seriously, I think when ppl not good at something they'll hate it and said it was suck, carebear or very easy when they never prove that they are good at it
Lol, I was very good at playing a challenging game..(EQ) So your saying a player like me who dislikes wow,, sucked on an easier game? I think not friend!
So true. I used to meet people from WoW on EQ and it was surprising how "Good" they were at mmorpgs. E.g. :
Clerics - Why do I have so many heal spells ?
Wars - Hey, stop attacking so I can get aggro (to a rng) !
Rng - I need my pet for dps, why don't I have a pet ?
Enc - No ! I'm going to mez the other mob cos it's closer ! (this to a guild leader in a raid).
Seriously, the example from the War above was hilarious. It got to the point where the entire group had to stop attacking and the War still lost aggro to the Clr healing him. We all sorta had 'accidental' LDs after that.
That's why I always made my groups.. and I usually went with a paladin or a shadow knight for my tank. Bard puller, Enchanter as CC, and either Beastlord for SD or Necro for their mana taps and a Cleric. Oh.. and I played a Wizard and I was mighty back in the day. Nostalgia for a second.. For the life of me, I don't remember the raid i was in.. but I was fully buffed and we was 2% away from doing this boss for our first time. I was the only dps left along with the MT, and ST as well as a Cleric and a Druid. I casted Ether Flame.. crit that son of a sob for 36k even! Wiped the group because I pulled aggro.. was spamming Concussion like a mad man...killed the cleric and druid and it was over. The Cleric said.. if you would of crit for 400 more. we would of down him! Oh man what a fail.. damn you dice rolls!
Lol, to derail this thread a bit. I had Wizzy friends who hated playing wizards, not because they thought it was a weak class or anything like that but because "C'mon man, let me nuke already man ! c'mon already !" Sigh, Wiz - class with the hardest nukes and always have to wait to let it go. Very frustrating I can only assume.
Speaking of Everquest Wizards...
We had a 4 wizard 1 cleric group that would sit at those wizard portal stones waiting for people to pop in. Cleric would blind the mark so they couldn't bag the gear, and us wizards would drop bombs on the target the Cleric called out. We'd kill anyone that stood around long enough for us to get the cast off, and let those that got away live.
We got some really nice stuff off people. Things that probably took people weeks, if not months to farm.
Wizards were glorious.
We also ran a SK group to loot people with. Its amazing how fast someone dies when hit by 5 HTs.
Reason i thought of it was because you didn't have to worry about agro when killing someone. Made playing a Wizard so much more fun.
Good times.
Hahaha. You was probably friends with one of my friends who went to a pvp server. Was it Tallon Zek? He was an erudite wizard (best wizards/race ever). I bet they used Mana Burn! Who remembers when Comet was the baddest nuke alive? I do! I do!
My favorite group.. was in Plane of Valor, West Wall Camp. Mage Tank, Wizard (me) Bard, Druid, Necromancer and Enchanter. I pulled oh yes I was determined to become the famous Wizard puller! lol. I was actually pretty good at it. Only thing was.. I couldn't spilt mobs lol. Yeah, I went with in 2 levels of that group with in 4 hours. It was amazing. We killed so fast! All caster groups were very fun!. Love it when you good players can get together and get something done with out the archetype requirements.
Its the biggest MMORPG ever made Game world wise it is not, most popular Not really there are many non - western games with more players, highest earning, and by far the most dominant In the west it is the most dominant. It'll be a long time before an MMORPG overpowers WoW, and with the new graphical update with Cataclysm Was not much of a graphical update really, add a few more years onto that. The Lore of WoW also makes the limit of expansions quite high indeed Well of course thats why you have lore. Why would Blizzard stop making a game that makes them billions? Only when WoW becomes very unpopular will that "crime" be dealt. So basically, I'm wondering why that with everyone thread posted, someone comes along and insults WoW. With 13 million active members, all paying £10 per month, it can't be that bad a game, can it? So why dis it as frequent as people do? Read below. Thanks!
WoW is a game that is designed to cater to the masses i.e. the teens who want it now. This game gives it to them by providing a very linear progression towards Endgame content such as raiding. What non wow fanboys see is a game that encourages developers to ignore innovative ideas that could evolve the MMO in favour for a mass market game that could make them lots more cash than an untested idea or concept.
Now while this is something that makes buisness sence its not something that brings around much in the way of new fresh games with a different way of doing things.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
Remember playing war3 and seeing everyone say how they where going to wow back when it was released. Only to see them all come back to war3 after a month and full of resentment and complaints.
Just don't care about wow. Is it still popular anyways?
People really don't understand. You judge a tree buy it's fruits. If the tree produces good fruit, its a good tree. If the tree produces bad fruit, it's a bad tree. World of Warcraft produces bad fruit. Horrible community, too easy, too mainstream, no complexity with classes, and no real challenge to complement skillful players. It's very linear.
Now, most of you know, I am an EQ homer.. but that game produced way more quality fruit than WoW. I think the Mcdonalds analogy is correct. Back in the day, just because the majority of people thought the Earth was flat.. doesn't make it true; nor the best theory. And that is proven corrected by that example I just gave. You could compare that with World of Warcraft. I bet that at least 75% of the player base who played mmorpgs before WoW, would agree with my statement here.
Now, I fully understand that a lot of mmo's now are trying to be wow clones, making everything easy and using the same design document to attract players so they can make money. That is somewhat's WoW's fault to a certian extent. Why? Because it just so happened, a casual linear easy game broke the mmorpg boundries. It grasped so much revanue newer mmo's would try to almost copy that so they could reap the same benefits from wow.
What if EQ was the most popular. I bet you all 5, that new mmo's would get consectively more difficult. It just so happened to be WoW to do this milestone. But my hate for wow, is not because it's popular and I am quiet sick of people using that as an excuse. My hate comes from the community first and foremost, then the horrid class design. It just soo happens that wow's community produces the most amount of bastards and it soo happens that game supposedley has millions of subscribers....
So when Everquest ruled the genre and had the most subscribers, was it McDonalds?
Analogies are lame and trying to associate a video game with fast food doesn't make a valid argument.
Really? Did you really not comprehend my post? I gave reasons why it's crap. See, this is what all you guys do. You attack, an ad hominon. Why? Because you can not refute what I wrote.
I can say with 100% confidence that the EQ community was 1000 times worse than anything the wow community has produced. It was so god awful bad that soe had to create the Play Nice Policy, because of how poorly players were treating each other. That is a signed and sealed admission from soe on just how bad the community was.
I think you over estimate the complexity of everquest, both classes and gameplay. The classes in eq had about a total of what? 12 skills from level 1 to 50, so not a whole lot to really work with there. Not to mention the almost complete reliance on tank/spank bring as many people as you can to zerg a boss encounter mechanics for years and years.
The only thing that made EQ "hard" was the excessive amount of time it required for players to advance. Other than that it was just the same button mashing that current games have, but with a sophisticated mechanics. EQ was punishing and unforgiving, but it was not some master skill level game. It just wasn't what most people considered fun.
So yes I did read what you wrote and I can refute it, but I didn't think it was really needed to make the point that I did which was that EQ was in a very similar situation Wow is in now, but comparing a video game to hamburgers still doesn't make quality discussion.
Its the biggest MMORPG ever made, most popular, highest earning, and by far the most dominant. It'll be a long time before an MMORPG overpowers WoW, and with the new graphical update with Cataclysm, add a few more years onto that. The Lore of WoW also makes the limit of expansions quite high indeed. Why would Blizzard stop making a game that makes them billions? Only when WoW becomes very unpopular will that "crime" be dealt. So basically, I'm wondering why that with everyone thread posted, someone comes along and insults WoW. With 13 million active members, all paying £10 per month, it can't be that bad a game, can it? So why dis it as frequent as people do? Thanks!
Just because a lot of people like something doesn't make it good. Case in point: Nickelback.
The majority of WoW haters are ex-players, but they have burn out, they loved the game but could not control their play and burned out, they will never admit it was their fault and so will blame WoW. Its sad really. Maybe we should set up a charity to help those who burn out on MMO's to adjust back to normality?
Or they played it, found it boring, and didn't like how rude and immature the playerbase was. Or is that just me?
With 11.5m monthly subs in 2008, they must be doing something right. Some people are into PvE Themeparks, some people aren't... It's just a matter of taste, so I don't think the question "Why does EVERYONE hate World of Warcraft" is correct, 11.5m is alot of people - more than ALL the other games out there as they have roughly 60% of the market share (in the Western world at least).
So, I might not like it, you might not like it, and the most vocal people here might not like it.... It doesn't mean everyone does.
OP, you are gravely mistaken, more people like WoW then dislike it!!!! That is a fact.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
People only bash on WoW because it's the base of which all new entities try to take after.
It's a good game. However, the only reason why I cannot stand it is that I yearn for something unique. I'm sick of cartoony graphics with set-in-stone class systems / battlegrounds. It's horrid.
OP, you are gravely mistaken, more people like WoW then dislike it!!!! That is a fact.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
Exactly - OP didn't ask if it was good or bad (IMHO - its a piece of crud, but thats because I don't like themeparks), he asked why everyone hated it.... And everyone doesn't.
OP, you are gravely mistaken, more people like WoW then dislike it!!!! That is a fact.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
It is and it isn't. Yes, a lot more people like it than hate it. But history teaches us that we cannot always trust the opinions of the masses. Look at all the people who believed Hussein had something to do with 9/11 even though there was no intelligence to substantiate that. Look at all the people who buy Linkin Park albums. Look at the fact that "Jersey Shore" hasn't been cancelled yet. My point is that you just can't trust public opinion or the numbers game. It isn't adequate evidence of truth or quality.
I think there is a lot of anger/hate that uses WoW's name as a focus rather than as a real description of what people think of that game.
Rewind to WoW's release, or perhaps just before, and there are a lot of MMO's struggling to make themselves known in spite of limited hardware and network infrastructure, they are all distinct and individual in their own way and have their own 'fans'. WoW arrives and doesn't bring anything really new to the table but kinda anthologises many of these games and for that and many other reasons is an unprecedented success. Suddenly the mmo is quantified and defined by this one game, many of the quirks and nuances that made other games appeal are swallowed up and lost, while many of the feature that really needed to evolve become locked in as inevitable. (ie things like - is the grind aspect of levelling truely unavoidable or is it simply that WoW proves you can get away with it?)
The WoW effect, for some, is a safe bet for developers but it comes at the cost the diveristy, originality and imagintion of pretty much every OTHER mmo project so much so that even today, some five years later, its often very difficult to see any real individuality or variety in what is being released...... At the end of the day its not WoW's fault or its problem but it is the focal point for a significant period of stagnation in the mmo field as a whole, and if you dont like WoW's approach to mmo gaming or get jaded by exposure to it, the real alternatives in mmo land, despite an increased number of titles, seem fewer and farther between in real terms.
Its the biggest MMORPG ever made, most popular, highest earning, and by far the most dominant. It'll be a long time before an MMORPG overpowers WoW, and with the new graphical update with Cataclysm, add a few more years onto that. The Lore of WoW also makes the limit of expansions quite high indeed. Why would Blizzard stop making a game that makes them billions? Only when WoW becomes very unpopular will that "crime" be dealt. So basically, I'm wondering why that with everyone thread posted, someone comes along and insults WoW. With 13 million active members, all paying £10 per month, it can't be that bad a game, can it? So why dis it as frequent as people do? Thanks!
-What is the point of this post really? I mean you cant get everyone to love playing WoW.....everyone like something else, if you ask why people hate WoW then ask why does one hate any other game? I played vanilla wow and it was awesome, i dont like any other expansion *IMO* they ruined the game but thats just my oppinion so i quit it and move on....no point to ask something like this, if you want to try the game get free trial and try out and decide if you want to play or not <_<
First of all: WoW is a drug. I played it for bout 1 with abit year, and i didnt lwled all that time. I explored, i mean i tried to get from that game everything it has. But since BC WoW changed:
1st: Roleplay got only kids dream, cuz everyone was just GRIND or RAID.
2st. Higher lwls ignored small lwls asking for help. Couse they have they own "bussines" like run around in orgri.
and 3rd. DAMN GOLD! Gold selers, people asking money for everything they do..Thats so annoying, but ofc gold is currency.
So blizzard ignored small pack of people who wanted old WoW back, and made more grind, Raids and too epic loot.
But i still believe in WoW reborn, and ill wait for it no mater how much it takes.Amen.
You forget about the original Warcraft games... They didn't just appear on the market copying/improving what was there before them, they showed up with a massive following of their game world, which was, lets be honest, effin' awesome ("Stop POKIN' me!"). This in turn made the game "instant hit", it almost couldn't fail.
There is a saying: Millions of "people" cant be wrong..
Its often used to promote a movie or book or a CD..
But take a look at religion... there are at least 5 major religions with millions if not billions of followers.. but they cant all be right.. I would go as far as to say they are all wrong but thats just my own oppinion and well as far as I can tell scientifilly proven. But if 1 of these religions were correct it would mean that the others were wrong.. thus proving that millions and billions of people can be wrong..
And thats why subscriber numbers dont mean the game is any good just that it hit a sweet spot between quality, marketing, broad appeal and simplicity, Or any number of factors.. From a publishers point of view its a very succesful product.. But from a consumer point of view it can look very different.
There is a saying: Millions of "people" cant be wrong.. Its often used to promote a movie or book or a CD.. But take a look at religion... there are at least 5 major religions with millions if not billions of followers.. but they cant all be right.. I would go as far as to say they are all wrong but thats just my own oppinion and well as far as I can tell scientifilly proven. But if 1 of these religions were correct it would mean that the others were wrong.. thus proving that millions and billions of people can be wrong.. And thats why subscriber numbers dont mean the game is any good just that it hit a sweet spot between quality, marketing, broad appeal and simplicity, Or any number of factors.. From a publishers point of view its a very succesful product.. But from a consumer point of view it can look very different.
Lets leave religion out of this. It has nothing to do with the topic at hand. "I would go as far as to say" you are a complete idiot or someone with an agenda. People reaching out for some answers about what happens when you die, and ideas giving them those answers they want has nothing to do with people choosing one video game over another. There is a huge difference between groups of people driven to find the unanswerable and people choosing under no influence which game to play.
If more people have fun in one game than another it is said, that game is either better or at the very least good. The people refuting that are the ones whos tastes are not covered by the game in question. The question why everyone hates WoW can easily be answered. It is a vocal minority that is so upset that the Genre they think is "theirs" is going in a direction "they" don't like. They rationalize their dislike for the direction by saying the game is bad, dumbed down, hand holdy, and numerous other buzzwords people love to use. This is all most likely brought about by the complete death of certain styles of mmorpg gameplay. The people hating on wow already spent enough time asking for what they want, now that no one has answered them with a game they like for 6+ years they are attacking what they think is standing in the way of them getting a game they want. Unfortunately for these people, they don't have a snowballs chance in hell of bringing down WoW. They do however have a chance at getting the game they want and you can bet when they do the first thing they will do is once again attack WoW, but once the initial "gloating" over getting their "better" game the WoW hate will die down.
Hahaha. You was probably friends with one of my friends who went to a pvp server. Was it Tallon Zek? He was an erudite wizard (best wizards/race ever). I bet they used Mana Burn! Who remembers when Comet was the baddest nuke alive? I do! I do!
My favorite group.. was in Plane of Valor, West Wall Camp. Mage Tank, Wizard (me) Bard, Druid, Necromancer and Enchanter. I pulled oh yes I was determined to become the famous Wizard puller! lol. I was actually pretty good at it. Only thing was.. I couldn't spilt mobs lol. Yeah, I went with in 2 levels of that group with in 4 hours. It was amazing. We killed so fast! All caster groups were very fun!. Love it when you good players can get together and get something done with out the archetype requirements.
It was on Rallos Zek actually, though before moving on I tried out Tallon.
Casters had an amazing feel in Everquest. The long cast times, the limited number of slots to memorize spells you would use, how powerful they were.
Necromancers were probably the best overall for solo PvP back then. Except you could watch the person strip their gear off and put it in bags while they ran away under the effect of your fear. Wonder how many people still use the term reverse kite when referring to a class that uses fear to avoid damage?
I would go back to that game if there weren't so many expansions, or if they had a one price box with all of them included. Can only get it online at the moment and it doesn't include Underfoot yet.
Nothing excites jaded Grandmasters more than a theoretical novelty
Its the biggest MMORPG ever made, most popular, highest earning, and by far the most dominant. It'll be a long time before an MMORPG overpowers WoW, and with the new graphical update with Cataclysm, add a few more years onto that. The Lore of WoW also makes the limit of expansions quite high indeed. Why would Blizzard stop making a game that makes them billions? Only when WoW becomes very unpopular will that "crime" be dealt. So basically, I'm wondering why that with everyone thread posted, someone comes along and insults WoW. With 13 million active members, all paying £10 per month, it can't be that bad a game, can it? So why dis it as frequent as people do? Thanks!
13 million? Since when? Last number I got is 11,6 million, you must have some good sources ... perhaps you have a link?
And just fyi, not everyone pays £10 per month, in China they pay around 5$ for a month of play time.
But that are just details I guess. Your point, if so many people do it, then it must be good, mkay ...
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
Comments
Lol, I was very good at playing a challenging game..(EQ) So your saying a player like me who dislikes wow,, sucked on an easier game? I think not friend!
So true. I used to meet people from WoW on EQ and it was surprising how "Good" they were at mmorpgs. E.g. :
Clerics - Why do I have so many heal spells ?
Wars - Hey, stop attacking so I can get aggro (to a rng) !
Rng - I need my pet for dps, why don't I have a pet ?
Enc - No ! I'm going to mez the other mob cos it's closer ! (this to a guild leader in a raid).
Seriously, the example from the War above was hilarious. It got to the point where the entire group had to stop attacking and the War still lost aggro to the Clr healing him. We all sorta had 'accidental' LDs after that.
That's why I always made my groups.. and I usually went with a paladin or a shadow knight for my tank. Bard puller, Enchanter as CC, and either Beastlord for SD or Necro for their mana taps and a Cleric. Oh.. and I played a Wizard and I was mighty back in the day. Nostalgia for a second.. For the life of me, I don't remember the raid i was in.. but I was fully buffed and we was 2% away from doing this boss for our first time. I was the only dps left along with the MT, and ST as well as a Cleric and a Druid. I casted Ether Flame.. crit that son of a sob for 36k even! Wiped the group because I pulled aggro.. was spamming Concussion like a mad man...killed the cleric and druid and it was over. The Cleric said.. if you would of crit for 400 more. we would of down him! Oh man what a fail.. damn you dice rolls!
Lol, to derail this thread a bit. I had Wizzy friends who hated playing wizards, not because they thought it was a weak class or anything like that but because "C'mon man, let me nuke already man ! c'mon already !" Sigh, Wiz - class with the hardest nukes and always have to wait to let it go. Very frustrating I can only assume.
Speaking of Everquest Wizards...
We had a 4 wizard 1 cleric group that would sit at those wizard portal stones waiting for people to pop in. Cleric would blind the mark so they couldn't bag the gear, and us wizards would drop bombs on the target the Cleric called out. We'd kill anyone that stood around long enough for us to get the cast off, and let those that got away live.
We got some really nice stuff off people. Things that probably took people weeks, if not months to farm.
Wizards were glorious.
We also ran a SK group to loot people with. Its amazing how fast someone dies when hit by 5 HTs.
Reason i thought of it was because you didn't have to worry about agro when killing someone. Made playing a Wizard so much more fun.
Good times.
Hahaha. You was probably friends with one of my friends who went to a pvp server. Was it Tallon Zek? He was an erudite wizard (best wizards/race ever). I bet they used Mana Burn! Who remembers when Comet was the baddest nuke alive? I do! I do!
My favorite group.. was in Plane of Valor, West Wall Camp. Mage Tank, Wizard (me) Bard, Druid, Necromancer and Enchanter. I pulled oh yes I was determined to become the famous Wizard puller! lol. I was actually pretty good at it. Only thing was.. I couldn't spilt mobs lol. Yeah, I went with in 2 levels of that group with in 4 hours. It was amazing. We killed so fast! All caster groups were very fun!. Love it when you good players can get together and get something done with out the archetype requirements.
WoW is a game that is designed to cater to the masses i.e. the teens who want it now. This game gives it to them by providing a very linear progression towards Endgame content such as raiding. What non wow fanboys see is a game that encourages developers to ignore innovative ideas that could evolve the MMO in favour for a mass market game that could make them lots more cash than an untested idea or concept.
Now while this is something that makes buisness sence its not something that brings around much in the way of new fresh games with a different way of doing things.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
Remember playing war3 and seeing everyone say how they where going to wow back when it was released. Only to see them all come back to war3 after a month and full of resentment and complaints.
Just don't care about wow. Is it still popular anyways?
So when Everquest ruled the genre and had the most subscribers, was it McDonalds?
Analogies are lame and trying to associate a video game with fast food doesn't make a valid argument.
Really? Did you really not comprehend my post? I gave reasons why it's crap. See, this is what all you guys do. You attack, an ad hominon. Why? Because you can not refute what I wrote.
I can say with 100% confidence that the EQ community was 1000 times worse than anything the wow community has produced. It was so god awful bad that soe had to create the Play Nice Policy, because of how poorly players were treating each other. That is a signed and sealed admission from soe on just how bad the community was.
I think you over estimate the complexity of everquest, both classes and gameplay. The classes in eq had about a total of what? 12 skills from level 1 to 50, so not a whole lot to really work with there. Not to mention the almost complete reliance on tank/spank bring as many people as you can to zerg a boss encounter mechanics for years and years.
The only thing that made EQ "hard" was the excessive amount of time it required for players to advance. Other than that it was just the same button mashing that current games have, but with a sophisticated mechanics. EQ was punishing and unforgiving, but it was not some master skill level game. It just wasn't what most people considered fun.
So yes I did read what you wrote and I can refute it, but I didn't think it was really needed to make the point that I did which was that EQ was in a very similar situation Wow is in now, but comparing a video game to hamburgers still doesn't make quality discussion.
Just because a lot of people like something doesn't make it good. Case in point: Nickelback.
Or they played it, found it boring, and didn't like how rude and immature the playerbase was. Or is that just me?
OP, you are gravely mistaken, more people like WoW then dislike it!!!!
That is a fact.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
With 11.5m monthly subs in 2008, they must be doing something right. Some people are into PvE Themeparks, some people aren't... It's just a matter of taste, so I don't think the question "Why does EVERYONE hate World of Warcraft" is correct, 11.5m is alot of people - more than ALL the other games out there as they have roughly 60% of the market share (in the Western world at least).
So, I might not like it, you might not like it, and the most vocal people here might not like it.... It doesn't mean everyone does.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
People only bash on WoW because it's the base of which all new entities try to take after.
It's a good game. However, the only reason why I cannot stand it is that I yearn for something unique. I'm sick of cartoony graphics with set-in-stone class systems / battlegrounds. It's horrid.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
Because it is a scientifically proven fact that nickleback is bad.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
Exactly - OP didn't ask if it was good or bad (IMHO - its a piece of crud, but thats because I don't like themeparks), he asked why everyone hated it.... And everyone doesn't.
Again, I reiterate: A lot of people liking something does not necessarilly make it good. NICKElBACK, PEOPLE! Nickelback!
I am not talking about if it is good or bad, more people like it than dislike it, whereas the OP thinks 'everyone hates WoW', it is just a minority of people on this forum that don't like it
Whether it is good or bad is immaterial to the point i am making above.
It is and it isn't. Yes, a lot more people like it than hate it. But history teaches us that we cannot always trust the opinions of the masses. Look at all the people who believed Hussein had something to do with 9/11 even though there was no intelligence to substantiate that. Look at all the people who buy Linkin Park albums. Look at the fact that "Jersey Shore" hasn't been cancelled yet. My point is that you just can't trust public opinion or the numbers game. It isn't adequate evidence of truth or quality.
Ofc, that goes without saying. Scientist say they are over 99% bad, and that over 87% of all statistics are made up on the spot.
No! I am not a WoW trial!
Ofc, that goes without saying. Scientist say they are over 99% bad, and that over 87% of all statistics are made up on the spot.
I submit this documentation as evidence to said claim.
http://www.youtube.com/watch?v=lwBIA87PFR8
I think there is a lot of anger/hate that uses WoW's name as a focus rather than as a real description of what people think of that game.
Rewind to WoW's release, or perhaps just before, and there are a lot of MMO's struggling to make themselves known in spite of limited hardware and network infrastructure, they are all distinct and individual in their own way and have their own 'fans'. WoW arrives and doesn't bring anything really new to the table but kinda anthologises many of these games and for that and many other reasons is an unprecedented success. Suddenly the mmo is quantified and defined by this one game, many of the quirks and nuances that made other games appeal are swallowed up and lost, while many of the feature that really needed to evolve become locked in as inevitable. (ie things like - is the grind aspect of levelling truely unavoidable or is it simply that WoW proves you can get away with it?)
The WoW effect, for some, is a safe bet for developers but it comes at the cost the diveristy, originality and imagintion of pretty much every OTHER mmo project so much so that even today, some five years later, its often very difficult to see any real individuality or variety in what is being released...... At the end of the day its not WoW's fault or its problem but it is the focal point for a significant period of stagnation in the mmo field as a whole, and if you dont like WoW's approach to mmo gaming or get jaded by exposure to it, the real alternatives in mmo land, despite an increased number of titles, seem fewer and farther between in real terms.
-What is the point of this post really? I mean you cant get everyone to love playing WoW.....everyone like something else, if you ask why people hate WoW then ask why does one hate any other game? I played vanilla wow and it was awesome, i dont like any other expansion *IMO* they ruined the game but thats just my oppinion so i quit it and move on....no point to ask something like this, if you want to try the game get free trial and try out and decide if you want to play or not <_<
First of all: WoW is a drug. I played it for bout 1 with abit year, and i didnt lwled all that time. I explored, i mean i tried to get from that game everything it has. But since BC WoW changed:
1st: Roleplay got only kids dream, cuz everyone was just GRIND or RAID.
2st. Higher lwls ignored small lwls asking for help. Couse they have they own "bussines" like run around in orgri.
and 3rd. DAMN GOLD! Gold selers, people asking money for everything they do..Thats so annoying, but ofc gold is currency.
So blizzard ignored small pack of people who wanted old WoW back, and made more grind, Raids and too epic loot.
But i still believe in WoW reborn, and ill wait for it no mater how much it takes.Amen.
You forget about the original Warcraft games... They didn't just appear on the market copying/improving what was there before them, they showed up with a massive following of their game world, which was, lets be honest, effin' awesome ("Stop POKIN' me!"). This in turn made the game "instant hit", it almost couldn't fail.
There is a saying: Millions of "people" cant be wrong..
Its often used to promote a movie or book or a CD..
But take a look at religion... there are at least 5 major religions with millions if not billions of followers.. but they cant all be right.. I would go as far as to say they are all wrong but thats just my own oppinion and well as far as I can tell scientifilly proven. But if 1 of these religions were correct it would mean that the others were wrong.. thus proving that millions and billions of people can be wrong..
And thats why subscriber numbers dont mean the game is any good just that it hit a sweet spot between quality, marketing, broad appeal and simplicity, Or any number of factors.. From a publishers point of view its a very succesful product.. But from a consumer point of view it can look very different.
Lets leave religion out of this. It has nothing to do with the topic at hand. "I would go as far as to say" you are a complete idiot or someone with an agenda. People reaching out for some answers about what happens when you die, and ideas giving them those answers they want has nothing to do with people choosing one video game over another. There is a huge difference between groups of people driven to find the unanswerable and people choosing under no influence which game to play.
If more people have fun in one game than another it is said, that game is either better or at the very least good. The people refuting that are the ones whos tastes are not covered by the game in question. The question why everyone hates WoW can easily be answered. It is a vocal minority that is so upset that the Genre they think is "theirs" is going in a direction "they" don't like. They rationalize their dislike for the direction by saying the game is bad, dumbed down, hand holdy, and numerous other buzzwords people love to use. This is all most likely brought about by the complete death of certain styles of mmorpg gameplay. The people hating on wow already spent enough time asking for what they want, now that no one has answered them with a game they like for 6+ years they are attacking what they think is standing in the way of them getting a game they want. Unfortunately for these people, they don't have a snowballs chance in hell of bringing down WoW. They do however have a chance at getting the game they want and you can bet when they do the first thing they will do is once again attack WoW, but once the initial "gloating" over getting their "better" game the WoW hate will die down.
Hahaha. You was probably friends with one of my friends who went to a pvp server. Was it Tallon Zek? He was an erudite wizard (best wizards/race ever). I bet they used Mana Burn! Who remembers when Comet was the baddest nuke alive? I do! I do!
My favorite group.. was in Plane of Valor, West Wall Camp. Mage Tank, Wizard (me) Bard, Druid, Necromancer and Enchanter. I pulled oh yes I was determined to become the famous Wizard puller! lol. I was actually pretty good at it. Only thing was.. I couldn't spilt mobs lol. Yeah, I went with in 2 levels of that group with in 4 hours. It was amazing. We killed so fast! All caster groups were very fun!. Love it when you good players can get together and get something done with out the archetype requirements.
It was on Rallos Zek actually, though before moving on I tried out Tallon.
Casters had an amazing feel in Everquest. The long cast times, the limited number of slots to memorize spells you would use, how powerful they were.
Necromancers were probably the best overall for solo PvP back then. Except you could watch the person strip their gear off and put it in bags while they ran away under the effect of your fear. Wonder how many people still use the term reverse kite when referring to a class that uses fear to avoid damage?
I would go back to that game if there weren't so many expansions, or if they had a one price box with all of them included. Can only get it online at the moment and it doesn't include Underfoot yet.
Nothing excites jaded Grandmasters more than a theoretical novelty
13 million? Since when? Last number I got is 11,6 million, you must have some good sources ... perhaps you have a link?
And just fyi, not everyone pays £10 per month, in China they pay around 5$ for a month of play time.
But that are just details I guess. Your point, if so many people do it, then it must be good, mkay ...
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online