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No End Game Content in STO

13

Comments

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    If devs do a game were you can reach lvl cap in a week 100 hours one would expect to have some endgame to do and there's no excuse.


  • nate1980nate1980 Member UncommonPosts: 2,074
    Originally posted by Gdemami


     

    Originally posted by nate1980
     
    Playing on average of 3 hours a day since last Friday, so a week, I'm Lt. Cmd 1. In other words, level 11 out of 50? So I reached lvl 11 out of 50 in 18 hours, but I had no prior experience with STO. I never played beta, and was learning all of the STO controls for the first time. I read all of the mission texts. So if it took me 18 hours to get to where I am now, is it likely I'll reach lvl 50 in 80 hours? Probably not. Keep in mind, in that interview a range of 80-120 hours was given. That's a very wide margin of error, showing that the developers really don't know how long it'll take. 80 hours is probably a conservative amount, taking into consideration the powergamers. I think 80 hours is reasonable. That's 2 40 hour weeks, meaning a full-time job. Anyone who hit max level by now wasn't doing anything but playing the game. Does a person with good business sense cater to those people or the people who play the game in a healthy manner? Does anyone really care what the no-life's do? We don't care about them in society, so why should we in a game? I don't.

     

    I really enjoy reading your posts for their very calm and nice attitude but with your 2 last ones you go a bit further than I would expect from you.

    There are people that can play MMO games 15 hours a day but the reasons might be very different than that they 'lack of a meaningful real life', are 'obsessive personalities', 'they neglect their wives, children, and school' or some other disgracefull description you used.

    There are people who play for many hours a day because they are locked to their homes for reasons that are often not funny or pityfull as you imply.



    Back to topic:

    I have no reason to worry about Cryptic effort and will because they proved themself during open and after release - the amount of improvements they can pull out in so short amount of time is impressive, I find it a bit distrubing that there is no 'end game' content.

    Even though I have no high meaning about 'end game' concept, it is odd that there is supposedly absolutely nothing to do. I would at least expect some minimal repetitive meaningless content such as any end game is.

    This is not about content but more a lack of concept, I am affraid.

    But then I would need to read more reviews about how the game is after reaching the highest rank.

     



     

    You're right, it goes without saying that there are always the exception to the rule. However, that's a debate for another thread. I'm just making a good guess that most aren't that exception. I think the last thing a person who is medically incapable of leaving their house has is unrealistic expectations. Medical conditions have a way of sobering a person, and making them grow up faster then they should have to. So I doubt those exceptions are on the forums whining about a lack of endgame, if those exceptions are even the ones who are at level cap.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by bloodaxes


    If devs do a game were you can reach lvl cap in a week 100 hours one would expect to have some endgame to do and there's no excuse.

     

    Emmett is on record saying that "average" gamer can make max level in 80 hours..   C'mon 80 hours?  Sad part is that there is no "end game" either.. How long did Jack think it would take to achieve 80 hours of gameplay?  Was Cryptic that short sighted?

  • VultureSkullVultureSkull Member UncommonPosts: 1,774

    No power player is a noob and they know what they are doing.

    This post is really just going over old ground, and should be used to show noob MMO players that if you do power level (3 days after release) you will end up with no end game. Everyone else and their dogs knows this.

     

    I played since the head start and took Monday and Tuesday off and have played every night since and i am only Lt commander with the Feds and Lt Commander with a Klingon Char. So they must have be doing some real power playing to get to cap already.

  • taus01taus01 Member Posts: 1,352
    Originally posted by VultureSkull


    No power player is a noob and they know what they are doing.
    This post is really just going over old ground, and should be used to show noob MMO players that if you do power level (3 days after release) you will end up with no end game. Everyone else and their dogs knows this.
     
    I played since the head start and took Monday and Tuesday off and have played every night since and i am only Lt commander with the Feds and Lt Commander with a Klingon Char. So they must have be doing some real power playing to get to cap already.

     

    Funny then how mmos that have content and substance you can't get to max level in 3 days. These arguments are all complete rubbish. Just because you slow yourself down does not make it more content. The recent releases like AoC, Darkfall, STO, Champions etc. are all very simple and repetitive games. There are no challenges, not epic story lines, nothing that "sucks you in". STO is just another one of those in a long history of crap released since WoW invented the 'casual' mmo.

     

    EDIT: Schpelling!

    "Give players systems and tools instead of rails and rules"

    image
  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by Maverz290

    Originally posted by Meridion

    Originally posted by Gyrus


    For those of you saying that you should not power level...
    One of the reccurring themes on this site is "everyone likes to play differently".
    Well, okay.  I am definitely not a power leveler myself but I don't begrudge those that are.
     
    In any case, that's not the point.
    This is supposed to be an MMO?  That implies not just levelling - but something to do when you get there?

    Yeah they are going to 'unlock' the endgame content next week... right... let's hope they have finished it by then?
    This screams 'unfinished game'!
     
    Are people levelling faster than Cryptic thought?  Maybe... in which case they learnt nothing from Champions Online.
    And based on the Champions Online response to this... expect a massive nerf next patch.

    To each their own is ONE thing, but hitting level cap within a week in this game implies extreme poweleveling (see my post above).

     

    No casual game is fit for this, and NO, no modern games were. Even the so greatly appraised WoW had no endgame when it launched. EQ2 was lacking any raid when the first super-power-level-groups hit level cap. LotRO had only one 24 man instance and nothing else to do for over 6 months. DaoC had RvR at the level cap, but initially only one (and a half) raids.

    So again, hate-spitting by people who double-measure. If you critisize STO for having no endgame 4 days after launch, be fair and include the fact that even the most successful games added endgame content weeks and months after release.

    M



     

     It's true, although I'm all for people playing how they want, you just can't stomp and cry or complain when the majority of content is with the majority of players who are still leveling like people who have other things to do with their lives. We don't all have parents to pay our subscription fee's and slide food under the door. Reminds me of the south park world of warcraft episode. "We are dealing with someone who absoloutely has no life."

     "How do you 'please' that which has no life?"

     

    Oh... I'm sorry... of course...it's the gamers' fault!

    It's because he has ADD/no-life/lives in a basement etc....???

     

    Okay, first of all... it's the DESIGNER'S 'fault' if players can max the game out after 80-100 hours of play if that is not what they intended.

    Secondly, you don't know it was just one guy... could have been a team / roommates etc.

    Thirdly, who the hell are you, or Cryptic, or anyone else to judge?  I was not aware that when I buy a computer game I was somehow allowing the world to make moral / social judgements on me or my life?

    Would you care to post the details of your personal life on this forum for us all to judge you?

    And if you think this post is 'rude' then it's because your posts are rude too.

    Fourthly (??) This is a big IP - he/she may have taken time off work just to play - people do that - I remember people made the news for booking holidays for X-Box releases etc.

    Fifthly(???) / Lastly how is any of this relevent?   The point is that there is no end game.  There should be. 

     

    And as for the end game that Cryptic say they will release soon?  (bets are they are still rushing to finish it)

    How many hours of play do you think will be in it?

     

    Adding "endgame content" is different to adding "endgame period".

     

    Nothing says irony like spelling ideot wrong.

  • VultureSkullVultureSkull Member UncommonPosts: 1,774
    Originally posted by taus01

    Originally posted by VultureSkull


    No power player is a noob and they know what they are doing.
    This post is really just going over old ground, and should be used to show noob MMO players that if you do power level (3 days after release) you will end up with no end game. Everyone else and their dogs knows this.
     
    I played since the head start and took Monday and Tuesday off and have played every night since and i am only Lt commander with the Feds and Lt Commander with a Klingon Char. So they must have be doing some real power playing to get to cap already.

     

    Funny then how mmos that have content and substance you can't get to max level in 3 days. These arguments are all complete rubbish. Just because you slow yourself down does not make it more content. The recent releases like AoC, Darkfall, STO, Champions etc. are all very simple and repetitive games. There are no challenges, not epic story lines, nothing that "sucks you in". STO is just another one of those in a long history of crap released since WoW invented the 'casual' mmo.

     

    EDIT: Schpelling!

    Who said anything about slowing myself down? I am playing at a rate i think the devs thought reasonable. 

    Getting to lvl 60 in WoW, ie when it was released , has a record of 4 days+, so how significantly different is that from 3days+? 

    How much less content does STOL have over the best ever causal MMO ever made? 24 hours game play, What an awesome difference lol!

    Would be interesting to know what MMO you are playing, so that we can also enjoy a challenging, complex, original, epic, totally engrossing, content and end game rich on release MMO. Please enlighten us as we are surely ignorant.

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by MMOrUS

    I have to agree, even WoW only had Molten Core as it's single end game encounter while Black Wing Lair was being worked on.

    Ppl are so impatient, they have to rush rush rush through to the end to "Start playing the game for real", as if end game content is the only content thats supposed  to be fun, they forget all about the journey to lvl cap.

     

    What do you mean with rush? The game follows an extremely linear path and there are little to no side activities, so there is nothing to "enjoy" about the journey.

  • shadout00shadout00 Member Posts: 253

    Honestly I am not a fan of STO and I don't plan on playing it, however the statement about end game is just about right.

    Yeah, many games released without a lot of end game content. WoW, EQ, VG (though VG was broke and unfinished, which is entirely different).

    However, none of those games had projected level caps less than 100 hours. STO is at an epic fail point if they even stated it would take less than 100 hours to reach level cap and yet they do not have end game content.

    Keep in mind, EQ and WoW are the old standard. You would think that with so many companies failing to make a quality MMO that someone would get it right and get it right the first time around. Cryptic is looking worse and worse every single day, from CO to now STO. Regardless of how much you like STO or hate it, nobody can deny the fact that they released an unfinished product. This is almost as bad as Vanguard all over again (from what I am hearing). Again, I don't plan on playing STO. Beta was enough for me to not buy the game.

    With that said, no end game content is a lackluster reason for ANY company. Unless the game is to be played a specific way, such as entirely PVP warfare, how can a company expect to receive rapport for something that is NOT finished?

    This makes perfect sense to me. Looks like Cryptic messed up for the second time and are just into taking peoples money.

    Oh where have MMOs gone these days....

  • VultureSkullVultureSkull Member UncommonPosts: 1,774
    Originally posted by shadout00


     This is almost as bad as Vanguard all over again (from what I am hearing). Again, I don't plan on playing STO. Beta was enough for me to not buy the game.
     
    Oh where have MMOs gone these days....



     

    Every game released in the last 4 years have been as bad or as nearly as bad as Vanguard in some peoples point of view. I am tired of hearing it really.

    When we will accept that we will never ever get a content rich MMO games on release. You can shout and scream here as much as you like but it wont happen period.

     

  • olepiolepi Member EpicPosts: 3,078

    This brings up an interesting point, can you WIN an MMORPG game? like you can win a single-player game?

    To me, an MMORPG is a real RPG, with a persistent world to live in and develop the role you want to play. The "game" is playing that role in the world. Exploration and discovery are big parts of the fun; unlocking a new area once you level high enough, etc.

    I do not level very fast, and tend to play quite a bit. For example, in the game I am now playing, I needed 50 plat faction coins to get my mid-level mount. I spent weeks searching out the best places to get these coins, which mobs to farm for drops, which bosses to try to track down and kill. I play probably 20 hrs a week, so I probably spent 60 hours for that one thing. XP and leveling are a distraction for that kind of quest.

    In a real MMORPG, at least to me, the journey is the game. The "end game" tends to just be a bigger version of what you have already done. I've been on teams killing a big boss already, the end-game is a bigger team killing a bigger boss. Still, teaming up, being in the world together, socializing, that is the fun.

    Now for a single-player game (non-RPG), there is a goal, and a lot of the game is how quickly and cleverly you can get to that ending. There is no persistent world to "live" in, no socializing. The game is to win, get to the ending.

    This was my biggest disappointment with STO, it does not seem like a real MMORPG to me. It does not surprise me that people are just playing to the end as quickly as possible, since that is the main activity of single-player shooter type games.

    edit: try Vanguard now, it is actually quite good :)

    ------------
    2025: 48 years on the Net.


  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by VultureSkull

    Originally posted by shadout00


     This is almost as bad as Vanguard all over again (from what I am hearing). Again, I don't plan on playing STO. Beta was enough for me to not buy the game.
     
    Oh where have MMOs gone these days....



     

    Every game released in the last 4 years have been as bad or as nearly as bad as Vanguard in some peoples point of view. I am tired of hearing it really.

    When we will accept that we will never ever get a content rich MMO games on release. You can shout and scream here as much as you like but it wont happen period.

     



     

    MMORPG's used to be content rich on release. So give me a break!

    That a handful of crap studios dived into the MMO scene and delivered CRAP MMO's the last couple years, with minimal effort and cheap development.

    That doesn't mean we gamers should bend over and let us be taken from behind by these studios and keep throwing money at them.

    The problem is, and basically the only problem, is that so many gamers are naieve and keep just blindly dishing money at them. 

    I mean... people just fork out over 300 bucks in lifetime subs on games (CO, STO) they haven't even seen nor played!!

    No wonder these companies keep pushing out unfinished crappy games. It doesn't matter for them, because there are plenty of people out there that keep paying anyway.

    So why would an studio invest actual money and time in a good, content rich and long lasting MMORPG, while they can achieve massive profits by just scamming people over and over again, who appearently don't mind to be scammed.

    Just some food for thought.

    Cheers

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by Gyrus


     Oh... I'm sorry... of course...it's the gamers' fault!
    It's because he has ADD/no-life/lives in a basement etc....???
     
    Okay, first of all... it's the DESIGNER'S 'fault' if players can max the game out after 80-100 hours of play if that is not what they intended.
    Not sure if anybody was assigning any "blame" per se
    Secondly, you don't know it was just one guy... could have been a team / roommates etc.
    Thirdly, who the hell are you, or Cryptic, or anyone else to judge?  I was not aware that when I buy a computer game I was somehow allowing the world to make moral / social judgements on me or my life?

    Would you care to post the details of your personal life on this forum for us all to judge you?

    And if you think this post is 'rude' then it's because your posts are rude too.
    When you decide to post on an internet forum then you run the risk of people making judgements. If you can't handle that, then don't post on forums.
    Fourthly (??) This is a big IP - he/she may have taken time off work just to play - people do that - I remember people made the news for booking holidays for X-Box releases etc.
    Then they clearly value their fun time over their job and deserve to be fired. And yes, I'll say that they have their life priorities mixed up.
    Fifthly(???) / Lastly how is any of this relevent?   The point is that there is no end game.  There should be. 

     
    And as for the end game that Cryptic say they will release soon?  (bets are they are still rushing to finish it)

    How many hours of play do you think will be in it?
     
    Adding "endgame content" is different to adding "endgame period".
     

    It's relevant because someone decided to make a point that people were hitting admiral rank already. Do the math for yourself. Headstart was started on Friday, official launch was on Tuesday and people were hitting Admiral by Thursday. If you don't want people making hay over someone's hours spent playing then don't use it as an example for the game lacking end game content. Clearly this struck a nerve so let me say this post of mine is nothing personal, just an observation.

     

    Currently Playing: World of Warcraft

  • RuinalRuinal Member Posts: 195

    People can spend all day grinding the deep space encounters to level quickly, once you've the knack of changing instance to one already in progress as opposed to cooldown I think you can grind out a lvl per 30 to 45 minutes. I don't doubt these are going to get nerfed reward wise. People who hit the cap have probably skipped all the rewards and experience of actually playing the episodes which as others have commented is such a waste and a joke to be complaining about endgame having done.

    Playing through content, I've a fleet-mate who is well over lvl 30 now (Captain rank) and he has played the lot. Every mission available to him, he has done. That said, we wonder if he sleeps ;p

    As for Cryptic being greedy b'stards. We'll see. If they release any episode content in the C-store, after I've been paying a monthly fee I'll dump the game so fast they will not see me for dust. If they want to make a microtransaction game, dump the monthly fee. If they want a monthly AAA title, they should dump the C-store. They seem to want the cake, pie AND biscuit.

  • ZinzanZinzan Member UncommonPosts: 1,351
    Originally posted by maitrader


    I REALLY hate to break it to you ... but Star Trek Online is 200% Caca. This game is a critical failure for a company that indulges in making critical failures.



     

    Obvious pointless comment from obvious pointless troll is, well, obviously pointless...

    There is a semi-exploit in the game atm which was there in beta, reported many times but remained.

    Basically it's easy to reel in 20+ levels in a day, it's mind-numbingly boring and im not going to explain it, but it's possible.

    Watched Admirals on Day 1 of release doing it, made a note of all the names i saw to check back and see which ones were winging on the forums, sure enough, some familiar names appeared QQing the next day :)

     

    Expresso gave me a Hearthstone beta key.....I'm so happy :)

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Zinzan

    Originally posted by maitrader


    I REALLY hate to break it to you ... but Star Trek Online is 200% Caca. This game is a critical failure for a company that indulges in making critical failures.



     

    Obvious pointless comment from obvious pointless troll is, well, obviously pointless...

    There is a semi-exploit in the game atm which was there in beta, reported many times but remained.

    Basically it's easy to reel in 20+ levels in a day, it's mind-numbingly boring and im not going to explain it, but it's possible.

    Watched Admirals on Day 1 of release doing it, made a note of all the names i saw to check back and see which ones were winging on the forums, sure enough, some familiar names appeared QQing the next day :)

     

    I love how on this site when fact is stated its called trolling.

     

  • sacredfoolsacredfool Member UncommonPosts: 849
    Clearly this struck a nerve so let me say this post of mine is nothing personal, just an observation.  



    I agree with you everything but the "priorities".



    If someone takes a holiday for the X-Box release, then why not? Most take a holiday in June/July rather then in November. Why? because it's sunny and they can enjoy it most. 



    As long as someone doesn't take a sick-leave for that time, they can, even SHOULD, go on holiday in the period they will have most fun in.

     


    Originally posted by nethaniah

    Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  • lttexxanlttexxan Member UncommonPosts: 429

    My proposed end game:

    You meet the tribble of your dreams....settle down have little fur balls....roll credits.

    It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by oddjobs74

    Originally posted by Zinzan

    Originally posted by maitrader


    I REALLY hate to break it to you ... but Star Trek Online is 200% Caca. This game is a critical failure for a company that indulges in making critical failures.



     

    Obvious pointless comment from obvious pointless troll is, well, obviously pointless...

    There is a semi-exploit in the game atm which was there in beta, reported many times but remained.

    Basically it's easy to reel in 20+ levels in a day, it's mind-numbingly boring and im not going to explain it, but it's possible.

    Watched Admirals on Day 1 of release doing it, made a note of all the names i saw to check back and see which ones were winging on the forums, sure enough, some familiar names appeared QQing the next day :)

     

    I love how on this site when fact is stated its called trolling.

     

    Haha,.."200% caca" is not a tangible fact my friend,..it's an opinion

    "If I offended you, you needed it" -Corey Taylor

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by sacredfool

    Clearly this struck a nerve so let me say this post of mine is nothing personal, just an observation.  



    I agree with you everything but the "priorities".



    If someone takes a holiday for the X-Box release, then why not? Most take a holiday in June/July rather then in November. Why? because it's sunny and they can enjoy it most. 



    As long as someone doesn't take a sick-leave for that time, they can, even SHOULD, go on holiday in the period they will have most fun in.

     



     

    The way I took that post was as people calling in sick just to play a game. A vacation is an entirely different story as it's a reward for a year's hard work. Taking a day off from work is not a vacation or a holiday.

    Currently Playing: World of Warcraft

  • TanrTanr Member UncommonPosts: 54

    Anyone who is at or near level cap already is a loser and doesn't deserve content.

  • HandsomeHussHandsomeHuss Member UncommonPosts: 100
    Originally posted by oddjobs74 

    Originally posted by maitrader


    I REALLY hate to break it to you ... but Star Trek Online is 200% Caca. This game is a critical failure for a company that indulges in making critical failures.

    I love how on this site when fact is stated its called trolling.

     

     

    Hey I agree with you two, but that isn't a fact. First of all, no numbers have been released, so we cant yet say whether or not the game was a success or failure - from the financial side of things at least. If you mean that it has been poorly received/reviewed, well, then your statement is just false, because it has gotten just as many good reviews as bad ones, and none have called the game a Failure.

    Second, that isn't a fact because 200% does not even exist. It is impossible for something to be more than 100% Caca.

  • PreponerancePreponerance Member Posts: 295

     I blame it being a Star Trek in general.

     

    It's been running since 1966...and there is no end in site.

  • lttexxanlttexxan Member UncommonPosts: 429
    Originally posted by Preponerance


     I blame it being a Star Trek in general.
     
    It's been running since 1966...and there is no end in site.

     

    It being a Star Trek.....what the hell is it?

    My electric bill has been running since 1966...no end in sight.

    Youth is wasted on the young...as is proper grammar and spelling....heheh

    It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by ktanner3




    Fifthly(???) / Lastly how is any of this relevent?   The point is that there is no end game.  There should be. 

     
    And as for the end game that Cryptic say they will release soon?  (bets are they are still rushing to finish it)

    How many hours of play do you think will be in it?
     
    Adding "endgame content" is different to adding "endgame period".
     

    It's relevant because someone decided to make a point that people were hitting admiral rank already. Do the math for yourself. Headstart was started on Friday, official launch was on Tuesday and people were hitting Admiral by Thursday. If you don't want people making hay over someone's hours spent playing then don't use it as an example for the game lacking end game content. Clearly this struck a nerve so let me say this post of mine is nothing personal, just an observation.

     

    Strawman argument. Hitting the level cap too quickly is another issue entirely. The issue, if it was not evident by the title, is that there is no end game content. None, nada, zilch.

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