If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
why would anyone go outta their way in an attempt to bash Eve's sub numbers? I mean seriously its really is one of the few good games on the market.
Well, it was a bit surprising considering the OP claimed to be playing EVE and has multiple accounts, but perhaps he doesn't and just is a troll.
Real EVE players wouldn't make an OP like this.
Nah, every few weeks on the Eve-O forums you get some gink who thinks that he's the first one to notice the fact that some people have multiple accounts. As if it matters or anyone cares.
And then we get some turd who thinks hes a celeb when infact you are about to lose TPAR... and you never log in anymore.
But back to the post at hand. The reason I felt the need to post this is because of the constant claims of this number like its a medal of honor. I like EVE and like I said ive been here for awhile. Just trying to post the correct info to anyone interested. This has nothing to do with WoW. Any misdirection is just proof in my eyes.
Awww, did I touch a I nerve?
Now admittedly I haven't logged in since... Thursday, but I'm quite glad that INIT. took TPAR while I've been away from the game for the weekend, even if they are at risk of losing it again. Awesome work, guys!
Oh, wait... you're talking nonsense and merely trolling. Again.
I just want to clear a few things up around here about the myth that keeps on showing up in these forums. The fact is there is no where near 300k players. These are accounts, and personally many of these accounts are owned by people who multibox. I myself have 3 accounts, my close friends that I play with all have atleast 1 extra account for either covert ops "eyes", manufacturing, or logistics. This guy alone can describe 90% of eve players, not that everyone has this many accounts but in general this is how things are around EVE. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1215928
I hate to break it to these guys feeding misinformation but this is the honest to god truth. At no point in time will you ever see the players currently online break 50k. I have seen it at 51k ONE time in my 5 and a half years of playing. Hell I think out of the 100's of people I know maybe 4 have one account, and 2 of them guys closed the second account due to $$ issues.
Does this affect the game itself and make it less fun? Some say yes, but I don't feel it does. If I had to guess i'd say there is maybe 75k players at best. Which is still good. By no means is the game empty and in my opinion it has just the right number of players. Just thought I would clear it up. Cheers
You make wild claims, which are alot more invalid than the fact that EVE Online has 300k+ subscriptions ( 301826 in september 09 ) and a Peak Concurrent Users of 53850, reached in March 09 ( went down to 46880 after the Unholy Rage against bots, but is going back up again, with 50873 in september ).
The 300k+ subs excludes the +/- 40k trials, so in total they have around 340k active accounts.
Now, everyone know alot of players have multi accounts, and EVE has probably some more of them than some other MMO's, but claiming it has 75k players at best is just wild guessing and in contradiction to the official 15-20% multi account players number.
If you want to make a point, please try to stick to the facts, otherwise you will be looked at as just another troll or newb.
Please post your facts other then your ramblings. Please show me where CCP shows these numbers. And please point me to where this says individual accounts. You have to understand I am on unemployment right now due to the economy and I play from DT til 1 or 2 am EST . I know what my screen says when I log to switch alts for my cyno pilots. Lets put this in 8 hour shifts shall we.
3 x 8 hour shifts at 30k (being nice) players. that is 90k players all around. Now give or take 20k for ones offline that are used for manufacturing, that is 110k at BEST. And a good majority of them are alt accounts. Subtract the trials at say 20k to be nice. and you still have 90k subs.
So you think the average player spends 56 hours per week in EvE...?
I hate to break it to these guys feeding misinformation but this is the honest to god truth. At no point in time will you ever see the players currently online break 50k. I have seen it at 51k ONE time in my 5 and a half years of playing. Hell I think out of the 100's of people I know maybe 4 have one account, and 2 of them guys closed the second account due to $$ issues. 51K players how long ago was that? You should also remember that uhm, 2005 the record was at 19 000 if I remember correct. Your 5 years have no rethoric value in this statement.
I hate to break it to these guys feeding misinformation but this is the honest to god truth. At no point in time will you ever see the players currently online break 50k. I have seen it at 51k ONE time in my 5 and a half years of playing. Hell I think out of the 100's of people I know maybe 4 have one account, and 2 of them guys closed the second account due to $$ issues. 51K players how long ago was that? You should also remember that uhm, 2005 the record was at 19 000 if I remember correct. Your 5 years have no rethoric value in this statement.
the 51k number was reached earlier this year, shortly after the release of Apocrypha. I expect within a few weeks of dominion being released we will see the PCU broken again.
I started playing EVE mid 2007, and I can remember seeing between 30 35k online. And people were saying all the time how EVE has peaked we will never see 40k online, then they said oh we will never see 50k online.
The reason you havnt seen this 50k number rise in the last few months can be atributed to the "unholy rage" in the summer when CCP banned all those RMT accounts that would mostly be logged in 24 / 7.
The current PCU record is 53,850. It was on 20th September 2009. However you wont find it on the graphs if the PCU lasts for less then a pixel wide in time...
I hate to break it to these guys feeding misinformation but this is the honest to god truth. At no point in time will you ever see the players currently online break 50k. I have seen it at 51k ONE time in my 5 and a half years of playing. Hell I think out of the 100's of people I know maybe 4 have one account, and 2 of them guys closed the second account due to $$ issues. 51K players how long ago was that? You should also remember that uhm, 2005 the record was at 19 000 if I remember correct. Your 5 years have no rethoric value in this statement.
the 51k number was reached earlier this year, shortly after the release of Apocrypha. I expect within a few weeks of dominion being released we will see the PCU broken again.
I started playing EVE mid 2007, and I can remember seeing between 30 35k online. And people were saying all the time how EVE has peaked we will never see 40k online, then they said oh we will never see 50k online.
The reason you havnt seen this 50k number rise in the last few months can be atributed to the "unholy rage" in the summer when CCP banned all those RMT accounts that would mostly be logged in 24 / 7.
Yes, the PCU has constantly been higher troughout the years. (And spending 5 years in the game the OP is very well aware of that.) I could have understood his rethoric if have been once over 50k and that was a few years back, or if he had stated his playtime to be 6 months or similar.
So, just to clarify, there are 300k sources of revenue for CCP whether they are individual people or not? Otherwise, I've heard people bring up the 300k number but it is almost always accompanied by, or shortly followed by, comments about people with multiple accounts. Was this really a state secret?
Considering I havn't paid real money for an account in the past few years, No. And if you read the posts before then apparently it is a hidden secret people don't want others to know. lol
It's a strange "secret" as CCP campaigns for multiple accounts themself.
No MMO out there gives accurate CCU numbers. Why would they?
I'm going to guess CCU is meant to be Concurrent Users? If so, EvE displays how many users are online at the login screen and, being one server it's really the only place you need to look. I mean sure, I guess the number could be inaccurate, but that starts to get into conspiracy theories and what not.
Okay, let's change the myth. This Eve is on one server thing is the real myth. Eve Online is played on one honking big cluster with lots of instanced systems that you have to move to. If anywhere near all of the players normally online (20k to 30k) tried to enter Jita I suspect that Iceland would go up in a cloud of steam from the resulting meltdown.
The fact that it is really just a bunch of interconnected systems normally doesn't matter until you get to a gate and are told you can transfer because there is congestion and traffic control won't let you pass. Yes in space they can't hear you scream even when in a traffic jam.
Christ, now are we getting that stuff again ...
EVE does not have instances, it has zones, the difference being that everyone can go everywhere and kill everyone!
And yes, EVE is not 1 server, it is 1 big shard, in contrast to regular mmo's ( WoW, LOTRO, EQ, ... ) that have many small shards ( which still use more than 1 server to run them, so in essence they are clusters as well ).
I hope we educated some people in the process of this thread
If you want to criticize EVE, use facts, like telling you don't like the slow combat, the skill training system, or the sound system for example.
It's running on a, one (1), Sparc 10 in the techno viking's basement. Duh!
why would anyone go outta their way in an attempt to bash Eve's sub numbers? I mean seriously its really is one of the few good games on the market.
Most of the supporters of the up and coming sci-fi mmos give Eve shit. The JGE, BP, STO and even the TOR fanbois make shit up just to ruffle a few feathers.
I've been following those other games and not one is anything like Eve. I dont see how any of them could feel threatened in the least by a hardcore pvp spaceship game with 300k subs.
lol why would people be so sad to have more than one account? I play games everyday but frigging how fat must you be to have lots of accounts. Frigging go take holidays, play other games and get laid or something lol.
lol why would people be so sad to have more than one account? I play games everyday but frigging how fat must you be to have lots of accounts. Frigging go take holidays, play other games and get laid or something lol.
because its handy to have a neut scout when your looking to attack a war target and not give up the element of surprise. just one of many advantages an 'extra set of eyes' gives you in game, unless you want someone to devote themselves to just scouting, which, hats off to those that do, as its an important factor of pvp whether its high sec or 0.0 - especially the rear scout, nothing like knowing whose creeping up on you when your stalking your targets after all.
I just want to clear a few things up around here about the myth that keeps on showing up in these forums. The fact is there is no where near 300k players. These are accounts, and personally many of these accounts are owned by people who multibox. I myself have 3 accounts, my close friends that I play with all have atleast 1 extra account for either covert ops "eyes", manufacturing, or logistics. This guy alone can describe 90% of eve players, not that everyone has this many accounts but in general this is how things are around EVE. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1215928
I hate to break it to these guys feeding misinformation but this is the honest to god truth. At no point in time will you ever see the players currently online break 50k. I have seen it at 51k ONE time in my 5 and a half years of playing. Hell I think out of the 100's of people I know maybe 4 have one account, and 2 of them guys closed the second account due to $$ issues.
Does this affect the game itself and make it less fun? Some say yes, but I don't feel it does. If I had to guess i'd say there is maybe 75k players at best. Which is still good. By no means is the game empty and in my opinion it has just the right number of players. Just thought I would clear it up. Cheers
You make wild claims, which are alot more invalid than the fact that EVE Online has 300k+ subscriptions ( 301826 in september 09 ) and a Peak Concurrent Users of 53850, reached in March 09 ( went down to 46880 after the Unholy Rage against bots, but is going back up again, with 50873 in september ).
The 300k+ subs excludes the +/- 40k trials, so in total they have around 340k active accounts.
Now, everyone know alot of players have multi accounts, and EVE has probably some more of them than some other MMO's, but claiming it has 75k players at best is just wild guessing and in contradiction to the official 15-20% multi account players number.
If you want to make a point, please try to stick to the facts, otherwise you will be looked at as just another troll or newb.
Please post your facts other then your ramblings. Please show me where CCP shows these numbers. And please point me to where this says individual accounts. You have to understand I am on unemployment right now due to the economy and I play from DT til 1 or 2 am EST . I know what my screen says when I log to switch alts for my cyno pilots. Lets put this in 8 hour shifts shall we.
3 x 8 hour shifts at 30k (being nice) players. that is 90k players all around. Now give or take 20k for ones offline that are used for manufacturing, that is 110k at BEST. And a good majority of them are alt accounts. Subtract the trials at say 20k to be nice. and you still have 90k subs.
This shows such a lack of basic statistical analysis understanding that it is laughable. You should stick to watching cartoons instead of trying to make an intelligent post on such a subject.
This shows such a lack of basic statistical analysis understanding that it is laughable. You should stick to watching cartoons instead of trying to make an intelligent post on such a subject.
I think he knows more then what shows
You see, he comes here with easily disputible arguments, apperant flaws.
The outcome is that we see through those argument, notices the flaws and defend CCP/EVE. We are part of a machine distributing good will towards EVE and the OP started it.
I don't know what to call it, maybe someone see where I am heading with this, reversed psychology? We all came togheteher on this subject disputed the statements and proved the OP wrong and by doing so adding points to the "CCP camp"
Personally I think that the misconception that everyone and their mother has several accounts is because most of the long time players has 2 or more. If you play casually you meet a lot of players that doesn't have more than 1 account. The 2 years I played casually the majority of players I met had only 1 account.
Saying that the average person has 4 subscriptions is ludicrous at best. I have also read the part with xx percentage of players only have 1 account(I think it was a dev reply on the forum but not sure) and it's some time ago, but I do remember that it was the majority. Attacking the number of Eve players is silly. Partly because it doesn't matter... at all... and partly because the people who actually do it, come up with random unsupported and exaggerated numbers.
Originally posted by CCP kieron I don't have exact numbers, but less than 20% of the EVE community have 2 or more subscriptions. The other 80+% are single account users.
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
Originally posted by metalhead980 I disagree thats 120k more accounts that get paid for so the devs can improve a game I enjoy. I don't play with or against all 300k accounts so why would I care if 10-20% of the players want a alt account? More money the better. I suggest you all grab a alt account so we can push Eves Subs over the 500k mark
Multi-accounting is bad. EVE is not designed for you to control more characters.
I understand it is paying the maintenance and development but it is making the game 'ill'.
Originally posted by cosy 2x3=12 ?
300k subscribers is a potentional of 300k individual players - EVE community. 20% of that is 60k subs. Taking multiply accounts into consideration = 120k subscribers is a bare minimum of how many subscriptions are taken by multiply accounts.
EDIT: CCP kieron posted this on 2007.01.19 21:04:00. While there is no newer update on those numbers, I work with what I have got. And honestly, there is no reason to think that this number changed much. In fact, it could decrease as much as it could increase.
CCP kieron posted this on 2007.01.19 21:04:00. While there is no newer update on those numbers, I work with what I have got. And honestly, there is no reason to think that this number changed much. In fact, it could decrease as much as it could increase.
there is a update about that on some QEN but i dont remember the exact number (16% or so but dont take my word)
also i dont know if your logic is ok because 120k is 40% of total accounts the sentence is not very clear so there is allot of room for interpretation and spin
Originally posted by cosy there is a update about that on some QEN but i dont remember the exact number (16% or so but dont take my word)
also i dont know if your logic is ok because 120k is 40% of total accounts the sentence is not very clear so there is allot of room for interpretation and spin
If there is an infomration about multiply-account in last Q3/2009 QEN, I must have seriously overlooked it but I believe there is not since those numbers were never part of the QEN or officialy released in any other source. CCP is not publishing those statistics.
It is not unclear. I do not know how many individual players EVE got but I know that subsrciber numbers is the expression of theirs. The logic is fine here.
If 1 dog can make 1 poo a day, you can make a picture about local dog population after you take a walk on the street...
I don't have exact numbers, but less than 20% of the EVE community have 2 or more subscriptions. The other 80+% are single account users.
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
It is not healthy numbers here.
What is your source of the percentage of multi-account players in other MMOs? I mean, you keep needling at this but you haven't presented anything that indicated EVE's precentage is more or less than in other MMOs. It seems that your stance is the assumption that since CCP runs ads for second accounts, then they must have much more than any other MMO. Your further stance is that since Kieron said "less than 20%" two years ago then that means "at least 20%" of the players enjoy the game enough to buy additional accounts... and you further that's not a healthy number for some reason.
It seems that you want so much to believe something that you don't realize how much you are assuming and even changing quite a bit to make it so.
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
What is your source of the percentage of multi-account players in other MMOs? I mean, you keep needling at this but you haven't presented anything that indicated EVE's precentage is more or less than in other MMOs. It seems that your stance is the assumption that since CCP runs ads for second accounts, then they must have much more than any other MMO. Your further stance is that since Kieron said "less than 20%" two years ago then that means "at least 20%" of the players enjoy the game enough to buy additional accounts... and you further that's not a healthy number for some reason.
It seems that you want so much to believe something that you don't realize how much you are assuming and even changing quite a bit to make it so.
Numbers for other MMOs are no argument, it's completely irrelevant. I never included other MMO into my assumptions.
I didn't make it 'at least 20%', it is the only number I was provided by CCP and I can work with. Since I have nothing more accurate, I work with what I got. Less than 20% can mean anything, 19%-20%, 15%-20%? I just picked one border line number and the top one was the only avaiable.
Further more, I only included people with 2 accounts. Again, it is obvious that some of them got more than 2 acounts so primal 20% number seems all correct to assume. because it compenstates on subsripttion numbers.
You like it or not, it is not my believe. That's the way it is and large bold font won't change anything about it.
EDIT: Why are multi-accounts not healthy?
My point is not to discuss the impact of multiply accounts. I simply offered the answer to question: How much of the subs are multiply acounts?
Wheter it is good or bad, is to your own consideration and I am not discussing that, a study would be needed. However, it is unhealthy in principle. The effect might be negligable, might be not but having +30% subscriptions of multiply accounts does not seem to be right for a game with robust economy and player interaction system.
Comments
Awesome, was looking for that
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
Well, it was a bit surprising considering the OP claimed to be playing EVE and has multiple accounts, but perhaps he doesn't and just is a troll.
Real EVE players wouldn't make an OP like this.
Nah, every few weeks on the Eve-O forums you get some gink who thinks that he's the first one to notice the fact that some people have multiple accounts. As if it matters or anyone cares.
And then we get some turd who thinks hes a celeb when infact you are about to lose TPAR... and you never log in anymore.
But back to the post at hand. The reason I felt the need to post this is because of the constant claims of this number like its a medal of honor. I like EVE and like I said ive been here for awhile. Just trying to post the correct info to anyone interested. This has nothing to do with WoW. Any misdirection is just proof in my eyes.
Awww, did I touch a I nerve?
Now admittedly I haven't logged in since... Thursday, but I'm quite glad that INIT. took TPAR while I've been away from the game for the weekend, even if they are at risk of losing it again. Awesome work, guys!
Oh, wait... you're talking nonsense and merely trolling. Again.
Give me liberty or give me lasers
You make wild claims, which are alot more invalid than the fact that EVE Online has 300k+ subscriptions ( 301826 in september 09 ) and a Peak Concurrent Users of 53850, reached in March 09 ( went down to 46880 after the Unholy Rage against bots, but is going back up again, with 50873 in september ).
The 300k+ subs excludes the +/- 40k trials, so in total they have around 340k active accounts.
Now, everyone know alot of players have multi accounts, and EVE has probably some more of them than some other MMO's, but claiming it has 75k players at best is just wild guessing and in contradiction to the official 15-20% multi account players number.
If you want to make a point, please try to stick to the facts, otherwise you will be looked at as just another troll or newb.
Please post your facts other then your ramblings. Please show me where CCP shows these numbers. And please point me to where this says individual accounts. You have to understand I am on unemployment right now due to the economy and I play from DT til 1 or 2 am EST . I know what my screen says when I log to switch alts for my cyno pilots. Lets put this in 8 hour shifts shall we.
3 x 8 hour shifts at 30k (being nice) players. that is 90k players all around. Now give or take 20k for ones offline that are used for manufacturing, that is 110k at BEST. And a good majority of them are alt accounts. Subtract the trials at say 20k to be nice. and you still have 90k subs.
So you think the average player spends 56 hours per week in EvE...?
Give me liberty or give me lasers
Totally missed that Gem. Thanks Malcanis for digging it up.
Totally missed that Gem. Thanks Malcanis for digging it up.
He got my hopes up and then they were cruelly dashed when I logged in...
Give me liberty or give me lasers
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
the 51k number was reached earlier this year, shortly after the release of Apocrypha. I expect within a few weeks of dominion being released we will see the PCU broken again.
I started playing EVE mid 2007, and I can remember seeing between 30 35k online. And people were saying all the time how EVE has peaked we will never see 40k online, then they said oh we will never see 50k online.
The reason you havnt seen this 50k number rise in the last few months can be atributed to the "unholy rage" in the summer when CCP banned all those RMT accounts that would mostly be logged in 24 / 7.
eve-offline.net/
The current PCU record is 53,850. It was on 20th September 2009. However you wont find it on the graphs if the PCU lasts for less then a pixel wide in time...
the 51k number was reached earlier this year, shortly after the release of Apocrypha. I expect within a few weeks of dominion being released we will see the PCU broken again.
I started playing EVE mid 2007, and I can remember seeing between 30 35k online. And people were saying all the time how EVE has peaked we will never see 40k online, then they said oh we will never see 50k online.
The reason you havnt seen this 50k number rise in the last few months can be atributed to the "unholy rage" in the summer when CCP banned all those RMT accounts that would mostly be logged in 24 / 7.
Yes, the PCU has constantly been higher troughout the years. (And spending 5 years in the game the OP is very well aware of that.) I could have understood his rethoric if have been once over 50k and that was a few years back, or if he had stated his playtime to be 6 months or similar.
It is such an apperant flaw in his argumentation.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Considering I havn't paid real money for an account in the past few years, No. And if you read the posts before then apparently it is a hidden secret people don't want others to know. lol
It's a strange "secret" as CCP campaigns for multiple accounts themself.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
I'm going to guess CCU is meant to be Concurrent Users? If so, EvE displays how many users are online at the login screen and, being one server it's really the only place you need to look. I mean sure, I guess the number could be inaccurate, but that starts to get into conspiracy theories and what not.
Okay, let's change the myth. This Eve is on one server thing is the real myth. Eve Online is played on one honking big cluster with lots of instanced systems that you have to move to. If anywhere near all of the players normally online (20k to 30k) tried to enter Jita I suspect that Iceland would go up in a cloud of steam from the resulting meltdown.
The fact that it is really just a bunch of interconnected systems normally doesn't matter until you get to a gate and are told you can transfer because there is congestion and traffic control won't let you pass. Yes in space they can't hear you scream even when in a traffic jam.
Christ, now are we getting that stuff again ...
EVE does not have instances, it has zones, the difference being that everyone can go everywhere and kill everyone!
And yes, EVE is not 1 server, it is 1 big shard, in contrast to regular mmo's ( WoW, LOTRO, EQ, ... ) that have many small shards ( which still use more than 1 server to run them, so in essence they are clusters as well ).
I hope we educated some people in the process of this thread
If you want to criticize EVE, use facts, like telling you don't like the slow combat, the skill training system, or the sound system for example.
It's running on a, one (1), Sparc 10 in the techno viking's basement. Duh!
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Most of the supporters of the up and coming sci-fi mmos give Eve shit. The JGE, BP, STO and even the TOR fanbois make shit up just to ruffle a few feathers.
I've been following those other games and not one is anything like Eve. I dont see how any of them could feel threatened in the least by a hardcore pvp spaceship game with 300k subs.
AMEN- No one gets space travel down like Eve.
lol why would people be so sad to have more than one account? I play games everyday but frigging how fat must you be to have lots of accounts. Frigging go take holidays, play other games and get laid or something lol.
because its handy to have a neut scout when your looking to attack a war target and not give up the element of surprise. just one of many advantages an 'extra set of eyes' gives you in game, unless you want someone to devote themselves to just scouting, which, hats off to those that do, as its an important factor of pvp whether its high sec or 0.0 - especially the rear scout, nothing like knowing whose creeping up on you when your stalking your targets after all.
You make wild claims, which are alot more invalid than the fact that EVE Online has 300k+ subscriptions ( 301826 in september 09 ) and a Peak Concurrent Users of 53850, reached in March 09 ( went down to 46880 after the Unholy Rage against bots, but is going back up again, with 50873 in september ).
The 300k+ subs excludes the +/- 40k trials, so in total they have around 340k active accounts.
Now, everyone know alot of players have multi accounts, and EVE has probably some more of them than some other MMO's, but claiming it has 75k players at best is just wild guessing and in contradiction to the official 15-20% multi account players number.
If you want to make a point, please try to stick to the facts, otherwise you will be looked at as just another troll or newb.
Please post your facts other then your ramblings. Please show me where CCP shows these numbers. And please point me to where this says individual accounts. You have to understand I am on unemployment right now due to the economy and I play from DT til 1 or 2 am EST . I know what my screen says when I log to switch alts for my cyno pilots. Lets put this in 8 hour shifts shall we.
3 x 8 hour shifts at 30k (being nice) players. that is 90k players all around. Now give or take 20k for ones offline that are used for manufacturing, that is 110k at BEST. And a good majority of them are alt accounts. Subtract the trials at say 20k to be nice. and you still have 90k subs.
This shows such a lack of basic statistical analysis understanding that it is laughable. You should stick to watching cartoons instead of trying to make an intelligent post on such a subject.
I think he knows more then what shows
You see, he comes here with easily disputible arguments, apperant flaws.
The outcome is that we see through those argument, notices the flaws and defend CCP/EVE. We are part of a machine distributing good will towards EVE and the OP started it.
I don't know what to call it, maybe someone see where I am heading with this, reversed psychology? We all came togheteher on this subject disputed the statements and proved the OP wrong and by doing so adding points to the "CCP camp"
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Personally I think that the misconception that everyone and their mother has several accounts is because most of the long time players has 2 or more. If you play casually you meet a lot of players that doesn't have more than 1 account. The 2 years I played casually the majority of players I met had only 1 account.
Saying that the average person has 4 subscriptions is ludicrous at best. I have also read the part with xx percentage of players only have 1 account(I think it was a dev reply on the forum but not sure) and it's some time ago, but I do remember that it was the majority. Attacking the number of Eve players is silly. Partly because it doesn't matter... at all... and partly because the people who actually do it, come up with random unsupported and exaggerated numbers.
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
It is not healthy numbers here.
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
It is not healthy numbers here.
I disagree thats 120k more accounts that get paid for so the devs can improve a game I enjoy.
I don't play with or against all 300k accounts so why would I care if 10-20% of the players want a alt account?
More money the better.
I suggest you all grab a alt account so we can push Eves Subs over the 500k mark
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
It is not healthy numbers here.
2x3=12 ?
also CCP kieron left CCPgames 22 months ago also i dont know the date of that quote so that is not clear information
BestSigEver :P
Multi-accounting is bad. EVE is not designed for you to control more characters.
I understand it is paying the maintenance and development but it is making the game 'ill'.
300k subscribers is a potentional of 300k individual players - EVE community. 20% of that is 60k subs. Taking multiply accounts into consideration = 120k subscribers is a bare minimum of how many subscriptions are taken by multiply accounts.
EDIT:
CCP kieron posted this on 2007.01.19 21:04:00. While there is no newer update on those numbers, I work with what I have got. And honestly, there is no reason to think that this number changed much. In fact, it could decrease as much as it could increase.
there is a update about that on some QEN but i dont remember the exact number (16% or so but dont take my word)
also i dont know if your logic is ok because 120k is 40% of total accounts the sentence is not very clear so there is allot of room for interpretation and spin
BestSigEver :P
If there is an infomration about multiply-account in last Q3/2009 QEN, I must have seriously overlooked it but I believe there is not since those numbers were never part of the QEN or officialy released in any other source.
CCP is not publishing those statistics.
It is not unclear. I do not know how many individual players EVE got but I know that subsrciber numbers is the expression of theirs. The logic is fine here.
If 1 dog can make 1 poo a day, you can make a picture about local dog population after you take a walk on the street...
This would mean that at least 120k subscribers are players with minimum of 2 accounts.
It is not healthy numbers here.
What is your source of the percentage of multi-account players in other MMOs? I mean, you keep needling at this but you haven't presented anything that indicated EVE's precentage is more or less than in other MMOs. It seems that your stance is the assumption that since CCP runs ads for second accounts, then they must have much more than any other MMO. Your further stance is that since Kieron said "less than 20%" two years ago then that means "at least 20%" of the players enjoy the game enough to buy additional accounts... and you further that's not a healthy number for some reason.
It seems that you want so much to believe something that you don't realize how much you are assuming and even changing quite a bit to make it so.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
I didn't make it 'at least 20%', it is the only number I was provided by CCP and I can work with. Since I have nothing more accurate, I work with what I got. Less than 20% can mean anything, 19%-20%, 15%-20%?
I just picked one border line number and the top one was the only avaiable.
Further more, I only included people with 2 accounts. Again, it is obvious that some of them got more than 2 acounts so primal 20% number seems all correct to assume. because it compenstates on subsripttion numbers.
You like it or not, it is not my believe. That's the way it is and large bold font won't change anything about it.
EDIT:
Why are multi-accounts not healthy?
My point is not to discuss the impact of multiply accounts. I simply offered the answer to question: How much of the subs are multiply acounts?
Wheter it is good or bad, is to your own consideration and I am not discussing that, a study would be needed. However, it is unhealthy in principle.
The effect might be negligable, might be not but having +30% subscriptions of multiply accounts does not seem to be right for a game with robust economy and player interaction system.