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WHY play TOR?

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  • CailiegCailieg Member Posts: 85

    Originally posted by Pedrob



    To me it looks like a more polished version of Mythic's engine.

     

    Considering that EA merged Bioware and Mythic, makes perfect sense that they are using their engine and just adjusting it to Bioware standards.

    You are kidding me right?

     

    Are you not aware that SW:TOR utilizes the Hero Engine? And that Mythic did not utilize said engine for Warhammer? We already know what engine it is and it is most certainly not the Mythic engine.

     

    Alexis

    *smiles*

  • AercusAercus Member UncommonPosts: 775

    Originally posted by Nebless

    Originally posted by Caskio

    Originally posted by Phry



    AoC graphics are awesome.. now if TOR used those kinds of graphics i'd be well happy..  and yes, that clone wars cartoon is just dire....

    1 of the major faults with AoC was the graphics.  A developer cannot reach a large number of people with high quality graphics.  Surprising enough, there's still many players out there on 6-10 years old boxes/parts.  WoW is about the best those boxes can handle.  That is the reason behind the styled realism look of SWTOR.  I think the graphics are fine.  As long as the game is fun the graphics won't be as big a deal.

     Not exactly true Caskio -

    While AoC graphics are a problem, it's not because of the 'quality' for a better word, but because of the game engine / the way the code was handled.  DDO / PotBS / LotRO all have excellent graphics too and are accessible to the masses.

    TOR's choice of graphics wasn't based on accessibility per one of the old Dev Q&A's but just the way they wanted to go.

     What is the specific differences, looking at it from a software engineer point of view, as I presume you are?

  • NeblessNebless Member RarePosts: 1,878

    Originally posted by Aercus

    Originally posted by Nebless

     While AoC graphics are a problem, it's not because of the 'quality' for a better word, but because of the game engine / the way the code was handled.  DDO / PotBS / LotRO all have excellent graphics too and are accessible to the masses.

    TOR's choice of graphics wasn't based on accessibility per one of the old Dev Q&A's but just the way they wanted to go.

     What is the specific differences, looking at it from a software engineer point of view, as I presume you are?

     Crap if I know dude.  Why can my machine play all but games built on the Unreal 3 engine? 

    My point being that while his statement was true that for a game to be successful it has to be available to lots of players.  His reasoning on why AoC wasn't was flawed; specifically this statement "A developer cannot reach a large number of people with high quality graphics." 

    Funcom's error wasn't with having high quality graphic's, but with the engine or code they used that made it a high end machine need / resource hog.

    Also his reason on why Bioware went with what most call the cartoony look.  When they first came out with the art for the game, many disliked it (as they still do).  Bioware finally addressed the issue on why they went this route vice the realistic route and their reason had nothing to do with making it more accessible to the masses.

    As an attempt at sarcasm; I'm afraid you failed.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by Faelsun

    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.

    1: Gear Based.

    2: Themepark.

    3: Easy PVE content.

    4: Carebear PVP content.

    5: Lore will get tossed aside for end game Progression.

    6: Crafting will be bad or non existant.

    7: Class balance is going to be laughable.

     

    Thats just a few but honestly other than being Star Wars, what will the game offer that WOTLK doesn't already have?

    A themepark with no crafting, bad class balance issues, Over the top progression loot and Burst issues, Soft or easy Raid content and bad PVP balance. ITs not just going to be a themepark the PVE and PVP content will be laugable.

    I mean can you think of a reason OTHER than it being Star Wars to play this game?

    I have been on the Forums over there since 08 and the only meaningful Dev posts are a interview reassuring Ensidia the game will have heavy raid content, and some blog posts about how exited they are over the loot drops, and if you watch any of the videos, the combat looks a rediculously one deminsional auto attack system.

     I could give a million reasons that I'll play it but honestly I don't really feel the need to justify why I play what I play other than to say I'm a gamer, which for me is a good enough reason when taken in regards to people playing games I'm not interested in.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • AercusAercus Member UncommonPosts: 775

    Originally posted by Nebless

    Originally posted by Aercus

    Originally posted by Nebless

     While AoC graphics are a problem, it's not because of the 'quality' for a better word, but because of the game engine / the way the code was handled.  DDO / PotBS / LotRO all have excellent graphics too and are accessible to the masses.

    TOR's choice of graphics wasn't based on accessibility per one of the old Dev Q&A's but just the way they wanted to go.

     What is the specific differences, looking at it from a software engineer point of view, as I presume you are?

     Crap if I know dude.  Why can my machine play all but games built on the Unreal 3 engine? 

    My point being that while his statement was true that for a game to be successful it has to be available to lots of players.  His reasoning on why AoC wasn't was flawed; specifically this statement "A developer cannot reach a large number of people with high quality graphics." 

    Funcom's error wasn't with having high quality graphic's, but with the engine or code they used that made it a high end machine need / resource hog.

    Also his reason on why Bioware went with what most call the cartoony look.  When they first came out with the art for the game, many disliked it (as they still do).  Bioware finally addressed the issue on why they went this route vice the realistic route and their reason had nothing to do with making it more accessible to the masses.

    As an attempt at sarcasm; I'm afraid you failed.

     Whatever I may or may not fail at, at least I did not do so by making an assumption about something I know nothing about and stating it as a fact. That would make me look quite foolish indeed.

  • NeblessNebless Member RarePosts: 1,878

    Originally posted by Aercus

     Whatever I may or may not fail at, at least I did not do so by making an assumption about something I know nothing about and stating it as a fact. That would make me look quite foolish indeed.

     Not much of an assumption for someone who's played / followed AoC or other games, but if you'd like some facts:

    - Funcom's Dreamworld game engine (modified for AoC use from the AO baseline) does produce high quality realistic looking graphics.  The game engine drove a number of the min / rec spec requirements.  Those requirements limited who could play, leading to the common complaint that 'AoC needed a top of the line rig' and was 'a resource hog'.  The only part of the original statement that applies is the need for a higher level graphics card, which would limit who could play and directly relates to his high quality graphics comment.

    - Other games have produced equally high quality graphics with their game engines; FLS's PotBS, Turbines LotRO / DDO.  None of which are realistic in style, but have high quality graphics and are more accessible to players with lower spec'd rigs.

    - Funcom has optimized in past patches / updates some of the games coding which has made the game more accessible, but has not lessened the level of graphics quality.

    All of which support my position that Funcom's error in AoC was not - going with high quality graphics, but their engine choice / coding and that it is possible to reach a large player base with high quality graphics.

    SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter

  • Hellscream07Hellscream07 Member Posts: 123

    Originally posted by Shodanas

    Me!

    I will play smuggler or trooper and i'm gonna enjoy blasting sith glowstick wielders faces off.image

    QFT.

    Real men use blasters. Sith Agent ftw ^^


    image


    image
  • greed0104greed0104 Member Posts: 2,134

    Why not?

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by Pedrob
    To me it looks like a more polished version of Mythic's engine.


     
    Considering that EA merged Bioware and Mythic, makes perfect sense that they are using their engine and just adjusting it to Bioware standards.


    No. I'm not trying to be a dick (and I do apologize if I'm going to come off as one) but you're not even in the ballpark.

    For starters TOR was in developer before EA bought either Mythic or Bioware.

    Secondly, Bioware has already released the name of the engine they are using. It's the Hero Engine. You can check it out here.

    http://www.heroengine.com/

    Looks like a pretty badass piece of code. Let us know what you think. As for Mythic they use the Gamebryo Engine.

    As an interesting aside, before Bioware licensed the Hero Engine they were using Perpetual Entertainment's (the guys who were originally developing Star Trek Online) Perpetual Entertainment Platform (PEP) until Perpetual went bankrupt.

  • TechleoTechleo Member Posts: 1,984

     Vergy good Vagrant! The Herosengine is a pretty impressive peice of work. Damned shame Simutronics started to peddle there engine more then make the game intended for the engine*Shrug* I cant really blame them though. They made a pretty penny.

  • oakthornnoakthornn Member UncommonPosts: 863

    Originally posted by Faelsun



    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.

    1: Gear Based.

    That's a plus in my book.. The game is a mmorpg and most sub based mmo's are gear based. I don't know about you, but I am like a 7 year old kid on christmas when I finally acquire an awesome rare boss dropped weapon.. 

    2: Themepark.

    Is this really a complaint? Are you serious? Honestly, after reading your first 2 complaints, I literally don't believe MMORPG's are for you fella.. If these are legit complaints, you really need to look up MMORPG and do some research on what they actually are.. When thinking of the alltime most successful MMORPG's please look up Everquest, Dark age of Camelot, and even World of Warcraft.. Those games were are gear based roller coaster themepark ride that never ended.. Of course, DAOC had something the other two didn't have and that is an awesome RVR PVP experience...

    3: Easy PVE content.

    Seriously?? Hmmm seriously?? Are you serious?? Fella,,, I've played EVERY major sub based MMORPG since Ultima Online... Let me give you a piece of information.. EVERY MMORPG has EEEEEEEEZZZZZZ Mode PvE content,,, depending on where and what your actually fighting.. There are solo mobs that basically are "trash" mobs that people fight for several reasons.. The main reason is after leveling and acquiring new abilities, most people like to fight trash solo mobs to get a feel for their new abilities.. Anyway, after reading your 3rd complaint, I seriously feel it may not be in your best interest to play MMORPG's simply because you don't like them, LOL.. Numbers 1,2,3 are pretty much basically what a MMORPG represents.. Sorry to disappoint ya...

    4: Carebear PVP content.

    Ok,  wow I literally can't believe it.. You finally came up with a valid debating argument.. But the only problem is, you didn't list any reasons to back up your statement.. Basically, what makes the PvP content in TOR carebearish in your eyes??? Oh wait, let me guess... It's not like Darkfall or UO where anyone can fight anyone anywhere and there is no full loot system set up??  Well, If thats what you mean then please go back to a game that features full loot full chaotic FFA mindless FPS style pvp, lol.. Once again, I believe MMO's are not up your alley.. Unless they are FPS style mmo's..

    5: Lore will get tossed aside for end game Progression.

    Maybe maybe not.. Once again you need to read and research the lore of Star Wars before making this statement.. First of all, let me say that I own over 40 Star Wars novels... NONE,,, and yes I repeat NONE of the novels actually go back 3500 years Before "Star Wars.. A New Hope" which is the original Star Wars movie. Bioware was smart by creating a star wars mmo in a time period that NO ONE is really familiar with simply because there's no lore or stories that take place during the time period.. Which means, Bioware can get creative and do whatever they want and it won't mess up any lore simply because Lucas didn't create any for this time period...  So here's another ridiculous statement you can toss aside,,, next!  :)

    6: Crafting will be bad or non existant.

    LOL. I read that and literally laughed out loud.. How do you know for sure crafting will be bad or non existant? Are you a friggin mystic??? It's like me saying, I never ate this thing called Turkey but judging on how it looks and smells, I know I won't like it,, or it may be an average meal at best.. LOL.. How would you truly know unless you actually tried it out? And well since we have at least 6-8 more months until TOR goes live, this ridiculous statement has no proof to back up its claim..... Next!

    7: Class balance is going to be laughable.

    Hey this is actually your opinion and your entitled to say whatever you feel about the class balance issue.. But, once again I must ask you HOW DO YOU KNOW?!?!  Are you a mystic? Have you tested every single class yet? Even If you did, many more changes will probably be made before launch to help make all classes as balanced as possible.. I mean, it's easy to sit there at your end and state, well uhhhhh classes are going to be a joke because nothing can kill Jedi's and sith's except each other.... Yea well remember this is a mmorpg and not SWG.. I'm sure Bioware will do their best to make the classes as balanced as possible...

     

    Thats just a few but honestly other than being Star Wars, what will the game offer that WOTLK doesn't already have?

    I'm praying TOR will have a much more mature community than WoW.. Other than that, I'm sure TOR will look, sound, and play better than WoW... The only aspect of WoW I still think is pretty impressive is the storyline, and end game raiding.. I don't play WoW anymore but those were my favorite features from WoW..

    TOR is Star Wars and I'm a huge fan of the Star Wars Universe and it's lore... Many people including myself will look at TOR as a fresh MMO start and hope it can become what SWG failed and couldn't be...

    A themepark with no crafting, bad class balance issues, Over the top progression loot and Burst issues, Soft or easy Raid content and bad PVP balance. ITs not just going to be a themepark the PVE and PVP content will be laugable.

    We'll see if your predictions are right 8 months from now.. And If everything you stated is true, I will be the first to come back on here and say,, "wow dude, you were right"  But I seriously doubt those words will flop out on the computer screen ever again, lol..

    I mean can you think of a reason OTHER than it being Star Wars to play this game?

    Hmmm,, well yes I believe I can... 1) Bioware is making the game  2) It sounds and looks awesome  3) It's a Star Wars MMORPG that takes place during a much more awesome time than SWG took place in.. 4) And I love Pie

    I have been on the Forums over there since 08 and the only meaningful Dev posts are a interview reassuring Ensidia the game will have heavy raid content, and some blog posts about how exited they are over the loot drops, and if you watch any of the videos, the combat looks a rediculously one deminsional auto attack system.

     

     

        I love the heavy raid content and awesome loot drops.. Those are two main features I look forward to in a MMORPG...

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • djazzydjazzy Member Posts: 3,578

    I like star wars, and bioware makes good games. Good enough for me to play ToR.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by oakthornn



    Originally posted by Faelsun



    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.

    1: Gear Based.

    That's a plus in my book.. The game is a mmorpg and most sub based mmo's are gear based. I don't know about you, but I am like a 7 year old kid on christmas when I finally acquire an awesome rare boss dropped weapon..

    The typical MMO player acts like a 7 year old way too often for my liking. Encouraging such players is not going to create a good community.

    You must be a very happy MMO player, as you seem to enjoy same old - same old.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • gauge2k3gauge2k3 Member Posts: 442

    WoW and Star Wars are about to have a baby.  Nuff said.  I don't play WoW anymore and I won't be playing this.

  • jaxsundanejaxsundane Member Posts: 2,776

    Very well stated Faelsun I thought most of your points were spot on and for the life of me I can't figure out why so many people comment on features they could not possibly know about yet, I really have no problem with someone saying "I haven't seen anything in TOR that get's me excited".  But for the life of me I can't figure out why they think some combination of words would exist that could convince others that they know what they are talking about.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Originally posted by jaxsundane



    Very well stated Faelsun I thought most of your points were spot on.

    Spot on?

    /facepalm

    Nothing has been released on PvP, End game, crafting etc. Yet the OP can simply make baseless assumptions on each of these, and even look in his crystal ball and know how the class balance will be or how lore will be tossed aside in the future endgame without any information to back it up.

    And he's spot on?

     

    ...

    Let me give you a similar example:

    Why play Guild Wars 2 ?

    Lets go over some points why guild wars 2 will ruin the whole franchise.

    1. Dungeon grinding for gear.

    2. Themepark

    3: Easy PVE content.

    4: Unbalanced PVP in tiny instances.

    5: Lore will get tossed aside for end game Progression.

    6: Ludicrously bad crafting.

    7: Class balance is going to be laughable.

    8. Anime fairy races.

     

    I've been following this game since it was announced and honestly how someone could think this game is going to be anything but a mix between boring WoW in an anime fairy world is beyond me.

    A themepark with no crafting, bad class balance issues, Over the top progression loot and Burst issues, Soft or easy Raid content and bad PVP balance. ITs not just going to be a themepark the PVE and PVP content will be laugable.

    I mean can you think of a reason OTHER than it being Guild Wars to play this game?

    I have been on the following this game since it was announced and the only meaningful Dev posts are a interview reassuring Ensidia the game will have heavy raid content, and some blog posts about how exited they are over the loot drops, and there aren't even any gameplay videos out there, which means the combat will probably be boring run of the mill tank and spank.

     

    ...

    Tell me, am I spot on, as well?

     

     

    The above is just bullshit on my part of course, I've only been following GW2 with half an eye, but I very well could post that on their forums and defend the point for who knows how long, as there is no information on any of those points, so I can just make it up as I go.

    The OP even blatantly lies about some points, such as the devs giving an interview to Ensidia, while it was a fansite who did that and nothing was reassured at all (actually opposite, the devs and the fansite are against catering to the hardcore raiders); there also isn't an auto-attack at all in TOR, so that point is just ridiculous.

    He even contradicts himself, saying the raid content will be soft & easy, but the devs are catering to hardcore raiders like Ensidia (both are a lie because he can't know that).

     

    Posts like the OP's can be summed up by following picture:

    (He's definitely looking for more inspiration in there)

     

    mmorpg.com should get their freaking act straightened out and take these blatant troll posts seriously when they are reported even if they are thinly disguised.

    Then maybe this forum could actually not be ruled by jerks.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • oakthornnoakthornn Member UncommonPosts: 863

    Originally posted by MMO_Doubter



    Originally posted by oakthornn



    Originally posted by Faelsun



    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.

    1: Gear Based.

    That's a plus in my book.. The game is a mmorpg and most sub based mmo's are gear based. I don't know about you, but I am like a 7 year old kid on christmas when I finally acquire an awesome rare boss dropped weapon..

    The typical MMO player acts like a 7 year old way too often for my liking. Encouraging such players is not going to create a good community.

    You must be a very happy MMO player, as you seem to enjoy same old - same old.

     

           Way to twist my words around there big guy... Btw, one look at your forum name makes me wonder why you are even posting on a MMORPG site.... hmmm...

          Honestly, I'm not subcribed to any MMO's atm simply because I haven't found one that could keep my interest nowadays..  Most of the game companies look at people like you who post comments stating you would like a change in how MMO's are done.. Most of you people who don't even appreciate how legendary MMO's of old were made just want the basic MMO concepts to just change and become a cookie cutting fps/mmo hybrid.. Well, funny thing is companies like Mythic, Funcom, even SOE among others have listened to you and guess what happened with those games? They have become a dead ghost town..

    I can bet my left testy that you are a fan of

    1) FPS games

    2) FFA full loot PvP

    3) you probably don't enjoy roleplaying at all

    4) Your probably not a true fan of medieval fantasy/ historical lore

    5) And you couldn't properly define what a true MMORPG really is..

     

    The reason I say this is based on your idiotic MMO hater sentence, "you seem to enjoy the same old same old"

    Most of the MMO's that came out the last few years have all been garbage.. Not because of the same old been there done that game concept, but because the companies tried listening to battlenet FPS gamers and did their best to create MMo's with ridiculous fps elements to hopefully hit it big with fans of both genre's....   So far every single one of these hybrid MMO's have epic failed....

    Personally, FPS gamers should stick to mindless pew pew FPS games and leave the real MMORPG's to true fans of medieval fantasy, roleplaying, and lore....

    MMORPG's without the long grinding leveling process, boss droppped gear, end game Raids, and a linear in game storyline always fail...  Look up Everquest and see how insanely addictive and awesome that game used to be..  One reason it was successful was because the people playing it were fans of the fantasy genre and most of the community were mature fun gamers who actually made my gaming experience even more enjoyable..

    MMO's have taken a horrible turn for the worse in the last 5 years because the player community now consist of migrating immature whinny FPS gamers who could care less about what truly made the MMOG special.. All they care about is me me me me, kill, kill, kill, kill, or waaaa waaaa waaaa whinning because bobs mage is overpowered because he beat timmy's indestructable pally..... All they do is cry cry and cry some more.. They could care less about the story or what makes the game great..

    This is why I hope Bioware doesn't sell out and creates TOR for the true MMO fan of the genre and not for the idiotic migrating fps whinny little kid...

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by jaxsundane
    Very well stated Faelsun I thought most of your points were spot on and for the life of me I can't figure out why so many people comment on features they could not possibly know about yet, I really have no problem with someone saying "I haven't seen anything in TOR that get's me excited".  But for the life of me I can't figure out why they think some combination of words would exist that could convince others that they know what they are talking about.

    I thought you were posting on your alt account these days? What brought you out from under your rock?

  • pepsi1028pepsi1028 Member Posts: 471

    Originally posted by DLangley



    Lets cut out the personal attacks and voice our opinions in constructive ways.

    Honestly, those attacks are their opinions.  Sometimes constructive doesn't cut it.  I mean, can't really kill a guy with one blow with a rock, you really have to bash it in there.  So they are just enforcing their points, because I never have agreed with the "play nice" rules.  If you have a point to get across, just get it across...

    †Pepsi1028†

    PEPSI!!!!!
    Get out of your box already...

  • galad2003galad2003 Member Posts: 167


    Originally posted by Faelsun
    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.
    1: Gear Based.Great!2: Themepark.Sounds good3: Easy PVE content.Sucks but what game doesn't have this now.4: Carebear PVP content.I don't care about pvp. If I wanted a pvp i would play one of the dozen or so other pvp based games that are a fail. This phenomena has caused me to assume that pvp games just don't work.5: Lore will get tossed aside for end game Progression.LOTRO stuck to lore heavily and look what that got them. Do what they need to do to keep the game fun..
    6: Crafting will be bad or non existant.I don't care about crafting.7: Class balance is going to be laughable.So you say, time will tell.
     
    Thats just a few but honestly other than being Star Wars, what will the game offer that WOTLK doesn't already have?
    A themepark with no crafting, bad class balance issues, Over the top progression loot and Burst issues, Soft or easy Raid content and bad PVP balance. ITs not just going to be a themepark the PVE and PVP content will be laugable.
    I mean can you think of a reason OTHER than it being Star Wars to play this game?
    I have been on the Forums over there since 08 and the only meaningful Dev posts are a interview reassuring Ensidia the game will have heavy raid content, and some blog posts about how exited they are over the loot drops, and if you watch any of the videos, the combat looks a rediculously one deminsional auto attack system.

  • ComplicationComplication Member Posts: 209

    Originally posted by Faelsun



    Lets go over some key points we can surmise by going to the Old Republic Forums and reading the Dev Blog.

    1: Gear Based.

    2: Themepark.

    3: Easy PVE content.

    4: Carebear PVP content.

    5: Lore will get tossed aside for end game Progression.

    6: Crafting will be bad or non existant.

    7: Class balance is going to be laughable.

     

    Thats just a few but honestly other than being Star Wars, what will the game offer that WOTLK doesn't already have?

    dude if you like wow then you should be excited about this game because the list you made that you dont like is exactly what you get in wow. so boom!

  • SanHorSanHor Member UncommonPosts: 336

    May I ask what do you guys plan on doing once you cap your chars and get best equipment from raids?

    You think PvP will hold a MMO type of game for years to come? I know many of you plan to reroll and play each class to experience the "unique" story for each but that will come to an end sooner or later as well... within first couple of months to be precise. So what then?

    Doing same raids 1000 times over and over again? PvP over and over again until complaining about class balance becomes your every day routine? Until devs finally come up with additional content which will be consumed in a month then back to same old thing all over again?

    I don't know but being able to alter the world and leave a mark by building the greates city of a region or planet, or being the strongest trading coorporation in universe adds the flavour to MMO genre. Waging wars for precious resources to keep your city growing and to retain business dominance in galaxy seems so much more epic than fighting for silly points, badges or super cool helmet...

    But that's just me

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558

    Originally posted by Ihmotepp

    Originally posted by KyngBills



    Originally posted by demonic87

     I have no doubts that this would be a good game, but if the OP's views became true, then there really is no reason to play this game.

    Fair enough...

    But all you have to do is dig and read a little (mostly on the Forums or Darth Hater) and almost all of the OP's views can be quickly refuted...The only reason BioWare/Lucas/EA have been less than forthcoming with real details is the fact that they still have about a Year to hype this Game...And we're going to get it piece by painstakingly slow piece...They're not going to go in depth about the Crafting, PvP, or anything else until they're ready to...And that's that...

    The truth is when this Game comes out everybody and their Mother is going to buy it and Play it for 30 days...Beyond that it's anyones guess (at least at this point) what will happen...But I don't see any reason to doubt this is going to be a AAA MMO that will stand on it's own quite well...I think some Folks are just a bit edgy cause STO was such a monumentally boring flop...I really doubt SWTOR will be as bad as STO...In fact I'm 100% sure it's going to be a lot better...But that's not exactly going out on a limb either...

     

    Fanbois will be rabid for this game.

    You release one detail, Fanbois will write this in stone as the gospel of The Old Republic, and if it's changed before release there will be moaning and wailing and crying. OMG! The developers have ruined the game, they have sold out, it will be a pay to play Beta! run for the hills, ahahahahaaaaahahaaaaaaaaaaaaaaa!!!!!!1

    So not releasing anything about the game while it's subject to change is a good idea. 

    WAR was a great example. The Devs made all sorts of blogs about everything they wanted to do, and a lot of it didnt' make  it into release, so the game didn't match the hype, and there was much fanboi crying and many panties were in a bunch.

     

     Can't blame the fans on that one.  You say X, you better bring X.  Saying nothing until you are certain it will be in is smart.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by pepsi1028

    Originally posted by DLangley



    Lets cut out the personal attacks and voice our opinions in constructive ways.

    Honestly, those attacks are their opinions.  Sometimes constructive doesn't cut it.  I mean, can't really kill a guy with one blow with a rock, you really have to bash it in there.  So they are just enforcing their points, because I never have agreed with the "play nice" rules.  If you have a point to get across, just get it across...

     beautifully articulated, my friend!!!

    image

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by oakthornn

           Way to twist my words around there big guy... Btw, one look at your forum name makes me wonder why you are even posting on a MMORPG site.... hmmm...

    Is doubt not allowed here? Must I be an uncritical admirer of every game released in this genre? My name is Doubter, not hater.

          Honestly, I'm not subcribed to any MMO's atm simply because I haven't found one that could keep my interest nowadays..  Most of the game companies look at people like you who post comments stating you would like a change in how MMO's are done.. Most of you people who don't even appreciate how legendary MMO's of old were made just want the basic MMO concepts to just change and become a cookie cutting fps/mmo hybrid.. Well, funny thing is companies like Mythic, Funcom, even SOE among others have listened to you

    They haven't listened to me, I assure you. I was very critical of Warhammer Online's design, prior to and after release.

    and guess what happened with those games? They have become a dead ghost town..

    I can bet my left testy that you are a fan of

    1) FPS games

    Nope. Hate them in general. Pointless without persistence, and I hate FP viewpoint.

    2) FFA full loot PvP

    Meh. There are good aspects and bad in these.

    3) you probably don't enjoy roleplaying at all

    Well, I have played P&P RPGs since the late '70s. A ton of PC and console solo RPGs, as well.

    4) Your probably not a true fan of medieval fantasy/ historical lore

    Define 'true' fan. I have read a couple hundred S&S novels by the likes of L Sprague De Camp, Barbra Hambly, Gene Wolfe, and Piers Anthony.

    5) And you couldn't properly define what a true MMORPG really is..

    Can you? What is your definition?

     The reason I say this is based on your idiotic MMO hater sentence, "you seem to enjoy the same old same old"

    Most of the MMO's that came out the last few years have all been garbage..

    WH Online didn't fail because of FPS elements, but because it was an inferior version of WoW.

    Not because of the same old been there done that game concept, but because the companies tried listening to battlenet FPS gamers and did their best to create MMo's with ridiculous fps elements to hopefully hit it big with fans of both genre's....   So far every single one of these hybrid MMO's have epic failed....

    Personally, FPS gamers should stick to mindless pew pew FPS games

    Fine by me.

    and leave the real MMORPG's to true fans of medieval fantasy, roleplaying, and lore....

    As for true fans of MMORPGs - do you solo by choice?

    MMORPG's without the long grinding leveling process, boss droppped gear, end game Raids, and a linear in game storyline always fail...  Look up Everquest and see how insanely addictive and awesome that game used to be..  One reason it was successful was because the people playing it were fans of the fantasy genre and most of the community were mature fun gamers who actually made my gaming experience even more enjoyable..

    MMO's have taken a horrible turn for the worse in the last 5 years because the player community now consist of migrating immature whinny FPS gamers who could care less about what truly made the MMOG special.. All they care about is me me me me, kill, kill, kill, kill, or waaaa waaaa waaaa whinning because bobs mage is overpowered because he beat timmy's indestructable pally..... All they do is cry cry and cry some more.. They could care less about the story or what makes the game great..

    I agree with most of this.

    This is why I hope Bioware doesn't sell out and creates TOR for the true MMO fan of the genre and not for the idiotic migrating fps whinny little kid...

    True MMO fans don't want solo play as a major part of the game.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

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