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I thought I was gonna be able to stick it out with the game until CATA, But honesly.. I'm just not having fun with it anymore. Its not an mmo anymore in alot of ways. The Dungeon finger nailed the coffin in any social interaction outside of guilds, and when there is social interaction its in the form of complaining and yelling. Out of 10 dungeon runs, 1 group was talkative in a non threatening manner. All the adventure and such has been completely sucked out of the game. I wanted to hold out until the world gets revamped, but I just fear more of the same. It was once a fun game.. but now its just a lobby/game room.
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Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
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It is still an mmo. Dungeon finder just made it so people would actually do dungeons they would otherwise never experience. Most people enjoy how things are. The game is far from a lobby/game room. Last time i checked no game room had three massive continents that you can explore.
You nailed the reason why I didn't last in WoW. It wasn't the new lfg system. I was gone long before that. Most groups were very combative and disrepectful.
Sadly, but fortunately, the game can become fun again if you join a good, respectful, fun, and mature guild. People you meet "out in the wild", just from my own experience, is now somewhere around 90% Jerks, a-holes, immature losers, or just plain creeps, and 10% nice, fun, and respectable people you could actually add to your friends list.
I almost always play a male character, but I rolled a female toon in Wow just for something different. Never. Again. I swear, even after I told them I was really a dude, I'd still get barraged with the most obscene, disgusting, and downright pathetic attempts to cyber.
This game is an e-sport now, if you aren't obsessed over maxing your raid efficiency or rolling people in the arena then you'll find your adventures in azeroth lacking. Most people are so critical of the smallest mistakes you'll find yourself hoping that the next group will be a mute one. In my experiences.
I am fairly sure thats what I said..
Just in a few more words.
How about this instead? "I don't like the direction the game has gone in".
To me it doesn't feel like an MMO anymore, because while there are tons of places to explore and adventure. The majority of the players are sitting in Dalaran, pressing "Queue for dungeon" over and over. Doesn't sound like a whole load of fun to me. I like the dungeon finder for its intended purpose. But I don't like how everyone sits in one spot and runs instances over and over..
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Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
You nailed it. I don't know why Blizzard sat on their laurels and let a 10 million-subscription game go stale. Just poor discretion, IMO.
They have the biggest dev teams, the most funding, and still they kick out expansions and new games at an astonishingly casual pace.
Prediction: WOW will lose its crown within the next couple of years, especially if something like EQ Next, Schilling's MMO, or FF XIV launch in a big way.
IMO WoW is a great game, Id easily recommend it and will always say my experience with it was enjoyable but you cant honestly expect the game to last forever. WoW had its time and is starting to show its age, perhaps the experience will be refreshed with the expansion..maybe, maybe not..in the end do I really care? not a whole lot, because I probably wont be there when it launches but if you are...knock yourself out.
honestly Blizz can do whatever they want with the game, I had my fun and I remember what made the game fun for me..If you are disillusioned with the game hey just take what you will from the experience and move on...there are always other games and greener pastures. Speaking of which...think its time to start looking at a new car..been driving a car made in 2001 and its mileage is getting pretty high...
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@OP: If you mean by "MMO" the standard hampered unpolished gameplay with unresponsive and laggy combat mechanics... yes you are right, WOW does no longer stand in that category of MMO's.
So unless the competition can come up with the same fast and tight combat mechanics I am quite convinced they stand no chance in their battle for paid subscriptions (as proven since 5 years).
Secondly: get over it : the cross server LFG tool for dungeons was the best tool ever for the game. As you say "from the 10 dungeons I played ...". Guess what : .... you play those dungeons ... anytime ... from level 15 to level 79 and level 80.
If you don't like the dungeons, just do the other 1.234 things to play in game with ... your guild. Or do you skip on the guild mechanics too?
Warning: be sure to look for a guild asap ... as CATA will include important new guild leveling in both PvE and PvP (competition).
SO .... perhaps WOW is the only MMO worth paying for ... as the market clearly proves every paying month....
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
You can play MMO's, WoW included, in a lot of different ways, but you need to have like-minded individuals to game with in order to play it differently to the mainstream.
I could join you in lamenting the loss of "real groups" that chatted & socialised whilst crawling through dungeons or exploring but the fault lies with players themselves, personally the option to play as I want is there, it's there for most gamestyles, you just need the tesitcular fortitude to forge out your own gaming style & find others of the same preferences.
The game is largely irrelevant, bar a few provisios but most MMO's provide a wide range of possibilities, though WoW could be argued to offer too much variety & not enough focus I don't think it's a problem, play YOUR way & have fun with it, just be preapared that to do so might involve some actual effort on your part, if not in the gameplay but in the organisation needed to play in your chosen style.
Blizz is milking the fat cow...so it will get even worse...its a shame to see wow going from awsome in vanilla to just another online game, with co op mode.
OK, would i just be stating the obvious when i say that you always have the choice to put your own dungeon team together if you prefer the interaction you are looking for????
Is it too much to ask that you maybe put in a little effort to create the experience you are looking for?? Blizzard have just provided some tools to make certain things in the game a little easier but they didn't take anything away that was already there, you don't HAVE to use additional tools provided, just do it the old way and have the experience you want, is it really so difficult?
If you have burned out and don't enjoy it then fair enough, but this is hardly a major argument against the game as a whole.
It must be Thursday, i never could get the hang of Thursdays.
It is more of a social gathering now than it is a competitive game but I still don't see that as a bad thing.
Flying all over the map to each dungeon grew old... over a year ago.
As much as I see your point and agree with you, the dungeon tool is one of the best features to be added without a doubt.
"If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn
Yes, sitting in a city and waiting for a dungeon port is not really to be called a MMO anymore. Its like a 3D-waitingroom.
Massive: Yes it is massive.
Multiplayer: It is multiplayer
Online: Well... Yes.
Heck i can even attach the RPG affix that most games shy away from these days.
Ergo OP you are wrong. This does not make your opinion wrong, since they can't be right or wrong but your wording of the title is way off base.
Wether it is more or less massive, multiplayer or online then before is a matter of taste but i feel the LFG tool made it more massive atleast, since i can do more things and see more places. More multiplayer as i meet more players and i am not sure how to make it more Online.
Edit: Also to the guy above me. Why are you sitting i a city waiting for a portal... Go out in the world, you no longer need to be in a city to get a group you can be anywere. No longer do you need to hang by the meetingstone spamming any random passerby. Quest, grind or enjoy the scenery. You create your own cage.
This have been a good conversation
op!wow hasnt been an mmo for me for sometime now ,massive word says it all .and for all naysayer that say massive is lot of player ,chess is massive then.(sarcasm)
nope aika is a mmo,eve is a mmo,wow isnt a mmo ,neither is lot of other game
they arent bad game but just accept the fact that wow went from mmo to mo
i dont like mo!maybe ill play mo in a year but for now i left wow because it wasnt an mmo anymore
me and lot of other player we are mmo player (real thing)not self advertised as an mmo.
in the end million of player leaving wow and searching mmo cant be wrong.
but the marketing guru for games probably dont like this because if they let slip what we say
it means countless game wont be played because they arent mmo
im sorry if i wanted a mo i would probably play the games on facebook.
i tend to stay away from game advertising themselves as a mmo but when player go in searching for the massive part there is nothing massive about it!the only thing massive about it is the number of instance for each dungeon required
if that is massive then they have never seen 1700 player battle in jita
eve has proven they are massive!
when was the last time you saw a game prove they were massive
yes you are right the list is very very short!
wow isnt on that list,neither is guildwars,
Whilst I understand and agree with your point OP I think you've used the wrong term. WoW is still an MMO by definition but it is no longer a virtual world, which is what MMOs were supposed to be.
The dungeon finder isn't really a bad thing in WoW anyway since it's entirely a symptom of the game's horrible community and lack of interest in doing anything that doesn't earn them some kind of useful reward.
To the people saying to just not use the dungeon finder... errm why don't you go ahead and try it. Now that everyone uses the dungeon finder it's almost impossible to find a group any other way.
honestly hunting groups in cities is boring didnt do it when the game came and still doesnt.
To be me if you want some solid grouping or raiding guilds is the way to go always.
Sitting hours w8 to get some action going is just crap and that goes for any mmo so this is a nice tool for those that dont like to waist money on a game w8 and want action sooner and maybe cant get a group from the guild for some reason or doesnt belong to a guild.
And yes its still a mmo game
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I had no issues finding groups before. At least then I could filter who I grouped with. Now, I don't get that option. I'd RATHER run something with my guild, but oh wait.. they are all in random pugs too, so scratch that idea. Its EASIER to just hit the "teleport to dungeon" button and wait for the XP to roll in. If there were 1,234 other things to do in the game.. why is noone else doing those things? Run to any zone you wish other than Dalaran and a few high level zones.. and they are all literally void of all life. Why? Because its so much easier to just stand in one spot and queue for dungeons. I know, I'm guilty of it just as much as the next guy. I'll queue up and alt tab back and forth til it pops. I just finally came to the conclusion that this wasn't very fun anymore. Just because something is easier, doesn't make it more fun.
and to clarify the title of this thread. I wasn't trying to be technical. It was sarcasm. MMO's to me, are games with social interaction and having the ability to meet new people and make new friends. I can't remember the last time I added anyone to my friends list, and even if I could.. they wouldn't even be from my server most likely. WoW has no social interaction anymore outside of guilds. And even then, unless the guild is people you know in real life. I've found that most times its just filled with drama, and complaints about raiding. No thanks.
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Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
Yes! That is exactly how I felt the groups were like in WoW. Even in the guilds I were in people were constantly fighting over who gets what gear, who's not pulling their wait in a raid, harassing players that weren't as epically geared as they were.
I miss when players would group up just for the social experience and enjoyment that came from helping other people.
I reactivated my WoW account a week ago after almost a year break, canceled it yesterday and now i'll spend the rest of my sub questing and wondering where the heck everybody are. The lands in Azeroth are next to empty, and the community extremely hostile. This LFD-tool, well.. because of that it's almost impossible to finish most of the quests bound to the dungeons. Only goal is to get to the point where the game tells you this dungeon is finished, dont even think of getting a quest item from a boss that isnt along the shortest route to said point. How is this the best feature ever added to WoW?
Now, it's true that getting groups in low level dungeons has been a problem for some time. This sounds very strange for a game that supposedly has over 11mil. players, dont you think? So, instead of solving this problem Blizzard found a cheap way to go around it, and then their most fanatic fanboys titles it as 'one of the best feature ever added to WoW'.
I dont know if WoW truly is a MMORPG, MMOG or MOG, and tbh I dont even care as long as the game itself is fun and entertaining. This is what WoW is not anymore.
About Cataclysm, I really want to believe Blizzard has recognized the problem in their flagship and intends to use Cata as a 'reset button' as someone put it on WoW-EU forums.
Please dont cheat yourselves. To those that dont like the LFG tool, please tell me was it better before the LFG tool? Of course not. The LFG tool just add convenience. No need to be spending time traveling from one continent to the other, and if a player leave the group once you started it is easy to replace. Now tell me if that's a bad thing. Immature players will be found in any MMO. Like someone said over here, join a mature guild. If you are a solo player, sorry, but Blizzard it is not catering to just you.
WOW is not famous for it's fun, respectful and mature guilds. FAR from that.
It's all about grinding epics and ppl do not look at you of what a nice fellow you are to play with, no, only interested what you are doing to help them reach their own goals.
Nothing more, nothing less.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
I can say, YES the "game" as whole was alot better before this tool. Maybe finding groups was a bit more difficult, but the overrall experience of the game was MUCH better before this. I'm looking at the entire picture, not just whether I can get groups. I could get groups before the tool, just about as easily. If I wanted to make a group now without using the tool, it would be nigh impossible.. because EVERYONE uses it, even the people in my guild are almost always running random instances with it. Makes it sort of hard to form a guild group. And as a previous poster said, all the players care about is getting the "dungeon complete" popup. I've actually had leaders tell me that they weren't stopping to do any quests, or anything of the sort. They know that because they will probably never see me again, they can say whatever they want to me and I'll be ok with it.
Had one guy the other night, misqueue as the wrong class type and refused to leave the group so we could find the proper class. He made the mistake, not us. Yet he refused and made all the rest of us take the debuff. Had another one where the first thing that was said, was a rude remark towards the healer. The tank decided to take off and start the instance before the healer had mana..
Healer: If you want heals, I need mana please.
Tank: Whatever, I don't care. Keep up.
I don't find getting instance groups for lower level dungeons any faster with the tool. Because most people are past those instances and aren't running them anyway. sitting in queue for 30mins to an Hr is not fast.
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Currently playing:
FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA.
It just sounds like you have issues with your server and your guild. The guild I am in on Dawnbringer has not issues with forming guild groups. Heck we do it all the time. 90% of the time we only run guild groups.
With that said the LFG tool can be a pain when it comes to making groups sometimes. But you also have that nice handy Vote Kick option that works 99% of the time when you get that bad apple in the group.
If you dont like the LFG tool its simple.. Just do not use it then. There are still channels that you can use to LFG just like other people that do not uset he LFG tool. The LFG tool did not remove anything from the game and/or game world. It just made it easier to find groups is all.
But I would still like to know what the LFG Tool removed from the game as a whole. Because nothing was removed but a new option was added that made the overall game easier.
Just as you said getting lower level dungeon groups is harder. But without the LFG tool it would be THAT much harder to find them. Since as you said most people are already past them instances. Atleast with the LFG Tool you have the ability to group with 10x more people since its pull people from your battle realm and not just your server only.