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EVE...What's the deal?

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  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by Quirhid



    I think he meant that Eve's style of flying seems passive compared to say... free flight - having direct control of your ship. And stop linking trailers. They are meant to hype up people. They never tell what the game is really like so just stop it.

    The butterfly effect video was pretty close dude.

    Certain ones are closer than others but obviously these things are created to hype the game not be a 100% true representation of in game action.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • kattehuskattehus Member UncommonPosts: 375

    Originally posted by Quirhid



    Yeah, I fly around space looking for adventure... except that I call it grinding plexes and wormholes. You can always say that "you're fighting evil in the frontlines making a difference" in an RvR game or "proving yourself in the arenas to receive the blessing of gods and the highest honor of your peers" but in the end, truth is something else. When the illusion fades, it becomes quite gray.



    That is when the real game mechanics kick in. When you can still enjoy it even when you see past the illusion.



    Okay, then I fly around looking for adventure by roaming around nullsec, killing other players. Gang up with my alliance and take on the neighbouring alliance.



    Definition for adventure:

    # gamble: take a risk in the hope of a favorable outcome; "When you buy these stocks you are gambling"

    # venture: put at risk; "I will stake my good reputation for this"

    # a wild and exciting undertaking (not necessarily lawful)

    Source



    When I explore wormholes, I ignore pve (sleepers) and look only for players. I "grind" plexes by finding and killing other players trying to kill npcs. Why? Well, because EvE is a PvP game with PvE slapped upon, not the other way around.



    Also: He mentioned trailers, I added proof that trailers do show ingame situations. And no, it's not joystick flying, but because combat (pvp) is already as complex as it is, this is only a good thing (imo)

    [Edit: Formatting seems to be bugged]


    |< I 1 1 I |\| 6 _ Z 0 |\/| 8 I 3 5 _ 5 I |\| C 3 _ 1 9 9 0
    -Actively playing Eve.
    Follow my tweet (:
  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by kattehus



    Originally posted by Quirhid



    Okay, then I fly around looking for adventure by roaming around nullsec, killing other players. Gang up with my alliance and take on the neighbouring alliance.



    Definition for adventure:

    # gamble: take a risk in the hope of a favorable outcome; "When you buy these stocks you are gambling"

    # venture: put at risk; "I will stake my good reputation for this"

    # a wild and exciting undertaking (not necessarily lawful)

    Source



    When I explore wormholes, I ignore pve (sleepers) and look only for players. I "grind" plexes by finding and killing other players trying to kill npcs. Why? Well, because EvE is a PvP game with PvE slapped upon, not the other way around.



    Also: He mentioned trailers, I added proof that trailers do show ingame situations. And no, it's not joystick flying, but because combat (pvp) is already as complex as it is, this is only a good thing (imo)

    [Edit: Formatting seems to be bugged]

    First: Isn't the "wild and exciting undertaking" really the point of an adventure? Otherwise it's just... gambling.

    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

    Third: That is no proof. That scenario in the trailer is possible, but in all honesty, it is pretty far fetched.

    Combat may only seem complex because of the bad UI but in truth it is quite simple - or at most as complex as in any other game.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by Quirhid



    Originally posted by kattehus



    Originally posted by Quirhid



    Okay, then I fly around looking for adventure by roaming around nullsec, killing other players. Gang up with my alliance and take on the neighbouring alliance.



    Definition for adventure:

    # gamble: take a risk in the hope of a favorable outcome; "When you buy these stocks you are gambling"

    # venture: put at risk; "I will stake my good reputation for this"

    # a wild and exciting undertaking (not necessarily lawful)

    Source



    When I explore wormholes, I ignore pve (sleepers) and look only for players. I "grind" plexes by finding and killing other players trying to kill npcs. Why? Well, because EvE is a PvP game with PvE slapped upon, not the other way around.



    Also: He mentioned trailers, I added proof that trailers do show ingame situations. And no, it's not joystick flying, but because combat (pvp) is already as complex as it is, this is only a good thing (imo)

    [Edit: Formatting seems to be bugged]

    First: Isn't the "wild and exciting undertaking" really the point of an adventure? Otherwise it's just... gambling.

    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

    Third: That is no proof. That scenario in the trailer is possible, but in all honesty, it is pretty far fetched.

    Combat may only seem complex because of the bad UI but in truth it is quite simple - or at most as complex as in any other game.

    Ganking isn't pvp? what the fuck is it then?

    Eve has a bad UI? when? How? The menus? it fits the game and setting.

    You still clicking orbit and leaving combat on auto mode dude? LOL! I love it .  It's always the mission newbs that play like that. Easy kills because you guys can't wrap your heads around how truely complex Eves combat system is.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by Rockgod99



    Originally posted by Quirhid

    Ganking isn't pvp? what the fuck is it then?

    Eve has a bad UI? when? How? The menus? it fits the game and setting.

    You still clicking orbit and leaving combat on auto mode dude? LOL! I love it .  It's always the mission newbs that play like that. Easy kills because you guys can't wrap your heads around how truely complex Eves combat system is.

    Ganking is just it. Ganking. Like hunting for animals. -Sure a bear can kill you, if you're an idiot, but you have a GUN ffs! You have a significant advantage! If you kill the bear, you're just another jerk with a gun. If the bear won... now that would be something.

    Eve hasn't had a good UI since forever. You may call a pretty looking that "fits" the setting good, but some of us actually demand something of it. 90% of player mistakes come from a bad UI and there are number of reasons for it: displays wrong information, feedback is not realtime, information is hard to notice, missclicks, slow response to controls, too much information distracts the player, menus are slow, etc..

    Don't start with this "newb"-s*** again... I've seen plenty of guys who have played for 2 years or more and they make the same mistakes over and over.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • kattehuskattehus Member UncommonPosts: 375

    Originally posted by Quirhid

    First: Isn't the "wild and exciting undertaking" really the point of an adventure? Otherwise it's just... gambling.

    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

    Third: That is no proof. That scenario in the trailer is possible, but in all honesty, it is pretty far fetched.

    Combat may only seem complex because of the bad UI but in truth it is quite simple - or at most as complex as in any other game.

    First: Yes, indeed. PvP can be wild and exciting.

    Second: I never mentioned ganking, I mentioned blowing people up. If I were a fan of ganking, I'd group up with my alliance/corp mates and find single ships to kill. I don't. I go in smaller groups and we go "hunting" for targets. Some may be easier than others, but there are a lot of fights where the odds are against us - and we still win (mostly due understanding of game mechanics).

    Third: The scenario in the trailer is quite possible. 0.0 warfare has everything a normal war has. Plus alts. :P

    Combat is complex, there are a bunch of variables playing in when you're fighting. Maybe shooting a rat is just "orbit, start shooting", but that's not how blowing up a player is like.

    I'd commend on the bad UI part, but I simply don't understand. I like EvE's UI because there's basically no fluff.


    |< I 1 1 I |\| 6 _ Z 0 |\/| 8 I 3 5 _ 5 I |\| C 3 _ 1 9 9 0
    -Actively playing Eve.
    Follow my tweet (:
  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Quirhid

    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

     Of course "ganking" is PvP. It is Player versus Player. It might not be the kind of PvP you prefer, but you can't seriously say that it isn't PvP.

    You seem to have this odd notion that fighting should be "fair", when everything in history shows that people who actually fight go to every possible effort to ensure that every fight they are in is as unfair as possible.

    "Fairness" in EVE PvP goes as far as this: everyone has the same options at character creation. After that it is up to you to make sure that every fight you are in is as unfair in your favour as you need or want it to be.

    PS the forum script seems to be f*cked up, quoting doesn't work properly no matter what I do.

    Give me liberty or give me lasers

  • TyphadoTyphado Member Posts: 177

    Originally posted by Quirhid

    Ganking is just it. Ganking. Like hunting for animals. -Sure a bear can kill you, if you're an idiot, but you have a GUN ffs! You have a significant advantage! If you kill the bear, you're just another jerk with a gun. If the bear won... now that would be something.

     

    This is getting into taste.

    you want even battles where the winner isn't decided until it's began. This isn't the only sort of battle and it's not the only way to have fun. Using hunting as an example the shooting an animal is a 1 sided battle but as I've said before that's not all you do when hunting, it's more about the chase. When hunting you aren't vs'ing a 300 pound bear (though you will hopefully do that) your vs'ing nature itself. And that is a completely different type of battle which rewards knowledge and preperation and survival skills rather than how good a shot you are or how good you are at dodging and hand to hand etc.

    Into the breach meatbags

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by Quirhid



    Originally posted by Rockgod99



    Originally posted by Quirhid

    Ganking isn't pvp? what the fuck is it then?

    Eve has a bad UI? when? How? The menus? it fits the game and setting.

    You still clicking orbit and leaving combat on auto mode dude? LOL! I love it .  It's always the mission newbs that play like that. Easy kills because you guys can't wrap your heads around how truely complex Eves combat system is.

    Ganking is just it. Ganking. Like hunting for animals. -Sure a bear can kill you, if you're an idiot, but you have a GUN ffs! You have a significant advantage! If you kill the bear, you're just another jerk with a gun. If the bear won... now that would be something.

    Its a form of pvp, Ganking, pirating, fleet warfare, FW, Rvb, solo pvp, small gang pvp, wormhole pvp, market, wardecs and more. It all has a place. Discredit one and you might as well discredit them all and leave the game.

    Eve hasn't had a good UI since forever. You may call a pretty looking that "fits" the setting good, but some of us actually demand something of it. 90% of player mistakes come from a bad UI and there are number of reasons for it: displays wrong information, feedback is not realtime, information is hard to notice, missclicks, slow response to controls, too much information distracts the player, menus are slow, etc..

    I love the UI, Honestly the UI is one of the reasons I subbed to Eve. It was so different and never have I seen a UI that fit a games setting so well. Honestly I've never had an issue with missclicks, slow response or an over abundance of information. The UI is incredible customizable information wise.

    Don't start with this "newb"-s*** again... I've seen plenty of guys who have played for 2 years or more and they make the same mistakes over and over.

    Eve's combat is not passive. I mean seriously in other games u use WSAD, in Eve i click all over the fucking screen. I'm sorry if your offended by my newb comment but if you consider Eves combat nothing but setting orbit, activating modules and walking away then you certainly are a clueless player.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • KyleranKyleran Member LegendaryPosts: 44,079

    Originally posted by Malcanis



    Originally posted by Quirhid


    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

     Of course "ganking" is PvP. It is Player versus Player. It might not be the kind of PvP you prefer, but you can't seriously say that it isn't PvP.

    You seem to have this odd notion that fighting should be "fair", when everything in history shows that people who actually fight go to every possible effort to ensure that every fight they are in is as unfair as possible.

    "Fairness" in EVE PvP goes as far as this: everyone has the same options at character creation. After that it is up to you to make sure that every fight you are in is as unfair in your favour as you need or want it to be.

    PS the forum script seems to be f*cked up, quoting doesn't work properly no matter what I do.

    This point cannot be restated/reinforced enough.  EVE is not about fair fights.  If you ever find yourself in one either you or your opponent has done something terribly wrong.

    EVE is more like real life, where everything is on the line every fight and there's significant loss involved if you don't win so you make sure you win, each and every time. 

    No quarter is ever asked and is rarely given.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by Kyleran



    Originally posted by Malcanis



    Originally posted by Quirhid


    Second: That is not PvP but ganking. I do that too, but I'd never call it PvP... ever.

     Of course "ganking" is PvP. It is Player versus Player. It might not be the kind of PvP you prefer, but you can't seriously say that it isn't PvP.

    You seem to have this odd notion that fighting should be "fair", when everything in history shows that people who actually fight go to every possible effort to ensure that every fight they are in is as unfair as possible.

    "Fairness" in EVE PvP goes as far as this: everyone has the same options at character creation. After that it is up to you to make sure that every fight you are in is as unfair in your favour as you need or want it to be.

    PS the forum script seems to be f*cked up, quoting doesn't work properly no matter what I do.

    This point cannot be restated/reinforced enough.  EVE is not about fair fights.  If you ever find yourself in one either you or your opponent has done something terribly wrong.

    EVE is more like real life, where everything is on the line every fight and there's significant loss involved if you don't win so you make sure you win, each and every time. 

    No quarter is ever asked and is rarely given.

    No you misunderstand me: If the fight is far from fair, the fight is not fun for me. History does not show what is fun. This is a game. The whole purpose of it is to be fun.

    I find little challenge in avoiding fights since it is way too easy in this game. The hunt feels good only because it is a challenge to catch one. Combat is but a joke after you catch that ratter. Good combat is so hard to find.

    Good PvP is about the fight - the combat. An opponent who is looking to fight you and will fight you. The thrill comes from the challenge that you're facing a human opponent in (near) equal grounds. When you win... it is so far better than what a hunter gets... Yet it can be even better if the fight lasts long and has drama in it. -Something which Eve lacks. A crushing majority of fights are short and uneventful.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • MalcanisMalcanis Member UncommonPosts: 3,297

    You're just restating what I said above: ganking might not be a kind of PVP that you like, but it is idle to say that it isn't PVP.

    People fight in EVE for perfectly valid reasons other than the sheer fun of an even fight. If my corp wants to set up a mining op, then we would certainly hunt down and destroy a couple of roaming neutral battlecruisers in the constellation, and not feel a moments remorse for engaging at 14:2 odds.

    Give me liberty or give me lasers

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Originally posted by Malcanis



    You're just restating what I said above: ganking might not be a kind of PVP that you like, but it is idle to say that it isn't PVP.

    People fight in EVE for perfectly valid reasons other than the sheer fun of an even fight. If my corp wants to set up a mining op, then we would certainly hunt down and destroy a couple of roaming neutral battlecruisers in the constellation, and not feel a moments remorse for engaging at 14:2 odds.

    So the killing becomes a chore, not the main course?

    EDIT: Nevermind that. I know you won't say "yes".

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • mklinicmklinic Member RarePosts: 2,014

    Originally posted by Quirhid

    So the killing becomes a chore, not the main course?

    That's not a very good assessment. Many times someone will have an appetizer previous to a main course. The appetizer itself is often quite enjoyable and part of the overall meal experience.

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Quirhid

    Originally posted by Malcanis



    You're just restating what I said above: ganking might not be a kind of PVP that you like, but it is idle to say that it isn't PVP.

    People fight in EVE for perfectly valid reasons other than the sheer fun of an even fight. If my corp wants to set up a mining op, then we would certainly hunt down and destroy a couple of roaming neutral battlecruisers in the constellation, and not feel a moments remorse for engaging at 14:2 odds.

    So the killing becomes a chore, not the main course?

    EDIT: Nevermind that. I know you won't say "yes".

     What an odd way to look at it. What does it matter? If we need to pursue some greater goal, and some guy gets in the way of that, then he gets shot at. PvPers generally enjoy shooting at ships, since the chase will be fun, even if the final dispatch itself is a matter of locking fast enough to get on the killmail. And then the miners are pleased that the space is secured. Everyone has fun, even the 2 guys in their (insured) BCs who will lead us a merry dance and maybe try and pick off a tackler or two (it does happen).

    I'm pretty sure that you're trying to prove that I'm "wrong" in some way for engaging in that kind of play. Seriously, you dont need to bother. Your money is as good as mine and you can play EVE however you like. The only time you'll get any disagreement from me is when you try and present your view of the game as the only "correct" view. If you say "ganking isn't PVP", we'll argue. If you say "Ganking isn't the PVP I like", I'm fine.

    Give me liberty or give me lasers

  • JeffKaosJeffKaos Member Posts: 10

    Originally posted by Quirhid



    I think he meant that Eve's style of flying seems passive compared to say... free flight - having direct control of your ship. And stop linking trailers. They are meant to hype up people. They never tell what the game is really like so just stop it.

    that's part of what i was saying. i would love this game if i could use my mouse and keyboard to control my ship, hell i'd even settle for pressing both mouse buttons to control velocity and move the mouse to control pitch. people saying that by pointing and clicking in the void you can steer you ship, but i find the lack of percision frustrating. i gues i wass expecting a Freelancer mmo and i got a Space Rangers 2 mmo instead. oh well, i'll keep at the trial until it expires, maybe i'll see what all the EVE lovers see. on the plus side, the games automation in almost everything you do is pretty cool while you study for finals. But the way you raise skills is lame no matter how you try to tell me otherwise.

  • qazymanqazyman Member Posts: 1,785

    Originally posted by JeffKaos



    Originally posted by Quirhid



    I think he meant that Eve's style of flying seems passive compared to say... free flight - having direct control of your ship. And stop linking trailers. They are meant to hype up people. They never tell what the game is really like so just stop it.

    that's part of what i was saying. i would love this game if i could use my mouse and keyboard to control my ship, hell i'd even settle for pressing both mouse buttons to control velocity and move the mouse to control pitch. people saying that by pointing and clicking in the void you can steer you ship, but i find the lack of percision frustrating. i gues i wass expecting a Freelancer mmo and i got a Space Rangers 2 mmo instead. oh well, i'll keep at the trial until it expires, maybe i'll see what all the EVE lovers see. on the plus side, the games automation in almost everything you do is pretty cool while you study for finals. But the way you raise skills is lame no matter how you try to tell me otherwise.

    The blind leading the blind

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by JeffKaos

    Originally posted by Quirhid



    I think he meant that Eve's style of flying seems passive compared to say... free flight - having direct control of your ship. And stop linking trailers. They are meant to hype up people. They never tell what the game is really like so just stop it.

    that's part of what i was saying. i would love this game if i could use my mouse and keyboard to control my ship, hell i'd even settle for pressing both mouse buttons to control velocity and move the mouse to control pitch. people saying that by pointing and clicking in the void you can steer you ship, but i find the lack of percision frustrating. i gues i wass expecting a Freelancer mmo and i got a Space Rangers 2 mmo instead. oh well, i'll keep at the trial until it expires, maybe i'll see what all the EVE lovers see. on the plus side, the games automation in almost everything you do is pretty cool while you study for finals. But the way you raise skills is lame no matter how you try to tell me otherwise.

     I'm sorry you dont like the skill system. I think it is beyond awesome, myself. Kind of nice being at work knowing that I'm racking up 2574 SP every hour, so that when I get home, I dont have to grind skills, I can just play the game.

    Give me liberty or give me lasers

  • someforumguysomeforumguy Member RarePosts: 4,088

    I tried to like EVE. Some parts are awesome. Exploration is like a treasure hunt, which I really liked. Fleet battles are awesome. Drones are awesome :)

    But what I didnt like was the logistic nightmare it could get. It was just too much of a hassle. And I know it also kind of depends on your playstyle.

    But what really got to me, was the skill system. Im someone who thinks characterprogression is one of the more important aspects in a MMO. The passive skilllearning in EVE is just too boring for me. You are just waiting for training to end. I really like the diversity in skilltraining and this is what got me hooked at first. But after the training bonus ended and even though I trained learning skills first tier up to 4 and second tier up to 3, the training times were just horrific. You cant even call it a grind, its just waiting.

    Anyway, the character progression system is what was gamebreaking for me.

  • Gobstopper3DGobstopper3D Member RarePosts: 970

    I dont hate eve and I don't like it either.  I played it from Beta until summer 2008 when I hung it up.  I have been back twice when friends asked me to come back and try it, but it only lasted a day each time.  Nothing has changed really.  Sure there was things added and stuff like that, but battles are the same and CCP is still forcing people in the game style they wanted from the beginning.

    If you play game to get away from reality, you may not like it (polictics, crime, ect.)

    If you don't have any patients, you will not like the game.

    If you have to have a guiding hand to take you from one point to another in a game, you wont like it.

    If you like to see buildings, creatures, your toon as well as other toons, you wont like this game.

    I could go on and on, but like others have said, you either love it or hate it.  It's not for everyone.  I would still be there if it weren't for the direction CCP is pushing the game (has been from the beginning).

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by jpaprocki



    I dont hate eve and I don't like it either.  I played it from Beta until summer 2008 when I hung it up.

    I'm not blasting you here bro but i really want to know how do you play something for five years and not like the game?

    I see people say this for other games too. I mean is it an addiction thing? paying for a game that you generally don't care for?

    Serious question bro, not a flame i swear.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • mklinicmklinic Member RarePosts: 2,014

    Originally posted by jpaprocki



    I dont hate eve and I don't like it either.

    ---

    I could go on and on, but like others have said, you either love it or hate it.

    wait, what? :P

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Eve benefits from taking breaks, when you feel burnt out or bored, tired of waiting for skills to train, just take a break while your skills are training, play a different game or just hang out with family and friends. By the time you come back to it after training skills for a month, you would have more skills to play with and more things you'd want to do.

    What you should do when you get the skills you want is to give yourself a goal and complete it until you get bored and then join a corp and help them with their goal. If you're really dynamic about it you'll never get bored.

    I havent played Eve for at least a month or so, all the while i've been changing skills and playing other games.

    This is not a game.

  • JeffKaosJeffKaos Member Posts: 10

    i'm sorry Qazyman, i just celebrated my thirtieth year as a gamer, not thirty years alive, thirty years gaming. i'm old dude, i need action. if i just sit here looking at a screen working a ui that's closer to a spreadsheet than a game i'll fall asleep( that's what happens to old people you know). EVE's got a lot of dapth and a lot going for it sure. i'm not denying that. but telling your ship what to do with some mouse clicks and a few drop downs isn't the same as controlling your ship. and to me most of what makes EVE cool is under the hood. i'd prefer more interaction. and to the poster who said to stop playing Eve and do something else when the game get's boring, I play games to RELIEVE boredom not cause it.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by JeffKaos



    i'm sorry Qazyman, i just celebrated my thirtieth year as a gamer, not thirty years alive, thirty years gaming. i'm old dude, i need action. if i just sit here looking at a screen working a ui that's closer to a spreadsheet than a game i'll fall asleep( that's what happens to old people you know). EVE's got a lot of dapth and a lot going for it sure. i'm not denying that. but telling your ship what to do with some mouse clicks and a few drop downs isn't the same as controlling your ship. and to me most of what makes EVE cool is under the hood. i'd prefer more interaction. and to the poster who said to stop playing Eve and do something else when the game get's boring, I play games to RELIEVE boredom not cause it.

     

    Damb that's a shame man, I just took part in an awesome series of running battles in 0.0, with our HACs and battlecruisers vs enemy heavy BS. 2 hours of excellent, heart pounding fighting.

    Give me liberty or give me lasers

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