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Would you play a 100% PVE MMO, No PVP at all ?

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  • Gardavil2Gardavil2 Member Posts: 394

    Would I play a MMO that was 100% PvE?

    Yes, it's called LotRO.. played for over 3 years.

    Would I play a PvP and Pve MMO?

    Yes played EVE Online for 4 years and DAoC for 2 years.

    Which do I prefer?

    Depends on my mood at the time to be honest. Most of the time my is: I am not in the mood for PvP. Sometimes I am.

    Same complaint my spouse has with me.

    I am the Player that wonders... "What the %#*& just happened?!"
    ...............
    "I Believe... There should be NO financial connection or portals between the Real World and the Virtual in MMOs. "
    __Ever Present Cockroach of the MMO Verses__
    ...scurrying to and fro... .munching on bits of garbage... always under foot...

  • RobsolfRobsolf Member RarePosts: 4,607

    Looks like the poll results say it out loud.  PvP is nowhere near as important as many posting on this site would have you think.  And knowing that, I bet the number is even further skewed to "yes" among the general populace...

    Kinda blows that whole, "LotRO would have zillions of subs if they just had full PvP" argument... it doesn't even stand a chance here in "leet" gamer-ville.

  • GadarethGadareth Member UncommonPosts: 310

    A pure PvE mmorpg like EQ1 used to be (main servers anyway) you bet I would. In my opinion this attempt to merge PvP and PvE gameplay only accomplishes one thing neitherside is happy.

    Gadareth

  • GonesoloGonesolo City of Heroes CorrespondentMember Posts: 70

    IMO PvP brings out the worst in people.

    I have tried PvP in almost every MMO I've ever played (WOW, COX,Eve, AOC, plus others I can't remember) and in every case the average (not all) PvP player was an immature iditiot that just wanted to gank as many people and possible and ruin the experience for as many people as possible.

    Eve is the only exception PvP there being a well organised and rather enjoyable experience.

  • NeblessNebless Member RarePosts: 1,878

    Sometimes I feel like a nut and sometimes I don't.  I voted Yes, but do once in a blue moon enjoy some light Pvp.

    Once in a great while the Pvp / PvE mix is hit just right and when that happens then you get a game where you have to be on your toes and paying attention when out on the fringe.  Too bad the only game I've found that in was Vendetta Online.

    For any other game; AoC, PotBS, SWG, it's just a grief fest where skill pretty much has nothing to do with it as it's all about ganging up on singles while wearing your top gear and not giving the other guy any kind of chance (6 vs 1, End cap gear vs starter/low stuff). 

    Well if that's your cup of tea, fine, give 'em their own servers and let 'em beat the snot out of each other.  Atleast AoC and LotRO got that part right, give them their own area and let me play where I want to.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • ShadewalkerShadewalker Member Posts: 299

    I would happily play a PvE-only game. It would concern me that the developer would eventually give in to the whiners and introduce a half-baked form of PvP which would spoil the PvE balance without satisfying the PvP crowd, but until that happened I'd welcome the lack of PvP and the less mature players that it often attracts.

  • marcuslmmarcuslm Member UncommonPosts: 263

    I avoid PvP whenever possible so I would definitely play a PvE only game. PvP is just not my thing. I know some people really enjoy it and that's fine. It's just not my preference. I typically play cooperatively with a couple of friends.  

     

    I like it when games have separate PvE and PvP servers or they let me opt out of PvP by setting an option.

     

  • Harpy_LadyHarpy_Lady Member Posts: 137

    Originally posted by Gadareth

    A pure PvE mmorpg like EQ1 used to be (main servers anyway) you bet I would. In my opinion this attempt to merge PvP and PvE gameplay only accomplishes one thing neitherside is happy.

    Gadareth

    I have to agree with the above quote.

    Although, EQ did have minimal PVP. You could duel someone and there were a few small arenas where PVP took place as soon as you stepped in. YOu could also flag yourself for PVP if you turned a book in to the Priest of Discord. Not to mention the open PVP servers that later had monster vs player.

    However, the big selling point on all of that was that it was all fully consensual. (Well, you could get jumped in the arena if you didn't know about it, but most people only made that mistake once.)

    I can honestly say that I still don't understand why some PVP'ers seem intent on shoving PVP into every single game that comes out. If they want PVP, then play a game that has it.

  • KanethKaneth Member RarePosts: 2,286

    Originally posted by Robsolf

    Looks like the poll results say it out loud.  PvP is nowhere near as important as many posting on this site would have you think.  And knowing that, I bet the number is even further skewed to "yes" among the general populace...

    Kinda blows that whole, "LotRO would have zillions of subs if they just had full PvP" argument... it doesn't even stand a chance here in "leet" gamer-ville.

    Well...remember that this site also represents a very specific portion of the overall population of mmo fans. Also you have to further break that down into the people who actually bothered to answer the poll. MMORPG.com is also a bit of an oddity where you find a greater number of "hardcore" gaming, pve loving, WoW hating people than anywhere else I've seen on the internet.

    Personally, I have been griefed more in PvE than I ever have in PvP. It's far easier for someone to come along and tag all of the mobs, or kill a spawn people are waiting for, or verbally harass a group when they cannot be actively attacked by anything that has a player controlling it. At least in PvP I can either kill them back or get a group to come and stomp them.

    As for me, I like options. DAoC had just about the perfect set up for PvP. PvP for the sake of PvP (Darkfall for example) doesn't really appeal to many. However, if that PvP has a purpose, like DAoC, then it does have a greater appeal. Considering DAoC peaked around 200-250k subs, roughly half as many as EQ in it's prime, shows that PvP does have a wide appeal.

    In terms of LotRO, there is no way to know whether the game would have had more success if the PvP system had been anything more than an afterthought. Even if they added it now the game wouldn't be any moe successful, that ship has sailed and people look towards the future not the past generally.

    All of that being said. If a PvE game came along that had no PvP, but had an excellent story that got the character involved I might play it. However, the resources that would have been used for PvP need to be used to make additional PvE content on a regular basis in order to make up for the content that PvP itself generates.

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by Kaneth

    Originally posted by Robsolf

    Looks like the poll results say it out loud.  PvP is nowhere near as important as many posting on this site would have you think.  And knowing that, I bet the number is even further skewed to "yes" among the general populace...

    Kinda blows that whole, "LotRO would have zillions of subs if they just had full PvP" argument... it doesn't even stand a chance here in "leet" gamer-ville.

    Well...remember that this site also represents a very specific portion of the overall population of mmo fans. Also you have to further break that down into the people who actually bothered to answer the poll. MMORPG.com is also a bit of an oddity where you find a greater number of "hardcore" gaming, pve loving, WoW hating people than anywhere else I've seen on the internet.

    While some of those points are true, they support my argument.  Wouldn't you agree that the folks that want PvP are generally more passionate about it than, say, folks who'd "be willing to play" a 100% PVE game?  IMO, the pro-PvP people would be far more likely to vote.

    The bit about this site being filled with WoW-haters, that's true, but PvE loving?  One of the biggest gripes they tend to have about WoW here, is that it's primarily PvE, primary soloable from 1-80, and that the PvP is "simplistic", and they hate the battlegrounds because they're a special area for PvP instead of whole world.

     

    Personally, I have been griefed more in PvE than I ever have in PvP. It's far easier for someone to come along and tag all of the mobs, or kill a spawn people are waiting for, or verbally harass a group when they cannot be actively attacked by anything that has a player controlling it. At least in PvP I can either kill them back or get a group to come and stomp them.

    I haven't had this experience, but then, I play LotRO.  Kill credit is locked by who makes the first shot, and you can /ignore idiots.

    As for me, I like options. DAoC had just about the perfect set up for PvP. PvP for the sake of PvP (Darkfall for example) doesn't really appeal to many. However, if that PvP has a purpose, like DAoC, then it does have a greater appeal. Considering DAoC peaked around 200-250k subs, roughly half as many as EQ in it's prime, shows that PvP does have a wide appeal.

    But as you can see by this poll, it may have a wide appeal, but it is by no means essential, or even important to most. 

    Where is DAoC, right now?  See, it may have had a good share of the market at one time(for one, because few games were IN the market at the time), but when alternatives came along, people moved on. 

    In terms of LotRO, there is no way to know whether the game would have had more success if the PvP system had been anything more than an afterthought. Even if they added it now the game wouldn't be any moe successful, that ship has sailed and people look towards the future not the past generally.

    Not the people on this board.  Threads about the F2P move are littered with "game is fail.  if only they had PvP", or "remember Middle Earth Online?  If only they made that..."(despite the fact that they pretty much did).  You can read them for yourself.

    All of that being said. If a PvE game came along that had no PvP, but had an excellent story that got the character involved I might play it. However, the resources that would have been used for PvP need to be used to make additional PvE content on a regular basis in order to make up for the content that PvP itself generates.

    I wouldn't disagree here.  Though I'd add that as a developer creating PVE content, you can create new ideas and technology to create different experiences.  With PvP, you tend to spend alot of your time reinventing the wheel, nerfing, OP'ing, and listen to players bellyache over the current FotM.  Cooperative gameplay is alot easier to maintain and easier to fix when broken than competitive content is.

    I'm not saying that PvP doesn't have its place, and I'd agree that PvP with a purpose beats a PvP FFA Full loot system.  But I'd say that this poll, and the market, are telling us that PvP MMO's of any kind aren't missed much by very many people. 

  • sloebersloeber Member UncommonPosts: 504

    Originally posted by Aguitha

    And please give the reasons for your answers.  Personally PVP has never been my cup of tea.   It's not that i never tried, i just dont feel any sense of accomplishement fighting others peoples for what really  ?  Bragging rights ?   There is already TONS of pvp game out there, mostly shooters, why does every MMO that comes out MUST have some sort of PVP in it ?   Do you think we could have a succesful MMO without the PVP aspect ?

     I am playing one of those.....wow......to me pvp in wow dont even exist.....its realy that crappy. (dont be all flaming now.....thats just MY tought on wow pvp)

    get over it :p

    If you want pvp go daoc or WAR for the RVR exp.

  • MumboJumboMumboJumbo Member UncommonPosts: 3,219

    PvE just doesn't have enough player interaction for me, so has to have pvp in it either helping or fighting other players. That's what I like about mmo's, the interaction so pvp makes sense for me to always be a big part of an mmo. That's how I see it and it is also a change of pace and helps keep PvE feel fresh going back to it.

  • YilelienYilelien Member UncommonPosts: 324

    Yes

  • cheyanecheyane Member LegendaryPosts: 9,407

    I have played games that had PvP and never PvPed at all and I have also PvPed a lot and I PvPed in WoW. So PvP is not a big deal to me. I can take it or leave it. 

     

    I also do not understand this PvE griefing you talk off. Most time I tag a mob it is mine irrespective of any damage someone else does in the games I played. Besides I do not understand how that one issue suddenly makes PvP trump just because you can kill some annoying person is not the reason to PvP. For me I do it for the rush of skills versus skills when it is present. I enjoy that aspect of PvP and anything that smacks of graveyard camping or one side having 4 times the population is not fair nor balanced. For me fair is important like sports.

     

    Besides I recall all the dirty tricks people used to use in Everquest to get dragons the minute the servers go up.So yes competition comes in all forms.

    So my answer was yes.

    Garrus Signature
  • TUX426TUX426 Member Posts: 1,907

    Nope. Plenty of other co-op games I can play without monthly fees.

  • Calind0rCalind0r Member Posts: 735

    See all my threads about competitive/meaningful PvP, I do love it but I would also play a MMO with no PvP.

    My 2 favourite MMO's are Lineage 2 and Earth and Beyond. Earth and Beyond has no PvP at all, and Lineage 2 arguably is the most PvP oriented MMO out there.

  • endersshadowendersshadow Member Posts: 296

    80 Percent of you carebears hit the wrong button.

     

    So, why would I not play a game that was 100 percent pve?

     

    Because I can already play better pve games that ARE NOT online and ARE NOT mmos.

     

    Besides adding loads of people to a fantasy setting where I am the adventurer only serves to break the immersion and ruin the game

     

    Take for example, Morrowind Oblivion. That was an incredible single player experience in a fantasy setting.

    If that was a mmo, I would have to hear how EPEEN#1 has a bigger sword than I do, is a higher level than me, already killed and looted that boss, I will hear spoilers, people will kill steal, the biggest baddest thing in game that I finally bested respawns a few minutes later........................and thats just the start.

  • spades07spades07 Member UncommonPosts: 852

    depends how good the PvE was.

  • TribeofOneTribeofOne Member UncommonPosts: 1,006

    yes id play a 100% PVE game w/ no Pvp at all. 

    Ill go a step further though. I would pay MORE per month for a game with no pvp AND no crafting

  • DimexDimex Member UncommonPosts: 27

    i readly love PVE MMO's

    and desingers that are clever enouch to make a MMO with out combat at all that makes a really good game.

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by TribeofOne

    yes id play a 100% PVE game w/ no Pvp at all. 

    Ill go a step further though. I would pay MORE per month for a game with no pvp AND no crafting

    Aren't those called "co-op" games?

    I suggest you try Borderlands and both Left 4 Dead titles and Alien Swarm.

  • NekrataalNekrataal Member Posts: 557

    Well, at the very least, I think that this poll shows clearly where the market is.

  • HersaintHersaint Member UncommonPosts: 366

    nope. I have single player games that offer me the best (so far) of the PvE excitement some also have "co-op". I play Massively Multiplayer Online Role Playing Games to get that RvR/World PvP excitement. So I still go back to DAoC/EvE every so often and am playing AoC and Global Agenda presently. Have to say though disappointed in AoC's PvP/GvG. THought it would be better. On the other hand GA is a big suprise to me and hope they continue building on their good start.

    Value for my entertainment dollars! Value! Value!

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  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by Aguitha

    And please give the reasons for your answers.  Personally PVP has never been my cup of tea.   It's not that i never tried, i just dont feel any sense of accomplishement fighting others peoples for what really  ?  Bragging rights ?   There is already TONS of pvp game out there, mostly shooters, why does every MMO that comes out MUST have some sort of PVP in it ?   Do you think we could have a succesful MMO without the PVP aspect ?

    Yes, I could enjoy a MMO without PVP. I do like PVP, but am very picky about it. I dont like gearbased PVP for example. Or any PVP where you first have to grind loads in PVE to get on the same strength as other players. But the worst is gearbased PVP in arenas. Arena PVP implies a balanced match, but the huge differences in gear makes it not. I can condone gearbased PVP in sieges in the open world though.

    For this reason I havent been interested in PVP at all in some MMO's. I liked PVP in Guild Wars, EVE, WAR (sieges, not scenarios) and SWG. In WoW, LOTRO (monstersomething) it was a joke. These two games were so about grinding your way to strenght (with skill on a far second place and both are very unbalanced).   I didnt even bother in some Asian f2p games. Nothing is balanced in those games.

    EDIT: Forgot to mention FFA PVP. Although it could be cool on paper, it always gets messed up because it attracts a certain type of player. The players who like the thrill of surviving while being outnumbered or against a stronger opponent are cool. But they are far outnumbered by the wannabe bullies, to which I suggest to go into therapy instead.

  • smoelfsmoelf Member Posts: 30

    I've never been much of a PvP player so even if a game had no PvP at all it wouldn't feel much different to me. However what I would like to see is a polished, intricate, well though through demanding PvE game. Not demanding in terms of time spent nut in terms of skill requiered. Skill is AFAIK important in PvP and often skill is redundant in PvE. What skill we currently require is the sklill to step to the right when a huge, flashing, red text message on your screen says so and only very bad players cannot figure out how to work these fights. A problem is that oft times someone does the math and calculates the exact rotation or build that gives you the optimal DPS on a specific boss fight and leaves out a lot of choices the players would make otherwise.

     

    I would love to see a PvE game that gave well thought out boss fights with tactics that demanded more than being in the right place at the right time and play style combinations thay allowed for thought and personal choises rather than "what's this months best spec?"

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