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What MMO broke your heart?

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  • Vortex5ooVortex5oo Member Posts: 106

    Star wars galaxies. I have never bounded so deep with a game community as I did in SWG, not even in UO, and I probably never will again, and it crushed my heart losing all my friends over a night. Even the foes and a-holes in SWG was extremely nice people. :D

     

    Guilds vanishing and friends logging out, forever gone. I thought I never say this about a game, just some pixels and a chat box, but SWG broke my heart for a little while. Life goes on and soon you only remember the good times and smile. Some crazy fun stuff... loved it... the short time it lasted.

     

    The Second Day Vet

     

  • BaxslashBaxslash Member UncommonPosts: 237

    I've got 2 that I never really got over, SWG pre-cu, and, Earth And Beyond,  EA shut it down, way before its time :(

  • adderVXIadderVXI Member UncommonPosts: 727

    SWG - like most when it changed

    Dark and Light - it was going to have all i was looking for and then some!

    Vanguard - Same as above :(

    Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

    George Washington

  • ShodanasShodanas Member RarePosts: 1,933

    STO by far.

    Being a Star Trek fan i had so many expectations about this game (i did not watch his development closely). Then i entered the open beta and experiencing this utter crap Crypting tried to pass us as an epic ST MMO i felt so let down.

  • DraxonflyDraxonfly Member UncommonPosts: 126

    Tabula Rasa - during the alpha/beta it was fantastic.. Fast and fun, I couldn't get enough of it.. Then right just before release, they changed the whole pace of the game and stuffed it.. Why o' why!! . I still get frustrated thinking about what they did to the game..



    Pirates of the Burning Sea - Loved that game from the beta to gold it was tops.. Then they changed the whole avcom in it and, for me, ruined the whole game... I liked how they originally had the avcom and hated the whole revamp of it..

     

    For the future.. Kinda worried about the F2P of Lord of the Rings Online, that might kill that game for me.. I don't mind the free to play thing and item shops, it just changes the whole way you play a game with an item shop, like it did in DDO, I used to not mind DDO till it went free to play and the whole game-play seamed to change with the item-shop being involved.. we'll see how it goes.. 



    I just hate when they change a game, or a part of the game, so much that it makes it a different game ..

  • jpnolejpnole Member UncommonPosts: 1,698
    Originally posted by kingfelix

    First I fell in love with SWG and then it changed. Then it was Tabula Rasa, who loved me and left. It's like a bad country song, really.

     

    yeah tabula rasa for me too
  • kb4blukb4blu Member UncommonPosts: 717

    For me it was Anarchy Online.  I played that from almost the first day.  Put up with the bugs and the horrible start-up.  Just when they sort of got it running ok they came out the  spawn of satan called Shadowlands.

    They should have made it a separate game.  You could tell they tried to shoe horn it in with the lore of AO.

    oh well life is a bitch and then you die.

  • EvasiaEvasia Member Posts: 2,827

    Partly Darkfall becouse alot developers promised and me as fan on forums for many years was promised a little bit different game then it actually was at launch, and after beta i was very dissapointed still play it from launch but alot was not what it should be so it broke a littlebit my heart hehe.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Miner-2049er

    SWG

    I actually feel they killed this game as soon as the hologrind started. People were just jumping from profession to profession just to become Master and move on. But then the NGE completely poleaxed it.

    I'm in the same boat as you on SWG.  It is the game that I should still be playing to this very day, but like yourself I found the holocron craze to be the beginning of the end of the game and that the swg team was desperate and out of solutions to fix the game.

    What was once an active social community turned into people grinding professions they had no real interest in playing just for the chance to be a jedi.  It was a cheap attempt to give players something to do and it had a horrible impact on the game.  Being the only master chef on my server at the time it was extremely annoying.  

    Everyone focuses so hard on the combat upgrade and the NGE, but they forget just how poor the game was executed prior to those revamps.  They happened in response to the poor condition swg was released in and sadly the poor management decisions killed its potential long before those changes.

     

    EQ2 was a serious let down.  The game was released premature, the first expansion was horrible and rushed just like the adventure packs.  The design team was wildly changing game direction from one day to the next as if they really didn't know what kind of game eq2 should be.  The combat revamp was just the last straw for me.  I finally caved in and tried wow with some friends and was so upset I wasted so much time in eq2. 

     

    My picks would be

    1) SWG before the CU/NGE

    2) EQ2 the first year

     

    Other games were just minor dissapointments in comparison to those two. 

  • mklinicmklinic Member RarePosts: 2,014

    Gonna go with SWG (like many others). I mean, "broke my heart" might be a strong way of putting it, but it was certainly not a fun day for me when the CU hit. I was not there for the NGE, though I tried it since the NGE was implemented and, it's just not the game I used to enjoy anymore.

    Seems like a lot of SOE posts in the thread (between Vanguard and SWG at least). Maybe that says something....

     

    All in all, it worked out though. Had I never been given a reason to leave SWG, I might never have given EvE a fair shot. Now here I am happily piloting my internet spaceship...so yay for that...

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • rahj83rahj83 Member Posts: 77

    WAR. Everything about that game leading up to release was amazing. I got to rank 26, RR 24 Runepriest, and then called it quits. The game could have been so much more...

     

    Aion. Not so much for me, personally, as I never was that interested in it, but for my guild. They all talked it up so much and loved it. I only played it because of them...but once we all got into it...we all quit after our initial 3-month sub.

    image

  • maxtlionmaxtlion Member Posts: 79

    I've been disappointed by a few - first Mortal Online for hinting at so much potential, but not really having the depth or the sense of purpose that is necessary (early days yet I guess). Asheron's Call for being probably the best MMO to date, but having such antiquated server connection technology that I can't connect to it

    But guys, girls - did a game really break your heart? There's been some very eloquent responses about people's feelings here when their one true digital love didn't deliver, but honestly, (let's queue Ben Affleck's "Fictional characters..." speech from Jay and Silent Bob Strike Back) if a game has broken your heart, you really need to get out more!

    All things in balance ansd all that, kick a ball, read a book, make a new friend....

  • slntnsntyslntnsnty Member UncommonPosts: 67

    WoW took the entire genre and destroyed it. 

  • VultureSkullVultureSkull Member UncommonPosts: 1,774

    Vanguard, it has so much going for it almost the complete Pve game. No hope left for it now though i am afraid.

    WAR really wanted this game to work, but it seems it is going down hill, but still there maybe hope yet.

  • elockeelocke Member UncommonPosts: 4,335

    Warhammer Online broke mine. For various reasons. Didn't live up to hype. Bamboozled me with hype for 3 years before launch so much so I went to work with them in customer service. Well you know how that ended up. /cry

    I had dreams...all dashed by our lovely economy and bad timing along with a game that should have been built differently. Ah well. It let's me appreciate the better games more I suppose.

  • BooksBooks Member Posts: 80

    Originally posted by Baxslash

    I've got 2 that I never really got over, SWG pre-cu, and, Earth And Beyond,  EA shut it down, way before its time :(

    Earth and Beyond how could I have forgotten! Another one cut too short.

  • jackoshadowsjackoshadows Member Posts: 17

    Star Trek Online.  Been a lifelong fan of Trek, and was really looking forward to capturing even a little piece of the adventure that the movies and shows portray.

    Sadly, STO really did break my heart....

    And if you gaze for long into an abyss, the abyss gazes also into you.
    Friedrich Nietzsche

  • dippitydodahdippitydodah Member Posts: 130

    Warhammer without question,  being a huge fan of the Warhammer world fantasy and 40k and a huge MMO fan I was in heaven when it was announced.   I had signed up for the newsletter when their website was nothing more than a single line phrase of War is Coming.   I looked forward to every tid bit of news and videos released,   I examined their ideas of pvp rules and maps.

    Then I got into the closed beta... the gameplay was worse than bad but I figured hey it's the closed beta.   I offered my opinions on the closed beta boards on various classes and was told that they did not want our opinions only bug reports.  That gave me a great idea of how competent mythic was going to be at making the game playable.

    Played the exact same game at release when they released with only 2 lame end game cities,  same awful gameplay with nothing to do after level 30.

    The game is fail, and not only is it fail its completely broken to this day.   Games Workshop needs to be A LOT more careful with whom they toss out liscenses to down the road or open up their own studio.

    image
  • BooksBooks Member Posts: 80

    Originally posted by elocke

    Warhammer Online broke mine. For various reasons. Didn't live up to hype. Bamboozled me with hype for 3 years before launch so much so I went to work with them in customer service. Well you know how that ended up. /cry

    I had dreams...all dashed by our lovely economy and bad timing along with a game that should have been built differently. Ah well. It let's me appreciate the better games more I suppose.

    I did the same thing with Conan. All I can say with that one is lol @ their management. That didn't end with a broken heart so much as an ex that keeps popping up who I just can't stand. 

  • VoltlivesVoltlives Member Posts: 280

    WoW broke mine.  NO, this is not a hate WoW post.  I came from a very happy MMO experience with EQ, the fact that some of the guild folks I knew from Afterlife were helping shape this game gave me reason to try it out.  The first year was fairly good and enjoyable.  It was not always easy, had moments of frustration and challenge.  That all started to slowly disappear over expansion and patch.  Constant class changes, alterations of spells, abilities, power shifting, dumbing down of challenges, focus on arena to focus back on raid to then refocus on quick leveling.  I became very disheartened and I am a bit jaded with what it is now.  The clashing of generations of MMO players altered what WoW was and could have been to what it is now.  I still wish the gamers that play it the best, but for me WoW takes the cake.  I had better hopes for the game and now only look back as it being a speed bump on the road to better MMOs in the future.

     

    END OF LINE_

    ~V

  • pepcfreakpepcfreak Member UncommonPosts: 106

    i would say a combination of

    SWG

    Vanguard

    Warhammer

     

    And soon alot of will be adding wither SWTOR or another over hyped game on this list. I love this site to death, but i also think sites like this are the death of good mmos.

  • Vortex5ooVortex5oo Member Posts: 106

    Originally posted by maxtlion

    I've been disappointed by a few - first Mortal Online for hinting at so much potential, but not really having the depth or the sense of purpose that is necessary (early days yet I guess). Asheron's Call for being probably the best MMO to date, but having such antiquated server connection technology that I can't connect to it

    But guys, girls - did a game really break your heart? There's been some very eloquent responses about people's feelings here when their one true digital love didn't deliver, but honestly, (let's queue Ben Affleck's "Fictional characters..." speech from Jay and Silent Bob Strike Back) if a game has broken your heart, you really need to get out more!

    All things in balance ansd all that, kick a ball, read a book, make a new friend....

    Well the question was what MMO broke my heart. I think there are diffrent levels of broken hearts. Slightly broken or devastated hearts. Sure I could tell you about my mother dying in cancer while I hold her hand or losing my first real love to another man, but that would be really offtopic. So please dont judge us to be people who needs to "get out more".  :)

  • ThyarThyar Member Posts: 17

    Allods.

    Yeah - Allods: the nicest little tardy themepark mmo I've played in a very long time.

     

    Even with being in ostensible "open beta" - which really only is the flat out release in linguistic disguise.  Even with all the bugs and other wierd game issues.  Even with all the other steaming piles of Item Shop bullCACA buzzing with fanboi flies...

     

    Allods truly was a sinful, sweet, satisfying piece of teeth-rotting chewy goodness.

    Then, on July 7, 2010, a patch struck like a bullet through the boobs/balls.

     

    And then, the thrashing and flailing and screaming and gnashing of teeth in utter anguish exploded in a tsunami of fully justified QQ - the likes of which haven't been heard since the last catastrophe that occurred a long time ago, far far away...

     

    What I'm saying here never will be appreciated by anyone who hates these kind of fantasy world themeparks with a passion.  Those who didn't play between Closed Beta and that last, fateful patch never will truly understand the full intensity of effect from the Allodian Armageddon.

     

    But those of us who truly loved that little tardy game, before it melodramatically committed hari kari with legendary greed, will always understand - and express - the full shame, disgrace, and tragedy of what the Developers chose to have happen by merely using the phrase:

     

    CHECK OUT MY SWEET MOUNT!

    Old enough to know better - young enough to do it anyway.

  • TazlorTazlor Member UncommonPosts: 864

    MMOs don't break my heart.  lol but the closest was probably WoW.  it didn't really break my heart, but i thought it was going to be amazing after hearing AAAALLLLL that hype and then played it and found out it wasn't some god of a MMO.  more of a let down then a heart break.

  • RyukanRyukan Member UncommonPosts: 858

    Never had an MMO 'break my heart', but certainly have had them disappoint me extremely. In the past, it was Asheron's Call because it was such lame change from  the gameplay and character creation/development mechanics of the first game that it was not even similar at all and nowhere near as enjoyable and open as the first Asheron's Call. Lately, Perpetuum Online was a big letdown because it ended up being nothing more than a bland, extreme rip off of EVE Online only on the ground with robots which feels far less thrilling or fun thatn in space with ships.

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