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TERA gets SUBSCRIPTION and ITEMSHOP

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  • SeffrenSeffren Member Posts: 743

    Originally posted by twrule

    Originally posted by Seffren


    Originally posted by twrule


    Originally posted by Reizla


    Originally posted by twrule


    Originally posted by Reizla


    Originally posted by kaltoum

    Awesome, looking for ward to it. I don't care for fluff items as i never buy those anyways. Too much ado about nothing as usual on forums.

    It's not about having fluff items or power items in the cash shop...

    You buy the box to play a game for $50, then you pay a monthly subscription of $15. That should be enough to get 100% of the content of the game. Nooo... They're greedy and want to give you "extra services" on top of the box you bought and monthly subscription and you can buy extra in-game items for real money..?

    WTF are we paying that subscription for anyway..? I thought paying subscription means you'd get the WHOLE content..?

    I hardly consider a few .DAT files "content".  If they made you pay to access certain areas or modes of play, that would be roping off content.  If you care that much about a few mount skins and cosmetic pets, I suppose you go absolutely nuts when they try to sell expansion packs?

    the skins & pets are in the .DIT files as well, so it's content... And yes, I go nuts about expansions I have to pay for, especially if the developer said all will be free *looks at LotRo Siege of Mirkwood* Afterall, that $15 a month is not only subscription. You pay for the servers, bug fixes, and it could easily cover the expences of content expansions. Just look at Blizzard. They make so much money from their subscriptions, and still want their players to pay for the expansions... WTF???

    Is not being able to have that celestial pony yourself really changing your whole gaming experience?  I don't think so.

    Those sub fees do cover the cost for them to develop expansions, but they are trying to keep the game profitable, not just break even and continue endlessly generating content.  It's not like they just line their pockets with whatever extra money they pull in - they can use it to roll out with content patches and expansions faster than they'd otherwise be able to, and work on new projects.  It benefits the customer ultimately.

    He he, for someone that is studiyng to be a professsor you're quite gullable :)

    It's more knowledge of how the game industry and business in general works (I didn't always want to become a professor).  It's kind of common sense too - have you ever worked for a company that proportionally raised the salaries of every worker when profits increased (if you do, let me know - I'll app :p)?  That's just not how it works - everything is budgeted out before game development starts and people have their contracts.  It generally makes more sense from a business point of view to reinvest your profits into new projects so you can generate even more lines of income, make more money, and therefore more profit while the business continues to grow.

    It should work like that but it doesn't!

    Not all profits are turned back to investment. A lot goes to the shareholders for example  ====> POCKETS!

    Contractors do renegotiate new contracts each year ... and yes if company makes profit, their fees go up (I'm a contractor so I know)

    But to cut this one short ... if all profits did go back to investment (rnd, dev, etc) Blizzard would have had the mother of all mmo's a few years back allready, or WOW would be insanely high tech now ... but it isn't.

    The mony disapppears ...

    Now for the case about itemshop yes/no.

    I think it's all about where people set the barrier. Some people don't mind either way, some people think fluff items are the limit and some people don't agree with itemshops whatsoever.

    To each his own, and try to respect peoples choices.

    I for one am not going in Terra if there is an itemshop.

    Subscription + itemshop is a nono, even if it just contains fluffies. It opens up a door to much more ...

    Here's where my studies come in handy :p.  That right there is a commonly committed logical fallacy known as the "slippery slope".  There's no evidence to support the claim that the situation will evolve as you assume.  You might have other reasons for wanting to skip over the game too, and that's perfectly fine, but assumptions like that are not safe to make without having something concrete to point to.  If you have something like that, let me know.

    Very cool words your using but it doesnt make sense to me.

    If I see something that can possibly bite me in the ass later on in life I am not gonna wait until professors come up with evidence to show if it either does or doesn't bite me in the ass.

    I have the freedom to choose now and play it safe.

    And for you saying that I took the wrong reason for not playing this game ... what's up with that?

    I decide what I play, I decide what the reason is, not you. It might seem illogical to you because I don't need hard evidence to know that item shops open up possibilities to all kinds of crap, but don't pretend that it makes my choice less legit then yours.

    Lets just say that I don't need books full of evidence to know what is waiting around the corner with the whole itemshop story ... I just use some common sense.

    In my book subscription should cover everything!

    But like I said, this is my barrier, and I'm not gonna force it down your throat.

    P.S. Sorry if that came off as a condescending tone - I didn't intend that.

     

  • AsgeirAsgeir Member UncommonPosts: 17

    Originally posted by Reizla

    ead on Massively...

    It also explains why Frogster will be publishing TERA for EUrope. Frogster knows item shops and it'll be easy to implement it for them.

     

    Personally, my TERA dream just died. Lets hope Rift won't screw us like this...

     

    [EDIT]

     

    People start falig ne and quote that bold part of the TERA representative and tell me to learn to read. START READING YOURSELF AND READ THE DIGITAL RIVER STATEMENT! For those lazy asses not willing to, here's the quote it's all about






    From the original link:

    [Edit: Senior Community Manager of En Masse Entertainment has responded to some of the player concerns: "A few folks have expressed concerns that TERA users are going to have to pay micro-transaction fees in order to play TERA; that's not the case. We'd like to clarify that TERA is a subscription-based game, not a micro-transaction-based game. As gamers ourselves, we believe that our fellow players shouldn't be required to pay micro-transaction fees in order to have a great gaming experience."]






    Yeah, that's what TERA tells me on twitter as well. But if you read the statement of Digital River there's a complete different story...

    “We looked at a variety of e-commerce scenarios and quickly determined that Digital River had the most scalable solution,” said Patrick Wyatt, En Masse Entertainment’s chief operating officer. “Digital River has the global e-commerce experience, and powerful online and in-game features that we demand for our flagship product.”

    Read that last phrase about IN-GAME features and wonder why they took Frogster in Europe... They know how to implement item shops (overprices as I might add) into games. Only for NA they had the lack of knowledge. Looks like Digital River 

     

    I think you are trolling very hard man. Be calm, go on holidays and then continue trolling over the net if you want.

    I´m getting bored to see you crying all over the net.

    Don´t you like TERA?. Don´t play it but let us enjoy TERA.

  • SgtFrogSgtFrog Member Posts: 5,001

    Originally posted by Reizla

    Originally posted by kaltoum


    Originally posted by Reizla


    Originally posted by Seffren

    He he, for someone that is studiyng to be a professsor you're quite gullable :)

    Now for the case about itemshop yes/no.

    I think it's all about where people set the barrier. Some people don't mind either way, some people think fluff items are the limit and some people don't agree with itemshops whatsoever.

    To each his own, and try to respect peoples choices.

    I for one am not going in Terra if there is an itemshop.

    Subscription + itemshop is a nono, even if it just contains fluffies. It opens up a door to much more ...

    In my book subscription should cover everything!

    But like I said, this is my barrier, and I'm not gonna force it down your throat.

    For me is subscription and items hop a no-no barrier as well, for the same reasons you give... It starts out with small fluffy stuff and before you know more "needed" items end up there...

    It's just for some reason that people around here don't (want to) get this as a personal opinion and they start to flame for it >:(

    I would really appreciate if people back up what they say instead of offering mere speculations. Give me an example of a subscription absed MMO which started offering "needed" items instead of mere fluff? if not then you are just talking nonsense and making up stuff to prove what you are saying.

    EverQuest II. Started out with only fluff items and now you can buy mounts. I'm not sure but in a huge world as EQ2, you really need a mount to move around (unless you want to press WWWWW for half an hour to get to a destination that has no direct teleport)

    You can still buy a mount out of the cash shop...

    image
    March on! - Lets Invade Pekopon

  • goldenkeygoldenkey Member UncommonPosts: 98

    Originally posted by kaltoum

    Originally posted by Reizla


    Originally posted by kaltoum


    Originally posted by Reizla


    Originally posted by Seffren

    He he, for someone that is studiyng to be a professsor you're quite gullable :)

    Now for the case about itemshop yes/no.

    I think it's all about where people set the barrier. Some people don't mind either way, some people think fluff items are the limit and some people don't agree with itemshops whatsoever.

    To each his own, and try to respect peoples choices.

    I for one am not going in Terra if there is an itemshop.

    Subscription + itemshop is a nono, even if it just contains fluffies. It opens up a door to much more ...

    In my book subscription should cover everything!

    But like I said, this is my barrier, and I'm not gonna force it down your throat.

    For me is subscription and items hop a no-no barrier as well, for the same reasons you give... It starts out with small fluffy stuff and before you know more "needed" items end up there...

    It's just for some reason that people around here don't (want to) get this as a personal opinion and they start to flame for it >:(

    I would really appreciate if people back up what they say instead of offering mere speculations. Give me an example of a subscription absed MMO which started offering "needed" items instead of mere fluff? if not then you are just talking nonsense and making up stuff to prove what you are saying.

    EverQuest II. Started out with only fluff items and now you can buy mounts. I'm not sure but in a huge world as EQ2, you really need a mount to move around (unless you want to press WWWWW for half an hour to get to a destination that has no direct teleport)

    Huh mount? which is slower then any other mount you can get in game? how is that "needed"? the mount you are talking about only look fancy and are in no way 'needed' item. People who like to collect fluff would buy it like any other item where as those who have no interest in its cosmetic value would stick to better mounts in game.

    If the mount avilable in item shop was faster compared to every other in game mount only then you can say its 'needed'.

    The item shop will be  ok if the developer limits the items to what WOW sells in their item shop IE pets and mounts anything more and it's a non staarter for me.

  • SkieveSkieve Member Posts: 190

    Shame the game looked good,this just killed it for me.

    I know frogster item shop  from RoM, and it was okay at start, now they make mana very short, and when people complained they give a discount on the item shop for pots as fix.I know RoM is f2p but still.

    subscription+ item shop is a big no no in my book.

  • SgtFrogSgtFrog Member Posts: 5,001

    Originally posted by Skieve

    Shame the game looked good,this just killed it for me.

    I know frogster item shop  from RoM, and it was okay at start, now they make mana very short, and when people complained they give a discount on the item shop for pots as fix.I know RoM is f2p but still.

    subscription+ item shop is a big no no in my book.

    Cash shop will not be the same as ROM, will only be fluff.

    image
    March on! - Lets Invade Pekopon

  • mrw0lfmrw0lf Member Posts: 2,269

    Originally posted by Skieve

    ...when people complained they give a discount on the item shop for pots as fix

    Now that's some genius balancing right there! Sorry I know it's bad and all but that's hilarious, imo ppl playing p2w mall games deserve all they get.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • GrimzayGrimzay Member Posts: 214

    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

     Moron.

    "We got rid of the trinity." How'd you do that? "Now everyone can heal." Sounds like you just took the mechanic and spread it thin. "Well no, there's one class that can do it better than others." I see, so they're healers. "No. They're.." -mind asplode-

  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • twruletwrule Member Posts: 1,251

    Originally posted by Seffren

    Originally posted by twrule


    Originally posted by Seffren


    Originally posted by twrule


    Originally posted by Reizla


    Originally posted by twrule


    Originally posted by Reizla


    Originally posted by kaltoum

    Awesome, looking for ward to it. I don't care for fluff items as i never buy those anyways. Too much ado about nothing as usual on forums.

    It's not about having fluff items or power items in the cash shop...

    You buy the box to play a game for $50, then you pay a monthly subscription of $15. That should be enough to get 100% of the content of the game. Nooo... They're greedy and want to give you "extra services" on top of the box you bought and monthly subscription and you can buy extra in-game items for real money..?

    WTF are we paying that subscription for anyway..? I thought paying subscription means you'd get the WHOLE content..?

    I hardly consider a few .DAT files "content".  If they made you pay to access certain areas or modes of play, that would be roping off content.  If you care that much about a few mount skins and cosmetic pets, I suppose you go absolutely nuts when they try to sell expansion packs?

    the skins & pets are in the .DIT files as well, so it's content... And yes, I go nuts about expansions I have to pay for, especially if the developer said all will be free *looks at LotRo Siege of Mirkwood* Afterall, that $15 a month is not only subscription. You pay for the servers, bug fixes, and it could easily cover the expences of content expansions. Just look at Blizzard. They make so much money from their subscriptions, and still want their players to pay for the expansions... WTF???

    Is not being able to have that celestial pony yourself really changing your whole gaming experience?  I don't think so.

    Those sub fees do cover the cost for them to develop expansions, but they are trying to keep the game profitable, not just break even and continue endlessly generating content.  It's not like they just line their pockets with whatever extra money they pull in - they can use it to roll out with content patches and expansions faster than they'd otherwise be able to, and work on new projects.  It benefits the customer ultimately.

    He he, for someone that is studiyng to be a professsor you're quite gullable :)

    It's more knowledge of how the game industry and business in general works (I didn't always want to become a professor).  It's kind of common sense too - have you ever worked for a company that proportionally raised the salaries of every worker when profits increased (if you do, let me know - I'll app :p)?  That's just not how it works - everything is budgeted out before game development starts and people have their contracts.  It generally makes more sense from a business point of view to reinvest your profits into new projects so you can generate even more lines of income, make more money, and therefore more profit while the business continues to grow.

    It should work like that but it doesn't!

    Not all profits are turned back to investment. A lot goes to the shareholders for example  ====> POCKETS!

    Contractors do renegotiate new contracts each year ... and yes if company makes profit, their fees go up (I'm a contractor so I know)

    But to cut this one short ... if all profits did go back to investment (rnd, dev, etc) Blizzard would have had the mother of all mmo's a few years back allready, or WOW would be insanely high tech now ... but it isn't.

    The mony disapppears ...

    I'm sure for WoW a portion of the profits is also going to Activision, and a portion of TERA's profits will go to NCSoft.  So yes, not all of it is reinvested in the same MMO.  Those bigger companies aren't just stashing that money away in a vault somewhere.  They have their own projects to start.  Perhaps in your line of work people get big bonuses with a success, but ask anyone who works in the game industry if they are raking it in.  Maybe a few higher-ups will make more, but that's a small percentage of the additional profit.

    Now for the case about itemshop yes/no.

    I think it's all about where people set the barrier. Some people don't mind either way, some people think fluff items are the limit and some people don't agree with itemshops whatsoever.

    To each his own, and try to respect peoples choices.

    I for one am not going in Terra if there is an itemshop.

    Subscription + itemshop is a nono, even if it just contains fluffies. It opens up a door to much more ...

    Here's where my studies come in handy :p.  That right there is a commonly committed logical fallacy known as the "slippery slope".  There's no evidence to support the claim that the situation will evolve as you assume.  You might have other reasons for wanting to skip over the game too, and that's perfectly fine, but assumptions like that are not safe to make without having something concrete to point to.  If you have something like that, let me know.

    Very cool words your using but it doesnt make sense to me.

    If I see something that can possibly bite me in the ass later on in life I am not gonna wait until professors come up with evidence to show if it either does or doesn't bite me in the ass.

    I have the freedom to choose now and play it safe.

    And for you saying that I took the wrong reason for not playing this game ... what's up with that?

    I decide what I play, I decide what the reason is, not you. It might seem illogical to you because I don't need hard evidence to know that item shops open up possibilities to all kinds of crap, but don't pretend that it makes my choice less legit then yours.

    Lets just say that I don't need books full of evidence to know what is waiting around the corner with the whole itemshop story ... I just use some common sense.

    I'm sorry if I've offended you, but you've misinterpreted what I was saying.  I'm not criticizing your position on whether to get TERA or not.  That's fine if you're going to wait or skip it over entirely.  I think it's the wiser choice, honestly.  I never said or meant that my choice to play is more legitimate than your choice not to.

    What I was saying is that particular argument that cash shops with fluff items lead inevitably to cash shops with game-changing items is logically invalid because there's no evidence to back that up.  I'm sure you've got your reasons for choosing not to play though, and I have no issues with that.

    To give an example, I would have criticized your argument the same way if you'd said Obama's healthcare reform will lead to the United States becoming completely socialist.  It's the same mistake in reasoning.  It isn't common sense - it probably just seems that way to you based on some experience of yours (but I have no way of knowing what that experience is, so I can't see it your way unless you share that).

    I won't try to argue it anymore though - again, I meant no offense.

    In my book subscription should cover everything!

    But like I said, this is my barrier, and I'm not gonna force it down your throat.

    P.S. Sorry if that came off as a condescending tone - I didn't intend that.

     

  • LorgarnLorgarn Member UncommonPosts: 417

    Originally posted by stayontarget

    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

  • PhilbyPhilby Member Posts: 849

    Originally posted by Lorgarn

    Originally posted by stayontarget


    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

    There is the lynch pin.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Philby

    Originally posted by Lorgarn


    Originally posted by stayontarget


    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

    There is the lynch pin.

    And a lifecycle of a quality AAA+ title can be how long.. 5-7 years,  no one can predect the future that far. 

    Or is this what the community expects to see in writing for all new games now day's....long term goals ???

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • PhilbyPhilby Member Posts: 849

    Originally posted by stayontarget

    Originally posted by Philby


    Originally posted by Lorgarn


    Originally posted by stayontarget


    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

    There is the lynch pin.

    And a lifecycle of a quality AAA+ title can be how long.. 5-7 years,  no one can predect the future that far. 

    Or is this what the community expects to see in writing for all new games now day's....long term goals ???

    I dont know what the community expects but with a cash shop and talk of "some point in time" its not to hard to see where it will go. Some point in the life cycle is pretty vague. A month? A year?

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • twruletwrule Member Posts: 1,251

    Originally posted by Philby

    Originally posted by stayontarget


    Originally posted by Philby


    Originally posted by Lorgarn


    Originally posted by stayontarget


    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

    There is the lynch pin.

    And a lifecycle of a quality AAA+ title can be how long.. 5-7 years,  no one can predect the future that far. 

    Or is this what the community expects to see in writing for all new games now day's....long term goals ???

    I dont know what the community expects but with a cash shop and talk of "some point in time" its not to hard to see where it will go. Some point in the life cycle is pretty vague. A month? A year?

    They also specifically said in that very quote that it will be limited to vanity items, but I suppose we are going to ignore that.

  • PhilbyPhilby Member Posts: 849

    Originally posted by twrule

    Originally posted by Philby


    Originally posted by stayontarget


    Originally posted by Philby


    Originally posted by Lorgarn


    Originally posted by stayontarget


    Originally posted by Honeymoon69

    they said it wont be a korean grinding game but why do they need to sell xp boost in cash shop lol.  Yes its 0.01% less grinding than the other korean grinding game.

    Just killed your post >> http://www.tera-online.com/forums/showthread.php?p=201451#post201451 >>nice try troll.

    Yep,

    I'm going to quote the whole post just for accessability, so the trolls doesn't miss this.

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

     

    Source: http://tera-online.com/forums/showthread.php?t=9200

    There is the lynch pin.

    And a lifecycle of a quality AAA+ title can be how long.. 5-7 years,  no one can predect the future that far. 

    Or is this what the community expects to see in writing for all new games now day's....long term goals ???

    I dont know what the community expects but with a cash shop and talk of "some point in time" its not to hard to see where it will go. Some point in the life cycle is pretty vague. A month? A year?

    They also specifically said in that very quote that it will be limited to vanity items, but I suppose we are going to ignore that.

    I pretty much ignore everything any dev says about cash shop items.  Once the shop is in place its there. Im sure if you read the EULA you will find something along the lines of "we have the right to change the game when we see fit". 

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • LorgarnLorgarn Member UncommonPosts: 417

    Originally posted by Philby

    There is the lynch pin.

    Impossible to be against any of that, since it's not a requirement for the regular player. Nor are you forced to use any of these features, or does they affect the game or it's players in any way possible.

    Well, except for a few issues with server transfers, if done poorly that is. However, that's an awesome feature right there even with the minor issues that it could have.

     

    Being mad about vanity-items is like being mad of....wait, going to try to come up with something as redicoulous...

    It's like being mad because you can buy a sandwich at the post-office(Not that it's a standard by any means, I've seen it a few times and I'm using it as an example).  Angry fella: "But I want only the post-office features! :@"

     

    Also, I might mention that I'm only a user of server transfers, I've never bought mounts, pets or character "remakes" etc. I just don't get mad over things that exists somewhere, but doesn't have any effect or impact on me or my environment.

  • joejccva71joejccva71 Member UncommonPosts: 848


    Originally posted by Lorgarn


    Originally posted by Philby

    There is the lynch pin.

    Impossible to be against any of that, since it's not a requirement for the regular player. Nor are you forced to use any of these features, or does they affect the game or it's players in any way possible.
    Well, except for a few issues with server transfers, if done poorly that is. However, that's an awesome feature right there even with the minor issues that it could have.
     
    Being mad about vanity-items is like being mad of....wait, going to try to come up with something as redicoulous...
    It's like being mad because you can buy a sandwich at the post-office(Not that it's a standard by any means, I've seen it a few times and I'm using it as an example).  Angry fella: "But I want only the post-office features! :@"
     
    Also, I might mention that I'm only a user of server transfers, I've never bought mounts, pets or character "remakes" etc. I just don't get mad over things that exists somewhere, but doesn't have any effect or impact on me or my environment.

    Could you be anymore naive?

    Read the ENTIRE wording again. They said they aren't having a cash shop, then came back later and said "we will have vanity items for sale or other items that have done so well in other AAA's." Vanity items, "other items", whatever. It makes it so people with lots of real life cash can pay for items that give an advantage in some way or another. No thanks!

    Seriously? I think I'll skip this title.

  • PhilbyPhilby Member Posts: 849

    Originally posted by Lorgarn

    Originally posted by Philby

    There is the lynch pin.

    Impossible to be against any of that, since it's not a requirement for the regular player. Nor are you forced to use any of these features, or does they affect the game or it's players in any way possible.

    Well, except for a few issues with server transfers, if done poorly that is. However, that's an awesome feature right there even with the minor issues that it could have.

     

    Being mad about vanity-items is like being mad of....wait, going to try to come up with something as redicoulous...

    It's like being mad because you can buy a sandwich at the post-office(Not that it's a standard by any means, I've seen it a few times and I'm using it as an example).  Angry fella: "But I want only the post-office features! :@"

     

    Also, I might mention that I'm only a user of server transfers, I've never bought mounts, pets or character "remakes" etc. I just don't get mad over things that exists somewhere, but doesn't have any effect or impact on me or my environment.

    Not mad, just not as trusting as some. History is on my side of this conversation but believe what you will. When the +5 damage gear appears in the CS "at some point during the life of the game" im sure that by that time it will be acceptable as well.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • twruletwrule Member Posts: 1,251

    Originally posted by joejccva

     




    Originally posted by Lorgarn





    Originally posted by Philby



    There is the lynch pin.






    Impossible to be against any of that, since it's not a requirement for the regular player. Nor are you forced to use any of these features, or does they affect the game or it's players in any way possible.

    Well, except for a few issues with server transfers, if done poorly that is. However, that's an awesome feature right there even with the minor issues that it could have.

     

    Being mad about vanity-items is like being mad of....wait, going to try to come up with something as redicoulous...

    It's like being mad because you can buy a sandwich at the post-office(Not that it's a standard by any means, I've seen it a few times and I'm using it as an example).  Angry fella: "But I want only the post-office features! :@"

     

    Also, I might mention that I'm only a user of server transfers, I've never bought mounts, pets or character "remakes" etc. I just don't get mad over things that exists somewhere, but doesn't have any effect or impact on me or my environment.




     

    Could you be anymore naive?

    Read the ENTIRE wording again. They said they aren't having a cash shop, then came back later and said "we will have vanity items for sale or other items that have done so well in other AAA's." Vanity items, "other items", whatever. It makes it so people with lots of real life cash can pay for items that give an advantage in some way or another. No thanks!

    Seriously? I think I'll skip this title.

    I think you are the one that needs to reread, sir.  They said they aren't ever going to make it a game that is based on microtransactions, and that there won't be anything but character services available at launch or for some time after.  "There may at some point in it's lifecycle" be vanity items.  That's hardly a commitment to anything.  How did you get all that from the words "other items that players enjoy" when the whole sentence was about vanity items?  That's not at all what was said.

  • Lathander81Lathander81 Member Posts: 611

    Originally posted by Reizla

    Originally posted by Philby

    Another one checked off the list. Im wondering if there will be any new games to play in 2011.

    Keeping my hopes up for Rift. If that fails, I'll stick with Allods till something new comes. 

    ...now I hear ppl yel CASH SHOP

    Yup... You pay $30 to get some starting gear (bank, bag & mount) and after that you pay less than $10 for the incense & mount feed in the item shop. Looks like subscription to me ;-)

    Look ALL games sell fluff items period. Stop being a silly about something that will not effect game play. So if you want to not play MMOs that sell fluff then you might want to consider not playing MMOs. Even the almighty WOW has a powerful item shop where they sell mounts and crap ingame.  If you think FF14 and SWTOR won't sell items think again. Pretty boy lucas is going to make a buck where he can. FF is know for making money off "vanity" items even on the console games.  So get used to it.

  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Philby

     

    I dont know what the community expects but with a cash shop and talk of "some point in time" its not to hard to see where it will go. Some point in the life cycle is pretty vague. A month? A year?

    Go ask the Dev's @ Tor, GW2, FF,Rift and see if they will have item malls ?  And I wonder if they would even respond to the question like En Masse did @ two different occasions today.

    You see unlike a lot of games and gaming companies En Masse has been in constant contact with the community.

    See for yourself: http://www.tera-online.com/forums/showthread.php?t=8352  this is the list (names below) so far in just that thread alone, So when they say that Tera will not have a cash shop in the farseeible future we tend to believe them because they have build up a little bit of trust among the Tera community.  If your an outside and are bitching about this, no biggy because its your right and you should have concerns about the direction a game is taking.  And if you are a fan of some other game then you should also hold your Dev's accountable as we do with En Masse.


    MMcKenna MMcKenna is online now                                       vbmenu_register("postmenu_199933", true);


    Creative Writing Manager


    En Masse Entertainment


     



    Kawika Kawika is offline vbmenu_register("postmenu_199945", true);


    Lead Writer


    En Masse Entertainment


     



    Scapes Scapes is online now vbmenu_register("postmenu_180132", true);


    Senior Community Manager


    En Masse Entertainment


     



    BrotherMagneto BrotherMagneto is online now vbmenu_register("postmenu_180798", true);


    Community Director


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    Massively.com made a PR screw up on their part and EnMasse stepped in to to clean it up.

     

    "Xaen - Senior Producer Brian Knox of En Masse, TERA.

    After a press release by Digital River announcing our e-commerce partnership a few players expressed concerns that TERA would be a micro-transaction game in addition to requiring a subscription fee; that is not the case.



    TERA is not a micro-transaction or cash-shop item game. The game is built and designed to function as a subscription-based game. We would have to make dramatic changes to the game's design to support micro-transactions and there is no intention of doing so.



    TERA will have paid services, which could include character transfer, name change and gender change. We do not have a complete list of these services yet, but we will let you know as we confirm them - those services will likely be available inside the game.



    There may be a point in time of TERA's lifecycle that we offer "vanity item" sales, pets, and other items that players have enjoyed in other AAA+ titles.



    To clarify the press release further; Digital River OFFERS many options to En Masse to choose from for TERA and for future products we publish.



    We're more than happy to answer questions, and hope that this clarification allays any concerns you might have. "

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • PhilbyPhilby Member Posts: 849

    Originally posted by Lathander81

    Originally posted by Reizla


    Originally posted by Philby

    Another one checked off the list. Im wondering if there will be any new games to play in 2011.

    Keeping my hopes up for Rift. If that fails, I'll stick with Allods till something new comes. 

    ...now I hear ppl yel CASH SHOP

    Yup... You pay $30 to get some starting gear (bank, bag & mount) and after that you pay less than $10 for the incense & mount feed in the item shop. Looks like subscription to me ;-)

    Look ALL games sell fluff items period. Stop being a silly about something that will not effect game play. So if you want to not play MMOs that sell fluff then you might want to consider not playing MMOs. Even the almighty WOW has a powerful item shop where they sell mounts and crap ingame.  If you think FF14 and SWTOR won't sell items think again. Pretty boy lucas is going to make a buck where he can. FF is know for making money off "vanity" items even on the console games.  So get used to it.

    Naw you get used to it, as for myself I will do what im doing now, play single player games. Ive been f**ked a few times but ive never bent over for them.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Lathander81

    Originally posted by Reizla

    Originally posted by Philby

    Another one checked off the list. Im wondering if there will be any new games to play in 2011.

    Keeping my hopes up for Rift. If that fails, I'll stick with Allods till something new comes. 

    ...now I hear ppl yel CASH SHOP

    Yup... You pay $30 to get some starting gear (bank, bag & mount) and after that you pay less than $10 for the incense & mount feed in the item shop. Looks like subscription to me ;-)

    Look ALL games sell fluff items period. Stop being a silly about something that will not effect game play. So if you want to not play MMOs that sell fluff then you might want to consider not playing MMOs. Even the almighty WOW has a powerful item shop where they sell mounts and crap ingame.  If you think FF14 and SWTOR won't sell items think again. Pretty boy lucas is going to make a buck where he can. FF is know for making money off "vanity" items even on the console games.  So get used to it.

    No, they don't.

    No, I don't have to. At least not yet. But if you folks keep complying and assuming the position, that day gets closer and closer.

     

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • TyrantasTyrantas Member UncommonPosts: 369

    Originally posted by Cecropia

    Originally posted by Lathander81


    Originally posted by Reizla


    Originally posted by Philby

    Another one checked off the list. Im wondering if there will be any new games to play in 2011.

    Keeping my hopes up for Rift. If that fails, I'll stick with Allods till something new comes. 

    ...now I hear ppl yel CASH SHOP

    Yup... You pay $30 to get some starting gear (bank, bag & mount) and after that you pay less than $10 for the incense & mount feed in the item shop. Looks like subscription to me ;-)

    Look ALL games sell fluff items period. Stop being a silly about something that will not effect game play. So if you want to not play MMOs that sell fluff then you might want to consider not playing MMOs. Even the almighty WOW has a powerful item shop where they sell mounts and crap ingame.  If you think FF14 and SWTOR won't sell items think again. Pretty boy lucas is going to make a buck where he can. FF is know for making money off "vanity" items even on the console games.  So get used to it.

    No, they don't.

    No, I don't have to. At least not yet. But if you folks keep complying and assuming the position, that day gets closer and closer.

     

    Exactly, if we gonna accept it almost every company going to do that. We gotta go against it and tell that to devs loudly.

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