TERA is not associated with NCsoft?........or maybe I missed something huge here.
Originally posted by twrule
Tera will be run by an asian company (It's published by NCSoft yes, but EnMasse is also made up of devs from western companies, and there's a localized western version of TERA that will not have much to do with the eastern version), therefore TERA will have a loose policy toward RMT. That's bad logic - no 2 ways about it.
My mistake Waldoe.
I shouldn't have just blindly believed this Tera fan's post. Have to remember that fans sometimes put up things just to prove a point.
I still believe if Tera releases around Blade and Soul's date they are going to have a rough time of it. Best news for Tera would be if B/S gets pushed back as well and that might make them go into 2012.
Visually that game has always looked heads and shoulders above most things slated for 2011, and I think if you showed gameplay for both of those and asked "Which game would you be more excited to play?", Blade and Soul would probably get 9/10 votes.
Bluehole Studios, the developer of TERA, were employed by NCSoft before they broke away and formed their own company. Some of the head guys behind TERA also worked on Lineage 2. Fortunately I think they realized what a crappy company NCSoft really is and got away before making Lineage 3; rumors are TERA is using the engine originally meant for L3.
I can't wait for this game.
What rumours they stole the source engine and got sued big time this is all proven fact........
Yea that is true, NC Dev's had a falling out. But BlueHole is not part of NC, nor is Tera.
NCsoft holds the license to the Lineage title so tera will not be the next L3. It may have some aspects of Lineage gameplay due to the Dev's history with the L2 team.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Yea that is true, NC Dev's had a falling out. But BlueHole is not part of NC, nor is Tera.
NCsoft holds the license to the Lineage title so tera will not be the next L3. It may have some aspects of Lineage gameplay due to the Dev's history with the L2 team.
Long as they actually manage the bot/hack problems that plague L2 today, it can share all the aspects it wants with it. The only other major turnoff with L2 is the dated combat and considering that is the one thing we've seen in TERA already...
L2 was probably the best PVP game of its day. Until they announce something stupid (like 2 factions...cough*aion*cough) I have high hopes for TERA.
It would be foolish to realese TERA in the same quarter as Cataclysm, DCU and FF14 so I am not surprise and am glad the game is a 2011 launch. Although 2011 is also very crowded...GW2, ToR, Rift. They will need to be smart about their release date.
Originally posted by Rzep It would be foolish to realese TERA in the same quarter as Cataclysm, DCU and FF14 so I am not surprise and am glad the game is a 2011 launch. Although 2011 is also very crowded...GW2, ToR, Rift. They will need to be smart about their release date.
The thing about GW2 is that once you buy it, it's free to play forever. This will allow people to play Tera as well as GW2 without losing their shirt monthly if they want to sub both. So that part should be okay.
The problem is that if GW2 is any good, people may play that more and that would take away population from the type of factional combat in a game like Tera. If large scale battles are planned, it would be tough to fill them out if GW2's smaller scale combat is smoother. If they spend more time in GW2, they may question paying for a game they sorta like when they can play the other for free.
Usually in the bigger faction vs faction games, the amount of people on the field turns it into a lagfest of Names fighting Names, but this isn't a problem in GW type setup without multiple factions.
I do agree with the other releases though.. 2011 will be extremely busy and competitive for every company pushing a game out the door.
It would be foolish to realese TERA in the same quarter as Cataclysm, DCU and FF14 so I am not surprise and am glad the game is a 2011 launch. Although 2011 is also very crowded...GW2, ToR, Rift. They will need to be smart about their release date.
The thing about GW2 is that once you buy it, it's free to play forever. This will allow people to play Tera as well as GW2 without losing their shirt monthly if they want to sub both. So that part should be okay.
The problem is that if GW2 is any good, people may play that more and that would take away population from the type of factional combat in a game like Tera. If large scale battles are planned, it would be tough to fill them out if GW2's smaller scale combat is smoother. If they spend more time in GW2, they may question paying for a game they sorta like when they can play the other for free.
Usually in the bigger faction vs faction games, the amount of people on the field turns it into a lagfest of Names fighting Names, but this isn't a problem in GW type setup without multiple factions.
I do agree with the other releases though.. 2011 will be extremely busy and competitive for every company pushing a game out the door.
True
Tera is not a Factional game. Tera will use T1 servers to limit lag.
B2P and or F2P games have never had a big impact on subs, Game quality has a big impact on sub numbers.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It does not matter when TERA releases tbh, at least in Europe anyway. The game is already doomed in the EU due to their choice of publisher...
FROGSTER!
I was quite interested in this game due to the active combat system. I love the idea of skill over gear/stats. AoC is still my favourite themepark MMO because of that, well it was until Funcom sold out to the WoW/EQ PvE crowd and turned it into yet another gear grind where gear > everything else.
Since that announcement I have decided to give this game a complete pass. Frogster are rank amateurs and everything they touch turns to shit. TERA = over before it begins in Europe. Sad, but true.
MMORPG History: Playing - EVE Online. Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion. Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9). Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.
It does not matter when TERA releases tbh, at least in Europe anyway. The game is already doomed in the EU due to their choice of publisher...
FROGSTER!
I was quite interested in this game due to the active combat system. I love the idea of skill over gear/stats. AoC is still my favourite themepark MMO because of that, well it was until Funcom sold out to the WoW/EQ PvE crowd and turned it into yet another gear grind where gear > everything else.
Since that announcement I have decided to give this game a complete pass. Frogster are rank amateurs and everything they touch turns to shit. TERA = over before it begins in Europe. Sad, but true.
There will be no ip block, you can play on the NA servers from europe and vice versa as per Patrick Wyatt's interview.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
"We got rid of the trinity." How'd you do that? "Now everyone can heal." Sounds like you just took the mechanic and spread it thin. "Well no, there's one class that can do it better than others." I see, so they're healers. "No. They're.." -mind asplode-
With GW2, TOR, RIFT and DCUO does anyone actually think they can maximize their player base in 2011 ? I say delay and launch in 2012 because 2011 is too crowded already.
It does not matter when TERA releases tbh, at least in Europe anyway. The game is already doomed in the EU due to their choice of publisher...
FROGSTER!
I was quite interested in this game due to the active combat system. I love the idea of skill over gear/stats. AoC is still my favourite themepark MMO because of that, well it was until Funcom sold out to the WoW/EQ PvE crowd and turned it into yet another gear grind where gear > everything else.
Since that announcement I have decided to give this game a complete pass. Frogster are rank amateurs and everything they touch turns to shit. TERA = over before it begins in Europe. Sad, but true.
There will be no ip block, you can play on the NA servers from europe and vice versa as per Patrick Wyatt's interview.
With GW2, TOR, RIFT and DCUO does anyone actually think they can maximize their player base in 2011 ? I say delay and launch in 2012 because 2011 is too crowded already.
Unless they are confident in their product. If it's good then word will spread to others in many ways, even behind the scenes of websites like this.
With GW2, TOR, RIFT and DCUO does anyone actually think they can maximize their player base in 2011 ? I say delay and launch in 2012 because 2011 is too crowded already.
A good game needs no defence, a bad game has no defence.
It always has been and alway will be the basis for the amount of subs a game will get.
Launch it and let us deside if it's good enough or not.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
"There are set to be six races, with eight classes to choose from, each locked in an ongoing war to protect his or her kingdom."
So every person gets his own kingdom or are there multiple people fighting to protect "their kingdom" as a collective? And if they are protecting their kingdom, are they protecting it against PvE mobs or what? The description sure sounds factional but could a fan explain this better?
I believe you are considered a part of a kingdom that your bound to. Though mainly I think the choice of your main city / kingdom is based on personal choice and decision, nothing really binding. It is for the political system in which players can take command of cities. The war of protecting the kingdom is probably about the story that the monsters are attacking and how the playable races join together to fight the monsters.
i dont understand were you people are getting your info.
1.This game is not made by ncsoft or published by them get that out of your head. It is published by enimasse enertainment and developed
by Bluehole studios.
2. this game is not ran on the source engine vindictus is there was a legal dispute between this company and ncsoft and it was settled.
also vindictus is not done by eather developer. also the people saying that they are so sure that blade and soul will launch this year look more into it and you awill find that they are looking at a possible Q4 2011 but prob not gana happen till q1 or q2 of 2012.
yep by time it comes out I will be playing GW2 or SWTOR
tera will be out before both of those.
I'm pretty positive Tera will be releasing months before either of those (looks that way from my involvment and experience)....I have been activly tracking all 3 as posibilities for my guild.
I believe you are considered a part of a kingdom that your bound to. Though mainly I think the choice of your main city / kingdom is based on personal choice and decision, nothing really binding.
It is for the political system in which players can take command of cities. The war of protecting the kingdom is probably about the story that the monsters are attacking and how the playable races join together to fight the monsters.
Thx Otakun..
Just puzzling that they use that language which infers a factional system.
So is this a PvE game then where monsters attack the cities or does no one attack the cities and some dueling type PvP is added?
If it is a PvP based game, who is everyone fighting? Each other on the same side like guild vs guild (which would be factional imo)? It says it has PvP but if there's no factions, I'm only left thinking arena style combat with instances or something.
I believe you are considered a part of a kingdom that your bound to. Though mainly I think the choice of your main city / kingdom is based on personal choice and decision, nothing really binding.
It is for the political system in which players can take command of cities. The war of protecting the kingdom is probably about the story that the monsters are attacking and how the playable races join together to fight the monsters.
Thx Otakun..
Just puzzling that they use that language which infers a factional system.
So is this a PvE game then where monsters attack the cities or does no one attack the cities and some dueling type PvP is added?
If it is a PvP based game, who is everyone fighting? Each other on the same side like guild vs guild (which would be factional imo)? It says it has PvP but if there's no factions, I'm only left thinking arena style combat with instances or something.
It says no factions but they say there is wide "corruption" within the empire/kingdom or whatever the hell it is.
There is some kind of corruption, maybe some in there is evil and has a heavy influence on the people or there are 2 people who have clashing opinions(neither are evil) on the way they think operations should done out, one likes completing operations and quick way maybe another "higher-up" likes doing things the opposite(subtle) way.
Atleast it was something like that when I read an article anyway. I'll try and dig up where I read it from and give an exact quotation.
"We got rid of the trinity." How'd you do that? "Now everyone can heal." Sounds like you just took the mechanic and spread it thin. "Well no, there's one class that can do it better than others." I see, so they're healers. "No. They're.." -mind asplode-
I believe you are considered a part of a kingdom that your bound to. Though mainly I think the choice of your main city / kingdom is based on personal choice and decision, nothing really binding.
It is for the political system in which players can take command of cities. The war of protecting the kingdom is probably about the story that the monsters are attacking and how the playable races join together to fight the monsters.
Thx Otakun..
Just puzzling that they use that language which infers a factional system.
So is this a PvE game then where monsters attack the cities or does no one attack the cities and some dueling type PvP is added?
If it is a PvP based game, who is everyone fighting? Each other on the same side like guild vs guild (which would be factional imo)? It says it has PvP but if there's no factions, I'm only left thinking arena style combat with instances or something.
There will be both PvP and PvE servers...
There are no factions, it will be each for his own so to speak with the PvP servers having more of an open PvP style challenge and the PvE servers having it as optional.
All is not yet known about the battlegrounds yet (or scenarios) or the political system or other elements as it is still in testing phases and participants are under NDA.
So far IMHO it looks like a pretty decent game...if you want to know more you could go to the official forum and read/interact or even a fansite like the one I have linked in my sig.
"There are set to be six races, with eight classes to choose from, each locked in an ongoing war to protect his or her kingdom."
So every person gets his own kingdom or are there multiple people fighting to protect "their kingdom" as a collective?
And if they are protecting their kingdom, are they protecting it against PvE mobs or what?
The description sure sounds factional but could a fan explain this better?
From what I heard one of the Frogster devs saying during the glimpsedog videos it seems to me the political system plays the part of PvP. Players choose a political group to side with and can then fight the other. Not sure what it meant but oh well. Seems like faction to me, which is good IMO. Otherwise its just FFA.
"A last aspect about the elected officials political system I should talk about is that they end up in one of two major groups. Since there aren’t really any factions like Alliance or Horde in Tera -- because the story is about different races teaming up against a common enemy that threatens the world they inhabit -- it’s likely that a lot of PvP will focus around rivalry between these two groups."
As long as the game is polished in the US in 2011, I don't really care when it comes out. I just hate seeing quality games rushed to meet the demands of an overly anxious community.
Comments
What rumours they stole the source engine and got sued big time this is all proven fact........
Yea that is true, NC Dev's had a falling out. But BlueHole is not part of NC, nor is Tera.
NCsoft holds the license to the Lineage title so tera will not be the next L3. It may have some aspects of Lineage gameplay due to the Dev's history with the L2 team.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Long as they actually manage the bot/hack problems that plague L2 today, it can share all the aspects it wants with it. The only other major turnoff with L2 is the dated combat and considering that is the one thing we've seen in TERA already...
L2 was probably the best PVP game of its day. Until they announce something stupid (like 2 factions...cough*aion*cough) I have high hopes for TERA.
I posted that already.. from a Tera fan (twrule).
I even showed the comment that I took as faith he claimed NCsoft had a connection and said it was my mistake.
You really.. never mind. I'll be a bigger person considering how bad AION fell on it's face and you staked your reputation on that practically daily.
"TO MICHAEL!"
It would be foolish to realese TERA in the same quarter as Cataclysm, DCU and FF14 so I am not surprise and am glad the game is a 2011 launch. Although 2011 is also very crowded...GW2, ToR, Rift. They will need to be smart about their release date.
The thing about GW2 is that once you buy it, it's free to play forever. This will allow people to play Tera as well as GW2 without losing their shirt monthly if they want to sub both. So that part should be okay.
The problem is that if GW2 is any good, people may play that more and that would take away population from the type of factional combat in a game like Tera. If large scale battles are planned, it would be tough to fill them out if GW2's smaller scale combat is smoother. If they spend more time in GW2, they may question paying for a game they sorta like when they can play the other for free.
Usually in the bigger faction vs faction games, the amount of people on the field turns it into a lagfest of Names fighting Names, but this isn't a problem in GW type setup without multiple factions.
I do agree with the other releases though.. 2011 will be extremely busy and competitive for every company pushing a game out the door.
"TO MICHAEL!"
True
Tera is not a Factional game. Tera will use T1 servers to limit lag.
B2P and or F2P games have never had a big impact on subs, Game quality has a big impact on sub numbers.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
It does not matter when TERA releases tbh, at least in Europe anyway. The game is already doomed in the EU due to their choice of publisher...
FROGSTER!
I was quite interested in this game due to the active combat system. I love the idea of skill over gear/stats. AoC is still my favourite themepark MMO because of that, well it was until Funcom sold out to the WoW/EQ PvE crowd and turned it into yet another gear grind where gear > everything else.
Since that announcement I have decided to give this game a complete pass. Frogster are rank amateurs and everything they touch turns to shit. TERA = over before it begins in Europe. Sad, but true.
MMORPG History:
Playing - EVE Online.
Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion.
Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9).
Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.
There will be no ip block, you can play on the NA servers from europe and vice versa as per Patrick Wyatt's interview.
http://www.mmorpg.com/discussion2.cfm/thread/289003/Patrick-Wyatt-interview.html
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Good. I can put off upgrading my computer.
"We got rid of the trinity." How'd you do that? "Now everyone can heal." Sounds like you just took the mechanic and spread it thin. "Well no, there's one class that can do it better than others." I see, so they're healers. "No. They're.." -mind asplode-
With GW2, TOR, RIFT and DCUO does anyone actually think they can maximize their player base in 2011 ? I say delay and launch in 2012 because 2011 is too crowded already.
Thanks for that link stayontarget. I can now put TERA back on my radar
MMORPG History:
Playing - EVE Online.
Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion.
Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9).
Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.
Unless they are confident in their product. If it's good then word will spread to others in many ways, even behind the scenes of websites like this.
PIRATE LORDS
A good game needs no defence, a bad game has no defence.
It always has been and alway will be the basis for the amount of subs a game will get.
Launch it and let us deside if it's good enough or not.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
This is from the game description on this site:
So every person gets his own kingdom or are there multiple people fighting to protect "their kingdom" as a collective?
And if they are protecting their kingdom, are they protecting it against PvE mobs or what?
The description sure sounds factional but could a fan explain this better?
"TO MICHAEL!"
I believe you are considered a part of a kingdom that your bound to. Though mainly I think the choice of your main city / kingdom is based on personal choice and decision, nothing really binding. It is for the political system in which players can take command of cities. The war of protecting the kingdom is probably about the story that the monsters are attacking and how the playable races join together to fight the monsters.
i dont understand were you people are getting your info.
1.This game is not made by ncsoft or published by them get that out of your head. It is published by enimasse enertainment and developed
by Bluehole studios.
2. this game is not ran on the source engine vindictus is there was a legal dispute between this company and ncsoft and it was settled.
also vindictus is not done by eather developer. also the people saying that they are so sure that blade and soul will launch this year look more into it and you awill find that they are looking at a possible Q4 2011 but prob not gana happen till q1 or q2 of 2012.
tera will be out before both of those.
I'm pretty positive Tera will be releasing months before either of those (looks that way from my involvment and experience)....I have been activly tracking all 3 as posibilities for my guild.
PIRATE LORDS
Thx Otakun..
Just puzzling that they use that language which infers a factional system.
So is this a PvE game then where monsters attack the cities or does no one attack the cities and some dueling type PvP is added?
If it is a PvP based game, who is everyone fighting? Each other on the same side like guild vs guild (which would be factional imo)? It says it has PvP but if there's no factions, I'm only left thinking arena style combat with instances or something.
"TO MICHAEL!"
TERA could be coming out this year POSSIBLY! By no means am I saying that this is true, I am speculating.
This is why i'm saying what i'm saying. An official post on the TERA forums say release date is: This Winter.
Now. This winter could be After January, and into the new year, it could be this winter, sometime after November.
AGAIN I AM HOPING SOONER RATHER THAN LATER! This is just my hopes.
Here's the link I found the info at. http://www.tera-online.com/forums/showthread.php?t=2108
It says no factions but they say there is wide "corruption" within the empire/kingdom or whatever the hell it is.
There is some kind of corruption, maybe some in there is evil and has a heavy influence on the people or there are 2 people who have clashing opinions(neither are evil) on the way they think operations should done out, one likes completing operations and quick way maybe another "higher-up" likes doing things the opposite(subtle) way.
Atleast it was something like that when I read an article anyway. I'll try and dig up where I read it from and give an exact quotation.
"We got rid of the trinity." How'd you do that? "Now everyone can heal." Sounds like you just took the mechanic and spread it thin. "Well no, there's one class that can do it better than others." I see, so they're healers. "No. They're.." -mind asplode-
There will be both PvP and PvE servers...
There are no factions, it will be each for his own so to speak with the PvP servers having more of an open PvP style challenge and the PvE servers having it as optional.
All is not yet known about the battlegrounds yet (or scenarios) or the political system or other elements as it is still in testing phases and participants are under NDA.
So far IMHO it looks like a pretty decent game...if you want to know more you could go to the official forum and read/interact or even a fansite like the one I have linked in my sig.
PIRATE LORDS
From what I heard one of the Frogster devs saying during the glimpsedog videos it seems to me the political system plays the part of PvP. Players choose a political group to side with and can then fight the other. Not sure what it meant but oh well. Seems like faction to me, which is good IMO. Otherwise its just FFA.
EDIT: Correction. It was from a destructoid article. http://www.destructoid.com/gc-10-hands-on-with-tera-181997.phtml
"A last aspect about the elected officials political system I should talk about is that they end up in one of two major groups. Since there aren’t really any factions like Alliance or Horde in Tera -- because the story is about different races teaming up against a common enemy that threatens the world they inhabit -- it’s likely that a lot of PvP will focus around rivalry between these two groups."
As long as the game is polished in the US in 2011, I don't really care when it comes out. I just hate seeing quality games rushed to meet the demands of an overly anxious community.