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How are the controls in this game?

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Comments

  • AldersAlders Member RarePosts: 2,207

    As much as i enjoyed playing with a controler in XI, i'm so used to a kb + mouse setup now that i dunno if i could go back.

     

    I have a different opinion after having watched that vid of the guy playing with kb + mouse. I  presonally like to use my mouse to move my character and camera at the same time. I'm really not a fan of WASD movements at all. Currently i use an N52TE + Naga to get everything i need done in other games.

    My question to any people actually in beta is, how well does the mouse work for both character and camera movements? At the end of the day i could go back to a controler, but i'd rather not have to.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Alders

    My question to any people actually in beta is, how well does the mouse work for both character and camera movements? At the end of the day i could go back to a controler, but i'd rather not have to.

    It doesn't work. 

    People have also given 3x as much feedback from the controls as they have from other aspects of the game, so I think SE is aware that it won't just cut it in this day and age. 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • cukimungacukimunga Member UncommonPosts: 2,258

    Originally posted by Hyanmen

    Originally posted by Alders

    My question to any people actually in beta is, how well does the mouse work for both character and camera movements? At the end of the day i could go back to a controler, but i'd rather not have to.

    It doesn't work. 

    People have also given 3x as much feedback from the controls as they have from other aspects of the game, so I think SE is aware that it won't just cut it in this day and age. 

    I wouldn't go as far saying the mouse doesn't work for camera controls.  It controls the camera, just not how were all accustom to via all the latest MMO's.  If you try to use it say just for example WoW you will end up getting so confused on where your looking at.  The way I use it is click and drag to where I want to see then let go. The camera control right now is more like click drag and even if you don't move the mouse any farther it will continue to move in that direction like if you were to edge scroll. 

    Yest the controls could be better but It is a step up from XI's.. But 

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by cukimunga

    I wouldn't go as far saying the mouse doesn't work for camera controls.  It controls the camera, just not how were all accustom to via all the latest MMO's.  If you try to use it say just for example WoW you will end up getting so confused on where your looking at.  The way I use it is click and drag to where I want to see then let go. The camera control right now is more like click drag and even if you don't move the mouse any farther it will continue to move in that direction like if you were to edge scroll. 

    Yest the controls could be better but It is a step up from XI's.. But 

    SE is working on every feature at once.. it's very horizontal developing. 

    Controls are still being worked on, and will be worked on until the game is ready.

    Now all we can do is hope that the people assigned to make the controls as user-friendly as possible can do their job. Players have given great feedback on this feature alone so they can work out something, hopefully sooner than later.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • KhayotixKhayotix Member UncommonPosts: 231

    alot of features dont seem to be important to them currently, like how the Camera with the slightest movement of the mouse spins around in a direction you did not want, or how you cannot jump, or how the only quests you can tell you recieved are Guildleve's, and then there is no way to know who has quests for you and who doesnt....all in all quite unfinished and almost too unrefined to play. It seems the only thing that has truly been Upgraded since XI is the graphics.


  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Saryhl

    alot of features dont seem to be important to them currently

    Everything is worked on at the same time.

    Nothing is finished, not even the graphics (they're still optimizing the engine). 

    All the features are just as important to them, and frankly all of them are not finished at this point. Don't say it's just the controls, it's not the case.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • sa1yamansa1yaman Member Posts: 272

    Problems with contols eh? It that some kind of infliction?

  • AericynAericyn Member UncommonPosts: 394

    Originally posted by Khrymson

    Lemme put it this way, WASD+Mouse are there, but just as wonky as in FFXI.  XIV plays far better with KB only using numpad and IJKL for camera now, arrow keys for hotbar. 

     So in other words unless things drastically change, those of you that must have WASD+Mouse, and not willing to learn a new control scheme, just cancel your pre-orders now...you won't like it!

    I suspect you are accurate though I hope against it. Being a japanese designed game their history is uncompromising in the way they do things.

    I would like to see the western market influence them in the controls area, perhaps not all areas. :) Square did buy Dungeon Siege IP to provide more western exposure.

  • SeloSelo Member UncommonPosts: 108

    My friend is in FF Beta and he couldnt play it for more then 10 mins, he said the controlls were horrible.

    The game is made for a consol controller, not PC, the character turns clunky, like if you press left and right mouse buttons the character turns left and right until you release it, also threres no jump.

    the character turns strange, like its delayed.

    and ofcourse that it takes 10 minutes to kill a little monster becouse the battle is so slow

    gonna try the game on his account and check for myself, but if its something i cant stand its bad controlls.

    I wont play a MMO that doesnt have good keyboard + mouse movement

    also he said the quest givers were spamming the little chatbox instead of a seperate window

    to bad, since there no mmo comming out until next year..and im BORED :P

  • SeloSelo Member UncommonPosts: 108

    If you arent mature enough to ask a decent question, i wont reward you an answear

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    I bought one fo those Logitech gamepads just incase the keyboard contols are wacky again.

    30
  • vancha801vancha801 Member Posts: 23

    Yep controlls are whacky again, I can play the beta.

    you can compare the controlls with the ones of FF11, alltho a little better. Aiming the camera with my mouse still gives me the creeps sadly.

    Hope isn't lost yet, they are still updating the beta with refinements to controls, so I still have my hopes up that they fix it more to normal standards.

  • PallytimePallytime Member Posts: 109

    Originally posted by Hyanmen

    Originally posted by Saryhl

    alot of features dont seem to be important to them currently

    Everything is worked on at the same time.

    Nothing is finished, not even the graphics (they're still optimizing the engine). 

    All the features are just as important to them, and frankly all of them are not finished at this point. Don't say it's just the controls, it's not the case.

    You make it sound like this game is in some kind of beta or something. 

  • grapevinegrapevine Member UncommonPosts: 1,927

    You mean it feels like playing a game that's over ten years old,  just with pretty graphics.  Replacing crap controls, doesn't take away from it being FF.

     

    They have to use more modern controls, or this game is going to flop big time.  FF XI purests need to realise they aren't making the game for them.  They are making it (or at least should be) for it to be successful.  If they stick to the FF XI model, it certainly won't be.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by grapevine

    You mean it feels like playing a game that's over ten years old,  just with pretty graphics.  Replacing crap controls, doesn't take away from it being FF.

     

    They have to use more modern controls, or this game is going to flop big time.  FF XI purests need to realise they aren't making the game for them.  They are making it (or at least should be) for it to be successful.  If they stick to the FF XI model, it certainly won't be.

     

    EQ had the control style you desire, its over 10 years old.

    FFXI has the control style that FFXIV is said to also have, which is only 8 years old.

    How does that make the control scheme you like "modern"?

  • tabarjacktabarjack Member UncommonPosts: 249

    Originally posted by RedDread

    stop crying...

    if you dont like the gameplay.. then dont, stop trolling about it.. like anyone care if your gonna play it or not..

    Final Fantasy is Final Fantasy deal with it..

     

    the point in a FF mmo is its FF and i personly love its diffrent kinda gameplay, makes me feel like im playing final fantasy ^^..

    i mean who the fuck wants to play Final Fantasy as just another regulair seen a 1.000 times before mmo.. i dont..

    or they could just take wow and add some final fantasy skins ^^. no thank you,

    This guy obviously would suck in business. Wish him luck flipping burgers in  mcdonalds.... i can picture him already:

    "So what I sneezed on the meat, it was cooked after so the bacteria is dead FFS"

     

    Seriously, to all those who think like this wannabe troll, a game is a service. If you want your service to have certain options, then you are in your right to ask. If a lot of people ask the company will do it for one reason.... to make money.

    If customizable controls is in high demand, and wont affect the rest of the player base by that change (because sometimes changes can be judged "too small a gain for the change" which equals to "we would win as many subs as we would lose"), they will do it. Any business that has a way to make more money and doesnt do it, will lose more once someone else does it.

    Everyone else has customizable controls. SE will do it if the demand is high.

    On a personal interest thing: Can you guys in beta also ask for a jump function (or a climb for terrain that is 20pixels high)

    The one thing I  DO NOT want, is to play a game with low pop such as WAR and AOC were after 2 months. Low pop also means more bad players as they want to stick with a game that "they feel they are good at". Those guys will also defend the game at all costs and earn the nickname: Fanboi.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by jackmcleod

    On a personal interest thing: Can you guys in beta also ask for a jump function (or a climb for terrain that is 20pixels high)

    Over my dead body.

     

    You are right with the control thing though. Needs to be fixed, and the demand is HUGE already.

     

    I think maybe ~5% of the testers want a jump function. The demand is... well, not so HUGE!

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by Laughing-man

    Originally posted by grapevine

    You mean it feels like playing a game that's over ten years old,  just with pretty graphics.  Replacing crap controls, doesn't take away from it being FF.

     

    They have to use more modern controls, or this game is going to flop big time.  FF XI purests need to realise they aren't making the game for them.  They are making it (or at least should be) for it to be successful.  If they stick to the FF XI model, it certainly won't be.

     

    EQ had the control style you desire, its over 10 years old.

    FFXI has the control style that FFXIV is said to also have, which is only 8 years old.

    How does that make the control scheme you like "modern"?

     

    FFXI does not play like a game that is 8 years old, and that is the problem with it.  It plays like something from the previous decade, or even older.

     

    EQ was quite pioneering, for its day.

     

    You can't seriously be trying to support substandard controls.  If you are, you'll be supporting the biggest flop we've ever seen.  "Modern" is like every other (non-point and click) MMO has been using, for years now.  Its become common, because it actually works, unlike FFXI's.   It is also what the vasty majority of MMO players are used to.   

  • tabarjacktabarjack Member UncommonPosts: 249

    Originally posted by Laughing-man

    Originally posted by grapevine

    You mean it feels like playing a game that's over ten years old,  just with pretty graphics.  Replacing crap controls, doesn't take away from it being FF.

     

    They have to use more modern controls, or this game is going to flop big time.  FF XI purests need to realise they aren't making the game for them.  They are making it (or at least should be) for it to be successful.  If they stick to the FF XI model, it certainly won't be.

     

    EQ had the control style you desire, its over 10 years old.

    FFXI has the control style that FFXIV is said to also have, which is only 8 years old.

    How does that make the control scheme you like "modern"?

    Modern is the wrong word actually, and incase you are not trolling, here, just for you:

    By modern he meant "Industry standard"

    When someones accidently writes teh instead of the, do you post "I stopped reading at teh because I don't understand that word"? A post like that only shows you didn't even take time to try and understand what he was trying to say. Keep in mind that not everyone from here speaks perfect English, even less take the time to write it properly. By the way, "its" is wrong, you meant "it's".

  • RaymikaRaymika Member UncommonPosts: 18

    Question:

    In this recent beta buid, the controlls are the same as before?

  • EdliEdli Member Posts: 941

    Originally posted by Hyanmen

    Originally posted by jackmcleod

    On a personal interest thing: Can you guys in beta also ask for a jump function (or a climb for terrain that is 20pixels high)

    Over my dead body.

     You are right with the control thing though. Needs to be fixed, and the demand is HUGE already.

     I think maybe ~5% of the testers want a jump function. The demand is... well, not so HUGE!

     

    Forget about jumping. It needs a redoing of the entire game anyway. The controls though do not require that much time to fix. Moving the camera with the mouse it's not hard to get it right I guess. I hope you beta testers bring it as an issue. The majority of the time spent in a game is controlling the character obviously. So yeah, it's important to get that right. SE should realize that not everyone wants to play with a gamepad.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Edli

     

    Forget about jumping. It needs a redoing of the entire game anyway. The controls though do not require that much time to fix. Moving the camera with the mouse it's not hard to get it right I guess. I hope you beta testers bring it as an issue. The majority of the time spent in a game is controlling the character obviously. So yeah, it's important to get that right. SE should realize that not everyone wants to play with a gamepad.

    Tbh I think most of the feedback given so far is pretty damn good, much more quality stuff than I would expect. 

    Sure this game needs work, but at least the testers are doing a nice job so far. Now it's up to the dev team to show their competence.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • tabarjacktabarjack Member UncommonPosts: 249

    Originally posted by Hyanmen

    Originally posted by jackmcleod

    On a personal interest thing: Can you guys in beta also ask for a jump function (or a climb for terrain that is 20pixels high)

    Over my dead body.

     

    You are right with the control thing though. Needs to be fixed, and the demand is HUGE already.

     

    I think maybe ~5% of the testers want a jump function. The demand is... well, not so HUGE!

    50000/1000000 (650000 euro/month)is still significant, but definately not as high a priority as other things may be. Perhaps in a live patch /sigh

    So what kind of noob warning is there?

    How big is the ignore list?

    If there is no jumping I really hope there are no dances either, dancing people are even more annoying that bunny hoppers imo.

  • DEATHRAMENTDEATHRAMENT Member UncommonPosts: 701

    Ive got it pre ordered but if they dont improve the controls in the next 2 months im going to cancel. There is no excuse for not haveing  proper keyboard and mouse controls.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Allizar

    Supposedely interacting with anything is a giant cluster****. Accepting a quest involves going through 6 different menus and confirmations, you can't have your inventory and a vendor window open at the same time to compare items, you have to close the equip window after every single action etc. Looks like total /fail this day and age imo, unless they make some changes quick

     

    You cannot bind hotkeys or commands (hit J for quest journal or set a skill to the hotbar, everything is preset)

    And yet the game has more potential than any MMO that has come out after 2004, ain't that weird.

    Not a WoW clone, in good and bad.

    Using LOL is like saying "my argument sucks but I still want to disagree".
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