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To Those Who Say There's Lack of Content.

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  • PapadamPapadam Member Posts: 2,102
    Originally posted by dirtyklingon


    no i first read about world of warcraft in 1999 in a pcgamer magazine. nothing was known about it except that it would be some kind of adventure game. this is before it was officially announced.



     

    Eh the adventure game wasnt Word of warcraft, it was a seperate game which got canned and they used some of the story in Warcraft 3. (Thrall, the orc raised by humans who was going to re-unite the orc clans)

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • dirtyklingondirtyklingon Member Posts: 158
    Originally posted by Papadam

    Originally posted by dirtyklingon


    no i first read about world of warcraft in 1999 in a pcgamer magazine. nothing was known about it except that it would be some kind of adventure game. this is before it was officially announced.



     

    Eh the adventure game wasnt Word of warcraft, it was a seperate game which got canned and they used some of the story in Warcraft 3. (Thrall, the orc raised by humans who was going to re-unite the orc clans)

     

    meh w/e.

    KERPLAH!

  • BlurrBlurr Member UncommonPosts: 2,155
    Originally posted by GrayGhost79



    WoW had 400+ hours of game play at launch. 

    These lies make me lol.
    If you really want to bring up the whole hard core gamer thing then lets do so. Hardcore gamer could hit cap in WoW at launch in about a week. 
    Now your comparing what a hardcore gamer can do in WoW to what a casual gamer can do in STO. Sadly a casual gamer could do the same in STO that a hardcore gamer could do in WoW. So all that does is indicate how much worse the issue is in STO.  

     

    So wait, if I've been playing the game more than casually since launch (and headstart) and I'm nowhere near level cap nor do I have any lack of content, then what? There are tons of people with still plenty of hours and plenty of content left to play. Perhaps the source of your information is a little bit more wishful thinking than actual thinking? Where does that leave people who still have plenty left to do in the game despite playing more than casually since headstart?

    I mean, it was clear you had an agenda against the game since the day you started flagrantly violating the nda, but lets hear what you have to say anyways.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • BlurrBlurr Member UncommonPosts: 2,155
    Originally posted by Drachasor



    What are you on?  It in no way takes the average player 2 days to even reach level 60 in WoW.  It probably takes a month to reach 80, possibly more for an average player.  Yes, there are power-rushing strats to get it done really fast, but most have never heard of them.

     

     

    But it's easily doable, there's even guides. And it's taking people in STO just as long to hit the cap normally as you say it does for the average player in WoW, despite what a few exploiters might say.

    So what's the problem?

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Blurr

    Originally posted by GrayGhost79



    WoW had 400+ hours of game play at launch. 

    These lies make me lol.
    If you really want to bring up the whole hard core gamer thing then lets do so. Hardcore gamer could hit cap in WoW at launch in about a week. 
    Now your comparing what a hardcore gamer can do in WoW to what a casual gamer can do in STO. Sadly a casual gamer could do the same in STO that a hardcore gamer could do in WoW. So all that does is indicate how much worse the issue is in STO.  

     

    So wait, if I've been playing the game more than casually since launch (and headstart) and I'm nowhere near level cap nor do I have any lack of content, then what? There are tons of people with still plenty of hours and plenty of content left to play. Perhaps the source of your information is a little bit more wishful thinking than actual thinking? Where does that leave people who still have plenty left to do in the game despite playing more than casually since headstart?

    I mean, it was clear you had an agenda against the game since the day you started flagrantly violating the nda, but lets hear what you have to say anyways.

     

    "Ten Ton Hammer: How long do you expect it will take the average player to get to the endgame?



    Zeke:  It’s roughly about 80 hours I think for the average player."

    http://www.tentonhammer.com/node/79456/page/2

     

    Thats all I really need to say bud :) One of us is trying to pass some bull off as fact. And again it isn't me lol. 

    And yes I had an agenda after playing the closed beta. My agenda was to counter the bull with a bit of truth. Now again, I'm prepared to back up my comments. I have a lot of links booked marked waiting if you need me to back up what I've said. 

    I request that if you wish to call what I've posted lies and such that you start backing up your statements with some at least semi credible source. 

     

    I'm well prepared for this debate lol. 

     

    So far you've done nothing but spout BS and try and derail the thread because you simply can't counter anything thats been said, nor can you back up any of your claims. 

     

    The fact of the matter is you have 80 hours of content, Cryptic stated it would take the average gamer 80 hours to hit cap. There currently is NO endgame. 20 hours a week is what your average gamer plays. 

    http://www.nickyee.com/daedalus/archives/000891.php (There have been several studies done, even nielsen did one) 

     

    80 hours of game play, divided by 20 hours a week for your average gamer = 4 weeks of game play. 

     

    What exactly are you trying to argue here?

     

    There isn't anything to argue or discuss on this point. You have 4 weeks of game play for your average gamer. This has even been stated by Cryptic when they said 80 hours of game play for your average gamer. 

    This isn't a debate, this isn't even a discussion. I'm presenting you with simple facts and you are trying to cover your ears and say nananana over and over again and say I'm lying. 

     

    The only one guilty of wishful thinking here is you. I'm presenting facts, not opinions. The things I state have plenty of supporting data from legit sources. 

     

     

    Edited to Add: Since it's relevant to the discussion, even this article discusses the lack of content. 

    http://www.mmorpg.com/showFeature.cfm/feature/4006/page/2

  • rebelhero1rebelhero1 Member Posts: 229
    Originally posted by Ravenmane


    For starters if you're cap already then you really need a new hobby rather than MMO's.  I'm kind of tired of people who blaze through to cap just to get the thrill of being one of the first high level characters and then complain there's a lack of content end-game.  Star Trek was aimed at being a casual MMO, not hardcore.  Casual means 1-2 hours a day during the week and 4-6 hours a day on the weekends/holidays.  I have a family and a job and get roughly 3-4 hours of play during the work week and 6 hours on the weekends.  I am currently but a lowly Lieutenant 9 right now and still find plenty to do.  If you knocked out the 80 hours it takes to get to cap already then you seriously need a life.
     
    But then I guess you guys forgot that Cryptic said they were going to try and implement new content every 6 weeks.  It's doable.  And I find that the people who actually play the game actually enjoy it rather than flame it.  I sense some people do it intentionally just to start flame posts about lack of content when there is enough content for the casual player instead of the hardcore.  STO never claims to be hardcore.

     

    This is implying that Cryptic wants to give you a good game instead of just taking your saps for all you're worth.



    Seriously, they're only going to stop making this crap if you stop paying for it.

    Playing: *sigh* back to WoW :(
    --------
    Waiting for: SW:TOR, APB, WoD
    ---------
    Played and loved: Eve and WoW
    --------
    Played and hated: WoW:WotLK, Warhammer, every single F2P

  • BlurrBlurr Member UncommonPosts: 2,155
    Originally posted by GrayGhost79



     

    Feel free to post the link where it says WoW had 400+ hours of gameplay at launch, rofl.

    Also, 80 hours to endgame isn't "80 hours max of content". It's nice that you want to try to twist the developers words but perhaps you'd have a better time with the next game whose nda you want to violate. Personally i couldn't take a word of yours seriously after you knowingly violated a legally binding contract you freely agreed to, but that's just me.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • oddjobs74oddjobs74 Member Posts: 526
    Originally posted by Blurr

    Originally posted by GrayGhost79



     

    Feel free to post the link where it says WoW had 400+ hours of gameplay at launch, rofl.

    Also, 80 hours to endgame isn't "80 hours max of content". It's nice that you want to try to twist the developers words but perhaps you'd have a better time with the next game whose nda you want to violate. Personally i couldn't take a word of yours seriously after you knowingly violated a legally binding contract you freely agreed to, but that's just me.

    Actually the game only has about 1/2 hour of content as the entire game is kill 10 rats in SpAaAAAaaAAaacCCccEE!! and a couple of click on this item 5 times over and over again. well theres pvp too so Ill give ya 1 hour. 1 hour of content.

     

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Blurr

    Originally posted by GrayGhost79



     

    Feel free to post the link where it says WoW had 400+ hours of gameplay at launch, rofl.

    Also, 80 hours to endgame isn't "80 hours max of content". It's nice that you want to try to twist the developers words but perhaps you'd have a better time with the next game whose nda you want to violate. Personally i couldn't take a word of yours seriously after you knowingly violated a legally binding contract you freely agreed to, but that's just me.

     

    http://www.sciencemag.org/cgi/content/full/320/5883/1592c

     

    Theres one link for you discussing how it can take upwards of 300-400 hours just to get 1 char to 70. This is excluding of course the other classes/faction which would give you different content in many areas. This is also excluding crafting and the numerous side quest type things you can do in WoW. This is also leaving out the fact it had an endgame. 

     

    Now.... where's your link?

     

    Don't get your knickers in a bunch I will grab you one from closer to WoW's launch. Thats to tide you over. 

  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by Blurr

    Originally posted by Drachasor



    What are you on?  It in no way takes the average player 2 days to even reach level 60 in WoW.  It probably takes a month to reach 80, possibly more for an average player.  Yes, there are power-rushing strats to get it done really fast, but most have never heard of them.

     

     

    But it's easily doable, there's even guides. And it's taking people in STO just as long to hit the cap normally as you say it does for the average player in WoW, despite what a few exploiters might say.

    So what's the problem?

    The average player in WoW takes something over 400 hours to get to the cap.  You aren't talking about average players at all.  You are talking about people speed-rushing in a way that almost no one does, and I believe to do it as fast as you say requires the help of a lot of other people IIRC.  There's nothing remotely realistic about your comparison.

     

    Oh, and if the articles and such others presented isn't enough.  I have a character in WoW I haven't played since a few months after launch (I quit it for a several years at that time).  He's level 56 and has over 400 hours played on him.  So even at launch WoW had a ton of content, especially when you consider an alt of the same or different faction could have completely different leveling experiences.

  • HarshmellowHarshmellow Member UncommonPosts: 7

    I pre-ordered, spent an hour on the beta, and realized it was exactly like champions with flying boat battles and canceled my preorder. For all of you who actually bought the game, I feel bad that you wasted your money. For now on anything that says Cryptic on it is going to be on my permanent ban list.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Blurr

    Originally posted by GrayGhost79



    WoW had 400+ hours of game play at launch. 

    These lies make me lol.
    If you really want to bring up the whole hard core gamer thing then lets do so. Hardcore gamer could hit cap in WoW at launch in about a week. 
    Now your comparing what a hardcore gamer can do in WoW to what a casual gamer can do in STO. Sadly a casual gamer could do the same in STO that a hardcore gamer could do in WoW. So all that does is indicate how much worse the issue is in STO.  

     

    So wait, if I've been playing the game more than casually since launch (and headstart) and I'm nowhere near level cap nor do I have any lack of content, then what? There are tons of people with still plenty of hours and plenty of content left to play. Perhaps the source of your information is a little bit more wishful thinking than actual thinking? Where does that leave people who still have plenty left to do in the game despite playing more than casually since headstart?

    I mean, it was clear you had an agenda against the game since the day you started flagrantly violating the nda, but lets hear what you have to say anyways.



     

    Oh please. I was there at launch and played WoW pretty hardcore back then for 6 months straight.

    It took me over 3 months to reach level60 (my char was showing 15+ days total played time at that point). And I played at least 5-6 hours a day.

    Ofcourse I didn't only focus pure on leveling. I socialized a bit now and then, ran a guild and we did a lot of awesome and fun dungeon runs through our leveling process. Spend time harvesting and crafting. Exploring. That kind of thing.

    Not to mention that I was on a RPPVP server, so I organised quite a few large world PVP events (wich still existed back then).

    The moment I reached level60 in WoW I had not even seen half of the content in the game.

    Back then, like so many already slapped straight into your face, there were no leveling guides yet. No handholding. No mods guiding you through all the quests and show you were to go.

    No, you were forced to read the quests and figure out everything yourself!

    To reach level60 in WoW in the beginning was set to 14 days total played time average. It took the most hardcore gamers (the ones that played 10 hours a day or even more) a month to reach level60.

    Powerleveling services (and other idiots that used botting programs) managed to do it in 2 weeks. (wich again exactly reflects the 14 days total played time to reach level60).

    We get it by now, that you are almost relegious involved with STO. That's fine. I am happy for you. But please stick to facts and don't continue to make a total idiot out of yourself.

    Cheers

  • BlurrBlurr Member UncommonPosts: 2,155

    I wonder if these guys with their agendas are starting to realize that hours played is relative. Probably not. Still funny to watch.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • kakasakikakasaki Member UncommonPosts: 1,205
    Originally posted by Blurr

    Originally posted by GrayGhost79



     

    Feel free to post the link where it says WoW had 400+ hours of gameplay at launch, rofl.

    Also, 80 hours to endgame isn't "80 hours max of content". It's nice that you want to try to twist the developers words but perhaps you'd have a better time with the next game whose nda you want to violate. Personally i couldn't take a word of yours seriously after you knowingly violated a legally binding contract you freely agreed to, but that's just me.

     

    Cool, I was trying to explain to my son what an "Ad hominem" argument is. Thanks for supplying a great example!

     

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  • GdemamiGdemami Member EpicPosts: 12,342

    You want STO with xxx hours play time to reach level cap?

    Sure, go on and grind exploration and patrol missions. Because that would be equal to WoW progression consisting of silly kill and fed-ex quests.

  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by Gdemami


    You want STO with xxx hours play time to reach level cap?
    Sure, go on and grind exploration and patrol missions. Because that would be equal to WoW progression consisting of silly kill and fed-ex quests.

    If you are going to make a silly charge like that, then the storyline quests in STO are the same sort of thing.

     

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by Harshmellow


    I pre-ordered, spent an hour on the beta, and realized it was exactly like champions with flying boat battles and canceled my preorder. For all of you who actually bought the game, I feel bad that you wasted your money. For now on anything that says Cryptic on it is going to be on my permanent ban list.



     

    Don't shed too many crockadile tears, as I bought the game and am thoroughly enjoying myself. I don't regret my purchase one bit ;)

    Currently Playing: World of Warcraft

  • KyleranKyleran Member LegendaryPosts: 44,079
    Originally posted by ktanner3

    Originally posted by Harshmellow


    I pre-ordered, spent an hour on the beta, and realized it was exactly like champions with flying boat battles and canceled my preorder. For all of you who actually bought the game, I feel bad that you wasted your money. For now on anything that says Cryptic on it is going to be on my permanent ban list.



     

    Don't shed too many crockadile tears, as I bought the game and am thoroughly enjoying myself. I don't regret my purchase one bit ;)

    Er, looking at the emblem next to your name its pretty easy to figure out why.

    But games should never cause regret so its all good.

    Doesn't change the impression that many folks have that there isn't enough content for the money spent, but they may be able to remedy that in their first few content upgrades. (assuming they don't try to charge people for them)

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Drachasor

    If you are going to make a silly charge like that, then the storyline quests in STO are the same sort of thing.
     

    Anyone playing the game actualy can tell you how trendemous difference between repeatable and storyline missions is.

    You can't say the same about WoW though...

  • ElsaboltsElsabolts Member RarePosts: 3,476

    " Lack of content please explaine

    " Sigh "

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • Maverz290Maverz290 Member Posts: 447
    Originally posted by Gdemami


     

    Originally posted by Drachasor



    If you are going to make a silly charge like that, then the storyline quests in STO are the same sort of thing.

     

     

    Anyone playing the game actualy can tell you how trendemous difference between repeatable and storyline missions is.

    You can't say the same about WoW though...



     

    Well, I have to say when playing a storyline mission, if i was to leave it, i feel a rather false sense of guilt for letting people down lol. I know its false, but it does keep me playing alot of the time, whereas if I was in a rinse a dry mission, I don't feel compelled to stay and complete a segment.

    Longing for Skyrim, The Old Republic and Mass Effect 3

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Maverz290

    Well, I have to say when playing a storyline mission, if i was to leave it, i feel a rather false sense of guilt for letting people down lol. I know its false, but it does keep me playing alot of the time, whereas if I was in a rinse a dry mission, I don't feel compelled to stay and complete a segment.

    And that's the thing.

    In almost every MMO the quests are just additioal reward on top of usual grind.


    STO is really making and effort to disentagle from shallowness of quest grind, and it is doing it fairly well.

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by Kyleran

    Originally posted by ktanner3

    Originally posted by Harshmellow


    I pre-ordered, spent an hour on the beta, and realized it was exactly like champions with flying boat battles and canceled my preorder. For all of you who actually bought the game, I feel bad that you wasted your money. For now on anything that says Cryptic on it is going to be on my permanent ban list.



     

    Don't shed too many crockadile tears, as I bought the game and am thoroughly enjoying myself. I don't regret my purchase one bit ;)

    Er, looking at the emblem next to your name its pretty easy to figure out why.

    But games should never cause regret so its all good.

    Doesn't change the impression that many folks have that there isn't enough content for the money spent, but they may be able to remedy that in their first few content upgrades. (assuming they don't try to charge people for them)

     

    I'm at LT tier 9 and still have lots of storyline missions that I haven't done yet with Admiral Quinn. Not to mention patrol missions with Sulu and the other guy that gives you the repeatable nebula missions.When does the content supposedly run out?

     

    Currently Playing: World of Warcraft

  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by Gdemami


    Originally posted by Drachasor



    If you are going to make a silly charge like that, then the storyline quests in STO are the same sort of thing.

     

    Anyone playing the game actualy can tell you how trendemous difference between repeatable and storyline missions is.

    You can't say the same about WoW though...

    There are tons of storylines in WoW and quests that engage you in them.  Ones that aren't like this are actually the exception, not the rule.  Sure, a storyline might involve killing X things, but that's not really any different from STO.  The only real difference is WoW has a lot more quests and content than STO.  Arguing that they are equal or that STO has more is completely absurd.  STO has 80 hours of content or so AT BEST and WoW has many hundreds of hours.

     

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Drachasor

    There are tons of storylines in WoW and quests that engage you in them.  Ones that aren't like this are actually the exception, not the rule.  Sure, a storyline might involve killing X things, but that's not really any different from STO.  The only real difference is WoW has a lot more quests and content than STO.  Arguing that they are equal or that STO has more is completely absurd.  STO has 80 hours of content or so AT BEST and WoW has many hundreds of hours.
     

    The 'storytelling' in WoW is equal to storytelling of randomly generated missions in STO.

    Storylines missions in STO have no match in WoW.


    It your choice wheter you want lots of grinding or few but 'much more enjoyable' experience.

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