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Seems henrik thinks that Mortal Online's launch will be better than darkfall's launch
www.mortalonline.com/forums/29828-did-anyone-copy-irc-chat-henrik.html#post657579
[14:58] <inferno> henrik, if its released this month it will be worse off than darkfall's release :- do you not see that?
[14:58] <+HenrikNystrom> well, we all have to understand what we are trying to give the gamers here, a unique sandbox game, which no major company will create, if ppl like it, then we should look at it instead of whining comparing to wow features etc, and wow quality, thats impossible at release even months in the game dev
[14:58] <+HenrikNystrom> inferono, now thats impossible I was there with DFO release
Comments
Well he has a point,DF could not even deliver the game to many people ,let alone being able to judge it.If MO can at least deliver the game on launch date to anyone who wants it,they win the launch battle right away.
Also remember DF was a game that IMO was really almost finished many years ago,unlike MO a game they are creating from scratch.I did a lot of homework on Df and read a lot of articles in the past and no question that game was suppose to launch years ago,they even took out the bank loans to launch it.
So Tasos definitely had way more than ample time to at least get the game ready for launch and still failed ,so it is really hard for anyone to top that failure.I believe MO is trying to actually finish the game,and rightfully so they deserve what ever time it takes,but when you "DO" launch the game,it had better be ready.
We also have to be fair here,IF and it is a big IF only speculation but if MO is near bankrupt ,we can't blame them for at least trying to get some kind of game out ,to pay the bills,it is either that or fold the game.I do not think any of us would just fold a game,but it is only speculation by me,we don't know how much is a rush or a forced rush or RUSH GSP
Never forget 3 mile Island and never trust a government official or company spokesman.
I am betting, they don't do a open beta stress test, and when hundreds, if not thousands log into MO, it's going to be a laggy crash ridden launch. They already have bad lag issues when more then 50 people are in 1 spot.
On a side note, I was pretty suprised to find this trash posted on thier homepage. I mean what kind of gaming company worth thier salt would post dribble such as this?
http://www.mortalonline.com/content/nothing-quiet-western-front
So your saying MO will win just because they will have no queues? You do know that MO had an event where about 200 people showed up and it was reported to be unplayable and was causing the server to crash constantly. Mortal is a joke, how can you defend it saying that it will have a better launch by opening it up to everyone that wants to get in at the same time, while the server crashes constantly?
MO's launch is going to be pretty bad, their servers will not be able to handle 300 people at the same time, don't even want to know what will happen with 10,000...
Mortal barely has a game at the moment. How the hell they can claim its going to be better at launch is baffling as it would take a miracle content patch to even have something resembling a proper product at the expected release timeframe. Don't get me wrong, if they had more money and thus more time to release properly, it would be worlds better than DF, but as it stands, it's a very pretty landscape you can jump in and punch stuff. That's about it.
Bans a perma, but so are sigs in necro posts.
EAT ME MMORPG.com!
They should concentrate more on actually launching the game and less on talking trash...
Fact- DF launch failed and at the same time served as a lesson for future mmo releases.
Fact- MO right now does not have as much content as DF. Though couple of patches are planned for this month.
Fact- There will be an open beta, with short durability-maybe a week or just a weekend, later this month!
{ Mod Edit }
Wasn't it stated in IRC....... so it is not official .......
TBH, I don't think stating that a launch will at least be better than DF is a positive.
lol you are talking so much bullcrap. i was in those events and server didnt crash, it was client that was stressed and ya was laggy, but both of the events were not when the server was optimaized in anyway, one of the event was randomly created by forum members, and the 2nd event was at a new not optimized area.
im not sure how DF launch was, and i have no idea how MO launch will be... no one does, but everyone (but you bashers) including SV hopes for the best.
Ya taking shots like that is completely uneccessary. It shows zero class, and it's very disrespectful.
I hope there is room for both games (MO looks awesome). Thankfully an immature Dev isn't enough to keep me away from trying a potentially great game.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
DFOs launch were rather sad too. Remember that they only released a certain number of copies at odd hours?
Personally I think they will be the same, a buggy release with a lot of things to patch in. DFO have however patch in more things than I thought they would the last year, time will tell if MO can do that better or not.
To truly judge which release that was the best (after MO releases) we would have agree on what things are most important, what was wrong and so on and I don't see that happen unless they both have the same issues.
MO will have a tough time since DFO have had a year to patch things up but on the other hand is MOs gfx engine stable even if the game have loads of other bugs, making your own engine is a really hard work.
What will make on of those games the winner will in the end be which one that is most fun to play. It will be an interesting battle
I don't even understand this quote. Is he trying to justify that he knows his game will be buggy and boring?
*laughing*
Thats the problem with fly-by trolls... they know nothing! Prow, do you know how many people are in Mortal Online's beta..? Your post is so illustrative of hate tossed @ Mortal Online.. , you don't even know basic facts!
___________________________
- Knowledge is power, ive been in school for 28 years!
I don't understand why is it a bad thing that people from a gaming development team aren't tight asses. So what they screw around and have fun when they take 10 minutes to write in their blog oh noes.....
This just makes me think of all the posts saying nudity is bad, I mean comon unclench those ass cheeks of yours.
Its just a reason to bash them. These people here act shocked and appaled by a company that jokes around publically, they bitch a bit then go back to browsing 4chan or "trolling" forums.
What was wrong with DF's launch? I was there and it ran well, got a shit load of gold together to start guild and had a blast.
If people did not get an account, that has nothing to do with the launch IMO.
Does this really need comment. MO is no where near darkfall at launch. This does not even need debate/
MO could have the greatest launch in gaming history, yet that wouldn't make the game any better,
I win!!! LOL@U
*laughing*
It seems you weren't even around for Darkfall's release.
Aventurine announced the "staggered" release only weeks before. Matter of fact, the actual release was a surprise, because all of the beta testers were awestruct that Aventurine announced they were releasing in just 2 weeks and not extended beta (yet a 4th time).
What ironic about your post, is that you don't even know why Aventurine HAD to stagger their release.
It was simply because during beta, they never had more than 2k people on @ one time, so Aventurine didn't know if their server could handle the actual release. Since during beta, the population we did have (400 ~ 1,200) caused incredible amounts of lag at times, but... &.Aventurine still wasn't remotely finished with their game, but HAD to release due to being out of money.
So they came up with this "Staggered Release" to allow them to release AND further test, while only allowing a few people in, until they could get their account database built and work on the net-code further so the game wasn't a lag fest.
What had happened is that they sold 3k copies and then stopped for 2 weeks while they gave tons of lipservice why everything was congested, laggy and out of sync. What Aventurine did was ORDER more blade servers to handle those people. They cut out tons of NPC's and any other things that required background processing, then made several other starting points, then opened beta back up and allowed another 1k in...
Then another 1k... When it was all said and don'e, 6 weeks after release there was a woping 6k subscriptions to Darkfall and Aventurine fixed most of their net-code. The skill tree was unfinished and not working, other game features were completly missing. There wasn't boats until the 5 weeks, doors still wouldn't open, no walls for Clan structuress, etc.. it was a mess.
It all here on these forums if you want to go back and read. But it's laughable that you are here on the Mortal Online forums badmouthing that Develpment team, which is still in beta, has a more stable server, better billing system, more game features, working mechanics...
Tobias, Y O U are a hypocrite....
___________________________
- Knowledge is power, ive been in school for 28 years!
There is no such thing as bad publicity.
I'm sure both Henrik and Tasos would love some badmounthing from Blizzard.
If WoW project leader would say: "Cataclysm launch will be better then Mortal Online launch" - number of MO players would increase tenfold - because some people will want to check out what the hell he was talking about.
Besides - there is a hope that someone will get offended by seeing penises, and Mortal Online will find the way on the front page of some important media.
I could launch Pong and say the same thing. Unless they flush out their game so it isn't a shell of non existant systems, its pretty irrelevant. Darkfall had a crap launch(actually lauch wasn't so bad, just the way buying the game was set up), and it may not have been missing a handful of promised features... but it was in a lot better shape than MO currently is.
It's just funny how people say MO's launch will be better then DF's but then they admit, events where MO's servers can't handle more then 200 players simultaneously, yet the launch will be better then DF's? What is this dribble about MO having half as much content, all you can do is run around naked and fight people but it's way better then DF's launch?
This statement True, until proven false? Are you people realising what you are saying? A game that is nowhere close to done is going to be better then a game that was practically complete. Ok not the best launch, but the game was practically complete with barely any balance testing done true so yeah, those were some of the main issues. Darkfall needed a longer period of public testing. But that was the reason for it's bad launch, otherwise it was a good game.
Ok, true Darkfall's release was not the best release and quite a bad idea releasing it over a long period of time but it's a success for the market it's targeting. No game has done better so far. All of a sudden a game which seems half complete, the fanbois say may be almost bankrupt, is going to have a better launch then DF's?
I particularly like the bit where a guy says even if MO's launch is not as good as DF's at least they launched cause they needed our money and they had no more money and DF had lots of money and took it's time launching. Ok....so better to launch a half finished game to the masses not as good as a full game which didn't launch properly .....
Please realise what you are saying
haha nice
um as long as everyone who wants to buy the game can at launch it will be better than DF's
So queues are worse than the server crashing every minute?
Yikes. As if these guys don't have enough problems with their own game, now they are insulting other companies. I really don't like this approach at all, and I am fast losing interest in this game. Too bad, I had a lot of hope for this one.