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Confirmed! You can jump in FF14.

saturn1234saturn1234 Member UncommonPosts: 111

Hey guys I remember a big long thread a long time ago that was people complaining that you couldnt jump in FF14, but it has been confirmed in a grab bag interview that jumping is part of the game.  And it is not just for fun, it actually serves a purpose in the game!

 

This is great news (credit to FFXIVCore.com for the translated interview, check them out for amazing info almost every day)

 

Square Enix Grab Bag #1



Q. Are there any plans to add additional races?



A. It is not out of the possibility because many models were made and player models and animations are the same as the ones NPC use.. We are aware that moogles and male mi'qote are a very popular discussion with our fans, but can not say more at this time.



Q. Will there be any jumping or form of aerobatics? And swimming?



A. Yes, you can jump. It can affect you negatively and in some cases positively during battle depending on many things, and it will be used to aid your journey across Eorzea. Swimming actions will be available and will be required to reach one of the regions held by a beastmen tribe, among other things.




Q. Will monsters like the quadav return?



A. Currently only the goblins have returned because they were well liked by the fans. They are one of the beastmen tribes, and we may have various quests that allow you to temporarily become one of their tribe and complete 'goblin quests'. Look forward to it!



Q. Will there be PvP or anything similar at launch?



A. We do not know yet. We are trying to incorporate a pvp system that is fun and realistic, one that is very competitive and allows many people to take part in. This is difficult to create however and is not our main focus, so it may not make it for release.



Q. Will there be any long term pricing for those who desire it?



A. If there is enough interest. For the Japanese such things are slowly becoming common, to save money by paying far ahead. We do have various pricing options being planned that may give more versatility to our fans. For example quarterly payment plans are set at 4110 yen, (approximately $44), which is cheaper than paying month by month. If it is received well, we may consider more options.

 

So now what will people QQ about now that they can bunny hop around :D

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Comments

  • SteamRangerSteamRanger Member UncommonPosts: 920

    Sounds good to me. While I find "bunny-hoppers" annoying, I find being fastened to the world even more so. The main concern I have about this game is the console port. I've yet to see a PC / Console title that isn't simplified to accomodate the control limitations of the console. Hopefully FFXIV will break the mold.

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • spankybusspankybus Member UncommonPosts: 1,367

    YAY! we can swim!! /Jumps for Joy

     

    ..er wait...jump too?

     

    hmm...can we JUMP into Water and SWIM!  (Earth shifts off it's axis)

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • SatimasuSatimasu Member UncommonPosts: 900

    I wouldn't be so quick to say you can bunny hop around. We have to see how they will impliment it first. Swimming is neat though. They aren't confirming or denying new races. I guess some people can still hold out hope for that.

    image
    To be the best, you must help each other become the best.
    FFXI Character: Satimasu
    FFXI Server: Valefor
    FFXIV Character: Tamorae Fonteil

  • MehveMehve Member Posts: 487

    Originally posted by saturn1234



    Q. Will there be PvP or anything similar at launch?



    A. We do not know yet. We are trying to incorporate a pvp system that is fun and realistic, one that is very competitive and allows many people to take part in. This is difficult to create however and is not our main focus, so it may not make it for release.

    Wow, surprised. Most companies fudge and BS about this, even if they don't plan to introduce it, in an effort to not scare off potential box-buyers. Nice to see them being fairly upfront about their intentions in this area (even if most suspected it already).

    A Modest Proposal for MMORPGs:
    That the means of progression would not be mutually exclusive from the means of enjoyment.

  • EctomimeEctomime Member Posts: 26

    THIS IS NOT TRUE INFORMATION!!!!!!!  THIS WAS A APRIL FOOLS JOKE FROM FFXIVCORE.COM.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • MehveMehve Member Posts: 487

    Ah, but that was yesterday. Darn, didn't notice the article yesterday, just noticed the posting date now. Mind, I still think they may have been telling the truth about PvP :)

    A Modest Proposal for MMORPGs:
    That the means of progression would not be mutually exclusive from the means of enjoyment.

  • SteamRangerSteamRanger Member UncommonPosts: 920

    I really hate April 1st. I guess we'll just wait and see.

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • EricDanieEricDanie Member UncommonPosts: 2,238

    Oh well, you fooled us not only with the information of jumping, but with the information it wouldn't be just some retarded bunny hopping make-enemy-dizzy mechanic, instead it would be actually useful and have situations it would affect you negatively.

    The bad part about April Fools, when they're mentioned outside the April Fools and we believe it is valid :(

  • SatimasuSatimasu Member UncommonPosts: 900

    The end is the best part of the thread.

    image
    To be the best, you must help each other become the best.
    FFXI Character: Satimasu
    FFXI Server: Valefor
    FFXIV Character: Tamorae Fonteil

  • AlberelAlberel Member Posts: 1,121

    Hehe a nice try by the FFXIV Core guys... it's a pretty obvious fake though if you've read up on the game. SE have already stated that a number of those things wont be in the game.

  • unbrokenunbroken Member Posts: 57

    Originally posted by Ectomime

    THIS IS NOT TRUE INFORMATION!!!!!!!  THIS WAS A APRIL FOOLS JOKE FROM FFXIVCORE.COM.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    I actually thought this when I read the OP, but it didn't seem like too much of a stretch, so I wasn't sure. 

    In response though: 

    Swimming could be a good thing, but the jumping thing would have me a bit concerned.  To me, jumping is just annoying in some games- World of Warcraft comes to mind.  It almost never serves a functional purpose in MMORPGs, other than to appease attention deficit disorders.

    Also, I hope they stay away from the whole PvP thing.  Focus on strong PvE is the staple of the FF series, and they should stick with it.  Competitions, like boss fights and mini games would be great, but I think, once you try to implement combat PvP, you drain/affect the other aspects of the game.  I'm sure many will see it differently, but that's my two gil.

  • AlberelAlberel Member Posts: 1,121

    Originally posted by unbroken

    Swimming could be a good thing, but the jumping thing would have me a bit concerned.  To me, jumping is just annoying in some games- World of Warcraft comes to mind.  It almost never serves a functional purpose in MMORPGs, other than to appease attention deficit disorders.

    Also, I hope they stay away from the whole PvP thing.  Focus on strong PvE is the staple of the FF series, and they should stick with it.  Competitions, like boss fights and mini games would be great, but I think, once you try to implement combat PvP, you drain/affect the other aspects of the game.  I'm sure many will see it differently, but that's my two gil.

    Jumping or swimming probably won't be in the game, it's just not the sort of thing that SE are concerned with implementing. I know XIV isn't XI but I expect the majority of the design decisions to follow the same pattern. If there's no reason to jump/swim they won't add it.

    They've pretty much stated that there's no real PvP as well. :) They said there won't be anything more significant than ballista in XI which was really just a fun mini-game. It wouldn't make sense anyway since the storyline is Players v. Beast Men v. Garlean Empire (and SE have hinted quite strongly that we may be teaming up with the beast men at some point). There's no reason for the player races to be fighting.

  • svannsvann Member RarePosts: 2,230

    Well if jumping is in the game hopefully the community will be mature enough that it wont be abused.  In some games its a problem and in others it just isnt.

  • KupoKupopoKupoKupopo Member Posts: 189

    Posting an April Fool's Article as fact on April 2nd is a complete FAIL lmao. 

    FFIV Core even has a big "April Fools Thread" at the top of the article as of today... wow!

    Maybe you should edit the topic title?

  • EdliEdli Member Posts: 941

    WTF. I can't believe that peoples are exited because you can jump in the game. Cmon its 2010. It would be stupid not to jump in a mmorpg. I remember L2 where u couldnt jump and all the world was flat and boring. Movement was dull. Seriously guys this is a feature that should be considered normal today not something to be hyped for.

  • ChuckanarChuckanar Member UncommonPosts: 210

    Who cares? jump dont jump .. is the game worth playing is what matters. If you twitch kids would just learn some damn tactics I would be happy. jumping and turning in a different direction is not a strategy.

  • EdliEdli Member Posts: 941

    Originally posted by Chuckanar



    Who cares? jump dont jump .. is the game worth playing is what matters. If you twitch kids would just learn some damn tactics I would be happy. jumping and turning in a different direction is not a strategy.

    It is a strategy actually. Games that allow jumping have a hilly, irregullar terrain which becomes a factor in fight if used properly. Plus create a more realistic setting. While in L2 the terrain was flat because the characters couldn't jump and the gameplay didn't feel as fluid as in other games. Cmon guys dont let SE dictate on you what is best. It should be the other way around. Such feature should exist in the modern mmorpgs.

  • JynxorJynxor Member Posts: 40

    FFXI had no jumping and lots of high/low terran.  Didn't hurt the game at all.  And whats the point of having all the nicely designed cities and outdoors when you're just gonna jump off a ledge anyway.  Might as well have circled towns with everything you need in one area.  You're not gonna observe your surroundings anyway.

  • Second2LastSecond2Last Member Posts: 40

    I would like jumping but I know it would get way out of hand.

  • TarkovskyTarkovsky Member Posts: 18

    I'm still perplexed people are shallow enough to judge the game on it's lack of jumping. Their argument is always something along the lines of the jump and swim function adding to immersion.

    Because jumping with 80 pounds of bronze armor on as a Lalafell is realistic anyways.

    Go try swimming with clothes on period, you're going to drown. Roegadyn look like they'de either swim as well as sea manatees or just sink to the bottom of the pond and poison the well.

     

    IMO what you're really saying is that we need a game, in order to be realistic, where you can only jump in minimal clothing and swim nearly nude.  Maybe the new twilight MMO.

    Currently playing : WoW, Dofus.
    Played: LotRO, FFXI, SWG, Guild Wars, Dofus, WoW.

    Favorite: FFXI

  • svannsvann Member RarePosts: 2,230

    Originally posted by Second2Last

    I would like jumping but I know it would get way out of hand.

     

    In some games it does, and some games it doesnt.  Depending on the maturity of the community, and on how the jump is designed.

  • SorrowSorrow Member Posts: 1,195

    Boy this thread really caught me funny.

    With all the things people should be focused on with this game that jumping is so top of the list really shows me that the intellect of modern gamers has deteriorated rapidly in the last few years.

    I can remember just 10 short years ago when the technical knowledge of the average gamer was so focused inventive and intense that the professionals in the field had to actually search for the answers to address the concerns being thrown their way.

    Now the average gamer is " oooh ahhh thats so pretty " or " weeeeee we can jump yipee " , oh my God what have we become and how did we get here?

     

    Boggles

    image

  • AlberelAlberel Member Posts: 1,121

    Originally posted by Sorrow



    Boy this thread really caught me funny.

    With all the things people should be focused on with this game that jumping is so top of the list really shows me that the intellect of modern gamers has deteriorated rapidly in the last few years.

    I can remember just 10 short years ago when the technical knowledge of the average gamer was so focused inventive and intense that the professionals in the field had to actually search for the answers to address the concerns being thrown their way.

    Now the average gamer is " oooh ahhh thats so pretty " or " weeeeee we can jump yipee " , oh my God what have we become and how did we get here?

     

    Boggles

    I know what you mean but I'd say that it isn't the result of deterioration but simply a huge influx of gamers who don't really care for the technical side of games. They tend to be superficial and shallow, judging games on petty details without any knowledge of the overall mechanics. They either like it or hate it, and tend to be very much against trying anything new in the genre (a lot of people are used to jumping in western MMOs and see it as a standard feature).

    Having said that there is so little info on FFXIV that people are starting to argue over finer details just to be able to say something about the game. As soon as SE reveals details on the character advancement and skill customisation systems we'll see the majority of these discussions disappear.

  • AngorimAngorim Member Posts: 466

    Originally posted by Alberel



    Originally posted by Sorrow



    Boy this thread really caught me funny.

    With all the things people should be focused on with this game that jumping is so top of the list really shows me that the intellect of modern gamers has deteriorated rapidly in the last few years.

    I can remember just 10 short years ago when the technical knowledge of the average gamer was so focused inventive and intense that the professionals in the field had to actually search for the answers to address the concerns being thrown their way.

    Now the average gamer is " oooh ahhh thats so pretty " or " weeeeee we can jump yipee " , oh my God what have we become and how did we get here?

     

    Boggles

    I know what you mean but I'd say that it isn't the result of deterioration but simply a huge influx of gamers who don't really care for the technical side of games. They tend to be superficial and shallow, judging games on petty details without any knowledge of the overall mechanics. They either like it or hate it, and tend to be very much against trying anything new in the genre (a lot of people are used to jumping in western MMOs and see it as a standard feature).

    Having said that there is so little info on FFXIV that people are starting to argue over finer details just to be able to say something about the game. As soon as SE reveals details on the character advancement and skill customisation systems we'll see the majority of these discussions disappear.

    It may sound superficial to you, but jumping is one aspect that I'm completely ADD about.  It's a mixture of immersion (being glued to the ground isn't immersive) and entertainment.  On occasion, it's also utility for travel or accomplishments.  An example being in a quest dungeon in Asheron's Call requiring you to aim precision jumps across platforms to reach the other side.

    Out of all the issues I had with FFXI, not being able to jump was among the top 3 although it was tolerable after a certain point.

  • AlberelAlberel Member Posts: 1,121

    Originally posted by Angorim



    Originally posted by Alberel



    Originally posted by Sorrow



    Boy this thread really caught me funny.

    With all the things people should be focused on with this game that jumping is so top of the list really shows me that the intellect of modern gamers has deteriorated rapidly in the last few years.

    I can remember just 10 short years ago when the technical knowledge of the average gamer was so focused inventive and intense that the professionals in the field had to actually search for the answers to address the concerns being thrown their way.

    Now the average gamer is " oooh ahhh thats so pretty " or " weeeeee we can jump yipee " , oh my God what have we become and how did we get here?

     

    Boggles

    I know what you mean but I'd say that it isn't the result of deterioration but simply a huge influx of gamers who don't really care for the technical side of games. They tend to be superficial and shallow, judging games on petty details without any knowledge of the overall mechanics. They either like it or hate it, and tend to be very much against trying anything new in the genre (a lot of people are used to jumping in western MMOs and see it as a standard feature).

    Having said that there is so little info on FFXIV that people are starting to argue over finer details just to be able to say something about the game. As soon as SE reveals details on the character advancement and skill customisation systems we'll see the majority of these discussions disappear.

    It may sound superficial to you, but jumping is one aspect that I'm completely ADD about.  It's a mixture of immersion (being glued to the ground isn't immersive) and entertainment.  On occasion, it's also utility for travel or accomplishments.  An example being in a quest dungeon in Asheron's Call requiring you to aim precision jumps across platforms to reach the other side.

    Out of all the issues I had with FFXI, not being able to jump was among the top 3 although it was tolerable after a certain point.

    Hey don't get me wrong, I like jumping in MMOs and have never understood the 'bunny hop' issues other players have since I never really notice it, but jumping is, in the grand scheme of things, a minor detail. There's no major MMO out there that really utilises jumping as a core feature so there's no reason for it to be a make or break issue. If the rest of XIV is great I don't see why not being able to jump should stop anyone from enjoying the game...

    As for the immersion argument, FFXI is the most immersed I've ever been in an MMO, and I've done my fair shair of jumping in the likes of Wow, LotRO and EQ2. The only thing I think jumping does is allow you to feel like you're more in control of your character, which is certainly a good thing, but it's not a necessity.

    It's just a matter of taste or opinion I guess.

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