I care only if they are getting an advantage with money/breaking the rules. So if it is a P2P game and they are buying gold/items/characters I care, because it is against the rules and is giving them an unfair advantage.
I only refer to developer sanctioned things.
Which is what the rest of my post that you snipped out talked about, and discussed how I won't play those games because yes it matters what other people do.
Why does this matter to you?
Do you also care what people do in there own homes at night?
You know I have answered the question and you chose not to acknowledge it, the same way you ignored everyone else that didn't agree with your personal view.
All you have shown on this thread is that you desire people to justify your habits and ignore those who disagree. Enjoy your thread in which you only want to make yourself feel better about spending extra money on games and attempt to shutdown those who explain why they don't agree with that mindset.
You have completely invalidated your own thread at this point, enjoy it. All the people who do like to discuss things will let you have your fake hollow self fullfilling thread now.
He is not asking if you do or do not. If you do not does not matter.
If you care, why?
Answer is very simple too, but just put what you think so some of us can have a laugh.
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them. It is false assumption and that's why the topic starter, due to intellectual courtesy, should specify what he meant without using hyperboles the way he did in his starting post and the title of the thread.
Whether your interpretation of the question is clear or not, is an entirely different matter.
I care only if they are getting an advantage with money/breaking the rules. So if it is a P2P game and they are buying gold/items/characters I care, because it is against the rules and is giving them an unfair advantage.
I only refer to developer sanctioned things.
Which is what the rest of my post that you snipped out talked about, and discussed how I won't play those games because yes it matters what other people do.
Why does this matter to you?
Do you also care what people do in there own homes at night?
the same way you ignored everyone else that didn't agree with your personal view.
Did I ?
Also, you can buy your way to the "top" for all I care. I have no shame, its an entertainment product. I like butter on my popcorn as well, oh and candy.
You seem to have a very huge chip on your sholders and a very trivial thing.
Did you answer the question yet?
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
He is not asking if you do or do not. If you do not does not matter.
If you care, why?
Answer is very simple too, but just put what you think so some of us can have a laugh.
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them.
Have you looked at the forums?
You seem to care. Why is this?
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
He is not asking if you do or do not. If you do not does not matter.
If you care, why?
Answer is very simple too, but just put what you think so some of us can have a laugh.
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them.
Have you looked at the forums?
You seem to care. Why is this?
Have you bothered to edit your first post in this thread?
He is not asking if you do or do not. If you do not does not matter.
If you care, why?
Answer is very simple too, but just put what you think so some of us can have a laugh.
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them.
Have you looked at the forums?
You seem to care. Why is this?
Have you bothered to edit your first post in this thread?
Is that required?
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
He is not asking if you do or do not. If you do not does not matter.
If you care, why?
Answer is very simple too, but just put what you think so some of us can have a laugh.
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them.
Have you looked at the forums?
You seem to care. Why is this?
Have you bothered to edit your first post in this thread?
Is that required?
In my opinion, it would give your thread far more credibilty and more intellectual responses.
Q: I have a shiney mount I bought in the store. How does this impact you, and why do you care what I bought with my money, or time.
if that shiney mount isnt possible to get through actual game play, how dosent it?
I care when I am blocked off from in game reward content solely for the purpose of making me pay extra for it, when it previously would have been included in my sub cost.
I care very much which model that you choose to support with your money because that helps define the model I am forced to play under if I want to play that game.
So, you feel entitled? My mount does not affect you. Yet, you now have issues becouse I have somthing you don't?
You were never blocked from content, this is true if it exists in game as a reward, or simply in a store.
Does your money entitle you to name changes, or server transfers, as they are offerd for an extra fee in most titles?
A simple read of my sig would answer a lot of your questions
Let's say the Celestial Steed would have never been developed by Blizzard if there was no Blizzard Store. How would the mount have been included in the sub fee? If the mount was in the game previously, but it was extremely rare, and Blizzard decided to charge for it to increase the availability, that's a different story. If they started selling Achievement unlocks for money, that's a different story.
While I don't think developers will ever stop patching and putting in "free" content (or rather, content covered by the sub fee), I do think they'll start making content only available through cash shops. Good or bad? Good in the game context - there is more content that would've likely never been put in were it not for the shop. Bad because, depending on the level of affect that content has (i.e. a generally aesthetic item, like clothing or mount, vs. stat-altering gear), it may become more important than stuff already in-game.
Of course, the defining element right now is time. Using LotRO, you can grind those pots if you have the time for free or buy them from the shop, possibly for free (if you have enough Turbine Points, you don't spend any extra money, but of course you can still buy TPs if you're short a couple hundred).
Not that I want this to turn into a cash shop discussion thread, but as others have said, the OP wasn't exactly definitive in his original question. I gave my two cents on what he thought, but I'm giving my two cents on this subject too.
Edit: Okay, I'll throw in another cent. Regarding why people care if other people "buy their way to the top." It's all about a sense of fairness and/or cheating. Purists say, "I play the game to get my stuff, but some moron can throw money around and get everything I have? That's not fair." Buyers say, "It's my money, I don't feel like grinding... err, I mean, "playing"... for months to get this awesome stuff." The best thing a developer can do is avoid this schism altogether by not offering direct (improving a player's performance) stat-altering gear. Both parties are right, and it just depends on which side you're on.
You seem to have a very huge chip on your sholders and a very trivial thing.
How is how we spend our money and what we expect in return for it trivial?
We sell our time (our lives) in exchange for it.
My question is why do you want to give it away so easily to people that have no other intention then to take as much of it as possible for the least effort on their part?
You seem to have a very huge chip on your sholders and a very trivial thing.
How is how we spend our money and what we expect in return for it trivial?
We sell our time (our lives) in exchange for it.
People who use cash shops or other things also spend money.
Why do you take issue with others spending money?
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
My question is why do you want to give it away so easily to people that have no other intention then to take as much of it as possible for the least effort on their part?
Ninja edit!
Why does this concern you what others do?
(We have come full circle folks)
Honestly, I think that’s the best answer you have given yet, it speaks volumes about your perceived slight and position on the matter.
Thanks!
EDIT: spelling.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
My question is why do you want to give it away so easily to people that have no other intention then to take as much of it as possible for the least effort on their part?
Ninja edit!
Why does this concern you what others do?
lmao, well your the one with his finger hovering over the reply button. Obsessive much?
I am done here though, i have said what I think and it's obvious you are are gonna just ask that same question as a last resort to everything.
I do believe it is Vanity, but its not me doing it.
Vanity seems to be why you oppose such things?
What is more vain, buying a sparkly sash as awesomeness, or being jealous that they did not "earn" it like you?
Perhaps it tarnished your vanity?
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
Q: I have a shiney mount I bought in the store. How does this impact you, and why do you care what I bought with my money, or time.
if that shiney mount isnt possible to get through actual game play, how dosent it?
I care when I am blocked off from in game reward content solely for the purpose of making me pay extra for it, when it previously would have been included in my sub cost.
I care very much which model that you choose to support with your money because that helps define the model I am forced to play under if I want to play that game.
To me, it goes back to the original value for the buck. I fly a lot for my work, and now I have to pay extra to take a suitcase. that used to be free.
MMO's used to be full featured: when you paid for one, you got the entire game. Sure, when new zones, etc, come out, you may pay extra for an expansion.
The modern trend seems to be to release unfinished games (MO, STO, etc), and even tpo charge for "pre-ordering" the unfinished game. They charge full price for the unfinished product, and then add new items to the game. But, you have to pay extra for the new items.
The market seems to accept this new paradigm, that of the unfinished game being sold as-is, and improvements cost extra over the purchase price. It makes me unhappy that we consumers are now willing to accept less, and are williing to pay more for it.
The fundamental flaw of the OP's arguement is the assumption that other people are 'not impacted' by what other people spend their time and/or money.
The truth is, the reason these people have a problem is because they are being negatively impacted, even if they are not overtly and tangibly being impacted in your view.
Take RMT for example. There are strong arguements that RMT can give other people unfair advantages, it ruins immersion, and ruins the spirit of the game by turning it into a "who can spend the most money" pissing contest.
Originally posted by olepi To me, it goes back to the original value for the buck. I fly a lot for my work, and now I have to pay extra to take a suitcase. that used to be free. MMO's used to be full featured: when you paid for one, you got the entire game. Sure, when new zones, etc, come out, you may pay extra for an expansion. The modern trend seems to be to release unfinished games (MO, STO, etc), and even tpo charge for "pre-ordering" the unfinished game. They charge full price for the unfinished product, and then add new items to the game. But, you have to pay extra for the new items. The market seems to accept this new paradigm, that of the unfinished game being sold as-is, and improvements cost extra over the purchase price. It makes me unhappy that we consumers are now willing to accept less, and are williing to pay more for it.
Unfinished is disingenuous to a point.
It can mean the game is broken, or missing planed features (not planed as in you read about it, but planed by the developers documents for 1.0).
It could very well be that your use of unfinished is wrong in some cases, as what you received was all that was intended to be given. That is not unfinished, you just expected more.
Buying the software does not guarantee you will get all content, paying a subscription does not grant you all content till the end of time.
Truth be told, in most F2P games with a cash shop, you have more permanence in your purchase than any sub ever granted you.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
The fundamental flaw of the OP's arguement is the assumption that other people are 'not impacted' by what other people spend their time and/or money.
The truth is, the reason these people have a problem is because they are being negatively impacted, even if they are not overtly and tangibly being impacted in your view.
Take RMT for example. There are strong arguements that RMT can give other people unfair advantages, it ruins immersion, and ruins the spirit of the game by turning it into a "who can spend the most money" pissing contest.
If the pissing contest was designed into the game, how does that ruin the spirit? Or do you refer to the spirit you thrust apon the game before participating?
Did you have no choise in the matter to play?
If I join a nut kicking contest, I would not complain that someone kicked me in the nuts. Consequently, I would also not complain that someone bought a sanctioned cod piece.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
I do try out f2p games from time to time, but perhaps it's as mrbloodworth has stated in past threads, maybe it's my own vanity, or ... jealousy that makes me stop. Honestly I can only budget around $10 to $15 a month for mmos, wether it's f2p or p2p model. I just recently quit a level 45 BOI toon because I saw other players with very cool item shop only mounts. I'll admit my jealousy, but one wonders how many other gamers are in the same boat as me. For what I can afford monthly my best "bang for my buck" would be to play in p2p games... although there are so many upcoming f2p that look interesting, but more than likely I may end up leaving them as soon as I see some player(s) w/ an item shop only item, or some sort of item shop boosts/power-ups that may make me feel inadequate and yes, jealous.
All I have to say is, it sucks to be poor, and wonder who else feels like a forgotten demographic for these gaming companies that seem to favor the rich.
The fundamental flaw of the OP's arguement is the assumption that other people are 'not impacted' by what other people spend their time and/or money.
The truth is, the reason these people have a problem is because they are being negatively impacted, even if they are not overtly and tangibly being impacted in your view.
Take RMT for example. There are strong arguements that RMT can give other people unfair advantages, it ruins immersion, and ruins the spirit of the game by turning it into a "who can spend the most money" pissing contest.
If the pissing contest was designed into the game, how does that ruin the spirit? Or do you refer to the spirit you thrust apon the game before participating?
Did you have no choise in the matter to play?
If I join a nut kicking contest, I would not complain that someone kicked me in the nuts. Consequently, I would also not complain that someone bought a sanctioned cod piece.
Which is the core of the issue, and again, the flaw in your arguement.
Most people don't care about things in games they don't play, and most people aren't stupid enough to choose something they don't like.
I personally hate RMT, and will avoid any MMO with it. If someone else decides to play an MMO with RMT, that's their choice and I couldn't care less. I choose to play MMOs with features I like, and avoid ones that have things I don't like.
If however, I choose to play a game that has no RMT, play it for several years, and then all of a sudden there's RMT... that's a whole different story. It is under this scenario, that most people get the most upset and are the most vocal about.
In other words, the majority of gripes about things like RMT are by people who don't want it in the game they have been playing which did not have it when they made the choice to start playing it.
The fundamental flaw of the OP's arguement is the assumption that other people are 'not impacted' by what other people spend their time and/or money.
The truth is, the reason these people have a problem is because they are being negatively impacted, even if they are not overtly and tangibly being impacted in your view.
Take RMT for example. There are strong arguements that RMT can give other people unfair advantages, it ruins immersion, and ruins the spirit of the game by turning it into a "who can spend the most money" pissing contest.
If the pissing contest was designed into the game, how does that ruin the spirit? Or do you refer to the spirit you thrust apon the game before participating?
Did you have no choise in the matter to play?
If I join a nut kicking contest, I would not complain that someone kicked me in the nuts. Consequently, I would also not complain that someone bought a sanctioned cod piece.
Which is the core of the issue, and again, the flaw in your arguement.
Most people don't care about things in games they don't play, and most people aren't stupid enough to choose something they don't like.
I personally hate RMT, and will avoid any MMO with it. If someone else decides to play an MMO with RMT, that's their choice and I couldn't care less. I choose to play MMOs with features I like, and avoid ones that have things I don't like.
If however, I choose to play a game that has no RMT, play it for several years, and then all of a sudden there's RMT... that's a whole different story. It is under this scenario, that most people get the most upset and are the most vocal about.
In other words, the majority of gripes about things like RMT are by people who don't want it in the game they have been playing which did not have it when they made the choice to start playing it.
I don't know of many games that have done this though. The ones I am aware of, also continue to have subs, or provide ZERO "advantage" items, such as Wows mounts or pets as an example, or in EQ2's case, simply providing a place for players to trade among themselves.
So why would you care?
I have no arguement, I have questions.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
I do try out f2p games from time to time, but perhaps it's as mrbloodworth has stated in past threads, maybe it's my own vanity, or ... jealousy that makes me stop. Honestly I can only budget around $10 to $15 a month for mmos, wether it's f2p or p2p model. I just recently quit a level 45 BOI toon because I saw other players with very cool item shop only mounts. I'll admit my jealousy, but one wonders how many other gamers are in the same boat as me. For what I can afford monthly my best "bang for my buck" would be to play in p2p games... although there are so many upcoming f2p that look interesting, but more than likely I may end up leaving them as soon as I see some player(s) w/ an item shop only item, or some sort of item shop boosts/power-ups that may make me feel inadequate and yes, jealous.
All I have to say is, it sucks to be poor, and wonder who else feels like a forgotten demographic for these gaming companies that seem to favor the rich.
Oh well, my 2 cents.
Thank you for being honest!
Takes balls, so buckup.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
I care only if they are getting an advantage with money/breaking the rules. So if it is a P2P game and they are buying gold/items/characters I care, because it is against the rules and is giving them an unfair advantage. If it is a f2p game, well I won't be playing it because I don't play MMOs where people can buy themselves better. I only play games where everyone pays the same small price and everyone is on even footing. Gaming to me should always be equal footing, the buying your way to success and power can stay in the real world.
It does have an impact on me. More specifically, it has an impact on what the companies do.
For example, a billion people (rough estimate) bought the celestial steed from the WoW cash shop for a hefty $20 each. This is huge feedback to Blizzard that they can make some cool looking mount models and sell them for huge profits. This also makes them seriously consider more vanity and non-gameplay related items that can be sold in the store thanks to low cost of production and large interest.
Lets assume I play WoW, and I don't care at all about these mounts and cosmetic items. I think it's ridiculous to spend that much money on a mount that does nothing other than look fanciful. After Blizzard made their millions on the one mount, they're dedicating more resources to making more things like that, things I don't care about and won't buy; which diverts their priorities, their time and money, from developing things I AM interested in. Other people spending their money just impacted me.
Comments
lol well said
His question relies on the written assumption that there are a significant number of people that actually care "much" about things that have "zero" impact on them. It is false assumption and that's why the topic starter, due to intellectual courtesy, should specify what he meant without using hyperboles the way he did in his starting post and the title of the thread.
Whether your interpretation of the question is clear or not, is an entirely different matter.
Did I ?
Also, you can buy your way to the "top" for all I care. I have no shame, its an entertainment product. I like butter on my popcorn as well, oh and candy.
You seem to have a very huge chip on your sholders and a very trivial thing.
Did you answer the question yet?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Have you looked at the forums?
You seem to care. Why is this?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Have you bothered to edit your first post in this thread?
Is that required?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
In my opinion, it would give your thread far more credibilty and more intellectual responses.
Let's say the Celestial Steed would have never been developed by Blizzard if there was no Blizzard Store. How would the mount have been included in the sub fee? If the mount was in the game previously, but it was extremely rare, and Blizzard decided to charge for it to increase the availability, that's a different story. If they started selling Achievement unlocks for money, that's a different story.
While I don't think developers will ever stop patching and putting in "free" content (or rather, content covered by the sub fee), I do think they'll start making content only available through cash shops. Good or bad? Good in the game context - there is more content that would've likely never been put in were it not for the shop. Bad because, depending on the level of affect that content has (i.e. a generally aesthetic item, like clothing or mount, vs. stat-altering gear), it may become more important than stuff already in-game.
Of course, the defining element right now is time. Using LotRO, you can grind those pots if you have the time for free or buy them from the shop, possibly for free (if you have enough Turbine Points, you don't spend any extra money, but of course you can still buy TPs if you're short a couple hundred).
Not that I want this to turn into a cash shop discussion thread, but as others have said, the OP wasn't exactly definitive in his original question. I gave my two cents on what he thought, but I'm giving my two cents on this subject too.
Edit: Okay, I'll throw in another cent. Regarding why people care if other people "buy their way to the top." It's all about a sense of fairness and/or cheating. Purists say, "I play the game to get my stuff, but some moron can throw money around and get everything I have? That's not fair." Buyers say, "It's my money, I don't feel like grinding... err, I mean, "playing"... for months to get this awesome stuff." The best thing a developer can do is avoid this schism altogether by not offering direct (improving a player's performance) stat-altering gear. Both parties are right, and it just depends on which side you're on.
How is how we spend our money and what we expect in return for it trivial?
We sell our time (our lives) in exchange for it.
My question is why do you want to give it away so easily to people that have no other intention then to take as much of it as possible for the least effort on their part?
There's many reasons to care, what's yours.
That simple.
Post and stop trolling kids...
Search the Gnosis.
People who use cash shops or other things also spend money.
Why do you take issue with others spending money?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Ninja edit!
Why does this concern you what others do?
(We have come full circle folks)
Honestly, I think that’s the best answer you have given yet, it speaks volumes about your perceived slight and position on the matter.
Thanks!
EDIT: spelling.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
lmao, well your the one with his finger hovering over the reply button. Obsessive much?
I am done here though, i have said what I think and it's obvious you are are gonna just ask that same question as a last resort to everything.
Enjoy your vanity thread
Vanity?
I do believe it is Vanity, but its not me doing it.
Vanity seems to be why you oppose such things?
What is more vain, buying a sparkly sash as awesomeness, or being jealous that they did not "earn" it like you?
Perhaps it tarnished your vanity?
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
A: Envy or Curiosity.
Search the Gnosis.
To me, it goes back to the original value for the buck. I fly a lot for my work, and now I have to pay extra to take a suitcase. that used to be free.
MMO's used to be full featured: when you paid for one, you got the entire game. Sure, when new zones, etc, come out, you may pay extra for an expansion.
The modern trend seems to be to release unfinished games (MO, STO, etc), and even tpo charge for "pre-ordering" the unfinished game. They charge full price for the unfinished product, and then add new items to the game. But, you have to pay extra for the new items.
The market seems to accept this new paradigm, that of the unfinished game being sold as-is, and improvements cost extra over the purchase price. It makes me unhappy that we consumers are now willing to accept less, and are williing to pay more for it.
------------
2024: 47 years on the Net.
The fundamental flaw of the OP's arguement is the assumption that other people are 'not impacted' by what other people spend their time and/or money.
The truth is, the reason these people have a problem is because they are being negatively impacted, even if they are not overtly and tangibly being impacted in your view.
Take RMT for example. There are strong arguements that RMT can give other people unfair advantages, it ruins immersion, and ruins the spirit of the game by turning it into a "who can spend the most money" pissing contest.
Unfinished is disingenuous to a point.
It can mean the game is broken, or missing planed features (not planed as in you read about it, but planed by the developers documents for 1.0).
It could very well be that your use of unfinished is wrong in some cases, as what you received was all that was intended to be given. That is not unfinished, you just expected more.
Buying the software does not guarantee you will get all content, paying a subscription does not grant you all content till the end of time.
Truth be told, in most F2P games with a cash shop, you have more permanence in your purchase than any sub ever granted you.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
If the pissing contest was designed into the game, how does that ruin the spirit? Or do you refer to the spirit you thrust apon the game before participating?
Did you have no choise in the matter to play?
If I join a nut kicking contest, I would not complain that someone kicked me in the nuts. Consequently, I would also not complain that someone bought a sanctioned cod piece.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
I do try out f2p games from time to time, but perhaps it's as mrbloodworth has stated in past threads, maybe it's my own vanity, or ... jealousy that makes me stop. Honestly I can only budget around $10 to $15 a month for mmos, wether it's f2p or p2p model. I just recently quit a level 45 BOI toon because I saw other players with very cool item shop only mounts. I'll admit my jealousy, but one wonders how many other gamers are in the same boat as me. For what I can afford monthly my best "bang for my buck" would be to play in p2p games... although there are so many upcoming f2p that look interesting, but more than likely I may end up leaving them as soon as I see some player(s) w/ an item shop only item, or some sort of item shop boosts/power-ups that may make me feel inadequate and yes, jealous.
All I have to say is, it sucks to be poor, and wonder who else feels like a forgotten demographic for these gaming companies that seem to favor the rich.
Oh well, my 2 cents.
Which is the core of the issue, and again, the flaw in your arguement.
Most people don't care about things in games they don't play, and most people aren't stupid enough to choose something they don't like.
I personally hate RMT, and will avoid any MMO with it. If someone else decides to play an MMO with RMT, that's their choice and I couldn't care less. I choose to play MMOs with features I like, and avoid ones that have things I don't like.
If however, I choose to play a game that has no RMT, play it for several years, and then all of a sudden there's RMT... that's a whole different story. It is under this scenario, that most people get the most upset and are the most vocal about.
In other words, the majority of gripes about things like RMT are by people who don't want it in the game they have been playing which did not have it when they made the choice to start playing it.
I don't know of many games that have done this though. The ones I am aware of, also continue to have subs, or provide ZERO "advantage" items, such as Wows mounts or pets as an example, or in EQ2's case, simply providing a place for players to trade among themselves.
So why would you care?
I have no arguement, I have questions.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Thank you for being honest!
Takes balls, so buckup.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
I share the same opionin on this.
It does have an impact on me. More specifically, it has an impact on what the companies do.
For example, a billion people (rough estimate) bought the celestial steed from the WoW cash shop for a hefty $20 each. This is huge feedback to Blizzard that they can make some cool looking mount models and sell them for huge profits. This also makes them seriously consider more vanity and non-gameplay related items that can be sold in the store thanks to low cost of production and large interest.
Lets assume I play WoW, and I don't care at all about these mounts and cosmetic items. I think it's ridiculous to spend that much money on a mount that does nothing other than look fanciful. After Blizzard made their millions on the one mount, they're dedicating more resources to making more things like that, things I don't care about and won't buy; which diverts their priorities, their time and money, from developing things I AM interested in. Other people spending their money just impacted me.