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Poll: How would you rate the open beta thus far?

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Comments

  • NightCloakNightCloak Member UncommonPosts: 452

    Originally posted by Thorpeyrox

    Originally posted by NightCloak

    Originally posted by Energyo

    *snip*

    *snip*

    I take it you didn't play then?

     No. Heck no.

    I didn't touch the game.

    I read up on games before I try them. And the more I read the more I saw issues with the game. I found step-by-step instructions to install the game or to patch the game. I kept seeing horror stories and avoided the headache.

    I can deal with buggy games. I played quite a few but if I see enough examples or threads regarding difficulty installing the game and things dont much improve from there, then why bother?

    Seriously, why bother playing a game when the list of game-breaking problems is longer than the list of features?

    Just to humor you, even if I did install the game and had NONE of the issues, the list of features doesn't appeal to me. And now since most of the game is turned off client side, there is nothing appealing.

    I, not unlike many people, play games for fun. If I have to look for the nuggets of positive feedback (not fanboy responses to negative feedback) then it tells me something about the game. That and I don't have confidence the developers either know what they are doing or are skilled enough to make the game as good as other games that are being offered of similiar type.

  • HerculesSASHerculesSAS Member Posts: 1,272

    Originally posted by NightCloak

    I read up on games before I try them. And the more I read the more I saw issues with the game. I found step-by-step instructions to install the game or to patch the game. I kept seeing horror stories and avoided the headache.

    I can deal with buggy games. I played quite a few but if I see enough examples or threads regarding difficulty installing the game and things dont much improve from there, then why bother?

    Seriously, why bother playing a game when the list of game-breaking problems is longer than the list of features?

    Just to humor you, even if I did install the game and had NONE of the issues, the list of features doesn't appeal to me. And now since most of the game is turned off client side, there is nothing appealing.

    I, not unlike many people, play games for fun. If I have to look for the nuggets of positive feedback (not fanboy responses to negative feedback) then it tells me something about the game. That and I don't have confidence the developers either know what they are doing or are skilled enough to make the game as good as other games that are being offered of similiar type.

    I have to say, your last paragraph hits home with me as well. I play games to have fun and enjoy myself. The game has to deliver that experience in a reasonable way, and allow me to build my own adventures should I choose to. MO doesn't have any tools that make it a sandbox. It's just a box of dirt with a clunky PvP system. While I had hoped they just cut the garbage out and focused on the core (PvP aspect) of the game, that wish has long since passed its time for inception. The game is on its way to failing badly, and that would be even if the desync and bugs were out of the game entirely.

  • SasamiSasami Member Posts: 326

    Originally posted by Thorpeyrox

    Originally posted by Slapshot1188

    Originally posted by Kamikazego

    I couldn't even do anything. I went out... tried to kill some deer that ran off and then miraculously was hitting me from 50 yards away.  And when I went to get closer it would just run off and still be killing me. 

     Yes.. this is common.  At one point it was caled desync but since they "fixed" that problem it is now just called lag.  Either way it makes for a poor gaming experience.

    That's called bugged mob pathing, when you're apprently being hit by nothing it's most likely the mob is under the ground. Yes that is a huge issue with MO.

     NO, It's called DESYNC! It means client and server are DESYNC. Let me explain this again, server thinks mob is hitting person when client thinks mob is 50 yards away, this is called DESYNC!

  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by Sasami

    Originally posted by Thorpeyrox


    Originally posted by Slapshot1188


    Originally posted by Kamikazego

    I couldn't even do anything. I went out... tried to kill some deer that ran off and then miraculously was hitting me from 50 yards away.  And when I went to get closer it would just run off and still be killing me. 

     Yes.. this is common.  At one point it was caled desync but since they "fixed" that problem it is now just called lag.  Either way it makes for a poor gaming experience.

    That's called bugged mob pathing, when you're apprently being hit by nothing it's most likely the mob is under the ground. Yes that is a huge issue with MO.

     NO, It's called DESYNC! It means client and server are DESYNC. Let me explain this again, server thinks mob is hitting person when client thinks mob is 50 yards away, this is called DESYNC!

    And when the actual mob hitting the person is under the ground or up in the air it's called bugged mob pathing.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by Thorpeyrox

    Originally posted by Sasami

    Originally posted by Thorpeyrox

    Originally posted by Slapshot1188

    Originally posted by Kamikazego

    I couldn't even do anything. I went out... tried to kill some deer that ran off and then miraculously was hitting me from 50 yards away.  And when I went to get closer it would just run off and still be killing me. 

     Yes.. this is common.  At one point it was caled desync but since they "fixed" that problem it is now just called lag.  Either way it makes for a poor gaming experience.

    That's called bugged mob pathing, when you're apprently being hit by nothing it's most likely the mob is under the ground. Yes that is a huge issue with MO.

     NO, It's called DESYNC! It means client and server are DESYNC. Let me explain this again, server thinks mob is hitting person when client thinks mob is 50 yards away, this is called DESYNC!

    And when the actual mob hitting the person is under the ground or up in the air it's called bugged mob pathing.

     OK.. please read the description of what is happening from Kamikazego. 

    He says "some deer that ran off and then miraculously was hitting me from 50 yards away"  

    Your reply " when the actual mob hitting the person is under ground or up in the air it's called bugged mob pathing"

     

    See.. you answered a different question than the one asked.  I agree that the mob pathing is severely bugged and there are plenty of instances of mobs flying or hiding under ground.. among MANY other things,   That is not what was decribed here though.   What was described is a player being hit by a mob that appears to be in another location (50 yards away).  now desync is when the server thinks something is in one location, and the client thinks it's in another location.  This has NOTHING to do with mob pathing but EVERYTHING to do with desync.

     

    Whatever you want to call it though... it's broke.  I have said before.. they can rename it to anything they want.  It's about 2.5 weeks from release with 90% of the features still turned off.  As a matter of fact there hasn't been any update from SV in a week... 

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by Slapshot1188

     

     This is great!  Someone posting in this thread went and made a mirror post on the official MO forums.  He states that he was "testing the reliability of the poll by exposing it to a larger community who have real experience with the beta".

     

    Now.. keep in mind that the Open beta is over and the vast majority of people who didn;t like the game no longer visit the official MO forums.   So.. even on a forum where most of the people reading are now Closed Beta testers who ordered the game, on a foum where the moderators can vote twice (as a mod and as a member), and where all the developers can vote, the average score right now after a day of voting is 5.2 image

     

    Now.. the timing of this poll alone (after open beta ended) would seriously slant the results to a higher score as those still around paid for the game and presumably like it.  The best they can do so far even under these conditions is get an average grade of 52%.

     

    So, to the creator of the poll on the MO site... Thank you for once AGAIN (this is something like the 3rd time) validating the results being discussed in this thread.   The bottom line is that (once again) this 5 month Open Beta was a disaster for the majority of people who tried it.

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far.html

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • TorgrimTorgrim Member CommonPosts: 2,088

    Originally posted by Slapshot1188

    Originally posted by Slapshot1188


     

     This is great!  Someone posting in this thread went and made a mirror post on the official MO forums.  He states that he was "testing the reliability of the poll by exposing it to a larger community who have real experience with the beta".

     

    Now.. keep in mind that the Open beta is over and the vast majority of people who didn;t like the game no longer visit the official MO forums.   So.. even on a forum where most of the people reading are now Closed Beta testers who ordered the game, on a foum where the moderators can vote twice (as a mod and as a member), and where all the developers can vote, the average score right now after a day of voting is 5.2 image

     

    Now.. the timing of this poll alone (after open beta ended) would seriously slant the results to a higher score as those still around paid for the game and presumably like it.  The best they can do so far even under these conditions is get an average grade of 52%.

     

    So, to the creator of the poll on the MO site... Thank you for once AGAIN (this is something like the 3rd time) validating the results being discussed in this thread.   The bottom line is that (once again) this 5 month Open Beta was a disaster for the majority of people who tried it.

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far.html

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    So??

    If it's not broken, you are not innovating.

  • HanoverZHanoverZ Member Posts: 1,239

    Originally posted by Slapshot1188

    Originally posted by Slapshot1188


     

     This is great!  Someone posting in this thread went and made a mirror post on the official MO forums.  He states that he was "testing the reliability of the poll by exposing it to a larger community who have real experience with the beta".

     

    Now.. keep in mind that the Open beta is over and the vast majority of people who didn;t like the game no longer visit the official MO forums.   So.. even on a forum where most of the people reading are now Closed Beta testers who ordered the game, on a foum where the moderators can vote twice (as a mod and as a member), and where all the developers can vote, the average score right now after a day of voting is 5.2 image

     

    Now.. the timing of this poll alone (after open beta ended) would seriously slant the results to a higher score as those still around paid for the game and presumably like it.  The best they can do so far even under these conditions is get an average grade of 52%.

     

    So, to the creator of the poll on the MO site... Thank you for once AGAIN (this is something like the 3rd time) validating the results being discussed in this thread.   The bottom line is that (once again) this 5 month Open Beta was a disaster for the majority of people who tried it.

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far.html

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

    I win!!! LOL@U

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by HanoverZ

    Originally posted by Slapshot1188

    Originally posted by Slapshot1188

     

     This is great!  Someone posting in this thread went and made a mirror post on the official MO forums.  He states that he was "testing the reliability of the poll by exposing it to a larger community who have real experience with the beta".

     

    Now.. keep in mind that the Open beta is over and the vast majority of people who didn;t like the game no longer visit the official MO forums.   So.. even on a forum where most of the people reading are now Closed Beta testers who ordered the game, on a foum where the moderators can vote twice (as a mod and as a member), and where all the developers can vote, the average score right now after a day of voting is 5.2 image

     

    Now.. the timing of this poll alone (after open beta ended) would seriously slant the results to a higher score as those still around paid for the game and presumably like it.  The best they can do so far even under these conditions is get an average grade of 52%.

     

    So, to the creator of the poll on the MO site... Thank you for once AGAIN (this is something like the 3rd time) validating the results being discussed in this thread.   The bottom line is that (once again) this 5 month Open Beta was a disaster for the majority of people who tried it.

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far.html

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • HanoverZHanoverZ Member Posts: 1,239

    Originally posted by Slapshot1188

    Originally posted by HanoverZ


    Originally posted by Slapshot1188


    Originally posted by Slapshot1188


     

     This is great!  Someone posting in this thread went and made a mirror post on the official MO forums.  He states that he was "testing the reliability of the poll by exposing it to a larger community who have real experience with the beta".

     

    Now.. keep in mind that the Open beta is over and the vast majority of people who didn;t like the game no longer visit the official MO forums.   So.. even on a forum where most of the people reading are now Closed Beta testers who ordered the game, on a foum where the moderators can vote twice (as a mod and as a member), and where all the developers can vote, the average score right now after a day of voting is 5.2 image

     

    Now.. the timing of this poll alone (after open beta ended) would seriously slant the results to a higher score as those still around paid for the game and presumably like it.  The best they can do so far even under these conditions is get an average grade of 52%.

     

    So, to the creator of the poll on the MO site... Thank you for once AGAIN (this is something like the 3rd time) validating the results being discussed in this thread.   The bottom line is that (once again) this 5 month Open Beta was a disaster for the majority of people who tried it.

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far.html

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

    I win!!! LOL@U

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by HanoverZ

    Originally posted by Slapshot1188

    Originally posted by HanoverZ

    Originally posted by Slapshot1188

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by Slapshot1188

    Originally posted by HanoverZ


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    Indeed the open beta has been a rough ride for many people, there have been bugs, desync, features being turned off for bug fixing. I do not doubt if you emailed everyone who left MO the poll would be at a lower value but then you have to consider;

    1.) Starvault has specifically used the open beta to help them with bug fixing and improvements to the games performance, they only have a small team of devs

    2.) Most companies would use an open beta to mass market the productly cheaply therefore people's expectations of an open beta are higher than what they saw

    3.) The game still has a ton of potential

  • HedeonHedeon Member UncommonPosts: 997

    Originally posted by Thorpeyrox

    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    Indeed the open beta has been a rough ride for many people, there have been bugs, desync, features being turned off for bug fixing. I do not doubt if you emailed everyone who left MO the poll would be at a lower value but then you have to consider;

    1.) Starvault has specifically used the open beta to help them with bug fixing and improvements to the games performance, they only have a small team of devs

    2.) Most companies would use an open beta to mass market the productly cheaply therefore people's expectations of an open beta are higher than what they saw

    3.) The game still has a ton of potential

     

    which is exactly what a open beta always have meant...no proper company would use an open beta for bug fixing, maybe afew sharp corners that could be evened out, but over all you have to expect a finished product in open beta....you dont use unprofessional ppl to tell you what you need to do with your game. open beta is and have always been advertisement/the last server stability test under heavy load....but nothing that the company expect to do anything much about.  everyone know its a failed open beta if the company after wards have to admit that the game werent as ready as they thought.

    MO have an awesome philosophy, an all free envoirnment a real (virtual) world, but its a sandbox with no "toys" in it....no structure what so ever, nothing fun to do - Darkfall does, also if you dont include the PvP. and for sure a MMO need PvE even if its not the main point of the game, just give something more than wood to fight over.

    over all the potential of their ideas would take way too long to realize in a proper state, with the speed they added things...and to me life just too short to wait for those things, especially when you got darkfall, that aint perfect at all, but does offer the same as MO, just they actually deliver a game that you can have fun with.....

    small team. well they just took on more than they can carry, and should have admitted so long long ago, instead of building up a huge debt, sure hope for them enough care to be in their big open world with nothing in it, to pay their costs, just cant imagine it atm.

    Starvault guys had good intentions but doesnt deliever, let MO die and get them going on new projects, and if they like have MO as a hobby project.

  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by Hedeon

    Originally posted by Thorpeyrox


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    Indeed the open beta has been a rough ride for many people, there have been bugs, desync, features being turned off for bug fixing. I do not doubt if you emailed everyone who left MO the poll would be at a lower value but then you have to consider;

    1.) Starvault has specifically used the open beta to help them with bug fixing and improvements to the games performance, they only have a small team of devs

    2.) Most companies would use an open beta to mass market the productly cheaply therefore people's expectations of an open beta are higher than what they saw

    3.) The game still has a ton of potential

     

    which is exactly what a open beta always have meant...no proper company would use an open beta for bug fixing, maybe afew sharp corners that could be evened out, but over all you have to expect a finished product in open beta....you dont use unprofessional ppl to tell you what you need to do with your game. open beta is and have always been advertisement/the last server stability test under heavy load....but nothing that the company expect to do anything much about.  everyone know its a failed open beta if the company after wards have to admit that the game werent as ready as they thought.

    MO have an awesome philosophy, an all free envoirnment a real (virtual) world, but its a sandbox with no "toys" in it....no structure what so ever, nothing fun to do - Darkfall does, also if you dont include the PvP. and for sure a MMO need PvE even if its not the main point of the game, just give something more than wood to fight over.

    over all the potential of their ideas would take way too long to realize in a proper state, with the speed they added things...and to me life just too short to wait for those things, especially when you got darkfall, that aint perfect at all, but does offer the same as MO, just they actually deliver a game that you can have fun with.....

    small team. well they just took on more than they can carry, and should have admitted so long long ago, instead of building up a huge debt, sure hope for them enough care to be in their big open world with nothing in it, to pay their costs, just cant imagine it atm.

    Starvault guys had good intentions but doesnt deliever, let MO die and get them going on new projects, and if they like have MO as a hobby project.

    Lets not count the game as dead, it's not even launched. The game does have an awesome philosophy and you can infact have fun inside it most people just havn't had the chance yet due to the desync or the lag. I guess we will see what happens down the road but it's far too early to even be thinking about labeling it another failed MMO.

  • RyukanRyukan Member UncommonPosts: 858

    Originally posted by Thorpeyrox

    Originally posted by Slapshot1188

    Originally posted by HanoverZ

    Originally posted by Slapshot1188

    Originally posted by HanoverZ

    Originally posted by Slapshot1188

     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    Indeed the open beta has been a rough ride for many people, there have been bugs, desync, features being turned off for bug fixing. I do not doubt if you emailed everyone who left MO the poll would be at a lower value but then you have to consider;

    1.) Starvault has specifically used the open beta to help them with bug fixing and improvements to the games performance, they only have a small team of devs

    2.) Most companies would use an open beta to mass market the productly cheaply therefore people's expectations of an open beta are higher than what they saw

    3.) The game still has a ton of potential

     Seriously, #2? They used the CLOSED BETA to mass market the game through the "pre-order get a beta slot " tactic. I really really really wanted to like this game, but I don't. It is a real let down. It has a ton of potential, almost none of it realized.

  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by Ryukan

    Originally posted by Thorpeyrox


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


    Originally posted by HanoverZ


    Originally posted by Slapshot1188


     

     Update: Poll has been up for over  2 days now and the results are consistent.  Average score is still 52%...

    LOL... So much for the great MMORPG.com "conspiracy '.  image 

     Yup... and maybe they can stop complaining that it's 3 or 4 people that don't like the game...imageimageimage

    MO never fails to deliver an entertaining experience. (out of game) image

     UPDATE:   Score is actually declining as more casual folks who don't visit the site everyday see the poll and vote.  Average score is currently sitting at 49%...  Wonder what the score would have been if the poll was posted during the actual Open Beta when people installed it.. and then uninstalled it quickly, never to return to Mortalonline.com

     

    Indeed the open beta has been a rough ride for many people, there have been bugs, desync, features being turned off for bug fixing. I do not doubt if you emailed everyone who left MO the poll would be at a lower value but then you have to consider;

    1.) Starvault has specifically used the open beta to help them with bug fixing and improvements to the games performance, they only have a small team of devs

    2.) Most companies would use an open beta to mass market the productly cheaply therefore people's expectations of an open beta are higher than what they saw

    3.) The game still has a ton of potential

     Seriously, #2? They used the CLOSED BETA to mass market the game through the "pre-order get a beta slot " tactic. I really really really wanted to like this game, but I don't. It is a real let down. It has a ton of potential, almost none of it realized.

    Yep they had a closed beta which probably was a marketing move to get inital sales on the role, a small company like SV has to have proof of concept because there's a lot of damn money being put into this game.

    The game has quiet a lot 'realised' as far as i'm concerned, a large open world, pvp just about anywhere, a good crafting system, mobs and areas (different grades of horses now = nice) Guilds will still build their cities and people will still wage war even though we don't have any offical Guild/Sieging system in place. Characters can be very diverse, furfilling their own almost unique role in the world of Nave unlike any class based game and unlike Darkfall.

  • rlmccoy1987rlmccoy1987 Member Posts: 1,722

    Originally posted by Thorpeyrox

     

    Yep they had a closed beta which probably was a marketing move to get inital sales on the role, a small company like SV has to have proof of concept because there's a lot of damn money being put into this game.

    The game has quiet a lot 'realised' as far as i'm concerned, a large open world, pvp just about anywhere, a good crafting system, mobs and areas (different grades of horses now = nice) Guilds will still build their cities and people will still wage war even though we don't have any offical Guild/Sieging system in place. Characters can be very diverse, furfilling their own almost unique role in the world of Nave unlike any class based game and unlike Darkfall.

     

    Blind support will not work after release.  If you have not followed SV and seen the horrors of their development, I am not sure what to say.  Must be nice to not have known about how bad that company is and how unprofessional they have conducted themselves.  Wish I could forget it, to start thinking like you again, hyped up and all...  image

    image
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by Thorpeyrox

     

    Lets not count the game as dead, it's not even launched. The game does have an awesome philosophy and you can infact have fun inside it most people just havn't had the chance yet due to the desync or the lag. I guess we will see what happens down the road but it's far too early to even be thinking about labeling it another failed MMO.

     2.5 weeks from launch.. 90% of features currently dfsabled... no update from the devs in over a week.. and the rating on it's own website is currently 49.2%

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far-2.html

     

    We're just waiting for Bones to tell Kirk and make it official.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by Slapshot1188

    Originally posted by Thorpeyrox

     

    Lets not count the game as dead, it's not even launched. The game does have an awesome philosophy and you can infact have fun inside it most people just havn't had the chance yet due to the desync or the lag. I guess we will see what happens down the road but it's far too early to even be thinking about labeling it another failed MMO.

     2.5 weeks from launch.. 90% of features currently dfsabled... no update from the devs in over a week.. and the rating on it's own website is currently 49.2%

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far-2.html

     

    We're just waiting for Bones to tell Kirk and make it official.

    We did get an update from the community manager, sometime this week as it had to be delayed. The rating refers to the beta experience, it's been rough Starvault being such a small company has had to use it's beta to actually do TESTING for bugs unlike large well funded companies, most people are capable of comprehending that and accepting it.

    Not to mention they've always planned on an open development style which mean utilising us to track down things that don't work, many people downloaded MO open beta expecting a nearly polished game and they're not slightly disappointed because they did not read up before hand.

    Come release it will still have a few bugs but nothing game breaking, come release it will also have a lot more content and yadda yadda yadda.

    [Mod Edit]

  • ThorpeyroxThorpeyrox Member Posts: 125

    Originally posted by rlmccoy1987

    Originally posted by Thorpeyrox


     

    Yep they had a closed beta which probably was a marketing move to get inital sales on the role, a small company like SV has to have proof of concept because there's a lot of damn money being put into this game.

    The game has quiet a lot 'realised' as far as i'm concerned, a large open world, pvp just about anywhere, a good crafting system, mobs and areas (different grades of horses now = nice) Guilds will still build their cities and people will still wage war even though we don't have any offical Guild/Sieging system in place. Characters can be very diverse, furfilling their own almost unique role in the world of Nave unlike any class based game and unlike Darkfall.

     

    Blind support will not work after release.  If you have not followed SV and seen the horrors of their development, I am not sure what to say.  Must be nice to not have known about how bad that company is and how unprofessional they have conducted themselves.  Wish I could forget it, to start thinking like you again, hyped up and all...  image

    Hey, you're not a huge PvP fan you said it yourself so it probably is difficult to be hyped by a open world, with PvP nearly anywhere. I guess in terms of PvE you're probably wanting more and in that case just give it a few months down the line and see what they come up for you 'carebears' (not that I have anything against people who like PvE > PvP)

  • InfalibleInfalible Member Posts: 204

    I gave it 4/10.

    It's a brilliant idea and if done well would probably bring back a sense of what an actual MMO is supposed to be. Sadly they are just screwing around right now; what they need is more investment and more time in development with a proper team, rather than the team they have now.

    http://www.themmoquest.com - MMO commentary from an overly angry brit. OFFICIALLY LAUNCHED!

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,673

    Originally posted by Thorpeyrox

    Originally posted by Slapshot1188

    Originally posted by Thorpeyrox

     

    Lets not count the game as dead, it's not even launched. The game does have an awesome philosophy and you can infact have fun inside it most people just havn't had the chance yet due to the desync or the lag. I guess we will see what happens down the road but it's far too early to even be thinking about labeling it another failed MMO.

     2.5 weeks from launch.. 90% of features currently dfsabled... no update from the devs in over a week.. and the rating on it's own website is currently 49.2%

     

    http://www.mortalonline.com/forums/42456-poll-how-would-you-rate-open-beta-so-far-2.html

     

    We're just waiting for Bones to tell Kirk and make it official.

    We did get an update from the community manager, sometime this week as it had to be delayed (you know this because I've told you before yet you continue to troll with the line " no update from devs") The rating refers to the beta experience, it's been rough Starvault being such a small company has had to use it's beta to actually do TESTING for bugs unlike large well funded companies, most people are capable of comprehending that and accepting it.

    Not to mention they've always planned on an open development style which mean utilising us to track down things that don't work, many people downloaded MO open beta expecting a nearly polished game and they're not slightly disappointed because they did not read up before hand.

    Come release it will still have a few bugs but nothing game breaking, come release it will also have a lot more content and yadda yadda yadda.

     You must be refering to this post by Merlyn:

     



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    Contrary to common belief the patch will have to wait till next week.


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    Of course that was simply a one-line response to a random post and not posted in the Announcement section of the forums.  Of course it also didn't even acknowledge a delay but actually was a sarcastic poke at people (some of which posted here) who said that SV told them there would be a patch LAST Monday.   Nope.. it was their fault for believing that.

    Maybe if they posted a real update in the Announcement section communication might actually get through to the fans.  instead the last thread there is entitled "Release Date End of Open Beta" and was created on May 14th... 10 days ago.  16 days from launch and all we have gotten is a 13 word sentence buried in a random thread...

    Things like THIS (poor communication) are partially why people have repeatedly voted that the beta was a bad experience.. currently rated with a score of 49.0% in the thread created on the official forums to provide a more fair and balanced look at the issue than the poll in this thread... 

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • zereelistzereelist Member Posts: 373

    *Breathes Fire* I have an empty box for sale, wanna buy it? I promise you its only an empty box and nothing more.

  • BTrayaLBTrayaL Member UncommonPosts: 624

    Let me ask you just one (rethorical) question: When a game has so many players (testers actually) leaving the game while being FREE, how many do you think will want to PAY for this?

    They say that it has just 10% of the content enabled.. has anyone ever tested the other (illusionary) 90%? And what sane people would make public just 10% of the content for a STRESS TEST? A stress test means an "all in" test (that's how I see it). If it fails so badly at AI and warp-speed rabbits/pigs, I wonder if anyone thinks it will do better with 10 times the ammount of data (IF it exists).

    I didn't have much trouble in my first days, actually, I loved the fact that it wasn't obvious what you should do, like in so many other games, but enough is enough. Not even a description on the skill books, the standard answer from a GM when you have a problem is "try to relog" (and I have done my fair share of relogs).. I quit trying.

    I just read on the website, they have closed the Beta (good sign in most cases, not here), and they are preparing to launch on June 9th.. If they wanna have a good game, I'd sugest they make it June 9th 2011.

    P.S. I voted 3, I had some fun (short lived), so I just can't give it a straight 1.

    P.S.2 How's THAT for a 1st impression?

    http://www.mortalonline.com/forums/41756-server-status-thread.html#post870072

    image
  • HanoverZHanoverZ Member Posts: 1,239

    Originally posted by WraithHunter

    Let me ask you just one (rethorical) question: When a game has so many players (testers actually) leaving the game while being FREE, how many do you think will want to PAY for this?

    They say that it has just 10% of the content enabled.. has anyone ever tested the other (illusionary) 90%? And what sane people would make public just 10% of the content for a STRESS TEST? A stress test means an "all in" test (that's how I see it). If it fails so badly at AI and warp-speed rabbits/pigs, I wonder if anyone thinks it will do better with 10 times the ammount of data (IF it exists).

    I didn't have much trouble in my first days, actually, I loved the fact that it wasn't obvious what you should do, like in so many other games, but enough is enough. Not even a description on the skill books, the standard answer from a GM when you have a problem is "try to relog" (and I have done my fair share of relogs).. I quit trying.

    I just read on the website, they have closed the Beta (good sign in most cases, not here), and they are preparing to launch on June 9th.. If they wanna have a good game, I'd sugest they make it June 9th 2011.

    P.S. I voted 3, I had some fun (short lived), so I just can't give it a straight 1.

    P.S.2 How's THAT for a 1st impression?

    http://www.mortalonline.com/forums/41756-server-status-thread.html#post870072

     

    Are you talking content in addition to the stuff they turned off since the "upgrade" ?   Like the super secret "security software" thats never been tested or seen?image I think its rather ridiculous to think there is more to MO than we've seen up to this point.  They are having enough problems getting the "upgrade" to work with known/tested features.  This is it...

    I win!!! LOL@U

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