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Cat is out of the bag - SWTOR PVP = Instanced battleground scenarios

135

Comments

  • ComnitusComnitus Member Posts: 2,462

    Originally posted by Swanea

    Lol...As I just said in the "fun thread" about games...

    This guy took a quote, changed it to favor what he thinks (it could be right, it could be wrong), and treated it as fact.  Even worse, some people believe him.

    They said alderan is a warzone.  The entire planet could be a pvp area.  It could mean, you land, and the outpost you land in could have friendly NPCs but you could still be attacked. It could mean any outpost can be controlled by either side if captured. It could mean you land on the planet and can only then queue for an instanced battleground that is on a random part of the planet.

    One of my buddies said he saw the g4tv 30 minute ingame footage, but I haven't stopped watching g4tv and haven't seen anything, and no sites have any info at all, except gamyspy saying there are some quests that involve killing rats.

    I saw the G4 special. It showed some group PvE combat (Trooper tanking with ranged attacks, a nice change) and a preview of the Inquisitor's starting area. I didn't see any PvP footage, but they did mention it (along with the player ships). When asked whether the PvP combat was going to be "groups or solo fights," BioWare replied confidently, "groups."

    Instanced, open-world, I don't really care. I want large scale battles.

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  • Thomas2006Thomas2006 Member RarePosts: 1,152

    Originally posted by Comnitus

    Yeah gaiz DIS IS CONFIRMED FEETURE there is NO CHANCE BioWare will reveal more about PvP in the NEXT YEAR of development, inclooding possibility of open-world RvR. Especially since Mythic part of BioWare, NO CHANCE there will be RvR. What does Mythic have to do wif RvR? SRSLY. BioWare just made big planets for instanced, story-based QUESTING! DAT'Z IT! NO chance of anyfing to do wit PvP in those open spaces.

    ^ I talked like a WoW kiddie because I know there are plenty of "this is a WoW clone" sentiments in this thread without even reading it.

     

    Other then that the true talent of Mythic and the people that created DaoC and for the most part invented RvR is no longer with Mythic.  Mythic is nothing more then a very small shell of what it use to be, most people knew that when EA bought out Mythic nothing good was going to come of it.

    And if they planned to do any type of RvR then do you not think they would have announced that?  Even more so since this is the last major event before SWTOR launchs next year. Also taking into account why would they specificy say that Battlegrounds are the main focus of PvP when they planned to put in a RvR system?  Doesn't make much since to claim Battlegrounds are your main PvP focus if that was the case.

    Now I am not saying SWTOR is a WoW clone or anything like that. Heck the guys at Bioware are the ones that stated battlegrounds will be like World of Warcraft but unique.  There was no need for anyone else to say that.

    Do I believe SWTOR will be focused more on storyline and questing then PvP.  You can sure bet it since that is what Biowares main quality is. They are a story based company and thats, for the most part, the only  reasion the company has such a large name and following.

  • severiusseverius Member UncommonPosts: 1,516

    While they mentioned nothing about instancing (as has been pointed out many times in this thread) they have previously talked about control over zones.... while it could be like WoW's wintergrasp it could also be like Restuss (and hoth I guess now) from SWG.  The Restuss isn't too bad of an idea except that one side will outnumber the other most likely which leads to the zone being 100% dominated by one side or the other.  Wintergrasp, of course, is not a bad idea at all.  it happens at a set time frame every day and works towards making for somewhat even matches.

    I think even Warhammer is leaning towards  the wintergrasp idea with a gatekeeper to keep the fights closer and more entertaining.

    They did announce pvp gear, and that gear will be important to the character's chances of success.  Also SPRING 2011!!!!!!!!!!!!!!!!!!!!!!!! have a whole year of playing before the world is destroyed yay!!!! :P

  • madeuxmadeux Member Posts: 1,786

    Originally posted by Lobotomist

    Sad but true news. Announced today.

    SWTOR PVP will be no more than instanced battlegrounds scenarios. Kind of like WAR scenarios or WOW battlegrounds.

    Kind of sad news for people that expected free roaming non instanced PVP/RVR world areas...

    if someone actually "expected free roaming non instanced PVP/RVR world areas".... THAt is the sad part, that they actually expected it.  That in their deluded mind, they thought this would actually happen, that this was something that the masses want and would play.  Very sad, indeed.

  • Thomas2006Thomas2006 Member RarePosts: 1,152

    Originally posted by Comnitus

    Originally posted by Swanea

    Lol...As I just said in the "fun thread" about games...

    This guy took a quote, changed it to favor what he thinks (it could be right, it could be wrong), and treated it as fact.  Even worse, some people believe him.

    They said alderan is a warzone.  The entire planet could be a pvp area.  It could mean, you land, and the outpost you land in could have friendly NPCs but you could still be attacked. It could mean any outpost can be controlled by either side if captured. It could mean you land on the planet and can only then queue for an instanced battleground that is on a random part of the planet.

    One of my buddies said he saw the g4tv 30 minute ingame footage, but I haven't stopped watching g4tv and haven't seen anything, and no sites have any info at all, except gamyspy saying there are some quests that involve killing rats.

    I saw the G4 special. It showed some group PvE combat (Trooper tanking with ranged attacks, a nice change) and a preview of the Inquisitor's starting area. I didn't see any PvP footage, but they did mention it (along with the player ships). When asked whether the PvP combat was going to be "groups or solo fights," BioWare replied confidently, "groups."

    Instanced, open-world, I don't really care. I want large scale battles.

    Most of the info is not coming from the G4 Specials or videos floating around the net.  You know there is this thing going on called E3.  Where you can in person play the game? Oh that might be hard for some to believe that.

    What we do know is from people that have played the game on the show floor and from what the dev's have stated on the show floor.

  • MMOBOBBOBMMOBOBBOB Member Posts: 4

    So basically, the only ones who are disappointed about this are the types who like to gank leveling newbies that are 40 levels below them. Also, I just don't understand all you people deriding this game as "WoW in Space". It's not, but even if it is, WoW has over 10 million monthly subscribers, whereas the games that you haters laud (such as Eve), have 100,000 monthly subscribers. Do you honestly think they should invest millions of dollars developing a game for only a niche audience and failed game model? Honestly.

  • ComnitusComnitus Member Posts: 2,462

    Originally posted by Thomas2006

    Originally posted by Comnitus

    Yeah gaiz DIS IS CONFIRMED FEETURE there is NO CHANCE BioWare will reveal more about PvP in the NEXT YEAR of development, inclooding possibility of open-world RvR. Especially since Mythic part of BioWare, NO CHANCE there will be RvR. What does Mythic have to do wif RvR? SRSLY. BioWare just made big planets for instanced, story-based QUESTING! DAT'Z IT! NO chance of anyfing to do wit PvP in those open spaces.

    ^ I talked like a WoW kiddie because I know there are plenty of "this is a WoW clone" sentiments in this thread without even reading it.

     

    Other then that the true talent of Mythic and the people that created DaoC and for the most part invented RvR is no longer with Mythic.  Mythic is nothing more then a very small shell of what it use to be, most people knew that when EA bought out Mythic nothing good was going to come of it.

    And if they planned to do any type of RvR then do you not think they would have announced that?  Even more so since this is the last major event before SWTOR launchs next year. Also taking into account why would they specificy say that Battlegrounds are the main focus of PvP when they planned to put in a RvR system?  Doesn't make much since to claim Battlegrounds are your main PvP focus if that was the case.

    Now I am not saying SWTOR is a WoW clone or anything like that. Heck the guys at Bioware are the ones that stated battlegrounds will be like World of Warcraft but unique.  There was no need for anyone else to say that.

    Do I believe SWTOR will be focused more on storyline and questing then PvP.  You can sure bet it since that is what Biowares main quality is. They are a story based company and thats, for the most part, the only  reasion the company has such a large name and following.

    I agree with your first point. MJ is gone.

    As for the rest, people hear Battlegrounds, they automatically think instanced. People hear RvR, they automatically think open-world. So what if they didn't announce zone control like WAR? So what if they didn't say there are capturable "Keeps"? They said group-based PvP was the focus. Large battles. Republic vs. Empire. What if they did have instanced "Battlegrounds" that affected zone control, i.e. WAR Scenarios? Instead of having Scenarios compete with open-world PvP, though, they just cut out the open warzones and let everyone focus on one thing (since their PvE will be more than strong enough to keep people occupied; thus, they won't burn out on PvP). Isn't that an acceptable solution, or no, because it's "instanced" (RIOT! RIOT! HE USED THE I-WORD!)?

    Perhaps Battlegrounds are WAR's equivalent of open-world warzones: an open-world area set aside for PvP combat with objectives and such to be fought over. We don't know exactly what they are yet, which is why it would be prudent to wait for more solid information. OP can go making crazy claims, and he may be right, but if he's not, he looks like a fool.

    If they said Battlegrounds will be like WoW but unique, the former scenario I presented is more likely than the latter. Maybe they'll have a Wintergrasp thing set up, who really knows at this point? We get one tidbit of PvP info and we think we've figured out the entire system. It's silly.

    And the last paragraph was pretty self-explanatory, no one said this would be a PvP game.

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  • KuatosuneKuatosune Member UncommonPosts: 219

    I don't think that's a bad thing.  It would prevent griefers from doing what they love best.  That would be the strongest positive argument I could see.  While I didn't care for WAR all that much it wasn't due to the instanced pvps or realm combat that wore me out on the game.  I wouldn't be pessimistic about their announcement until we see what they have in store.

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  • lowendahllowendahl Member Posts: 102

    Using the same 'logic' we could also claim that the failure of games like Alganon proves that no WoW-clone could possibly succeed.

     

    PS: Eve has a tad more than 100K players.

  • PabswikkPabswikk Member Posts: 108

    Originally posted by Benjola

    I'm not surprised at all.

    It's exactly what I expect from WoW in space (except there will be no space too heh)

    What a missed oportunity :(.

    Star Wars has a perfect setting for full blown MMORPG with epic PVE, PVP,RvR, sandbox, theme park and everything else MMO but game designers just cant make it happen.

    Sad.

    Okay, this is officially the last post I will ever make on these forums, as your sheer idiocy has driven me away.

    Bioware is a company famed for it's RPGs and storytellings. By keeping PVP to a relative minimum they minimise chances of screwing it up. More importantly what the hell do you expect from this game?!? It can't be all these things and be a coherent gaming experience. Better that Bioware makes a good game without sandboxing or open PVP than make a shit game trying to please everyone. You will never be pleased by any MMO ever, and I hope that one day your standards will fall to a reasonable level.

    I just hope PVP results affects the game world, as Bioware is know for conseqential gameplay. I like PVP to have some purpose other than gear. I don't give two dimes whether it's instanced or not. Instanced just means more organised and polished, rather than a massive mess that brings down servers. I'm sorry, but the major complaint against massive world PVP is server stability. Modern technology can't process that kind of info and keep games at a reasonable level of detail. You have two choices, which is less quality more stability, or more quality less stability. You can't have both atm, so instances solve the problem. gicing you quality and stability at the cost of limited numbers of players. Limited numbers of players equals balanced PVP. Which is a good thing. As much as being heroically outnumbered works in films, it is simply annoying in an MMO. So instances work for the vast majority of people. Apart from those with unreal expectations. The next best thing is RVR lakes, and warzones (initially) sounds similar. So basically Bioware is (hopefully) taking the best and most established forms of PVP, and removing the types of PVP which lead to horrific ganking and game breaking.

  • VyntVynt Member UncommonPosts: 757

    Originally when I hear Battleground, I think of daoc where it is a zone, not an instance, so no limit is put on the number of people that can enter. Of course now it is usually like WoW's battlegrounds, war's scenarios. I always thought swtor would do the instanced version because that is the feel I get from the little info I've read.

    It would be a nice surprise if it wasn't instanced. With only 2 sides though, instanced usually works better for population balance since there isn't that 3rd faction to throw a wrench into things when population becomes unbalanced.

  • Darth_OsorDarth_Osor Member Posts: 1,089

    I know haters don't want to be bothered by facts, but Rich Vogel said this today:

    "We will have open PvP play and we will have instances, I'll just put it that way."

    source:  http://www.massively.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/#continued

     

    We return you to your regularly scheduled doomsaying.

     

  • madeuxmadeux Member Posts: 1,786

    Originally posted by Darth_Osor

    I know haters don't want to be bothered by facts, but Rich Vogel said this today:

    "We will have open PvP play and we will have instances, I'll just put it that way."

    source:  http://www.massively.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/#continued

     

    We return you to your regularly scheduled doomsaying.

     

    Reality and common sense have no part to play here!  Be gone with you!

  • RedRaptor22RedRaptor22 Member Posts: 44

    I think SWG had the best pvp system of any of the games I've ever tried and I've tried most of them, you can't beat the "off duty, combatant, overt" system because it fits everyones play style.

    However I do like the idea of battlegrounds and warzones because it'll keep the grief away from those that don't want it, and not to mention the lag, at times there were enough people duking it out to lag out entire planets, at least from the sounds of it the pvp will be carried off to a seperate  instance or chunk server so that hopefully the game will keep running silky smooth....that is unless later they adopt the SWG pvp model which would be awesome too.

  • LobotomistLobotomist Member EpicPosts: 5,981

    Here it is from horses mouth (or should I say Massively interview)

     

    Massively:  Will there be any instances of open PvP or is that something you have on your map?



    BIOWARE:  Well, we haven't really talked much about that yet, but I'd rather not say much about that. But since other games have that, it's a likely assumption.

    Ok.

    Likely assumption ?!?!

    They are not even sure by now ? And the game should be way past gameplay development, into content polishing stages and beta testing.

    It sounds real bad.

    What I read betweent the lines: Instanced PVP is in. And they kind'a have some plans to include non instanced PVP , maybe. But its untested. And its probably it will not make the launch..if ever.

     

     



  • Darth_OsorDarth_Osor Member Posts: 1,089

    I like how you skip the very next question where Rich says it WILL have open PvP, but I guess that doesn't fit your agenda.

  • InfalibleInfalible Member Posts: 204

    MMORPG.com should ban this type of misleading posting. It's totally inept and void of any intellectual merit.

    http://www.themmoquest.com - MMO commentary from an overly angry brit. OFFICIALLY LAUNCHED!

  • HorusraHorusra Member EpicPosts: 4,411

    Originally posted by Darth_Osor

    I like how you skip the very next question where Rich says it WILL have open PvP, but I guess that doesn't fit your agenda.

     WoW has open PvP also...just no one really does it.

  • Darth_OsorDarth_Osor Member Posts: 1,089

    Originally posted by Horusra

     

     WoW has open PvP also...just no one really does it.

     No offense, but what's your point?  That open PvP isn't as popular as the open PvP-or-death people think it is?

  • rebelhero1rebelhero1 Member Posts: 229

    Originally posted by Lobotomist

    Sad but true news. Announced today.

    SWTOR PVP will be no more than instanced battlegrounds scenarios. Kind of like WAR scenarios or WOW battlegrounds.

    Kind of sad news for people that expected free roaming non instanced PVP/RVR world areas...

    The OP of this thread (read as Lobotomist) is spreading misinformation and ignorance.

     

    Jus' Sayin'.

    Playing: *sigh* back to WoW :(
    --------
    Waiting for: SW:TOR, APB, WoD
    ---------
    Played and loved: Eve and WoW
    --------
    Played and hated: WoW:WotLK, Warhammer, every single F2P

  • HorusraHorusra Member EpicPosts: 4,411

    Originally posted by Darth_Osor

    I like how you skip the very next question where Rich says it WILL have open PvP, but I guess that doesn't fit your agenda.

     This is my point.  Having open PvP and it being anywhere near as important a part as instanced battlefields is a hugh difference.  I can say yes you can have PvP anywhere, but intruth this open world PvP might be sporatic and rare or just ganking adventures and not real RvR where the PvP holds any importance or significance to the game. 

  • OscillateOscillate Member UncommonPosts: 239


    Originally posted by Infalible
    MMORPG.com should ban this type of misleading posting. It's totally inept and void of any intellectual merit.

    Exactly.

    image
    (Akiraosc)

  • Darth_OsorDarth_Osor Member Posts: 1,089

    Originally posted by Horusra

    Originally posted by Darth_Osor

    I like how you skip the very next question where Rich says it WILL have open PvP, but I guess that doesn't fit your agenda.

     This is my point.  Having open PvP and it being anywhere near as important a part as instanced battlefields is a hugh difference.  I can say yes you can have PvP anywhere, but intruth this open world PvP might be sporatic and rare or just ganking adventures and not real RvR where the PvP holds any importance or significance to the game. 

     If the PvP is queued, timed meaningless CTF with small limits like 5 vs 5, then yeah, I'll be disappointed also.  DAoC had zoned PvP and not true open world PvP, and to this day it's my favorite.  The endgame PvP zone was huge, persistent, and who won or lost did have an impact on the game world.  I'd be perfectly fine with a similar set up.

    I just think we should wait for more info before crying DOOOOOOM.  I've only followed a couple games this far out from launch, and I can't say I remember having massive amounts of details at this point on any of them.

  • OhMyGothOhMyGoth Member UncommonPosts: 56

    Open world pvp imo ruins games, any game i have played with open world pvp is never fair. It's always someone 5-10 levels higher then you attacking you while your questing or gathering mats for crafting. Or it's a group of people attacking one person, thats not exactly good pvp imo. If this game has certain zones with pvp that i can avoid and don't have to go there for any reason then i can live with that. People who love pvp can go there and fight each other or gank each other all day long and it wont affect my game play one bit. Instanced pvp like battle grounds with groups battling each other sounds more fun and something i would be more interested in and take part in from time to time when i'm bored of questing. But it would have to be big groups and not just an 8 vs 8 battle, maybe on a scale of 25 vs 25 if possible.  

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  • EdliEdli Member Posts: 941

    Originally posted by OhMyGoth

    Open world pvp imo ruins games, any game i have played with open world pvp is never fair. It's always someone 5-10 levels higher then you attacking you while your questing or gathering mats for crafting. Or it's a group of people attacking one person, thats not exactly good pvp imo. If this game has certain zones with pvp that i can avoid and don't have to go there for any reason then i can live with that. People who love pvp can go there and fight each other or gank each other all day long and it wont affect my game play one bit. Instanced pvp like battle grounds with groups battling each other sounds more fun and something i would be more interested in and take part in from time to time when i'm bored of questing. But it would have to be big groups and not just an 8 vs 8 battle, maybe on a scale of 25 vs 25 if possible.  

     

    If world pvp bothers you than you can always choose a pve server. 

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