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Why all the hate? - It has become intolerable

245

Comments

  • PoopyStuffPoopyStuff Member Posts: 297
    Originally posted by Fdzzaigl


    I do not hate it at all.
    In fact, there is little to hate.
    Because there really is nothing in the game, except for some reasonably pretty scenes and a huge world of ugly, empty terrain in between them.
    That is not opinion, as you would know when playing it. This game just shouldn't be in open beta, more like alpha.

     

    exactly

    this game is not beta

    you can call it beta

    but its clearly not

     

  • grunt187grunt187 Member CommonPosts: 956

    Why all the hate?

    You did read the top of your screen? it says MM()rpg.com

    MM()rpg.com where hate is the new black or is it pink i forget.

    The following statement is false
    The previous statement is true

  • HeretiqueHeretique Member RarePosts: 1,536

    I don't hate MO either, could of been a really good game. Unfortunately "fanbois" keep giving developers a reason to push out unfinished / unpolished games because they know they can get away with it now. So these "haters" come around and say their mind, most supported with facts and they get shot down by the fanbois that try to use intelligent terms to mask the fact that they can't argue against you with facts, just speculation and insults.

    To OP: Why all the love?

     

  • linrenlinren Member Posts: 578
    Originally posted by grunt187


    Why all the hate?
    You did read the top of your screen? it says MM()rpg.com
    MM()rpg.com where hate is the new black or is it pink i forget.

     

    Probably black judging from the site's background color.

  • HedeonHedeon Member UncommonPosts: 997

    dont really see the hate, especially with this title, and yes am not allowed to say its a bad game -  it aint a game at all at current state, since its not a game.

    either way the MMORPG.com is a general site, even if they got a MO section doesnt mean this is the "home" of mortal online, mortal online or any other game on this sites home is their own sites.....mmorpg.com is a "general discussion" board..

    been following this game production for about a year, and just aint happy about what it have to offer from a game in open beta, and feel much intitled to say it "sux" when that is how Id feel...if I liked what I saw I wouldnt bash it....same with alot of others who write in the MO section, who actually have been in closed beta for the past  half year+.

  • osmundaosmunda Member Posts: 1,087
    Originally posted by celee2222


    Mortal Online will fail
    Why?
    Because the majority of the MMO gaming community cant even get started in it thats why.
    You pay through the bloody nose for the game to start with and then have to shell out a fee each month for what? - to log in and get ganked on arrival?, to join a clan full of twats who only want to PVP all the while?



     

    Wait, you're paying a monthly subscription fee? Can I haz yer money?

    Oh wait, no you're not the game is still in development, so obviously you know what the gaming experience will be like when it's released.

  • TJ_420TJ_420 Member Posts: 224
    Originally posted by osmunda

    Originally posted by celee2222


    Mortal Online will fail
    Why?
    Because the majority of the MMO gaming community cant even get started in it thats why.
    You pay through the bloody nose for the game to start with and then have to shell out a fee each month for what? - to log in and get ganked on arrival?, to join a clan full of twats who only want to PVP all the while?



     

    Wait, you're paying a monthly subscription fee? Can I haz yer money?

    Oh wait, no you're not the game is still in development, so obviously you know what the gaming experience will be like when it's released.

     

    No. Neither do you.

    This is what is being discussed- There is a difference however between speculation, theory and hypothesis-

    There are waaaaay too many bugs and unfixed problems this far into open beta to see any competence from this company. If this game is released in the next three months it will fail. Honestly, there are still patcher problems and only fan made workarounds...Look at the big picture- Do you see success? I do not.

    Given six months and then releasing. We may have a game. I REALLY wanted this game to work as in THEORY this is the game I have been waiting for since UO . In execution however, this is amature at best .

  • osmundaosmunda Member Posts: 1,087
    Originally posted by Slapshot1188


    First let me say that I find your whole post to be insulting to the community here at large.
    Secondly if you want to know why there are so many negative posts about Mortal Online simply refer to the poll found here:
    http://www.mmorpg.com/discussion2.cfm/post/3412469
    It is now up to 666 votes.   The overwhelming majority of opinions rate MO very poorly.  This is not the work of a few oddballs hating on the game, it is a representation of 666 people which is a pretty significant portion of the community reading this forum.  They are entitled to their views on the game/beta and just because they aren't in synch with your's doesn;t mean that they are wrong.   If the poll I linked showed  even middling support for the state of the game you might have a case.  Ihe evidence does not support your conclusion that there is a small vocal minority of people who dislike the game.. actually it shows quite th eopposite.



     

    Slapshot1188:

    If we filter out the 10s (which everyone seems to agree are viral marketers):

    586 votes

    9% gave it a passing grade of 7 or higher...

    Average score is a 32.6%...

    I think those numbers speak for themselves....

    I think this is a good example of what the OP means by "all the hate".  Exactly how do you justify filtering out 8% of people for voting "10" and not filtering out 35% for voting "1".  The opinions of people who can't look past the first problems they encounter are no more valid than the people who can't look past their hopes for the game.

    Fanboi= perfect 10, can't acknowledge any problems with the game

    Optimist= alot of good points, it's a work in progress

    Pessimist= the devs bit of more than they can chew, they probably won't pull it off (lack of skill, lack of money, whatever)

    Troll= absolute worst possible "1", can't acknowledge that it is a work on progress

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,660
    Originally posted by osmunda




     
    Slapshot1188:
    If we filter out the 10s (which everyone seems to agree are viral marketers):

    586 votes

    9% gave it a passing grade of 7 or higher...

    Average score is a 32.6%...

    I think those numbers speak for themselves....

    I think this is a good example of what the OP means by "all the hate".  Exactly how do you justify filtering out 8% of people for voting "10" and not filtering out 35% for voting "1".  The opinions of people who can't look past the first problems they encounter are no more valid than the people who can't look past their hopes for the game.
    Fanboi= perfect 10, can't acknowledge any problems with the game
    Optimist= alot of good points, it's a work in progress
    Pessimist= the devs bit of more than they can chew, they probably won't pull it off (lack of skill, lack of money, whatever)
    Troll= absolute worst possible "1", can't acknowledge that it is a work on progress



     

    Ummm no....

     

    Someone who could not:

    A) Download the game or gave up after trying for 3 days or

    B) patch the game due to the varied patcher issues or

    C) get the game to load due to nowgame.exe errors

     

    ... these people would all likely vote that their beta experience was a 1 (as there was no zero).  As a matter of fact if you actually  read the thread you will find many people who stated they voted a 1 or a 2 and listed their reasons for doing so.   On the otherhand I don't believe that a single person who voted a 10 left a post and explained their reasoning, even though there were many requests for someone to do so if they somehow felt that this was the ultimate beta and rated a 10. 

    You also fail to acknowledge that even though no one owned up to rating it as a 10.. I still also gave the numbers inclusive of those ratings (which seem highly suspect of being left by viral marketers).  Unfortunately in your zeal to create some falacious conspiracy you somehow neglected to include that part of the message you quoted.. so it is included below in it's entirety.  I'm sorry if you don't like the numbers but I presented them as they appear without any ninja-editing.  If you can find something hopeful in the vote tallies please feel free to share that with us...

    Updated stats:

    636 votes

    55% voted a 3 or lower

    77% votes a 5 or under

    16% gave it a passing grade of 7 or higher

    Average score is a 37%

     

    If we filter out the 10s (which everyone seems to agree are viral marketers):

    586 votes

    9% gave it a passing grade of 7 or higher...

    Average score is a 32.6%...

     

     

    I think those numbers speak for themselves....

     

    THAT was the whole message.  If you are going to quote someone... don't just ignore the 1st half of it to try and make your point.

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • GobwarGobwar Member Posts: 121

    I think the problem here is that as MO was always aimed at niche community, it has catghed A LOT more people than it never was usually ment to, I mean, it has a lot of 'New features' which make people want a game, but the problem is that they do not understand to read what is this games development plans, the amount of features promised at launch simply wasn't huge. I'll edit this later on gotta go now.

    You can burn me, but i wont die.

  • osmundaosmunda Member Posts: 1,087
    Originally posted by Slapshot1188
    Ummm no....
     Someone who could not:
    A) Download the game or gave up after trying for 3 days or
    B) patch the game due to the varied patcher issues or
    C) get the game to load due to nowgame.exe errors
     ... these people would all likely vote that their beta experience was a 1 (as there was no zero).  As a matter of fact if you actually  read the thread you will find many people who stated they voted a 1 or a 2 and listed their reasons for doing so.   On the otherhand I don't believe that a single person who voted a 10 left a post and explained their reasoning, even though there were many requests for someone to do so if they somehow felt that this was the ultimate beta and rated a 10. 
    You also fail to acknowledge that even though no one owned up to rating it as a 10.. I still also gave the numbers inclusive of those ratings (which seem highly suspect of being left by viral marketers).  Unfortunately in your zeal to create some falacious conspiracy you somehow neglected to include that part of the message you quoted.. so it is included below in it's entirety.  I'm sorry if you don't like the numbers but I presented them as they appear without any ninja-editing.  If you can find something hopeful in the vote tallies please feel free to share that with us...
    THAT was the whole message.  If you are going to quote someone... don't just ignore the 1st half of it to try and make your point.
     



     

    For anyone who wanted the context of your comments, you had already provided a link to the post from which I was quoting.

    Legitimate reason someone may have voted 10/10 on their experience in Beta:

    A) Made a bug report and seen that bug addressed

    B) have seen a performance improvement over the last couple patches

    C) have enjoyed parts of the game and think the  degree of bugginess is not excessive

    Reasons people may have voted 1/10:

    A) Their computer hardware is not up to the minimum recommendations

    B)  Formed their opinion from youtube videos without ever playing the game

    C) Formed their opinion in block A and haven't looked at the game since

    D) Have been banned for not reporting exploits or violating NDA

    There are legitimate (and not so legitimate) reasons for voting at both extremes.  Discounting one extreme and considering the other legitimate is biased.

     

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433
    Originally posted by Gobwar

    Originally posted by Fdzzaigl



     

    This is exactly what needs to be uprooted from the forums... This is once again the same as "sucks" and it doesn't go in line with facts that it's a beta build game with over 80% of content in as one of the reviews already said. It's shaping up nicely as nearly all previews have said. Don't do like that, or atleast you shouldn't. As it really shows some ignorancy.. and calling it an Alpha is also heavy bashing. As I said in my main post, why people who have such an heavy opinion stay around here? 

     

    I only said that to me this does not seem like a beta at all, I did not play the first testing stages of this game, but I can only judge it on what I see now and compare it to my previous experiences in beta testing.

    My experience is that this does not look at all like any sort of beta I have previously tested and tbh, I've tested a good deal.

    I really do not care about whether it is "shaping up nicely"; right now, this is a game with very little content, very little structure and almost nothing to do except for griefing.

    You can call that bashing and yes this is a negative opinion, but that is just the way I experience it .

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,660
    Originally posted by osmunda




     There are legitimate (and not so legitimate) reasons for voting at both extremes.  Discounting one extreme and considering the other legitimate is biased.
     



     

    NOT when you also provide the unfiltered data and as I stated (and you will see if you READ the thread) we asked many times for a single person to explain a 10 rating... and yours was the first to do so.   I totally disagree that any or all of those reasons you listed would make the beta a 10 (the ultimate) but as it's an opinion poll you are entitled to your own based on any reasoning you like.  Even if you ignore the second part, the numbers speak for themselves.  The overwhelming majority of people had a very, very bad experience with the MO beta.  THIS is why there are so many posts about how bad the game is.  It is not 2 or 3 people.. over 75% of the people polled rated it as a 5 or lower.  Some of those that rated it higher originally later posted revision messages recanting their vote after actually playing the game for a bit.  The average grade inclusive of the 10s, was still in the 30's. Again, the numbers speak for themselves and pretty much mirror the senitent reflected in the postings on this forum.  No one can say that you personally cannot think this is the greatest game ever seen, but similarly no one should be suprised when the majority of posts on the forum are negative... since the majority of the people here have stated they had a negative experience with the game...

     

     

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • jamigrejamigre Member UncommonPosts: 280

     Simply put the game is broken in its current form, it's completely unintuitive and the grafx, well, I'm on max, and they still look weird to me. 

    Love the concept and the idea, and well.... would love to see them pull this off. But so far doesn't look like it. 

     

    -------
    Check out my side project http://lfger.com/  - a mobile lfg tool for any game, any time. 
    -------

  • I can only speak of my personal opinions. I like both themeparks and sandbox games and yes, the vision of Mortal Online is great, "if" that vision was reality, you would see me playing it. But the reality is different. Sorry, but it can be quite frustrating when you can only play maybe ten minutes and then you lag terribly. And if you then see the developers add a day/night circle instead of addressing and fixing that problem first, then I admit I can become quite bitter (not a hater though). I also can't get over the fact of how empty Mortal Online feels.

     

    Yes, I know, lore is only for carebears, but I would like to have the semblance of a lore, I don't need handholding, but a bit of a background story why I suddenly appear in that world would be nice. Maybe a few segments of a story here and there, with options for the player to decide how the story continues and with the players able to write history (like players building a huge city). Yes, I know, that is only a personal dream of mine. But at least a little bit of lore for me "carebear" would be great. Combat...I can't tell you how important that is to me.

     

    If the combat isn't fun, then I will quickly lose interest. And no, a challenge isn't bad. It's okay if the combat is a bit slow at the beginning (with bad weapons and me being a newbie and all), but I have had quite enough of killing innocent looking gazelles, to be honest. Well, they can be quite a challenge when they suddenly appear out of thin air or float around, or just run away with a speed that challenges the speed of light. I have had enough of seeing naked people run around, heck, seeing someone actually clothed has me shedding tears of happiness.

     

    Don't get me started on crafting...I think I am too stupid for that. The only weapon I managed to craft broke shortly after (and remember, I can only play maybe ten minutes without interruption, if I have the patience maybe one or two hours a day). And taming...well, I am not a friend of having pets, so I never tried that. Yes, maybe it if just not "my sort of game", although I don't consider my expectations as "too high". I enjoy pvp, if it doesn't become too big of a grief fest and I am not against supporting sandbox games, but I am really frustrated. Without a solid core and foundation, I cannot support a game. Such a core feature is for me the combat. It's for me good performance without too much lag. It's community (yes, I would like to talk with people, how carebear-ish of me). All three things I consider important for myself (note the myself? Yes, it is my opinion and mine alone) are missing in Mortal Online. I am really glad I did not preorder or buy this game and tried it in open beta first. If in maybe one or two years, it looks better, then I will apologize and try it, but before then, I will tell people to a)test open beta before buying and b) I wouldn't recommend it.

     

    It being beta is not an excuse. After all, this game is supposed to launch this year. Is it really realistic that they fix all the problems with it by then?

    It being developed by a small indie company is not an excuse. That company is badly organized. Not only do they have no experience (why not start with a small one player game or a smaller, themepark mmorpg to get some experience, more funds and the trust of both investors and players?), they also did not have enough funds and paid the development with the pre-orders (if their money issues are true). I admit you can't plan everything, but this is really bad planning. They can't give us the amount of polish like bigger companies may be able to, but then: Cut down on things, make a smaller, realistic game and world and add things slowly. Build a solid core and build on that.

     

    I know...long-ass rant, but to answer your question: Why all the hate? Simple, really. They are trying to sell us a sub-standard product for premium prizes. We can only vote with our money. I don't know about you, but I want a quality product for my money. The standard of mmorpgs has to become higher again. For that to happen, unfinished and unsatisfying games cannot be supported. And since mmorpg is rumored to be the nest of trolls and haters anyway, you shouldn't be surprised about the "hate", almost every game has a hard standing here :).

  • HerculesSASHerculesSAS Member Posts: 1,272

    I am largely entertained that folks here think that if the game works on THEIR PC, then obviously the bugs are fixed.

     

    The large numbers of bug reports still outstanding, the inability to play the game properly, constant crashing and desync etc are still prevalent. The funny thing is, and I predicted it a while ago, that lag would fall off as the open beta gets less popular. The numbers have dwindled greatly since the start of open beta, and my guess would venture to say that they are probably around the closed beta numbers, if not less than that due to the additional bugs.

     

    But either way, if you think the game is fixed... great. I think the rest of us who live in reality know that the game is insanely broken and basically unplayable. And even if it does work, most people just don't see anything fun about it because it's not even a whole game.

     

    So why the hate? Please stop having people stop in here and tell us "don't worry it's getting fixed" as if they have some direct line into the development team, and that SV is somehow a professional company because they organized a poker tournament and played UO with you.

  • GobwarGobwar Member Posts: 121
    Originally posted by HerculesSAS


    I am largely entertained that folks here think that if the game works on THEIR PC, then obviously the bugs are fixed.
     
    The large numbers of bug reports still outstanding, the inability to play the game properly, constant crashing and desync etc are still prevalent. The funny thing is, and I predicted it a while ago, that lag would fall off as the open beta gets less popular. The numbers have dwindled greatly since the start of open beta, and my guess would venture to say that they are probably around the closed beta numbers, if not less than that due to the additional bugs.
     
    But either way, if you think the game is fixed... great. I think the rest of us who live in reality know that the game is insanely broken and basically unplayable. And even if it does work, most people just don't see anything fun about it because it's not even a whole game.
     
    So why the hate? Please stop having people stop in here and tell us "don't worry it's getting fixed" as if they have some direct line into the development team, and that SV is somehow a professional company because they organized a poker tournament and played UO with you.

     

    Crashing is easily fixable by the players themselfs. The problem is that the settings are automatically set to the highest possible texture quality. Also your quesses are vastly wrong, Henrik or another dev has personally said huge rise in the numbers of bought games and testers, it's same as the problem "More people whining about thievery instead of liking it" It was lies all the time, more people actually liked thievery as it was.

     

    And rest of your post is once again just pure water that is based on your own ideology against SV

    You can burn me, but i wont die.

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Gobwar

    Originally posted by HerculesSAS


    I am largely entertained that folks here think that if the game works on THEIR PC, then obviously the bugs are fixed.
     
    The large numbers of bug reports still outstanding, the inability to play the game properly, constant crashing and desync etc are still prevalent. The funny thing is, and I predicted it a while ago, that lag would fall off as the open beta gets less popular. The numbers have dwindled greatly since the start of open beta, and my guess would venture to say that they are probably around the closed beta numbers, if not less than that due to the additional bugs.
     
    But either way, if you think the game is fixed... great. I think the rest of us who live in reality know that the game is insanely broken and basically unplayable. And even if it does work, most people just don't see anything fun about it because it's not even a whole game.
     
    So why the hate? Please stop having people stop in here and tell us "don't worry it's getting fixed" as if they have some direct line into the development team, and that SV is somehow a professional company because they organized a poker tournament and played UO with you.

     

    Crashing is easily fixable by the players themselfs. The problem is that the settings are automatically set to the highest possible texture quality. Also your quesses are vastly wrong, Henrik or another dev has personally said huge rise in the numbers of bought games and testers, it's same as the problem "More people whining about thievery instead of liking it" It was lies all the time, more people actually liked thievery as it was.

     

    And rest of your post is once again just pure water that is based on your own ideology against SV

     

    Yes, because when I go out and buy a car and it doesn't work, the dealer expects me to fix the fan belt and adjust the radiator hose.

     

    If it's shipped broken, it's broken. And those user fixes don't work 100% of the time, there is crashing beyond just those instances. Oh, and the memory leak is unfixable too. And while you take Henrik's word for what he says, I look at him as an incompetent manager and horrible businessperson who's got his dad's money to recreate his dream MMO. So his word is useless to me.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    personaly i like what MO is trying to become. like the ideas, the feel, the looks. truth is what's in beta does not constitue a "game". maybe half a game, but definately a long way from a finished product. that's all, no hate. if you buy this game now you'll basicly be playing "alpha" for the next year, then "beta" for one more year and then finaly you might be playing a finished game.

  • AnnwynAnnwyn Member UncommonPosts: 2,854
    Originally posted by Fadedbomb

    Originally posted by celee2222


    Mortal Online will fail
    Why?
    Because the majority of the MMO gaming community cant even get started in it thats why.
    You pay through the bloody nose for the game to start with and then have to shell out a fee each month for what? - to log in and get ganked on arrival?, to join a clan full of twats who only want to PVP all the while?
    Fuck that

     

    So because the game doesn't hold your hand, and tell you HOW to play you throw it to the curb based on a biased ill-thought out opinion?

     

    There's no hand holding but that's not the point. Most of us are fine without the hand holding, but in Mortal Online, there's NOTHING to do. Bugged mob, you get grief in a city for no reason, not all "background" (Acolyte, Weaponsmith, etc) actually allow you to play the game and even make money (because mobs are bugged), you can mine all your stuff and get it stolen within a second.....seriously....it's not about the lack of hand holding, it's about the lack of content THAT MAKE SENSE.

  • OmiragOmirag Member UncommonPosts: 276

    I love the idea, what they want to do, and I see little glimpses of a great game when I play. Everything is just so broken to pieces its hard to see sometimes what is good under all the bad. I see potential but it will take a lot of work by SV and a very large amount of luck. I think when people post these things it is mostly the realists who say "this game sucks" because they only see what they can touch (or virtually touch) and the people that say it is perfect are the dreamers, they see what could come from the core design and the ideas the devs have. It can go either way at this point. I hope they get enough hardcore players to keep them going until they make a turn around and a game more of us can enjoy (a.k.a a working game)

    image
  • NeoptolemusNeoptolemus Member Posts: 242
    Originally posted by Killsmallchi


    I hope they get enough hardcore players to keep them going until they make a turn around and a game more of us can enjoy (a.k.a a working game)

     

    I'd rather they just sat down, made a list of what needed doing and worked on each item one at a time, fixing it up and giving it a layer of polish before handing it over to the beta testers for the finishing touches. Then they wouldn't need to desperately rely on the few individuals who will pay money for an unfinished product in the hope it improves.

     

    As it is, they're just throwing everything in haphazardly without any attention to detail. I'm going to assume the worst and that this is to get their feature list ticked off quickly as possible and push it out of the door, with the intention of fixing it later. Lots of other companies do it, I don't see why SV is any different.

  • xFanaticxxFanaticx Member Posts: 68

    To OP: I start the game, it takes forever to download some patch then promptly crashes.  I don't have the 20 hours a day necessary to actually make it run.  I could write an essay on this topic, but let's just start there and leave it at that.  I just generally find that a good way for a company, that sold a digital only copy of a game for $65, to get and keep customers is to actually make it possible to launch the client. 

  • NeoptolemusNeoptolemus Member Posts: 242
    Originally posted by MadnessRealm

    Originally posted by Fadedbomb

    Originally posted by celee2222


    Mortal Online will fail
    Why?
    Because the majority of the MMO gaming community cant even get started in it thats why.
    You pay through the bloody nose for the game to start with and then have to shell out a fee each month for what? - to log in and get ganked on arrival?, to join a clan full of twats who only want to PVP all the while?
    Fuck that

     

    So because the game doesn't hold your hand, and tell you HOW to play you throw it to the curb based on a biased ill-thought out opinion?

     

    There's no hand holding but that's not the point. Most of us are fine without the hand holding, but in Mortal Online, there's NOTHING to do. Bugged mob, you get grief in a city for no reason, not all "background" (Acolyte, Weaponsmith, etc) actually allow you to play the game and even make money (because mobs are bugged), you can mine all your stuff and get it stolen within a second.....seriously....it's not about the lack of hand holding, it's about the lack of content THAT MAKE SENSE.

     

    Don't forget that gathering the necessary materials, processing them, then crafting a basic pig-iron sword requires 23 different skills. Yes, that's 23. To craft ONE type of sword. You're expected to figure out exactly which ones all by yourself, naturally.

     

    http://www.mortalonline.com/forums/34074-how-craft-pig-iron-sword.html

     

    If Mortal Online is to succeed it's going to need to entice new players in. At the moment, only the most determined will get past the brick wall they call a learning curve in this game. They need documentation and in-game organisation of their skills, similar to Eve's certificate system. However, they have so much work to do regarding bugs and missing content, that I doubt this is going to happen.

  • oreal52oreal52 Member UncommonPosts: 79

    Why is all the hate?! Hmm....

    I hate this game because the lack of endgame content.

    It was fun to play for 2 months...no longer.

    When u get the best weapon best armour ( best for your playstyle ) and u max out your char'...

    Nothing is left. Mining all day for the guild's refiner maybe.

    Territory control ?! Siege ?! rofl. In the Dark ?! :D Omg

     

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