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Hillarious combat

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  • mainvein33mainvein33 Member Posts: 406

    Originally posted by SuprGamerX

    Eastern europe and western people (Yep Canadian here) , we aren't really in the manga mumbo jumbo industry of Asia . Just give us a sword some nice skills and some body parts flying all over the place and we're happy. All this stuff about graphics and crap on a MMO is getting abit too far.  We also primary PVP , it's fun and face paced , a MMO that fails to deliver in that area will most likely be a failure from our point of view.

    -Well your first sentence is debateable the manga industry does fine in the United States.So true PvP is major in the west (also in the east for that matter) but still its very important in the west.

      One very important aspect is difficulty , we love a good challenge but when everything is handed to us from Lvl 1 (Typical Asian games) it's just boring and dull so therefor we come in the forums and diss the game.

    - Your joking right? WoW WAR the game that had it all to you fast are western games. FFXI Aion the games that tell you to grind for it are eastern games. The biggest complaint on any western forum is that the grind is too much.

      The point of a MMO is playing in parties , but when your able to solo everything with any class it just kills the meaning of "MMO"rpg. The problem I had with FFXI is that everyone could be any class. So a party of 3 people that know eachother since the start have probably maxed all their classes and when one is bored of being a healer they just swap classes instead of looking for a new friend to play with. Main reason why FFXI popularity went downhill pretty quick, everyone already had their niche to play with so new players were pretty much left alone.

    0Even so the first part of this doesnt match with the second. How in the hell cna solo play be bad but making groups and friends be bad too. Should they implement a policy where you cant group with the same folks or youll get an exp deduction? The is no MMO on the planet that after its established High level players give a flying (explicative) about some "newbs". Solo friendly not solo friendly doesnt matter unless you know some1 who is already playing expect the cold shoulder for sometime. And I dont just mean FFXI I mean every title its a very normal pattern and nothing new. Btw FFXI is still successful its 7 years strong with 500k subs. I am not sure what you define as making it but keeping those numbers for so long is making it.

      Typical FFXI party : A tank , 4-5 nukers , a healer : Tank runs around tree while holding aggro and nukers just nuke away while standing still. "Sigh" ...  Main reason why I ain't anticipating FFXIV. If they're going in with the same mindset then what they did with FFXI , it will succeed abit longer then FFXI but will eventually hit rock bottom. I sometimes wonder what would of happened if they released a FF MMO back in the 90's , back in the days of Cecil , Kain , Tellah ,Rydia , Sabin ,Edgar , Shadow and so on ... just thinking about it is giving me a real hard on...  ahhh good old 2D FF , it's like drinking a cold beer and being hit by a baseball bat in the groin , you just can't get enough of , well except maybe for the baseball bat part.

    -Ohh i get it this post is a sarcastic joke right? If FFXIV out performs FFXI by a little do you mean it will go like 10 years strong? Or maybe just like 9? If you want a good 2D mmorpg go play maple story. Its all 2D and mmo its just one step up from a MUD like the good ole days.

     Anyways some Europeens and Americans like it easy mode , but their in a very tiny minority.

    -Change that "some" to "most" and change that "very tiny minority" to "an overwhelming majority" and that sentence will be pure truth.

    With that said , I hope you find pleasure in this upcoming FF MMO.

    I wish you the same in whatever you choose to play.

  • SkieveSkieve Member Posts: 190

    Originally posted by popinjay

     




    Originally posted by Skieve




    I agree with your passion, but don't knock the game unfairly just to convince him of something. What you are saying about soloing in FFXI is simply NOT true, and I have no idea why people keep repeating it as if it was.



    Some of the classes that could solo in FFXI (I'll miss some combos):

     

     

     

    That's NINE classes right there able to solo and that's most than most other games, period. Some don't do it well at 20, but ALL of these do it well later. If anyone couldn't solo in FFXI, it was usually because they didn't know how to play their class, or were fighting the wrong types of mobs to solo, or they just sucked at MMOs and wanted WoW type damage on mobs.

     

    I'm not saying you are lying but clearly, this misinformation about "not being able to solo" in FFXI has to stop someplace. It's usually passed around by haters (which you don't seem to be) because they don't have PvP, jumping, grouping or something else they want to "pwn faces" with.

     

    Don't fall for hater traps.

     

    Dude soloing a exp mob is not a solo game, there was not even solo exp parties that can compare to a melee tp burn on birds,the EVENTS, NMs, and such was NOT solo friendly.aparently you are judging a game based on forums and what your told. theres like 1 rdm on each server that can solo some of the hard stuf ,thats hardly killiable by  most of the groups.

    Basicly what you call solo , is not what i call solo. Anyways this is a ffxiv forum not ff11 forum but eighter way i dont see your point.Blm solo king?¿ wth are you talking bout, blm had to solo from 55-70 BECOUSE PARTIES WOULDNT WHANT THEM, so they had to solo pets to exp.What you mentioned on the tree that was like 5 years ago, when people would actually party with blms.

    Your wrong.I dare you go to a FFXI forum and make this post complaining ffxi is solo friendly and that it does not force you to group, go ahead .

    Btw ffxi have been my favorite mmo for years just becouse is NOT SOLO friendly.Yes i could get on my nin or my rdm uber geared after years of playing and go solo some thins that "normal players couldnt"but this is hardly solo, seriously.

    edit ; rdm solo genbu yes , it takes like forever to kill genbu solo , and genbu is NOTHIN,like the weakest of all the NMs in the game is a dumb turtle that his bigest strong point is to much HP(not even),tbh i left the game when the cap was still 75,so i can not speak what happened after lv cap raise. FFXI was ALWAYS disliked becouse it wasnt solo friendly.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Raxeon

    BS i watched my brother that wa lvl 60 and it took for ever to kill a decent pray. the onyl real solo was rdm and beast master but must rdm didnt solo


    Those classes I listed all can solo. And that was WITHOUT adding sub jobs to them. Adding subjobs would allow many to be OP practically while soloing.


    But in case you didn't know:

    RDM soloing Genbu

    SAM/NIN soloing Genbu

    NIN soling Genbu

    COR/NIN soling Despot

    There are many more examples of all types of classes/hybrids soloing things.. minor and major bosses. I don't have time to link them all to you nor do I want to because you're trollling.


    I suggest you check the side links after watching those vids so you can see how wrong you truly are before repeating repeating that nonsense story.


    Just because your brother wasn't a good player doesn't mean most people were too. He didn't even make it to max for God's sake.

  • twruletwrule Member Posts: 1,251

    I am rather happy with how they've sped up combat (as well as increased the damage players deal across the board).  Sure, when compared to something face-paced like WoW it's going to seem really slow - but it's just a different design really.  Rather than tie everything to a global cooldown, you can use any of your skills on their separate cooldowns (with a brief delay in between casts, perhaps).  That's how FFXI was too, except this time you'll have 20-30 different cooldowns to monitor once you've advanced your character enough to learn and equip them.  

    You can see how this would look overly simplistic early on when in these videos he's got the basic attack plus 2-3 cooldowns, and will get far more engaging later when you have far more, plus have to work the right ones into battle regimens at the right times, take advantage of changing situations in the battle (there are moves that can only be used after other conditions are met), etc.  I'm not a beta tester though- this is speculation based on my experience with FFXI, what I've seen from the videos and what I've read of the mechanics.

    I don't really understand the complaint about facing the mob and not moving - you do that in just about any mmo ever made.  If anything, this game is better in that caregory because you can actually run around the creature and it takes a second to turn to you, giving you the opportunity to attack their flank for bonus damage and such (the angle you attack the mob at does matter), whereas most games they just stay glued to you, spin around instantly, or attack you even when you're behind them.  You can move in combat if you want, the guy in the videos just often chooses not to.

    Also, about only attacking every couple seconds - it may not be that exciting to watch, but honestly it's more realistic than most in that regard.  In a real battle, you wouldn't just flail as fast as your arm could swing - you'd take a second to look for a weakpoint, aim the attack, then pause momentarily to assess the effectiveness after you deliver a blow.    I'd say the pace is about right based on that, and like I said it'll feel much faster later on when you have access to more skills.  Most mmos have you somehow autoattacking simultaneously while doing special attacks, to the point where you rarely see an autoattack animation, but you're still doing the damage for them.  This game has no autoattack, so you'll see all the animations (making it a tad more realistic again).  

    As far as the mobs attacks well - in WoW (again using this as an example for the majority of mmos), almost every mob in the game, including raid bosses, attacks you in exactly 2 second intervals.  In this game, it can be slower than that, though usually it isn't really from what I've seen (maybe 3 seconds instead of 2), plus as you fight tougher mobs, they will have more cooldowns at their disposal, just like the players will as they level up.  If it's anything like FFXI, they will use those cooldowns whenever they have the resources to do so too - not just at predetermined intervals.

    The battle music is a matter of taste - there will likely be an option to disable it.  Btw, there will be different battle themes depending on what region you are in, whether you're in a dungeon, etc - so if you don't like that one, perhaps you'll find another you don't mind.

    TLDR: Some of your complaints are invalid because many mmos do those things (or you simply got the wrong idea about the mechanics), the ones that aren't will change as the characters get higher level and explore more.

  • adam_noxadam_nox Member UncommonPosts: 2,148

    lol at all the fanboys.  You guys are sad defending this boring combat.

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by Hyanmen
    I wonder why is it always the Eastern Europeans that diss the game.
    It's more like a rule than exception.
    Social grouping game brings bad memories from USSR?

    Croatia was never part of the Soviet Union. While I don't expect much from a weaboo, I do expect better.


    Originally posted by Hyanmen
    I might be on something here.

    In LotRO we call it pipe weed.

  • twruletwrule Member Posts: 1,251

    Originally posted by popinjay

     




    Originally posted by Raxeon

     

    BS i watched my brother that wa lvl 60 and it took for ever to kill a decent pray. the onyl real solo was rdm and beast master but must rdm didnt solo



     

    Those classes I listed all can solo. And that was WITHOUT adding sub jobs to them. Adding subjobs would allow many to be OP practically while soloing.



    But in case you didn't know:

    RDM soloing Genbu

    SAM/NIN soloing Genbu

    NIN soling Genbu

    COR/NIN soling Despot

    There are many more examples of all types of classes/hybrids soloing things.. minor and major bosses. I don't have time to link them all to you nor do I want to because you're trollling.



    I suggest you check the side links after watching those vids so you can see how wrong you truly are before repeating repeating that nonsense story.



    Just because your brother wasn't a good player doesn't mean most people were too. He didn't even make it to max for God's sake.

     

     

    You may have a different perspective on things, but I assure you it's not the popular view.  FFXI was not a solo friendly game in the least bit.  Yes, you COULD solo things with certain jobs, at certain level ranges, with the right gear and setup - but it would still be vastly inferior to even a poor group exp wise.  It was probably one of the hardest mmos around to solo anything in on average.

    If the game was actually solo friendly - every class would be able to get a reasonable amount of exp on their own with meh gear and not almost die after every mob and have to rest for 5 mins.  I'm sure you'll cite sub NIN now, which was frankly a broken mechanic and bad design, even though it was what gave certain job combos the ability to solo.

    Maybe you're just that amazingly 1337, but for the average player - it was either group to level or quit with few exceptions.

  • twruletwrule Member Posts: 1,251

    Originally posted by Terikan3

    lol at all the fanboys.  You guys are sad defending this boring combat.

    Did you even read my post?  Calling me a fanboy doesn't make my points any less valid.

  • JetrpgJetrpg Member UncommonPosts: 2,347

    Originally posted by Terikan3

    lol at all the fanboys.  You guys are sad defending this boring combat.

    REguardless of personally feeling, combat is looking much better in b3 than in b1-2

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • trepotrepo Member Posts: 119

    Originally posted by Terikan3

    lol at all the fanboys.  You guys are sad defending this boring combat.

    I think football is very boring. Do i call out every fan of football because they love their sport ? No.

  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by trepo

    Originally posted by Terikan3

    lol at all the fanboys.  You guys are sad defending this boring combat.

    I think football is very boring. Do i call out every fan of football because they love their sport ? No.

    To that end I think Golf is atrociously boring yet people actually do this!

    And pay for it!!!! image

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  • svannsvann Member RarePosts: 2,230

    Originally posted by trepo

    Originally posted by Terikan3

    lol at all the fanboys.  You guys are sad defending this boring combat.

    I think football is very boring. Do i call out every fan of football because they love their sport ? No.

    Agree.  The only sport worth watching is holdem poker.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Skieve

    Dude soloing a exp mob is not a solo game, there was not even solo exp parties that can compare to a melee tp burn on birds,the EVENTS, NMs, and such was NOT solo friendly.


    Okay, just WTF is a "solo exp party"?



    Originally posted by Skieve

    aparently you are judging a game based on forums and what your told. theres like 1 rdm on each server that can solo some of the hard stuf ,thats hardly killiable by  most of the groups.


    Nope. 75 BST/RDM/BLM/RNG. Next incorrect assumption, please.



    Originally posted by Skieve
    Basicly what you call solo , is not what i call solo.

    Solo is ONE person fighting mobs with no help. What do YOU call solo? Oh yeah.. "solo exp PARTY". What you call soloing is called an OXYMORON.



    Originally posted by Skieve
    Anyways this is a ffxiv forum not ff11 forum so eighter way i dont see your point.


    Ummm.. YOU are the one who brought up FFXI with "Can't solo shit" now you deflect like I mentioned FFXI first? BRAVO!


    Originally posted by Skieve

    Blm solo king?¿ wth are you talking bout, blm had to solo from 55-70 BECOUSE PARTIES WOULDNT WHANT THEM, so they had to solo pets to exp.

    What you mentioned on the tree that was like 5 years ago, when people would actually party with blms.


    Ok. I am NOT SURE how a Blackmage being able to solo EASILY, which they do, has anything to do with being in a party. I said they are great soloers, then you.. SUPPORT that, lol. Thanks, lol.

    Doesn't matter why they aren't wanted in groups (which isn't true, maybe you played a sucky BLM) but if they aren't in them, then they are soloing/duoing, no? It's almost like you don't see where you are contradicting yourself. A BLM could burst down just about any VT mob in this game short of skellies and undead pretty easily.


    Originally posted by Skieve
    Your wrong.I dare you go to a FFXI forum and make this post complaining ffxi is solo friendly and that it does not force you to group, go ahead .


    People will believe lies easily, like "FFXI is too hard". Again, because people don't know how to solo their classes doesn't make the game "solo unfriendly". I listed 9 classes that can solo and you have no idea they didn't. What did you "max" anyways because I don't know why you don't know how to solo. Let me know what you maxed, and I'll tell you where to go solo, ok? ^^



    Originally posted by Skieve
    Btw ffxi have been my favorite mmo for years just becouse is NOT SOLO friendly.

    Gave you NINE classes that can solo, yet you still are saying you can't. Oy vey.



    Originally posted by Skieve

    Yes i could get on my nin or my rdm uber geared after years of playing and go solo some thins that "normal players couldnt"but this is hardly solo, seriously.


    Ohhh.. so you CAN solo in FFXI? Thanks.

    FYI: I didnt say EVERY player can solo Genbu, nor did I say a person not maxed could either. Alliances have problems with Genbu, duh.

    What I said was it's easy to solo IN THIS GAME. The problem is people who claim they can't solo don't know HOW.

    A 30 player with ANY of those jobs I listed can easily solo NORMAL content, espeically when they add a sub job with heals. WTF are you talking about, lol?


    Are you seriously suggesting that those 30 toons I listed can't solo in Qufim with any sub job? Did you even make it out of Qufim or anywhere else?


    There are places people have a HARDER time soloing with the wrong jobs like Garbage Shitadel or Kuft Tunnels and such, but my BST did fine in there with bats and beetles. My Nin, RDM, BLM, did great too.


    You are not MEANT to solo VT mobs. Thats why they are called VERY TOUGH by Square Enix.. meant for other people to help you. But you ARE meant to solo easy, decent, EM mobs which is what any job SHOULD be able to do if the person has half a brain. If you want VT or ET exp, then get in a friggin group, lol.


    Originally posted by Skieve

    edit ; rdm solo genbu yes , it takes like forever to kill genbu solo , and genbu is NOTHIN,like the weakest of all the NMs in the game is a dumb turtle that his bigest strong point is to much HP(not even),tbh i left the game when the cap was still 75,so i can not speak what happened after lv cap raise. FFXI was ALWAYS disliked becouse it wasnt solo friendly.


    NOTE: Time frame to kill a MAJOR BOSS SOLO like Genbu, Char, Behemoth, Vtra, Jailors, etc was a given, duh.

    No one said you could solo Genbu in the time it takes to kill a EM mob. The point is.. you CAN SOLO it.. and with many other classes OTHER than RDM, which is the point.Most people have no intention of soloing that.. its GROUP CONTENT, so they don't really care whether it can, but care about regular mobs. And in this game, whether you know it or not, you can solo to max with any toon. Now some do it FASTER than others (BST,SMN, PUP, etc) but they ALL can solo. Depends on the time frame the player has in mind. If they aren't rushing to max (like most people) then they are fine with the pace of soloing. If they want to be maxed faster, then they pick "grp classes"; typical healer/tank/support.


    I left the game at 75 too so we are talking about the exact same timeframe. And you are so wrong about BLM; everyone wanted a BLM to nuke for the magic burst and make the grouping go by faster. FFXI wasn't disliked; its one of the most successful MMOs to date which can easily be proven. A few that PvP went around QQing about this game.

    I still believe you got brainswashed somewhere, somehow to keep making these outlandish claims of yours about not being able to solo.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by twrule

    You may have a different perspective on things, but I assure you it's not the popular view.  FFXI was not a solo friendly game in the least bit.  Yes, you COULD solo things with certain jobs, at certain level ranges, with the right gear and setup - but it would still be vastly inferior to even a poor group exp wise.  It was probably one of the hardest mmos around to solo anything in on average.
    If the game was actually solo friendly - every class would be able to get a reasonable amount of exp on their own with meh gear and not almost die after every mob and have to rest for 5 mins.  I'm sure you'll cite sub NIN now, which was frankly a broken mechanic and bad design, even though it was what gave certain job combos the ability to solo.
    Maybe you're just that amazingly 1337, but for the average player - it was either group to level or quit with few exceptions.



    I guess it's true.

    I was able to solo Decent con and Even Con mobs without help, which is what Square Enix designed.


    That must make me "leet".

    Did you fight against all "easy prey" mobs or something like the rest of the people you are insinuating did?

    btw: Had a BST/RDM/BLM/RNG so I did my share of grouping. But when I wanted to solo, or couldn't get a group due to few WHMs, I .. wait for it... soloed.


    And I never had a problem soloing mobs I was SUPPOSED to fight. And that's in every game. Youre supposed to have some easy EM mobs and some hard EM mobs. Smart players fought the ones they were supposed to fight.

    ex: Paladins were stupid to fight magic mobs. If you solo as a PLD and fight magic mobs.. you're a moron. Go fight undead (which SE gave you a BONUS against) but you problably didn't know that.


    If youre a BLM, fight caster mobs so you can /sleep them. Then wake them and sleep them. Don't fight certain undead or skellies or go underground in most places, because you CAN'T sleep them and kiting room is short, mmkay? But I guess you didnt know that either.


    Well, look on this time as instruction for FFXIV... remember if you are melee, don't fight magic mobs.. if your ranged, keep everyting at a distance and you'll do fine^^

  • twruletwrule Member Posts: 1,251

    Originally posted by popinjay

     




    Originally posted by twrule

     

    You may have a different perspective on things, but I assure you it's not the popular view.  FFXI was not a solo friendly game in the least bit.  Yes, you COULD solo things with certain jobs, at certain level ranges, with the right gear and setup - but it would still be vastly inferior to even a poor group exp wise.  It was probably one of the hardest mmos around to solo anything in on average.

    If the game was actually solo friendly - every class would be able to get a reasonable amount of exp on their own with meh gear and not almost die after every mob and have to rest for 5 mins.  I'm sure you'll cite sub NIN now, which was frankly a broken mechanic and bad design, even though it was what gave certain job combos the ability to solo.

    Maybe you're just that amazingly 1337, but for the average player - it was either group to level or quit with few exceptions.



     



    I guess it's true.

     

     

    I was able to solo Decent con and Even Con mobs without help, which is what Square Enix designed.

     



    That must make me "leet".

     

    Did you fight against all "easy prey" mobs or something like the rest of the people you are insinuating did?

    You're missing the point.  Just because you can solo something doesn't make it solo friendly.  I'm sure the average player could solo a single even match mob with the right setup - but how many people wanted to actually level that way primarily?  And what if you enjoy a class that is much harder/impossible to solo with?  You're SOL.  That's not a solo friendly game.

    And in response to what you edited in - you've now resorted to insults, condescension, and irrelevant tangents, so I guess we're done here.

  • mcrippinsmcrippins Member RarePosts: 1,642

    For the most part I agree with the OP on this. Maybe its just my fps background, or I just need something a little more interesting and fast paced... but while that game looked ridiculously cool graphics wise.. the combat system seems incredibly to slow for me. It reminds me of a mixture of Atlantica Online and WoW. While I enjoyed FF13 on the ps3, I was truly hoping they wouldn't make the MMO that similar. It was okay playing 3 people on a turn based type game.. but 1 character? No thanks. Not trying to flame.. I really was looking forward to this game.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by twrule

    You're missing the point.  Just because you can solo something doesn't make it solo friendly.  I'm sure the average player could solo a single even match mob with the right setup - but how many people wanted to actually level that way primarily?  And what if you enjoy a class that is much harder/impossible to solo with?  You're SOL.  That's not a solo friendly game.
    And in response to what you edited in - you've now resorted to insults, condescension, and irrelevant tangents, so I guess we're done here.



    I say it simplier so you get it.

    FFXI was a game that was built and designed around TWO things: Group combat and a long leveling curve.


    Even in groups, the exp was still slow to come by as you'd sit in one place killing crabs or dodos or w/e for hours. The game was designed as a social interaction tool for the parties to chat and such while playing, not a speedy quicky shot to max in 30 days.

    That said, you can solo there although it wasn't DESIGNED for that. The following classes can solo EASILY given they fight the correct level mobs:


    Beastmaster, Puppetmaster, Red Mage, Black Mage, Ninja, Summoner, Blue Mage, Dancer, Thief.


    these classes can solo from level 1 to max no problem. The thing is, they won't solo to max FASTER than a group based character who only groups. That should be elementary as that is just about every MMO made, so it's unfair of you to use a different standard.


    Now IF you solo with these following toons, you CAN but you're going to do it slower:


    Paladin, White Mage, Ranger, Monk, Dragoon, Corsair, etc.

    They won't fly though Very Tough mobs at all without long, protracted battles. They are more suited to core grouping. They are also VERY situational; you have to fight the RIGHT mobs in the RIGHT zones. You just can't go into any zone and start killing VT or even some EM mobs with these.

    Unlike other MMOs, FFXI was not meant to be like WoW at all. It was designed around the idea that it takes many people to accomplish a goal ala the Japanese ethos. No ONE person was more important than the group.

    Americans mostly took their OWN idea of ONE CAN DO ANYTHING ALONE and tried to shoehorn it into a Eastern philosphy and got a rude awakening. That's why they mostly fail at aoloing and say "You can't solo in FFXI".

    If you want to play a toon like WoW and solo to max in 30 days, don't complain when the game says "You can max solo, but it's gonna take a LOT longer". That's the rule. Also not like every class in every other game can solo to max "easily" as you keep describing it should be if this was a "solo friendly" game.


    btw: I edited OUT insults, lol. Youre' the one who started calling people leet if we are being honest, which you clearly aren't.

    Please go reread your own post.

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024

     

    It's not about your toon's performance at the start of the game, it's how fast you can max the ceiling at end-game... =)

  • vladakovvladakov Member Posts: 710

    Originally posted by Onionsauce

    That character is level 10, what do you really think it should look like?

     

     

     

    a level 10 warrior in WoW has alot more action than   i see in this  FFXIV video, really

    image

  • grafhgrafh Member UncommonPosts: 320

    Originally posted by vladakov

    Originally posted by Onionsauce

    That character is level 10, what do you really think it should look like?

     

     

     

    a level 10 warrior in WoW has alot more action than   i see in this  FFXIV video, really

    disregard this comment please. there is no WoW, its just a fabrication of 11million peoples mind. its the biggest group think screwover next to religion.

    Wow = skill spamming and gear >  actual skill imo ( played the game for 2 years so im not just speaking randomly) The time where u neeeded the most skill was when you were doing raid bosses or maybe some pvp.

    ffxi and ffxiv = actual skill  > skill spamming and gear (the reason gear is in this second category is because it was important, but not to the point where it could break your char. ive seen lvl 75's do fine in thier lvl 60 relic armor, but wearing lvl 10 gear will break your char though lol). in ff series you need skill 90% of the times even against regular mobs.

    so long story short, WoW was based on fast combat action, and ff series is based on slower combat with more thought into combat. please dont compare the two when it comes to combat.

  • twruletwrule Member Posts: 1,251

    Originally posted by popinjay

     




    Originally posted by twrule

     

    You're missing the point.  Just because you can solo something doesn't make it solo friendly.  I'm sure the average player could solo a single even match mob with the right setup - but how many people wanted to actually level that way primarily?  And what if you enjoy a class that is much harder/impossible to solo with?  You're SOL.  That's not a solo friendly game.

    And in response to what you edited in - you've now resorted to insults, condescension, and irrelevant tangents, so I guess we're done here.



     



    I say it simplier so you get it.

    Cut out the condescension, you're not doing yourself any favors.

    FFXI was a game that was built and designed around TWO things: Group combat and a long leveling curve.



    Even in groups, the exp was still slow to come by as you'd sit in one place killing crabs or dodos or w/e for hours. The game was designed as a social interaction tool for the parties to chat and such while playing, not a speedy quicky shot to max in 30 days.

     

    That said, you can solo there although it wasn't DESIGNED for that.

    We are in agreement there.  I was under the impression you were trying to argue that it was a solo-friendly game.  Thank you for clearing that up.

    The following classes can solo EASILY given they fight the correct level mobs:



    Beastmaster, Puppetmaster, Red Mage, Black Mage, Ninja, Summoner, Blue Mage, Dancer, Thief.

    these classes can solo from level 1 to max no problem. The thing is, they won't solo to max FASTER than a group based character who only groups. That should be elementary as that is just about every MMO made, so it's unfair of you to use a different standard.

    I never argued that soloing should be faster than grouping.  But when you're choosing between a few hours of grinding a group versus what could be a day or more to get a level solo - there's really no point in attempting to solo even if groups are really hard to find.



    Now IF you solo with these following toons, you CAN but you're going to do it slower:

    Paladin, White Mage, Ranger, Monk, Dragoon, Corsair, etc.

    They won't fly though Very Tough mobs at all without long, protracted battles. They are more suited to core grouping. They are also VERY situational; you have to fight the RIGHT mobs in the RIGHT zones. You just can't go into any zone and start killing VT or even some EM mobs with these.

    Unlike other MMOs, FFXI was not meant to be like WoW at all. It was designed around the idea that it takes many people to accomplish a goal ala the Japanese ethos. No ONE person was more important than the group.

    Americans mostly took their OWN idea of ONE CAN DO ANYTHING ALONE and tried to shoehorn it into a Eastern philosphy and got a rude awakening. That's why they mostly fail at aoloing and say "You can't solo in FFXI".

    If you want to play a toon like WoW and solo to max in 30 days, don't complain when the game says "You can max solo, but it's gonna take a LOT longer". That's the rule. Also not like every class in every other game can solo to max "easily" as you keep describing it should be if this was a "solo friendly" game.

    None of this applies to me - I played FFXI from NA launch day and quit years before I even tried games like WoW.  I know how it was.  Maybe they've made some changes since I quit - I don't know.  I've also played a blue mage and did solo til about 16 or 18 when it became too much of a pain in the ass (for me personally) and everyone I talked to in the community at that time was saying don't even try after that point until the late 60s when you get certain spells and can grind on particular mobs.  Back then I'd never heard of any class solo leveling from 1-max besides BST and maybe RDM/NIN or THF/NIN in a reasonable amount of time.  Maybe I just never learned all the tricks that you did /shrug.

    btw: I edited OUT insults, lol. Youre' the one who started calling people leet if we are being honest, which you clearly aren't.

    Calling you leet isn't exactly an insult, though yes I was ridiculing the general elitist attitude you seem to exude.  You came into the thread putting people down and basically calling them idiots for not being able to do everything you can in the game when you've probably played for years.  So you actually started it with that attitude.  

    How am I not being honest?  Besides that bit of sarcasm, I didn't say anything I didn't believe to be true.  Our opinion's of what is easy or practical differ apparently, but we both played the same game.

  • Greymantle4Greymantle4 Member UncommonPosts: 809

    This thread is about FF14 combat right not 11? Anyway what I would like to know is the game have any challenge as you level fighting mobs or is it just another modern MMO solo and sleep for there is no danger?

  • grafhgrafh Member UncommonPosts: 320

    Originally posted by Zeppelin4

    This thread is about FF14 combat right not 11? Anyway what I would like to know is the game have any challenge as you level fighting mobs or is it just another modern MMO solo and sleep for there is no danger?

    the only reason you might see ff11 brought up is because the combat is very similar. ff14 has much faster combat though. there is a challenge while trying to solo or even fight mobs as a group. certain mobs do specials that you should be well prepared for. its not like you can auto attack ( there is no such thing in this game) and just go afk. 1-10 is just getting your feet wet. so mobs will pose minimal difficulty. after 10 the difficulty takes a sharp turn, and you have to seriously think about your actions. just spamming all your attacks till your out of stamina will get you killed.

  • SkieveSkieve Member Posts: 190

    Originally posted by popinjay

     




    Originally posted by Skieve

     



    blha blha blha blha blha blha

    I fail to see your point , eighter you havent played any other MMO, or you are just trolling.

    THERE IS NO OTHER GAME ON THE MARKET RIGHT NOW AS PARTY FOCUS AS FFXI IS.

    If you took the time to read before starting posting you would had noticed i wasnt the one who brought ffxi to the discussion , it was a diferent person.

    And fyi i dont need to make this a leet discussion over somethin as symple as this. FFXI is a group game. Your crying over this is pointless.I loved ffxi the same as you did , the diference is we arent talking bout the same thin in here.I wont try and educate you as to what strat was used on what mob and what not. not the time nor the place.I can only guess your point is the game with best group play on the market atm is a solo game and you dont whant FFXIV to be a solo game.You are years late to cry over this. FFXIV devs said since day 1 they would make 14 solo friendly unlike 11, while there will still be group play.

    with that i end my statment , again , your wrong.take it to the ffxi forums.

  • twruletwrule Member Posts: 1,251

    Originally posted by Zeppelin4

    This thread is about FF14 combat right not 11? Anyway what I would like to know is the game have any challenge as you level fighting mobs or is it just another modern MMO solo and sleep for there is no danger?

    It's hard to say where we stand on that right now with beta phase 3.  In phase 2, you would come out of fights with low health or low mp unless you were fighting the weakest of mobs.  However, in phase 3, they not only increased the speed you can launch attacks at but also about doubled the damage players deal across the board.  I think I'll personally be more comfortable with this new revised character strength, but you can judge for yourself by watching these videos by Rocs Lock:

    http://www.youtube.com/user/RocsLock#p/u/2/dEpzv1bkZwg

    The recently posted marauder and conjurer videos are taken in phase 3, the older ones are phase 2.

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