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Star Wars: The Old Republic: Overall TOR E3 Recap and Opinion on Showing

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Comments

  • potapithikospotapithikos Member Posts: 178


    Seriously, who do you think knows MORE about SWTOR?  You or Bioware?   Yes, we should take what we are told at face value only.  But we certainly shouldn't be jumping to conclusions about stuff we HAVEN'T been told or shown yet.


    What do you mean haven't been shown? This is from a gameplay vid shown to us by bioware.
    I am going to base my opinions on actual gameplay footage first and foremost rather than what a Developer answers as an excuse to remarks.
     

  • SolestranSolestran Member Posts: 342

    The majority of powers that we've seen so far for the Consular, are ranged, their primary focus are force powers that damage, heal and crowd control from a distance, hence why they don't wear armor like a Knight.  The Knight is the primary light saber user with melee focus.

  • Asmiroth20Asmiroth20 Member Posts: 346

    Originally posted by potapithikos

    Originally posted by Asmiroth20


    Originally posted by potapithikos

     






    Originally posted by Tarka

    Why is it that people seem to be jumping to false conclusions about an entire class, based on very little evidence?





     Because very little evidence, if you want to call a gameplay vid specifically for group combat that, is better than:

     




    this issue was addressed directly by Bioware themselves who said that the combat scenario you watched was deliberately staged to allow the Consular to be the "camera" and thus be able to sit back and heal at the same time? And thus the roles that each class has in the video weren't necessarily their primary roles?


    which is a lame excuse/arguments that even a 5 year old could punch holes through.

        Well?  Go on then, I want to hear this.

    1) if you wanted someone to be the all encompasing camera why not use a fully ranged class like the smuggler for it?    Don't know, maybe the Consular volunteered to do it.  I wasn't there, I don't know how they decided.

    2) does the consular have no ranged offensive abilities?  Yes, force push and that slam.  Didn't seem necessary.

    3) was the person handling the consular so noobish that he couldn't manage healing and performing offensive abilities or attacks and manage a 180 view angle?    Don't know if they were "noobish" or not, however you should know that some people have a hard time doing two roles at the same time while managing camera angles to be satisfactory enough.

    4) if someone points out to the developer "Hey this looks like crap" what do you expect him to reply? "Yeah that's how we intend it to be" or are you satisfied with the "It's not how it looks, despite the fact that we are indeed showing it this way..."    Where was that at?

    Do you really want me to go on?    If you insist...  It doesn't really matter.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • TarkaTarka Member Posts: 1,662

    Originally posted by potapithikos

     




    Seriously, who do you think knows MORE about SWTOR?  You or Bioware?   Yes, we should take what we are told at face value only.  But we certainly shouldn't be jumping to conclusions about stuff we HAVEN'T been told or shown yet.


     

    What do you mean haven't been shown? This is from a gameplay vid shown to us by bioware.

    I am going to base my opinions on actual gameplay footage first and foremost rather than what a Developer answers as an excuse to remarks.

     

     So you're basing you're opinion on a WHOLE class based on one or two combat videos which were specifically designed for a specific scenerio in mind and to hell with what the devs say?

    Hahahaha.  And you have the cheek to question peoples objectivity?  Your hypocrisy is highly amusing.

    You're no better than those blinded by hype.  You're blinded by "anti hype".   At least THEY have the opportunity to stay positive. 

  • TarkaTarka Member Posts: 1,662

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     Agreed.  I really hope the Bioware take the opportunity to prove these idiots wrong yet again by switching the roles around in the next video.  Perhaps showing a Consular tanking, BH doing dps and Smuggler healing.

    But then of course you'll get the idiots screaming how Smugglers are primarily a healing class.  Regardless of the other videos which show them in different roles.  It is quite astonishing the moronic lengths people will go to, just to "hate" on a product just because THEY think it makes them look cool.

    Its like hating on WoW.  Completely childish, moronic and is certainly not based on objectivity.

  • potapithikospotapithikos Member Posts: 178

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     How are twilek non humanoid exactly?

  • potapithikospotapithikos Member Posts: 178


    Originally posted by Tarka

     So you're basing you're opinion on a WHOLE class based on one or two combat videos

    Yeah. What are you basing yours on? Thin Air and Dev-Talk?

  • jjjk29jjjk29 Member Posts: 295

    Originally posted by potapithikos

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     How are twilek non humanoid exactly?

     There will be humanoids as well as humans in this game...

  • TarkaTarka Member Posts: 1,662

    Originally posted by potapithikos

     How are twilek non humanoid exactly?

    Notice that he said "non human", NOT "non humanoid".  There is a difference..

    Whilst the former suggests a species that is not a derivative of the human race, the latter often suggests that the characteristics and even the bone structure of the species may differ to that of the human race, perhaps even to the point of not being bi-pedal.

  • KorithianKorithian Member Posts: 243

    Originally posted by Solestran

    Originally posted by Korithian

     I want this game to be amazing. I want it to be the biggest MMO in the world with EA making so much money from it that they can afford to have a great update every month and keep the size of the launch team through to live. This is what I would love to see, but nothing at E3 prior to it or since has made me get the impression it will be great. It feels like we have seen the hype before and the game has never lived up to it. This was hand picked aspects of the game that were shown at E3 as well as a trailer that doesn't show any game play footage so can be as amazing as the creative director can dream it up to be.

     

     And with this in mind that the community team have what I hope is one of the best MMO's ever what they show seems underwhelming. Which has me concerned for the game, if the best they can find is generally underwhelming what do the parts of the game they didn't show look like. If the group combat was done for camera angle why did it seem like such a boring fight. I hardly saw the smuggler or the Jedi Knight, most of it seemed to be the trooper tanking and the JC healing. Why not have show us the footage from the smuggler ducking behind cover or the JK jumping round slashing things up.

     

     The same goes for the Sith content we saw or the bounty hunter where there was slash slash slash auto face to the next opponent. Or stand out in the open bang bang boom run on to the next one. I don't expect head shots of FPS style combat but it was ment to be cinematic and action packed. Instead it seems very standard where you stand toe to toe or so to your opponent and duke it out till one persons health falls. The cover classes being the only real exception. And this is the best they can show, will boss encounters be like choping wood where you hope your healer is better than their damage dealer while your dps spams like crazy?

     

    Given this was to show case the game, I felt there was a lack of show casing. Talk about player ships but can't add anything to them being instanced housing, mention battlefronts but can't say much about them. Talk about the MMO aspects but can't give any details above the game will have it. I remember WAR making a similar comment about crafing and that sucked horribly.

     There was absolutely nothing spectacular or attention grabbing about WoW either, it was merely a solid, fun and accessible game and look how it grabbed players.  I have yet to see any MMO that meets your criteria and yet there are successes out there despite it.

       6 Years ago that you could play with thousands of other people was spectacular, the concept of the MMO was new and there were only a handful on the market that could compare to WoW. With many offering little in the way of quests instead being more of a sandbox experience. Then over the years we have seen games add to this, such as Aion and AoC with improved graphics and AoC with a different combat system that doesn't require auto facing or Fallen Earth with a more action orientated combat system where head shots count. And in 2011 we will be seeing Tera with a more action orientated combat system, or Rift with open world dynamic quests or The Secret World with AoC style graphics and from what we have seen full VO story and hopefully advanced combat.

     

       Where as from what we have seen of ToR we see a step back, no longer will we have guild cities, graphics have taken a step back, the combat seems more auto facing and button bashing than skill based, crafting has been reportedly WoW like, what info with have of PvP is instanced mini games. And group combat clearly requires a trinity system, if its the JC or some other class you need your tanks and your healers and your dps.

     

      And if you need proof that the information was a bit lack luster watch the EA presentation, all the other presnetations show game play footage to great applause by those watching. The two sound bites by Bioware and LA is met by people not sure if they should clap expecting something more. Its also the only game in the line up that didn't offer any game play footage but instead shows a CGI trailer that could have been for the force unleashed 2 for as much of the game it showed. And this is ment to have people clambering over each other to get more, this was funded by EA to show case the game. There shouldn't be anyone that isn't totally awe inspired by the game, if the promo had been done right. $180 million dollars on a game and it should be something special. It should be defended by the fact that a game that came out 6 years ago isn't considered special by todays standards so why should one schedueled for release in 2011.

  • DariusGearDariusGear Member Posts: 94

    Originally posted by potapithikos

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     How are twilek non humanoid exactly?

    Can you tell me of a game that has non humanoid classes and how it works?

    We go trough life with many yet there is a time we must walk our path alone.

  • jjjk29jjjk29 Member Posts: 295

    Originally posted by potapithikos

     




    Originally posted by Tarka



     So you're basing you're opinion on a WHOLE class based on one or two combat videos



     

    Yeah. What are you basing yours on? Thin Air and Dev-Talk?

     You know nothing about Bioware if your trying to say that their Dev's are just out there talking about the game..  Ha...  Plus EA has to much money in it to let them lie.  Everything they've said they have come through with.

  • TalthanysTalthanys Member Posts: 458

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

    Still, cyphers, healthy skepticism is, well, healthy. And part of that overarching idea of 'healthy' is to not believe it until they show it. BioWare is selling a product. The marketing slant on things they say, whether ultimately true or untrue, is designed to entice a potential customer to purchase said product. That alone should be more than enough reason to insist on 'seeing before you believe'. It is not a crime to want to actually see the product function rather than simply believing what the SW:TOR marketing talking points are.

    You wouldn't buy a used car from eBay (and don't laugh, lots of people do) without going to actually see the car in person, would you?

    image

  • potapithikospotapithikos Member Posts: 178

    Originally posted by DariusGear

    Originally posted by potapithikos

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     How are twilek non humanoid exactly?

    Can you tell me of a game that has non humanoid classes and how it works?

    You are right, i am wrong in the way i stated this.

    The point  i wanted to make was that twileks are as human as ratatakis or chiss or zabrak in respect to the argument cyphers was reffering to.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by potapithikos

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     How are twilek non humanoid exactly?

    Nice try, but for your enlightenment: the argument was that some posters vehemently believed that all the races to choose from would be nothing more than human-looking races, maybe with a different color or being bald but that would be the range of choice, and that races like the Twi'lek wouldn't be possible to choose at all.

    They believed this as much as, say, hmm, some people believing that classes will be divided into rigid roles and nothing more, falling into the same logic trap again of determining how the game will be and play based upon 1 or 2 videos.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • KorithianKorithian Member Posts: 243

    Originally posted by cyphers

    It's the alien races argument all over again: whole threads about 'if other nonhuman races that dont look exactly humans can be chosen, then why don't they show those? We've seen none, therefore there will be no nonhuman races to pick as a race'.

     

    Until the Twi'lek was announced and shown, boy, that stifled a lot of those moronic, zero IQ arguments that were being heard until then. Now it's this: "Sure, Bioware themselves stated again and again that every class will be flexible and several roles to choose from, but we haven't seen it in the video. Therefore Bioware is lying and the classes will be divided rigid in primary roles like being a healbot."

    Until Bioware comes up with follow up videos reaffirming what they said all along, showing how moronic and hilarious the arguments of some posters have been...

     

      Explain how a Chiss and a Twi'lek aren't humanoid? One is a blue skined red eyed human and the other is a blue skinned human with tails instead of hair. I don't think you have proven that bioware are going to be offering anything other than Humanoids yet and I don't think you will be able to prove this. Though I look forward to you trying.

     

      I don't think the Twi'lek stiffed any of those and to use your words zero IQ arguments up if they were about all the races going to be human like with different skin. And the devs have already annoucned that there will be no story difference for your race, though you might be refered to as Chiss instead of Human you experience will be as if you are human. With the voice choice set by class type and not by race.

  • ElectriceyeElectriceye Member UncommonPosts: 1,171

    Cool thx for the update!

    Alas it looks like for those who want refreshing, innovative, or different gameplay, they will have to keep away from TOR.

    At least it's upfront with Bioware, no lies or sugarcoating! Don't complain if it's nothing new, it's not trying to be.

    image

  • TarkaTarka Member Posts: 1,662

    Originally posted by Talthanys

    Still, cyphers, healthy skepticism is, well, healthy. And part of that overarching idea of 'healthy' is to not believe it until they show it. BioWare is selling a product. The marketing slant on things they say, whether ultimately true or untrue, is designed to entice a potential customer to purchase said product. That alone should be more than enough reason to insist on 'seeing before you believe'. It is not a crime to want to actually see the product function rather than simply believing what the SW:TOR marketing talking points are.

    You wouldn't buy a used car from eBay (and don't laugh, lots of people do) without going to actually see the car in person, would you?

     

    The consular was being used as a camera, it may be completely intentional that they used a class who could heal as a camera.  On the other hand, it may not.

    However, rather than examining the healing ability of the consular in that video, people seem to be more focused on claiming that the consular is primarily a healer BECAUSE that class was healing in the video.  That's a bit of a conclusion to jump to, especially considering the response that Bioware gave.

    So, yes, people can have reservations and skeptisism about unknown aspects of the game by all means. 

    But, there's a difference between skeptisism and downright hatred of a product and assumptions regarding an entire class based on little to no factual evidence to backup your claim.

    The whole "we haven't seen it yet, so I'll just assume something" argument is as bad as those who believe that SWTOR is going to a WoW Killer or the ultimate MMO.  And in actual fact, in some cases the "haters" are more rabid than the "fanbois".  And these articles by so-called "journalists" on this site are not helping the situation either by jumping to conclusions based on little to no factual evidence.

  • potapithikospotapithikos Member Posts: 178

    Originally posted by Asmiroth20

    Originally posted by potapithikos

    Originally posted by Asmiroth20

    Originally posted by potapithikos

     






    Originally posted by Tarka

    Why is it that people seem to be jumping to false conclusions about an entire class, based on very little evidence?




     Because very little evidence, if you want to call a gameplay vid specifically for group combat that, is better than:

     




    this issue was addressed directly by Bioware themselves who said that the combat scenario you watched was deliberately staged to allow the Consular to be the "camera" and thus be able to sit back and heal at the same time? And thus the roles that each class has in the video weren't necessarily their primary roles?


    which is a lame excuse/arguments that even a 5 year old could punch holes through.

        Well?  Go on then, I want to hear this.

    1) if you wanted someone to be the all encompasing camera why not use a fully ranged class like the smuggler for it?    Don't know, maybe the Consular volunteered to do it.  I wasn't there, I don't know how they decided. How is this an excuse for the consular looking like a heal bot then?

    2) does the consular have no ranged offensive abilities?  Yes, force push and that slam.  Didn't seem necessary. Didn't seem nessesary? Why? explain it. Since he has ranged abilities and keeps on spamming heals ... looks all the more heal-boty as the reviewer said.

    3) was the person handling the consular so noobish that he couldn't manage healing and performing offensive abilities or attacks and manage a 180 view angle?    Don't know if they were "noobish" or not, however you should know that some people have a hard time doing two roles at the same time while managing camera angles to be satisfactory enough. Ok so the consular looks heal-boty cause his handler was a noob. 

    4) if someone points out to the developer "Hey this looks like crap" what do you expect him to reply? "Yeah that's how we intend it to be" or are you satisfied with the "It's not how it looks, despite the fact that we are indeed showing it this way..."    Where was that at? LOL

  • TarkaTarka Member Posts: 1,662

    Originally posted by potapithikos

    1) if you wanted someone to be the all encompasing camera why not use a fully ranged class like the smuggler for it?    Don't know, maybe the Consular volunteered to do it.  I wasn't there, I don't know how they decided. How is this an excuse for the consular looking like a heal bot then?

    2) does the consular have no ranged offensive abilities?  Yes, force push and that slam.  Didn't seem necessary. Didn't seem nessesary? Why? explain it. Since he has ranged abilities and keeps on spamming heals ... looks all the more heal-boty as the reviewer said.

    3) was the person handling the consular so noobish that he couldn't manage healing and performing offensive abilities or attacks and manage a 180 view angle?    Don't know if they were "noobish" or not, however you should know that some people have a hard time doing two roles at the same time while managing camera angles to be satisfactory enough. Ok so the consular looks heal-boty cause his handler was a noob. 

    4) if someone points out to the developer "Hey this looks like crap" what do you expect him to reply? "Yeah that's how we intend it to be" or are you satisfied with the "It's not how it looks, despite the fact that we are indeed showing it this way..."    Where was that at? LOL

     Pot, I really think you need to do some research before you jump to conclusions about how the Consular has a possible lack of ranged abilities and is primarily a heal bot:

    http://www.swtor.com/info/holonet/classes/jedi-consular

    Check out the Combat Tactics videos. 

    Of course, the evidence STILL won't stop you from coming back here and continue screaming how the Consular is a heal bot and that those videos are a lie, will it?

  • TalthanysTalthanys Member Posts: 458

    Originally posted by Tarka

     

    The consular was being used as a camera, it may be completely intentional that they used a class who could heal as a camera.  On the other hand, it may not.

    However, rather than examining the healing ability of the consular in that video, people seem to be more focused on claiming that the consular is primarily a healer BECAUSE that class was healing in the video.  That's a bit of a conclusion to jump to, especially considering the response that Bioware gave.

    So, yes, people can have reservations and skeptisism about unknown aspects of the game by all means. 

    But, there's a difference between skeptisism and downright hatred of a product and assumptions regarding an entire class based on little to no factual evidence to backup your claim.

    Yes, I agree that there is rampant hysteria on each side, but each argument, however stretched and distorted it is now, was germinated in some kernel of true concern.

    A video shows a consular doing the heal-bot thing. The developer says this isn't necessarily the role the consular will take, but was done for demo purposes.

    It seems to me the camps of thought are based on those who believe the video or those who believe the dev (and it is comforting to know that each side wants it to be more than rigidly enforced Holy Trinity roles, and that counts for something). Those who choose the evidence (the video) can't imagine the game evolving (which it will). The ones who believe the devs can't imagine being disappointed (which they will, over something).

    But here's the good news...I can't imagine there not being more vids of cooperative gameplay between now and release. So the vista will grow larger, and the narrow insight we have will eventually become panoramic. I don't expect those revelations to make conscripts from the other camp, but at least we'll have more facts, more evidence, and more details on which to judge.

    image

  • potapithikospotapithikos Member Posts: 178

    Where did you see me stating that the consular doesn't have ranged abilities?

     

    If someone is sitting there spamming heals and using no other abilites he looks like a healbot... that is what the reviewer said.

     

    That's what he saw... and that's what he commented.

     

    The video was to show group combat not specifically how healing works so there was no reason for the consular not to use offensive abilities. Not using them and just spamming heals make it look just like the reviewer described.

     

    So why do you think this reviewer is wrong and making wild assumptions?

  • MrlogicMrlogic Member Posts: 178

    Oh im sooo tired of the piethrowing and pointless rants. I look forward to this game, which would be the first time since pre AO launch... feeeeels good! :-)

  • TarkaTarka Member Posts: 1,662

    Originally posted by potapithikos

    Where did you see me stating that the consular doesn't have ranged abilities?

    If someone is sitting there spamming heals and using no other abilites he looks like a healbot... that is what the reviewer said.

    That's what he saw... and that's what he commented.

    The video was to show group combat not specifically how healing works so there was no reason for the consular not to use offensive abilities. Not using them and just spamming heals make it look just like the reviewer described.

    So why do you think this reviewer is wrong and making wild assumptions?

    Quote of yourself:   "2) does the consular have no ranged offensive abilities?"

    If you had done more research, you wouldn't have asked that question.

     

    "I wrote an article about possible classes to be featured in SW:TOR when I first started here at MMORPG.com and in it I mentioned the Jedi Consular as a possible healer class, though I cautioned I never would want to see a Jedi basically sitting in the back line healing their party, but I felt there was a strong possibility it would be a reality in Star Wars: The Old Republic. Unfortunately, I was right. Right there before my eyes, I watched from the main perspective of the Jedi Consular player as she did absolutely nothing but stand around refilling the Trooper's health meter as he held the boss aggro. I died a little bit inside, but alas, nothing is perfect!"

    1)  He is claiming that his assumption about a Jedi "basically setting in the back line and healing their party" was right.  Which on its own could be taken a few ways....however....

    2)  Why would he "die a little bit inside" if he understood that the Consular was performing just ONE of their multiple roles in THAT scenario?  The fact is that he wouldn't use that phrase, and certainly wouldn't "die a little bit inside" just because a class just happened to be healing. 

    Therefore the author is implying is that he is saddened about what he ASSUMES is the primary role of the entire class throughout the game when in a group situation.   Hence why I asked him the question in the first place.  To confirm it.

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