as for the OP. You have clearly never owned or operated a business. Saying that you shouldn't give your customers something they want is the same as telling them to piss off because you don't want their money
Demand for product ---> supply product ---> earn money, have satisfied customers = good business practise
The name changes, server changes and gender changes are perfectly fine as realistically your going to do it maybe, once each for the entire time you play that game. It is not a huge issue and is infact an example of why WoW still has 10 million subs.
MMO wish list:
-Changeable worlds -Solid non level based game -Sharks with lasers attached to their heads
I have news for you. WOW is a GAME. Those are features that people want. Period.
True . Its what the younger players want . Its certainly not what all players want . Unfortunatly Blizzard realised its target audiance and gave them everything they thought they wanted . Good for buisness but bad for the game. What Blizzard don't have anymore is integrity and that will count against them in the future . If they were to produce a fantastic second mmorpg I still would not play it because I'll always remember what they did to Warcraft . Its now a simple , easy game which is focused on raid after raid after raid . Theres no atmosphere anymore . Great game for the children though .
Why would I criticize a game that isn't popular anymore?
I never liked the "Legends" server bullshit they had in Everquest.
Name changes, transfers, race change, class change, gender change are all lousy features. Just because people want them doesn't mean they should have them. People don't know what is best for them, they aren't intelligent enough to know what is best. How do you have an MMORPG without a persistent server? It doesn't make sense. You should play on a server with people you know and you shouldn't be able to have your server invaded by randoms from another server.
Why do you care so much about these features anyway. Do you play WoW? Have they affected you?
I have news for you. WOW is a GAME. Those are features that people want. Period.
True . Its what the younger players want . Its certainly not what all players want . Unfortunatly Blizzard realised its target audiance and gave them everything they thought they wanted . Good for buisness but bad for the game. What Blizzard don't have anymore is integrity and that will count against them in the future . If they were to produce a fantastic second mmorpg I still would not play it because I'll always remember what they did to Warcraft . Its now a simple , easy game which is focused on raid after raid after raid . Theres no atmosphere anymore . Great game for the children though .
Younger players have money to burn on things like transfers and name-changes? That's...an interesting theory.
Some studies put the average WOW player's age at ~28, making your post seem rather trollish.
As someone who only cares about fun gameplay, WOW is the most fun-focused MMORPG. And I've tried a lot of MMORPGs. So to me, the comment "good for business, bad for the game" is utter nonsense. Blizzard's motto might also include "...and damn the virtual world," from their general lack of focus on world creation, but if the game's fun people will play it...and they do.
FWIW, the second someone puts out a superior dungeon-running sim, I'm there. I could care less for raiding, but until someone outdoes WOW's dungeon game I have nowhere else to go. The second they make a dungeon-running game which is more enjoyable, that's where I'll be. Seems like I'll be in Diablo 3 before any actual MMORPGs, which is fine with me (because like I said, I only care about gameplay not whether it's a world.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I have news for you. WOW is a GAME. Those are features that people want. Period.
True . Its what the younger players want . Its certainly not what all players want . Unfortunatly Blizzard realised its target audiance and gave them everything they thought they wanted . Good for buisness but bad for the game. What Blizzard don't have anymore is integrity and that will count against them in the future . If they were to produce a fantastic second mmorpg I still would not play it because I'll always remember what they did to Warcraft . Its now a simple , easy game which is focused on raid after raid after raid . Theres no atmosphere anymore . Great game for the children though .
Younger players have money to burn on things like transfers and name-changes? That's...an interesting theory.
Some studies put the average WOW player's age at ~28, making your post seem rather trollish.
As someone who only cares about fun gameplay, WOW is the most fun-focused MMORPG. And I've tried a lot of MMORPGs. So to me, the comment "good for business, bad for the game" is utter nonsense. Blizzard's motto might also include "...and damn the virtual world," from their general lack of focus on world creation, but if the game's fun people will play it...and they do.
FWIW, the second someone puts out a superior dungeon-running sim, I'm there. I could care less for raiding, but until someone outdoes WOW's dungeon game I have nowhere else to go. The second they make a dungeon-running game which is more enjoyable, that's where I'll be. Seems like I'll be in Diablo 3 before any actual MMORPGs, which is fine with me (because like I said, I only care about gameplay not whether it's a world.)
Yeah, boring content is fun.
Repetitive, meaningless, and easy BGs is fun
PVE that everyone has beaten is fun
Leveling up in a trivial leveling system is fun
Doing quests for exp is fun
Traveling with constant directions and a map is fun
Outdo WoWs dungeon game? Sorry, WoWs dungeon game was gone in 2005 when they ditched the 40 mans because some people (a majority of WoW) couldn't even clear Molten Core even though BWL AQ40 and Naxx were out at the same time.
Yeah, they've really been making it more difficult since then which explains the hordes of players in the same gear and zones. It was all because their game has been getting harder and not easier, right? What a joke.
LDON dungeons were harder than WOWs current endgame
There still is bosses that people can't do easily. The lich king has still hardly been downed at all and you are saying everyone has done all the pve because its so easy? No it really isn't. The heroic starter end game pve is easy. Once you are at ICC 25 it all changes. Sure it wasn't as hard as it was back in pre bc, but back then how easy was it to actually get 40 people for a mc run even in a raiding guild.
It's exactly as the above poster stated, those features have been in high demand for years now and adding them is not damning to game, okay maybe in RP servers but who cares about them.
SACRILEGE!
Burn him at the stake!
On a more serious note:
Of all the things that DO bother me about WoW "features" and mechanics....these are probably the lowest on the list. Honestly, I seriously doubt many people are using them on a frequent basis. These changes to race, name, and/or server....cost 25 USD a pop. I doubt many people are spending 25-75 extra dollars a week (or even a month) fiddling with this stuff. Oh...and you cannot change classes. I don't remember if you said that or not...but you can't. You can change gender, name, or server location....pretty much just like in real life, actually. Although in RL you COULD also change jobs (classes)...surely they don't have any intention of adding that too? *ponders the thought* ....naaah....
Can't change classes yet.
I doubt they will ever allow class changes even for money. Why? Because then bored max level players would have less a reason to roll 100 alts, like they do now, to stave off the boredom. Which means...their player retention level would take even more of a sharp hit.
Oh, you can change servers IRL? Can I go into an alternate universe IRL? Right <---yeah, I got your snide sarcasm here
I cannot believe you couldn't understand such a simple reference to moving to another town or city. Servers are not the size of the world population now...are they? I wasn't referring to moving to another universe. As a matter of fact, if you change servers in a game...it's not like the game world looks any different. It's the same damn world with different people, pretty much the same as moving to another town in the same state. I don't see why that was so difficult for you to "get."
Yeah, and you can change jobs IRL, but you don't start out at max level.
I was being facetious. Wow. You have no damn sense of humor at all. I figured most people would pick up on me JOKING about that by the "naaaah" at the end of "pondering."
Change class, level 1.
Classes should be a skill that can be advanced instead of being tied to a character.
Don't really know what your beef is with me, but seems you weren't able to read the tongue in cheek humor into what I had written as it was intended. Just FYI....I think you're assuming I'm a big FAN of WoW or something and defending these game mechanics. Well that....is a pretty laughable assumption. lol You're either new to the forums, or we have somehow missed each others comments in threads if you think I'm a raving fan of WoW.
Edit: Yeah....went back and looked at your join date. Now what you said makes more sense. Of course this could just be a sock account, but either way...you didn't understand me. No foul no harm.
There still is bosses that people can't do easily. The lich king has still hardly been downed at all and you are saying everyone has done all the pve because its so easy? No it really isn't. The heroic starter end game pve is easy. Once you are at ICC 25 it all changes. Sure it wasn't as hard as it was back in pre bc, but back then how easy was it to actually get 40 people for a mc run even in a raiding guild.
Not what it used to be.
I remember guilds were so afraid of Naxx, because gold meant something back then, and they didn't want to chain wipe in Naxx and waste all their money. Guilds wouldn't even go in because of that..
That is how WoW should have been. A few zones that most people are afraid of touching, it gives the players something to work toward.
Having all of the instances the same, what do you work toward? It's just a game where you log in and say "what instance do I want today" instead of "what should we do to progress toward instance X"
It's exactly as the above poster stated, those features have been in high demand for years now and adding them is not damning to game, okay maybe in RP servers but who cares about them.
SACRILEGE!
Burn him at the stake!
On a more serious note:
Of all the things that DO bother me about WoW "features" and mechanics....these are probably the lowest on the list. Honestly, I seriously doubt many people are using them on a frequent basis. These changes to race, name, and/or server....cost 25 USD a pop. I doubt many people are spending 25-75 extra dollars a week (or even a month) fiddling with this stuff. Oh...and you cannot change classes. I don't remember if you said that or not...but you can't. You can change gender, name, or server location....pretty much just like in real life, actually. Although in RL you COULD also change jobs (classes)...surely they don't have any intention of adding that too? *ponders the thought* ....naaah....
Can't change classes yet.
I doubt they will ever allow class changes even for money. Why? Because then bored max level players would have less a reason to roll 100 alts, like they do now, to stave off the boredom. Which means...their player retention level would take a sharp hit.
Oh, you can change servers IRL? Can I go into an alternate universe IRL? Right <---yeah, I got your snide sarcasm here
I cannot believe you couldn't understand such a simple reference to moving to another town or city. Servers are not the size of the world population now...are they? I wasn't referring to moving to another universe. As a matter of fact, if you change servers in a game...it's not like the game world looks any different. It's the same damn world with different people, pretty much the same as moving to another town in the same state. I don't see why that was so difficult for you to "get."
Yeah, and you can change jobs IRL, but you don't start out at max level.
I was being facetious. Wow. You have no damn sense of humor at all. I figured most people would pick up on me JOKING about that by the "naaaah" at the end of "pondering."
Change class, level 1.
Classes should be a skill that can be advanced instead of being tied to a character.
Don't really know what your beef is with me, but seems you weren't able to read the tongue in cheek humor into what I had written as it was intended. Just FYI....I think you're assuming I'm a big FAN of WoW or something and defending these game mechanics. Well that....is a pretty laughable assumption. lol You're either new to the forums, or we have somehow missed each others comments in threads if you think I'm a raving fan of WoW.
I was just correcting your analogy, lol
When I think of changing a universe, I think of it having different people, but the same physical characteristics.
Changing town is just moving from one area to another. The world has the same people, so it's not like a server switch.
They just put in features to make money, and they ruin the experience. I'm not a roleplayer. I like to know who is on my server. They are just putting in features and taking away identity. People had names before this shitty game came out. Now no one has a name anymore.
Oh, heh...sorry. Yeah, my analogies suck. I've been told that quite a lot around here...LOL.
When I think of changing a universe, I think of it having different people, but the same physical characteristics.
Changing town is just moving from one area to another. The world has the same people, so it's not like a server switch.
They just put in features to make money, and they ruin the experience. I'm not a roleplayer. I like to know who is on my server. They are just putting in features and taking away identity. People had names before this shitty game came out. Now no one has a name anymore.
I do like getting to know the people on my server, both enemies and allies. I still remember the names of some people from DAoC and WoW that created rivalries that spanned months and years.
But to say that adding these features into WoW somehow diminishes the game or even MMORPGs in general is pretty ludicrous. There is no community in WoW these days anyways and with the new dungeon finder it has pretty much done away with any server integrity that was left.
If people want to change, let them. If people want to spend their real cash on it then let them (boggles). I would even say for WoW to allow people to create alts that start at level 70 as long as they have one level 80 - kind of like unlocking Hardcore in Diablo 2.
OP how many more topics do you have to make where you say WoW is to easy and that you loved EQ. WE GET IT ALREADY! You don't have to make a new topic everyday where you say the same thing over and over again.
Why is it in cheap kid MMORPGs like WoW, you can take your level 80 male dwarf paladin and turn him into a female, as long as you pay $?
Kind of doesn't even make sense or belong in an MMORPG. Why are people ok with that?
Why can you change names too? In case you get blacklisted you can just become someone else. It doesn't make any sense. Someone can ninja loot your raid then switch names and you wouldnt even know.
Why can you transfers servers all the time? Most of the people on a given server didn't even make characters there, they just paid for transfers.
All of these features lead to games that aren't even MMO-like. Your worlds aren't really persistent because the characters can change name, gender, probably race soon, and maybe class in the future. The servers end up being populated with random people you have never even heard of or leveled up with, just a bunch of randoms.
It just doesn't belong. They are just putting these features in for ebayed players who want to buy a new character and feel like it is theirs. What about for people who level up 1-80? They have to share a server with ebayed name changers who they don't even know.
.
Question is; Was WoW the first MMO to offer these changes?
I could have sworn SOE offered the same service before WoW did with EQ2's Norathian Witness Protection kit (SOE store item).
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
as for the OP. You have clearly never owned or operated a business. Saying that you shouldn't give your customers something they want is the same as telling them to piss off because you don't want their money
Just a question... Were people really demanding sex changes in WoW?
I mean, I see that term "player demand" used a lot, but I don't recall ever seeing an outcry from players demanding they be able to change their character's gender. Not saying there isn't/wasn't one... just saying in all the forum reading I've done for WoW, I've never seen that topic even referenced.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
as for the OP. You have clearly never owned or operated a business. Saying that you shouldn't give your customers something they want is the same as telling them to piss off because you don't want their money
Just a question... Were people really demanding sex changes in WoW?
I mean, I see that term "player demand" used a lot, but I don't recall ever seeing an outcry from players demanding they be able to change their character's gender. Not saying there isn't/wasn't one... just saying in all the forum reading I've done for WoW, I've never seen that topic even referenced.
I dont think it was so much something that was spammed and petitioned for on the forums, but more of something that may have been asked occassionally in passing (like Blizcon Q&A's, etc).
I do know several people in my old guild that would whine about not having the option to change a characters sex (one dude had this thing for female dwarves....) while others seemed to want it after getting certain pieces of gear that ended up looking better on a character of the opposite sex...
All in all its just something that was easy for the devs to offer the players, something that would generate more cash and something that players could do if they so wanted.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
OP how many more topics do you have to make where you say WoW is to easy and that you loved EQ. WE GET IT ALREADY! You don't have to make a new topic everyday where you say the same thing over and over again.
Know what I wonder?
Why people who express such outrage as yourself over what other people post (especially "over and over again" as you characterize it) don't simply choose not to read those threads? Why not just skip over it when you see their name as the author?
I guess because then you can't tell them, basically, to "shut up because I don't like what you have to say but lack the self-control to not read and reply to you" - even if not in those exact words?
Given that this is a forum where people can freely post about just about any given topic, I think it's the right of the OP to post whatever questions they want. And their post has generated a discussion/debate of sorts, so it's serving its purpose. You, however, have the right not to read or respond to it.
I know that's all pointing out the obvious (or should be), but... yeah.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Eve allows name and picture (which is sex change) change paid options and Eve is a game where your name means everything. It has destroyed that kiddie game like WoW is being destroyed by those options.
OP how many more topics do you have to make where you say WoW is to easy and that you loved EQ. WE GET IT ALREADY! You don't have to make a new topic everyday where you say the same thing over and over again.
Know what I wonder?
Why people who express such outrage as yourself over what other people post (especially "over and over again" as you characterize it) don't simply choose not to read those threads? Why not just skip over it when you see their name as the author?
I guess because then you can't tell them, basically, to "shut up because I don't like what you have to say but lack the self-control to not read and reply to you" - even if not in those exact words?
Given that this is a forum where people can freely post about just about any given topic, I think it's the right of the OP to post whatever questions they want. And their post has generated a discussion/debate of sorts, so it's serving its purpose. You, however, have the right not to read or respond to it.
I know that's all pointing out the obvious (or should be), but... yeah.
Way to take what I said and blow it way out of proportion. Of course he can post what he wants and I actually agree with a lot of what he says. It just gets old to see him post the same thing over and over again and just throws hate on anyone who isn't supporting his EQ model/ anyone who plays wow.
Why would I criticize a game that isn't popular anymore?
I never liked the "Legends" server bullshit they had in Everquest.
Name changes, transfers, race change, class change, gender change are all lousy features. Just because people want them doesn't mean they should have them. People don't know what is best for them, they aren't intelligent enough to know what is best. How do you have an MMORPG without a persistent server? It doesn't make sense. You should play on a server with people you know and you shouldn't be able to have your server invaded by randoms from another server.
So everquest wasn't popular in 2001/2002 when they introduced the same features you are complaining about? Maybe you could make the conclusion the everquest, your example of a "real" mmo, was the game that pioneered these features into the mmo genre? Want to blame wow for emulating everquest, sure. Want to blame wow for being the root cause of these "bad" features just shows your double standard.
Also, I want to thank you for being our protector and doing our thinking for us, protecting our server from randon invasion of players from other servers. Next we need to remove the ability for people to play on more than one server so they don't invade our server by rolling a new character! Just think of the carnage!
There still is bosses that people can't do easily. The lich king has still hardly been downed at all and you are saying everyone has done all the pve because its so easy? No it really isn't. The heroic starter end game pve is easy. Once you are at ICC 25 it all changes. Sure it wasn't as hard as it was back in pre bc, but back then how easy was it to actually get 40 people for a mc run even in a raiding guild.
Not what it used to be.
I remember guilds were so afraid of Naxx, because gold meant something back then, and they didn't want to chain wipe in Naxx and waste all their money. Guilds wouldn't even go in because of that..
That is how WoW should have been. A few zones that most people are afraid of touching, it gives the players something to work toward.
Having all of the instances the same, what do you work toward? It's just a game where you log in and say "what instance do I want today" instead of "what should we do to progress toward instance X"
No that is bad. That means the zones are wasted on most people. Now people can experience the content and find challenges in hard modes.
Very popular. Make the GAME much better. If a small percentage of hardcore players moan & groan .. so be it. No one cares.
Who are you to decide what players should or should not do.Gamers asked for these features shortly after wow's launch...blizzard delivered . Let's say you meet a nice random player ...you start talking to him then realise he lvld on another realm and changed his class/name/faction after xfering ...don't tell me your not going to keep talking to him just cause of that.
Cry a river then go back under your bridge you silly troll !
Id just like to say the negative effects of playinga female char in mmorpgs.
I started mmorpgs in around 1999 with the legend of mir games. There, I made a female character. Ever since then...
I...
I have beenshamelessly using female chars! At first it was fine but for the past year... I was...I...
I have been thinking about getting a sex change. Because playing all those female characters in online games let me see that. Being a girl beats being a guy! So that is why...I decided to pay around $40,000 for a sex change irl. I also had to get a server transfer for it too because there was no place to get it changed in the server I was in.
Comments
/thread
as for the OP. You have clearly never owned or operated a business. Saying that you shouldn't give your customers something they want is the same as telling them to piss off because you don't want their money
Demand for product ---> supply product ---> earn money, have satisfied customers = good business practise
The name changes, server changes and gender changes are perfectly fine as realistically your going to do it maybe, once each for the entire time you play that game. It is not a huge issue and is infact an example of why WoW still has 10 million subs.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
True . Its what the younger players want . Its certainly not what all players want . Unfortunatly Blizzard realised its target audiance and gave them everything they thought they wanted . Good for buisness but bad for the game. What Blizzard don't have anymore is integrity and that will count against them in the future . If they were to produce a fantastic second mmorpg I still would not play it because I'll always remember what they did to Warcraft . Its now a simple , easy game which is focused on raid after raid after raid . Theres no atmosphere anymore . Great game for the children though .
Why do you care so much about these features anyway. Do you play WoW? Have they affected you?
UO had sex changes years ago..
Who cares?
-------------------------
Younger players have money to burn on things like transfers and name-changes? That's...an interesting theory.
Some studies put the average WOW player's age at ~28, making your post seem rather trollish.
As someone who only cares about fun gameplay, WOW is the most fun-focused MMORPG. And I've tried a lot of MMORPGs. So to me, the comment "good for business, bad for the game" is utter nonsense. Blizzard's motto might also include "...and damn the virtual world," from their general lack of focus on world creation, but if the game's fun people will play it...and they do.
FWIW, the second someone puts out a superior dungeon-running sim, I'm there. I could care less for raiding, but until someone outdoes WOW's dungeon game I have nowhere else to go. The second they make a dungeon-running game which is more enjoyable, that's where I'll be. Seems like I'll be in Diablo 3 before any actual MMORPGs, which is fine with me (because like I said, I only care about gameplay not whether it's a world.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Blizzard cheapens a MMORPG. Not MMORPGs. They only have WoW. Other devs just love to copy them, so I can see how one would get confused.
Yeah, boring content is fun.
Repetitive, meaningless, and easy BGs is fun
PVE that everyone has beaten is fun
Leveling up in a trivial leveling system is fun
Doing quests for exp is fun
Traveling with constant directions and a map is fun
Outdo WoWs dungeon game? Sorry, WoWs dungeon game was gone in 2005 when they ditched the 40 mans because some people (a majority of WoW) couldn't even clear Molten Core even though BWL AQ40 and Naxx were out at the same time.
Yeah, they've really been making it more difficult since then which explains the hordes of players in the same gear and zones. It was all because their game has been getting harder and not easier, right? What a joke.
LDON dungeons were harder than WOWs current endgame
There still is bosses that people can't do easily. The lich king has still hardly been downed at all and you are saying everyone has done all the pve because its so easy? No it really isn't. The heroic starter end game pve is easy. Once you are at ICC 25 it all changes. Sure it wasn't as hard as it was back in pre bc, but back then how easy was it to actually get 40 people for a mc run even in a raiding guild.
Don't really know what your beef is with me, but seems you weren't able to read the tongue in cheek humor into what I had written as it was intended. Just FYI....I think you're assuming I'm a big FAN of WoW or something and defending these game mechanics. Well that....is a pretty laughable assumption. lol You're either new to the forums, or we have somehow missed each others comments in threads if you think I'm a raving fan of WoW.
Edit: Yeah....went back and looked at your join date. Now what you said makes more sense. Of course this could just be a sock account, but either way...you didn't understand me. No foul no harm.
President of The Marvelously Meowhead Fan Club
Not what it used to be.
I remember guilds were so afraid of Naxx, because gold meant something back then, and they didn't want to chain wipe in Naxx and waste all their money. Guilds wouldn't even go in because of that..
That is how WoW should have been. A few zones that most people are afraid of touching, it gives the players something to work toward.
Having all of the instances the same, what do you work toward? It's just a game where you log in and say "what instance do I want today" instead of "what should we do to progress toward instance X"
lol, this
And I was born with a different name than the one I have now....sooo.
March on! - Lets Invade Pekopon
I was just correcting your analogy, lol
When I think of changing a universe, I think of it having different people, but the same physical characteristics.
Changing town is just moving from one area to another. The world has the same people, so it's not like a server switch.
They just put in features to make money, and they ruin the experience. I'm not a roleplayer. I like to know who is on my server. They are just putting in features and taking away identity. People had names before this shitty game came out. Now no one has a name anymore.
President of The Marvelously Meowhead Fan Club
I do like getting to know the people on my server, both enemies and allies. I still remember the names of some people from DAoC and WoW that created rivalries that spanned months and years.
But to say that adding these features into WoW somehow diminishes the game or even MMORPGs in general is pretty ludicrous. There is no community in WoW these days anyways and with the new dungeon finder it has pretty much done away with any server integrity that was left.
If people want to change, let them. If people want to spend their real cash on it then let them (boggles). I would even say for WoW to allow people to create alts that start at level 70 as long as they have one level 80 - kind of like unlocking Hardcore in Diablo 2.
OP how many more topics do you have to make where you say WoW is to easy and that you loved EQ. WE GET IT ALREADY! You don't have to make a new topic everyday where you say the same thing over and over again.
Question is; Was WoW the first MMO to offer these changes?
I could have sworn SOE offered the same service before WoW did with EQ2's Norathian Witness Protection kit (SOE store item).
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
I dont think it was so much something that was spammed and petitioned for on the forums, but more of something that may have been asked occassionally in passing (like Blizcon Q&A's, etc).
I do know several people in my old guild that would whine about not having the option to change a characters sex (one dude had this thing for female dwarves....) while others seemed to want it after getting certain pieces of gear that ended up looking better on a character of the opposite sex...
All in all its just something that was easy for the devs to offer the players, something that would generate more cash and something that players could do if they so wanted.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Know what I wonder?
Why people who express such outrage as yourself over what other people post (especially "over and over again" as you characterize it) don't simply choose not to read those threads? Why not just skip over it when you see their name as the author?
I guess because then you can't tell them, basically, to "shut up because I don't like what you have to say but lack the self-control to not read and reply to you" - even if not in those exact words?
Given that this is a forum where people can freely post about just about any given topic, I think it's the right of the OP to post whatever questions they want. And their post has generated a discussion/debate of sorts, so it's serving its purpose. You, however, have the right not to read or respond to it.
I know that's all pointing out the obvious (or should be), but... yeah.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Eve allows name and picture (which is sex change) change paid options and Eve is a game where your name means everything. It has destroyed that kiddie game like WoW is being destroyed by those options.
Way to take what I said and blow it way out of proportion. Of course he can post what he wants and I actually agree with a lot of what he says. It just gets old to see him post the same thing over and over again and just throws hate on anyone who isn't supporting his EQ model/ anyone who plays wow.
So everquest wasn't popular in 2001/2002 when they introduced the same features you are complaining about? Maybe you could make the conclusion the everquest, your example of a "real" mmo, was the game that pioneered these features into the mmo genre? Want to blame wow for emulating everquest, sure. Want to blame wow for being the root cause of these "bad" features just shows your double standard.
Also, I want to thank you for being our protector and doing our thinking for us, protecting our server from randon invasion of players from other servers. Next we need to remove the ability for people to play on more than one server so they don't invade our server by rolling a new character! Just think of the carnage!
No that is bad. That means the zones are wasted on most people. Now people can experience the content and find challenges in hard modes.
Very popular. Make the GAME much better. If a small percentage of hardcore players moan & groan .. so be it. No one cares.
Who are you to decide what players should or should not do.Gamers asked for these features shortly after wow's launch...blizzard delivered . Let's say you meet a nice random player ...you start talking to him then realise he lvld on another realm and changed his class/name/faction after xfering ...don't tell me your not going to keep talking to him just cause of that.
Cry a river then go back under your bridge you silly troll !
Id just like to say the negative effects of playinga female char in mmorpgs.
I started mmorpgs in around 1999 with the legend of mir games. There, I made a female character. Ever since then...
I...
I have beenshamelessly using female chars! At first it was fine but for the past year... I was...I...
I have been thinking about getting a sex change. Because playing all those female characters in online games let me see that. Being a girl beats being a guy! So that is why...I decided to pay around $40,000 for a sex change irl. I also had to get a server transfer for it too because there was no place to get it changed in the server I was in.
True Story. Srsly!