MMO- Only means, that MMO X will be more succesful then MMO Y. Being successful doesnt mean you take all of the other game's population. As you can see with games like Warhammer, AoC, Aion, EQ, ext.
When people look for the next Killer MMO of (X), its the same as
when people look for the next Big thing. Example:
MMO is Dieing term exam in real life: Any US Car dealership
X MMO To Kill a Y MMO term example in real life: I-pod is the mose succeseful MP3 on the market. I wonder if (insert)[the Zume] will dethrone it as the new big thing to MP3s. This term also applys to sports ad fanboy competion, where I may want my team to beat another team, as your example pointed out.
Edit:
Yikes, maybe I should have started a different Thread to discuss this
Sovereignty - Dominion expansion next month improves on sovereignty, including new ways to manage and control regions of space. Here's a few related links:
http://www.eveonline.com/devblog.asp?a=blog&bid=709
http://www.eveonline.com/devblog.asp?a=blog&bid=711
http://www.eveonline.com/devblog.asp?a=blog&bid=696
Social interfacing - Built-in voice, extensive channel creation and management, AND a full featured API allowing players to create interactive sites, apps and even ingame browser content? Dominion also brings a new Chrome-based ingame browser and a new ingame mail system with support for archiving, sorting, labeling, etc. Begining of next year is when they release their web-based social networking thing. Some related links:
New Fleet Finder - http://www.eveonline.com/devblog.asp?a=blog&bid=706
New Web-features - http://www.eveonline.com/devblog.asp?a=blog&bid=704
PvE Content - this year has seen the addition of multiple epic arc missions and a new collection of new player mission. Dominion will bring new epic arcs that offer rewards and standings for pirate factions as well. Here's a link to a blog on some of the arcs:
http://www.eveonline.com/devblog.asp?a=blog&bid=688
I'm not saying EVE is perfect or that it can't be improved, just that your statement couldn't be further from the truth. .
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
well TOR might be as succesful as Eve, or it might not, though i think considering they are games in completly different genres, also makes it an odd comparison. there is also the question of what qualifies a game to be considered to be an MMO, something which in TOR's case is something of a question mark.
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
May come close but not seeing it happen with what is known so far.
well TOR might be as succesful as Eve, or it might not, though i think considering they are games in completly different genres, also makes it an odd comparison. there is also the question of what qualifies a game to be considered to be an MMO, something which in TOR's case is something of a question mark.
TOR maybe a sci-fi game but in reality its a carebear themepark ala WoW.
I don't see how that game will have any affect on a spaceship mmo sandbox with high risk pvp.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
EarthRise
however, after seeing the info on Dust 514 being added to the Eve universe.. I dont think anything in the near future will do any damage to Eves subs.
as far as TOR goes, its not in the same category as games like Earthrise or eve. TOR is another theme park MMO, just like the rest of the pez dispenser MMO's on the market. Also, I think PvP will be an issue for a lot of folks who play Eve looking at TOR
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
None of those games are sandbox. JGE is going to be a spaceship themepark with instanced pvp space battlegrounds. BP also looks like a arcade shooter. STO is targeting a completely different playerbase.
I don't see how those games even matter when it comes to Eve.
I have to agree with this.
Fallen Earth managed to pull me away from EVE and Ryzom for a while, currently not playing anything online.
But the only 2 mmo's ( that I know ) that may have some impact are Mortal Online and Dawntide, if they are released in a stable form.
edit : Oh yes, forgot about Earthrise.
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
You don't really need to convert Eve's fanbase to dethrone it. It is niche and only 300k people.
As long as someone figure out how to keep their players, and get initial numbers like AOC or WAR, eve is dethroned.
In fact, I would pretty much predict that TOR will dethrone Eve as the biggest sci-fi MMO.
It may do so, for like 2 months, the game is way too hyped and is just another themepark in a different jacket, so I predict it will rise high, and then people will leave, servers will merge, snowball effect like WAR and AoC, to level off around 100k.
Either way, it will not harm EVE.
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online