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Everquest 3?

IhmoteppIhmotepp Member Posts: 14,495

Everquest 2 was, well what was it? A modest success? It wasn't a horrible failure, but it wasn't a smash hit.

Would it make sense to try Everquest 3? Third times a charm? Or, pack up the EQ franchise and start from scratch?

 

 

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Comments

  • robert4818robert4818 Member UncommonPosts: 661

    EQ2 had the misfortune of coming out at roughly the same time as WOW.

    So, while EQ2 would be a success compared to the paradigm of the time (EQ1), compared to the numbers that were drawn in by WOW it paled.  Of course EVERY game so far has paled in comparison to WOW in terms of numbers.

    I'm playing EQ2 right now, and its quite a bit of fun.  They have changed some things to be more remeniscent of WOW (removed Shard Runs, most death penalties, etc.)

    EQ3 would be of some interest to me, but I would like a much more "Sandbox" style world instead of the themepark they went with.

     

    So long, and thanks for all the fish!

  • NeanderthalNeanderthal Member RarePosts: 1,861
    Originally posted by Ihmotepp


    Everquest 2 was, well what was it? A modest success? It wasn't a horrible failure, but it wasn't a smash hit.
    Would it make sense to try Everquest 3? Third times a charm? Or, pack up the EQ franchise and start from scratch?
     
     



     

    I have no faith at all that it will be any good.  And given the way SOE does things these days it will almost certainly have a subscription fee AND a cash shop.

    Also, given the fact that they never really understood why people liked the first EQ and they successfully screwed that game up so badly is there really any hope that EQ3 would be worth a damn?  I don't think so.

  • uquipuuquipu Member Posts: 1,516

     Vanguard Saga of Heroes was EQ3

    Few showed up to play it.

    It had a pretty severe death penalty and corpse dragging and open instances and so on.

     

    Well shave my back and call me an elf! -- Oghren

  • LansidLansid Member UncommonPosts: 1,097
    Originally posted by robert4818


    EQ2 had the misfortune of coming out at roughly the same time as WOW.
    So, while EQ2 would be a success compared to the paradigm of the time (EQ1), compared to the numbers that were drawn in by WOW it paled.  Of course EVERY game so far has paled in comparison to WOW in terms of numbers.
    I'm playing EQ2 right now, and its quite a bit of fun.  They have changed some things to be more remeniscent of WOW (removed Shard Runs, most death penalties, etc.)
    EQ3 would be of some interest to me, but I would like a much more "Sandbox" style world instead of the themepark they went with.
     

    Nooooooo...

    EQ2 had the misfortune of sucking major ass when it was released. Everquest 2 was released "almost" a month later than WoW. By that time, most people realized how fucking horrible EQ2 was and quickly bought WoW... if for any reason, to get the horrible taste out of their mouths after having EQ2 shit in it. So please, don't church it up and blame WoW for stealing it's subs, EQ2 screwed itself. But that was what they wanted to do, because "THAT WAS BY DESIGN!" It may be one of the best games in the world NOW... but I wouldn't know nor would I care. There was a lot of shit that was flawed, that shouldn't have been from the same people who brought us the great grandfather of MMO's, Everquest. They were too focused on one thing... money.

    /pizza ftw... for those too goddamned lazy to pick up their phone and call... because there was no way this game with it's lag was possible to run on a 56k modem so the phone was open.

     

    "There is only one thing of which I am certain, and that's nothing is certain."

  • SympaticoSympatico Member Posts: 16

    If they took EQ1 classic and updated the graphics to AOC/Aion quality, no expansions - same mechanics, same math, same everything - then slowly released the expansions chronologically ... that would be like a dream come true lol

    I miss the hell out of EQ1, I've tried going back - but it's just too far along, and the graphics are just not bearable anymore...same with EQ2...I tried it, but it's hard to get immersed in such a barren ugly world, after you've experienced MMO graphics like what we have today.

    I would definitely play EQ3, and I'm truly hoping they are already working on it. I loved WoW for the few years I played it - enjoyed the end-game, but my fondness and memories pale in comparison to those I have of EQ1

    C'mon SOE! Give us EQ3, and bring back a focus on CC, pulling, and tactics! yeeehaw!

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by Sympatico


    If they took EQ1 classic and updated the graphics to AOC/Aion quality, no expansions - same mechanics, same math, same everything - then slowly released the expansions chronologically ... that would be like a dream come true lol
    I miss the hell out of EQ1, I've tried going back - but it's just too far along, and the graphics are just not bearable anymore...same with EQ2...I tried it, but it's hard to get immersed in such a barren ugly world, after you've experienced MMO graphics like what we have today.
    I would definitely play EQ3, and I'm truly hoping they are already working on it. I loved WoW for the few years I played it - enjoyed the end-game, but my fondness and memories pale in comparison to those I have of EQ1
    C'mon SOE! Give us EQ3, and bring back a focus on CC, pulling, and tactics! yeeehaw!



     

    I can think of a few features I would add, like the player housing from EQ2 and the crafting from Vanguard.

    Other than that, go for it.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • LansidLansid Member UncommonPosts: 1,097
    Originally posted by Sympatico


    If they took EQ1 classic and updated the graphics to AOC/Aion quality, no expansions - same mechanics, same math, same everything - then slowly released the expansions chronologically ... that would be like a dream come true lol
    I miss the hell out of EQ1, I've tried going back - but it's just too far along, and the graphics are just not bearable anymore...same with EQ2...I tried it, but it's hard to get immersed in such a barren ugly world, after you've experienced MMO graphics like what we have today.
    I would definitely play EQ3, and I'm truly hoping they are already working on it. I loved WoW for the few years I played it - enjoyed the end-game, but my fondness and memories pale in comparison to those I have of EQ1
    C'mon SOE! Give us EQ3, and bring back a focus on CC, pulling, and tactics! yeeehaw!

    tank&spank is hardly considered tactical, they deemed kiting as an "exploit" and even went so far as to destroy the tactic in EQ2 to great lengths, and nowadays most classes have a form of CC, not just an Enchanter... if you played WoW you'd know that.

    "There is only one thing of which I am certain, and that's nothing is certain."

  • Kungaloosh1Kungaloosh1 Member Posts: 260

    I would put up with smedly if they made an Everquest 3 following the original maps strictly but with a graphical engine that didn't suck.

    In terms of gameplay, i think that sony would be smoking some serious crack if they made eq3 as non solo friendly as eq1 was.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by robert4818


    EQ2 had the misfortune of coming out at roughly the same time as WOW.
    So, while EQ2 would be a success compared to the paradigm of the time (EQ1), compared to the numbers that were drawn in by WOW it paled.  Of course EVERY game so far has paled in comparison to WOW in terms of numbers.
    I'm playing EQ2 right now, and its quite a bit of fun.  They have changed some things to be more remeniscent of WOW (removed Shard Runs, most death penalties, etc.)
    EQ3 would be of some interest to me, but I would like a much more "Sandbox" style world instead of the themepark they went with.
     

    EQ2 had a bad launch also, that together with Wow launch were devastating for the game.

     

    I play it now also.

    SOE is working on something called Everquest next whatever that is. I don't think sandbox would be perfect, maybe a mix of the 2 things, a bit like Vanguard but with good programing and even more focus on crafting.

    It is possible that Everquest again could be the largest IP but I think it is more likely that Guildwars 2 takes the torch, SOE have at least in the past been very traditional with the games they make, and then slowly patch in new ideas. That makes it hard for a game to be huge, it needs to be better and different from the rest at launch while still being rather free of bugs, not an easy task today.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Kungaloosh1


    I would put up with smedly if they made an Everquest 3 following the original maps strictly but with a graphical engine that didn't suck.
    In terms of gameplay, i think that sony would be smoking some serious crack if they made eq3 as non solo friendly as eq1 was.

    You don't want a new game, you just want a new GFX engine for EQ.

    Not impossible but a lot of work. They might do it in the future if nostalgia gets popular with MMOs.

     

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by Lansid

    Originally posted by Sympatico


    If they took EQ1 classic and updated the graphics to AOC/Aion quality, no expansions - same mechanics, same math, same everything - then slowly released the expansions chronologically ... that would be like a dream come true lol
    I miss the hell out of EQ1, I've tried going back - but it's just too far along, and the graphics are just not bearable anymore...same with EQ2...I tried it, but it's hard to get immersed in such a barren ugly world, after you've experienced MMO graphics like what we have today.
    I would definitely play EQ3, and I'm truly hoping they are already working on it. I loved WoW for the few years I played it - enjoyed the end-game, but my fondness and memories pale in comparison to those I have of EQ1
    C'mon SOE! Give us EQ3, and bring back a focus on CC, pulling, and tactics! yeeehaw!

    tank&spank is hardly considered tactical, they deemed kiting as an "exploit" and even went so far as to destroy the tactic in EQ2 to great lengths, and nowadays most classes have a form of CC, not just an Enchanter... if you played WoW you'd know that.



     

    I don't play WoW, and I don't particularly care what they do or do not have in that game. What I want is an EQ3 that brings forward the gameplay of the original with updated graphics and a few new features.

    Kiting was a valid tactic in EQ, as such I would certainly hope it is valid in EQ3. They have certainly added it back into EQ2 as a tactic in recent years. I would also expect to see root & rot.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • XiaokiXiaoki Member EpicPosts: 4,050


    Originally posted by Sympatico
    If they took EQ1 classic and updated the graphics to AOC/Aion quality, no expansions - same mechanics, same math, same everything - then slowly released the expansions chronologically ... that would be like a dream come true lol
    For who? You? You want SOE to spend tens of millions developing a new modern EQ just for you and a few other EQ1 hardcores?

    Just Google "Everquest Next". SOE has already confirmed that a new EQ MMO is in the works(and a movie). They also said they are developing it for people playing MMOs now and 4 years from now(not 10 years ago). SOE doesnt think a "pen and paper" styled MMO will be successful when EQ3 is launched.

    So, it seems like SOE thinks auto attack is out and real time action is in.

  • SympaticoSympatico Member Posts: 16
    Originally posted by Kungaloosh1


    I would put up with smedly if they made an Everquest 3 following the original maps strictly but with a graphical engine that didn't suck.
    In terms of gameplay, i think that sony would be smoking some serious crack if they made eq3 as non solo friendly as eq1 was.

     

    I'll 100% agree. The MMO market has changed, and a game not being solo friendly will not succeed in today's market. Even for me personally, I simply don't have the time to dedicate like I used to, to find a group and dedicate large chunks of time. I loved WoW because I could hop on for short amounts of time and get stuff done. I loved battelgrounds because I could jump in for a half hour and have a blast.

    I played EQ1 until omens. At that point, pulling was still an art form, CC was a big deal - a good puller was almost never with his groups (at least I wasn't) because I kept timers on named mobs, different spawn rotations, and was always out and about competing with other pullers from other groups. I'd often bring back multiples and MEZ them on the way in, and bring back a single, then inch the other ones in closer - when we were on the last one - off I went again to pick up a few more.

    I loved the open instances (guk, sebilis, karnors etc..) - because that community was so amazing. While I love the casual friendliness of WoW - I definitely miss those elements of EQ, and it'd be a dream come true to have that back.

    They would have to mix both I think. They'd have to make both equally as rewarding. and it's a tough spot I think most developers are in...casual vs. hardcore. You want the masses to join your game for monetary game (the masses being casual) - but you need to apply to the hardcore community as well, and definitely have a strong element of risk vs. reward

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142

    You don't want an EQ3.

    If you were a fan of the original EQ, you'd only be disappointed with what SOE would churn out in todays market. Even Smed's not daft enough to sink development cash into a forced grouping game with harsh death penalties into the post-WoW western MMO market.

    And ugh, I can just imagine the nerd-rage if/when they release a "mainstream" EQ3.

    It'll be worse than the SWG/TOR sandbox crowd.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • LansidLansid Member UncommonPosts: 1,097

     If EQnext mixed the fun and flare of WoW, with a system that wasn't dedicated totally to soloing OR grouping, grinding mobs or quest queuing... that mixed risk vs. reward to the point that it was exciting and fun as compared to the extremes of "slap on the wrist" or "cutting off the hand"... then it could be a fun game.

    Fun... that's the main ingredient. Letting people have fun, rather than restricting them. 

    "There is only one thing of which I am certain, and that's nothing is certain."

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by Ilvaldyr


    You don't want an EQ3.
    If you were a fan of the original EQ, you'd only be disappointed with what SOE would churn out in todays market. Even Smed's not daft enough to sink development cash into a forced grouping game with harsh death penalties into the post-WoW western MMO market.
    And ugh, I can just imagine the nerd-rage if/when they release a "mainstream" EQ3.
    It'll be worse than the SWG/TOR sandbox crowd.



     

    They will certainly need to try something different.

    If you'll notice, modern MMO's have a horrible track record for retaining subscriptions, unlike the older games.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142
    Originally posted by Nightbringe1

    They will certainly need to try something different.
    If you'll notice, modern MMO's have a horrible track record for retaining subscriptions, unlike the older games.

    The first thing they need to try is releasing good games.

    Modern MMOs fail in execution, not design.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
  • NeanderthalNeanderthal Member RarePosts: 1,861
    Originally posted by Ilvaldyr


    Even Smed's not daft enough to sink development cash into a forced grouping game with harsh death penalties into the post-WoW western MMO market.



     

    So what should they do?  Make a Wow clone with a EQ setting?

    Is there anyone in the world stupid enough to believe that that would be successfull?  Especially when the market is literally saturated with WoW type games already.

    Well, unfortunately there probably is one person in the world stupid enough to think that would be a good idea and even more unfortunately that one person is John Smedley.

  • sartoksartok Member Posts: 79
    Originally posted by uquipu


     Vanguard Saga of Heroes was EQ3
    Few showed up to play it.
    It had a pretty severe death penalty and corpse dragging and open instances and so on.
     



     

    Well it sold 252k boxes at launch....

  • nepulasnepulas Member UncommonPosts: 218

    eq3 needs to be a bit sandbox style ... no levels , choose your skills eve style  , no instances .... go fight a dragon .. die ... get 100 people kill him ....

    crafting system needs a bit of tabula rasa , so that u can sort stats out of an item and put them in your item.

    so there is perhaps a need to go into 3 years old instances because its the only instance where boots with 30 stamina drops .. or something similar...

    but the name of the game is wayne ... eq3 would be cool cause i like the world.

    Retired : Daoc , Warhammer , WoW , Lotro , Tabula Rasa , Everquest 2 , Aion, Eve , AoC , SW:Tor ( failwars ), Planetside 2
    Waiting : Star Citizen
    Playing : Star Citizen
    FPS : Overwatch

    Yt chan : https://www.youtube.com/user/raine187


  • SnobSnob Member Posts: 37
    Originally posted by Ihmotepp


    Everquest 2 was, well what was it? A modest success? It wasn't a horrible failure, but it wasn't a smash hit.
    Would it make sense to try Everquest 3? Third times a charm? Or, pack up the EQ franchise and start from scratch?
     
     

    EQ2 was a big let down for many EQ1 fans ,they really boxed of the world and turned it into a loading zoning instance freak show.

    Do what Blizzard are doing with Cat this year,revamp the whole game leaving the world 99% open like eq1,ity would be a hit.

     

    Don't forget that EQ2 and WOW were out in less that 2 weeks apart,SOE really screw up at the wrong time.

  • uquipuuquipu Member Posts: 1,516

     I predict:

    EQ1's community won't happen.  The Internet in the 90's was mostly occupied by early adopter types, eg nerds.  Today's Internet community is very diverse.  If the new EQ is any fun at all, there will be kids in /general talking about [anal] strike.

    EQ2 has a much worse community than WoW's these days. They allowed anyone to join 1-9 level chat. Arseholes abound.

    EQ3 will mirror EQ2, minor death penalty, many instances.  Easily soloable.  Hopefully they will fix the horrid models that EQ2 has.  Hopefully they will reduce the lag somehow.

    EQ1 is gone.

    Well shave my back and call me an elf! -- Oghren

  • OutisOutis Member UncommonPosts: 105

    "I played EQ1 until omens. At that point, pulling was still an art form, CC was a big deal - a good puller was almost never with his groups (at least I wasn't) because I kept timers on named mobs, different spawn rotations, and was always out and about competing with other pullers from other groups. I'd often bring back multiples and MEZ them on the way in, and bring back a single, then inch the other ones in closer - when we were on the last one - off I went again to pick up a few more."

     

    I do miss the days of MMOs where all classes had a specific role. Now more games all classes can solo to end game and if the class can't then they scream the class is broken or needs a "boost." I hope the next generation of MMOs will have better classes specific roles.

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  • TalinTalin Member UncommonPosts: 923

    I think you need to stay off the wacky weed. Everquest 3 is an inevitability in my mind; I just hope they make a game that brings something new to the MMO equation.

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142
    Originally posted by Neanderthal

    Originally posted by Ilvaldyr


    Even Smed's not daft enough to sink development cash into a forced grouping game with harsh death penalties into the post-WoW western MMO market.

    So what should they do?  Make a Wow clone with a EQ setting?

    Is there anyone in the world stupid enough to believe that that would be successfull?  Especially when the market is literally saturated with WoW type games already.

    Well, unfortunately there probably is one person in the world stupid enough to think that would be a good idea and even more unfortunately that one person is John Smedley.

    No, they shouldn't make an EQ3 at all. It'll just piss everyone off.

    image
    Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
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