It reminds me of the arcade games I used to play as a teenager. Its a nice start and they can always add more to it
I would love to see full 3d space combat down the road and PvP missions where the Republic has to attack a planet guarded by the Sith and once the space part has been won, you transition to a ground combat fight for the actual objective. Then one where they Sith are trying to take a planet and another where it is just a massive dogfight where the winning side gets to land on the planet for a raid area like DAoC's Darkness Falls.
Don't bother to release something half baked. They didn't spend $150mil developing Star Trek or EVE. Star Wars has to be at least as good as them or better.
Fabricated development costs don't help an argument. Star Wars The Old republic has nothing to live upto other than Biowares high standrards nothing else.
________________________________________________________ Sorcery must persist, the future is the Citadel
I thought it looked good. At this point its nothing more than a minigame but they can expand on it. My favorite part about all the trolls complaning is that I know your still gonna get the game and problably even max out your characters yet you complain about everything.
I don't understand why people get so upset about a game not being what you expect. The devs didn't make it for you specifically and things you may not like, others may. If its not what you want then simply don't play.
I for one really loved Star Wars Knights Of The Old republic and that didn't have any space combat. Most people didn't even expect space combat until Comic Con and now its a game breaking deal, come on grow up...
I wasn't even expecting TOR to have space combat and that actually looked fun. Full fledged space exploration would probably take too much resources to be added and it would have to add a completely different mechanic to the game, which would double it's potential weak spots. That mini-game could have been easily implemented by a small team that wasn't working on any of the core features, so the argument that they could have spent that time making X or Y better possibly doesn't apply.
Decent mini-games help build the community, "kill some time" while you're waiting for a raid and when they are supported by a few official records (like daily/weekly/monthly high-scores, tornaments, etc) they can even become popular e-sports, so I don't understand all the hate.
Now that I've thought about it I believe this is what they could accomplish for launch given everytyhing else on their plate and they will expand this going forward.
We need to keep in mind that large space games such as EVE or whatever else one can come up with took years to develop just to deliver them in the shape they were released.
There are only so many resources, even for huge companies.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
This video made me lol. The artsy style graphics applied in space are just laughable. The video is to short to see much but the gameplay looks horrible and boring as well. I think Bioware should just stick to CGI to hype their game, releasing stuff like this can only hurt their image overall.
I also thought about it. When I first read about the personal ships that every player would obtain in SW:TOR, they explained it would act as social hub to meet your friends at. So I assumed you also use it to travel to other planets, together with your team. This sounded nice to me, even if the actual travelling only consisted of a loading screen. Some advanced implementation of spaceship of what you have in KOTOR.
But now they announced spacecombat and introduce it at launch as singleplayer minigame. You cant do it with your team on board, so I guess spacecombat is also not used during travelling from planet to planet. It also looks odd and it moves as if its a small fighter, way too agile. The way spacecombat currently is represented, it loses the connection for me with that spaceship on the ground with the interior. For me its immersion breaking. As if they added a minigame like they do in browsergames.
The way its presented at this moment, it just doesnt add anything for me to the game.
Wo Overal the game looks super nice but this space action looks like a kidy game inserted into a real game. I hope that that was a more u go this way like in some fps and fight not the whole space experience. Star Wars was in friking Space not OO run the Gauntlet so you can do x and what not. Please dont let me down Bioware!!
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
Exactly, this isnt innovative at all. Its sticking another type of game onto a exsisting one. Its like if I had an FPS where every mission you got to play Tetris at the end of it. Thats not making the game any better its just a brea kfrom the tedium of doing the same thing over and over.
This is what I hate, MMO's like TOR arent "Worlds" they are just "Games". Now Im fine with an MMO being a game, as long as its got adventure and excitement, but when you can blow through content on your own, without any real danger its not fun. In a singleplayer game you can die and have to start from a save point, but in an linear MMO you just keep on going.
At least none of my friends are intrested in the game either, that makes it a little easier to bare. With every recent MMO title theres always been one friend of mine who would be into a game and wed all end up getting it.
Luckily TOR appeals to none of my friends. The Star Wars friends I have are pissed and want nothing to do with it, and the MMO friends are dissapointed and shun the game as an MMO. At least SWG kept both sides happy even if it was a niche market.
Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
They turned the ground combat into an arcade shooter?
And since when did not having space make your game not an mmo?
The funniest thing about all of this, is the most star warsy thing they could do in relation to space is have NO space at all, aince most of star wars space stuff is giant ship battles, not dogfighting like space fanboys seem to think, which can be covered without having space content.
[Mod Edit]
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.
Alright look, im not going to come out and insult your intelligence, but can you honestly tell me that you are making a well thought out assesment on this subject?
Think about it, how are they going to change a part of the game thats a Rail Shooter into say a full fledged flight game, or even one where you get to fly around on your own?
It just wont happen, its not in the cards for TOR. When WoW came out it had the core systems in place to make battlegrounds and other systems work. To change the space combat into something other than a rail shooter would take years of reworking, they would most likely just have to restart from scratch.
Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.
Alright look, im not going to come out and insult your intelligence, but can you honestly tell me that you are making a well thought out assesment on this subject?
Think about it, how are they going to change a part of the game thats a Rail Shooter into say a full fledged flight game, or even one where you get to fly around on your own?
It just wont happen, its not in the cards for TOR. When WoW came out it had the core systems in place to make battlegrounds and other systems work. To change the space combat into something other than a rail shooter would take years of reworking, they would most likely just have to restart from scratch.
And when SWG came out it had the core mechanics in it for JTLS ... oh.. no it didn't.
If you've ever played a tunnel shooter, you'd know that many of the tunnel shooters people akin TOR to also had open flight options for more of a roaming style of gameplay. Rogue Squadron has been given as an example a few times, maybe you should see what that game has to offer. It would not be hard to modify this current system to allow for roaming or PvP gameplay.
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
Exactly, this isnt innovative at all. Its sticking another type of game onto a exsisting one. Its like if I had an FPS where every mission you got to play Tetris at the end of it. Thats not making the game any better its just a brea kfrom the tedium of doing the same thing over and over.
This is what I hate, MMO's like TOR arent "Worlds" they are just "Games". Now Im fine with an MMO being a game, as long as its got adventure and excitement, but when you can blow through content on your own, without any real danger its not fun. In a singleplayer game you can die and have to start from a save point, but in an linear MMO you just keep on going.
At least none of my friends are intrested in the game either, that makes it a little easier to bare. With every recent MMO title theres always been one friend of mine who would be into a game and wed all end up getting it.
Luckily TOR appeals to none of my friends. The Star Wars friends I have are pissed and want nothing to do with it, and the MMO friends are dissapointed and shun the game as an MMO. At least SWG kept both sides happy even if it was a niche market.
This is what we like to call a bitter SWG vet. What you are looking for BioWare was never planning on providing, you can always go back to SWG though. I'm sure they'll be happy to have you back.
This has nothing to do with SWG, which is why i added it as an afterthought a point to think about. Im not asking Bioware to "Provide" me with anything. But I will certainly sit here and debate whether or not its a cop out. Because it is.
Also your response has even less stick to it, because why cant I be a Rogue Squadron vet? or an Xwing vs. Tie fighter vet?
Because your using a power word, your saying "SWG vet" because you know it will generate a poitive response from others like you who only think about things in one dimension. See both sides of a situation, and think objectively. Or you know what, dont?
But how will that benefit anyone if we dont debate and converse and try to understand each other.
I could see why a casual game fan, or a small child would like this. Because its mindless fun. The point is, the idea of an MMO has become so saturated, that people will put up with things like this. If no one ever takes a stand and says otherwise then things would be aweful.
Why should I hault my opinion because you decide that you like this version better? No ill continue to debate about it, because its black and white, as Dio would say "Heaven and Hell".
I dont hate TOR fans, but i dislike whats being done with the game and its my mission to talk about it. All Im asking for is a rebuttle that isnt a personal attack or an attempt at something other than reaching a conclusion that we can both somewhat agree on. And if we cant reach that, then so be it, but we should at least try.
Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.
Alright look, im not going to come out and insult your intelligence, but can you honestly tell me that you are making a well thought out assesment on this subject?
Think about it, how are they going to change a part of the game thats a Rail Shooter into say a full fledged flight game, or even one where you get to fly around on your own?
It just wont happen, its not in the cards for TOR. When WoW came out it had the core systems in place to make battlegrounds and other systems work. To change the space combat into something other than a rail shooter would take years of reworking, they would most likely just have to restart from scratch.
And when SWG came out it had the core mechanics in it for JTLS ... oh.. no it didn't.
If you've ever played a tunnel shooter, you'd know that many of the tunnel shooters people akin TOR to also had open flight options for more of a roaming style of gameplay. Rogue Squadron has been given as an example a few times, maybe you should see what that game has to offer. It would not be hard to modify this current system to allow for roaming or PvP gameplay.
Hes not talking about adding in space later though, hes talking about changing the space combat we already have and are watching, which even you can agree is impossible.
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
Exactly, this isnt innovative at all. Its sticking another type of game onto a exsisting one. Its like if I had an FPS where every mission you got to play Tetris at the end of it. Thats not making the game any better its just a brea kfrom the tedium of doing the same thing over and over.
This is what I hate, MMO's like TOR arent "Worlds" they are just "Games". Now Im fine with an MMO being a game, as long as its got adventure and excitement, but when you can blow through content on your own, without any real danger its not fun. In a singleplayer game you can die and have to start from a save point, but in an linear MMO you just keep on going.
At least none of my friends are intrested in the game either, that makes it a little easier to bare. With every recent MMO title theres always been one friend of mine who would be into a game and wed all end up getting it.
Luckily TOR appeals to none of my friends. The Star Wars friends I have are pissed and want nothing to do with it, and the MMO friends are dissapointed and shun the game as an MMO. At least SWG kept both sides happy even if it was a niche market.
This is what we like to call a bitter SWG vet. What you are looking for BioWare was never planning on providing, you can always go back to SWG though. I'm sure they'll be happy to have you back.
This has nothing to do with SWG, which is why i added it as an afterthought a point to think about. Im not asking Bioware to "Provide" me with anything. But I will certainly sit here and debate whether or not its a cop out. Because it is.
Also your response has even less stick to it, because why cant I be a Rogue Squadron vet? or an Xwing vs. Tie fighter vet?
Because your using a power word, your saying "SWG vet" because you know it will generate a poitive response from others like you who only think about things in one dimension. See both sides of a situation, and think objectively. Or you know what, dont?
But how will that benefit anyone if we dont debate and converse and try to understand each other.
I could see why a casual game fan, or a small child would like this. Because its mindless fun. The point is, the idea of an MMO has become so saturated, that people will put up with things like this. If no one ever takes a stand and says otherwise then things would be aweful.
Why should I hault my opinion because you decide that you like this version better? No ill continue to debate about it, because its black and white, as Dio would say "Heaven and Hell".
I dont hate TOR fans, but i dislike whats being done with the game and its my mission to talk about it. All Im asking for is a rebuttle that isnt a personal attack or an attempt at something other than reaching a conclusion that we can both somewhat agree on. And if we cant reach that, then so be it, but we should at least try.
Honestly you already said you never planned on playing the game to begin with, so why are you even debating it? Why would space matter in TOR if you never planned to play it?
Also you do come off as a disgruntled swg vet who probably still plays the game and may be worried about how many folks TOR may pull away from that game.
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
Exactly, this isnt innovative at all. Its sticking another type of game onto a exsisting one. Its like if I had an FPS where every mission you got to play Tetris at the end of it. Thats not making the game any better its just a brea kfrom the tedium of doing the same thing over and over.
This is what I hate, MMO's like TOR arent "Worlds" they are just "Games". Now Im fine with an MMO being a game, as long as its got adventure and excitement, but when you can blow through content on your own, without any real danger its not fun. In a singleplayer game you can die and have to start from a save point, but in an linear MMO you just keep on going.
At least none of my friends are intrested in the game either, that makes it a little easier to bare. With every recent MMO title theres always been one friend of mine who would be into a game and wed all end up getting it.
Luckily TOR appeals to none of my friends. The Star Wars friends I have are pissed and want nothing to do with it, and the MMO friends are dissapointed and shun the game as an MMO. At least SWG kept both sides happy even if it was a niche market.
This is what we like to call a bitter SWG vet. What you are looking for BioWare was never planning on providing, you can always go back to SWG though. I'm sure they'll be happy to have you back.
This has nothing to do with SWG, which is why i added it as an afterthought a point to think about. Im not asking Bioware to "Provide" me with anything. But I will certainly sit here and debate whether or not its a cop out. Because it is.
Also your response has even less stick to it, because why cant I be a Rogue Squadron vet? or an Xwing vs. Tie fighter vet?
Because your using a power word, your saying "SWG vet" because you know it will generate a poitive response from others like you who only think about things in one dimension. See both sides of a situation, and think objectively. Or you know what, dont?
But how will that benefit anyone if we dont debate and converse and try to understand each other.
I could see why a casual game fan, or a small child would like this. Because its mindless fun. The point is, the idea of an MMO has become so saturated, that people will put up with things like this. If no one ever takes a stand and says otherwise then things would be aweful.
Why should I hault my opinion because you decide that you like this version better? No ill continue to debate about it, because its black and white, as Dio would say "Heaven and Hell".
I dont hate TOR fans, but i dislike whats being done with the game and its my mission to talk about it. All Im asking for is a rebuttle that isnt a personal attack or an attempt at something other than reaching a conclusion that we can both somewhat agree on. And if we cant reach that, then so be it, but we should at least try.
Honestly you already said you never planned on playing the game to begin with, so why are you even debating it? Why would space matter in TOR if you never planned to play it?
Also you do come off as a disgruntled swg vet who probably still plays the game and may be worried about how many folks TOR may pull away from that game.
Comments
No idea how much money they wasted on their little space shooter, but I truly expected more from Bioware.
It reminds me of the arcade games I used to play as a teenager. Its a nice start and they can always add more to it
I would love to see full 3d space combat down the road and PvP missions where the Republic has to attack a planet guarded by the Sith and once the space part has been won, you transition to a ground combat fight for the actual objective. Then one where they Sith are trying to take a planet and another where it is just a massive dogfight where the winning side gets to land on the planet for a raid area like DAoC's Darkness Falls.
that would be peic.
Fabricated development costs don't help an argument. Star Wars The Old republic has nothing to live upto other than Biowares high standrards nothing else.
________________________________________________________
Sorcery must persist, the future is the Citadel
I thought it looked good. At this point its nothing more than a minigame but they can expand on it. My favorite part about all the trolls complaning is that I know your still gonna get the game and problably even max out your characters yet you complain about everything.
I don't understand why people get so upset about a game not being what you expect. The devs didn't make it for you specifically and things you may not like, others may. If its not what you want then simply don't play.
I for one really loved Star Wars Knights Of The Old republic and that didn't have any space combat. Most people didn't even expect space combat until Comic Con and now its a game breaking deal, come on grow up...
I wasn't even expecting TOR to have space combat and that actually looked fun. Full fledged space exploration would probably take too much resources to be added and it would have to add a completely different mechanic to the game, which would double it's potential weak spots. That mini-game could have been easily implemented by a small team that wasn't working on any of the core features, so the argument that they could have spent that time making X or Y better possibly doesn't apply.
Decent mini-games help build the community, "kill some time" while you're waiting for a raid and when they are supported by a few official records (like daily/weekly/monthly high-scores, tornaments, etc) they can even become popular e-sports, so I don't understand all the hate.
Looks for me extremly like something out of Star wars adventures, a mmo which consist of mini games. Would fit there far better then in STOR.
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Kinda disapointed that they took the "Stars out of the Wars"
Now that I've thought about it I believe this is what they could accomplish for launch given everytyhing else on their plate and they will expand this going forward.
We need to keep in mind that large space games such as EVE or whatever else one can come up with took years to develop just to deliver them in the shape they were released.
There are only so many resources, even for huge companies.
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This video made me lol. The artsy style graphics applied in space are just laughable. The video is to short to see much but the gameplay looks horrible and boring as well. I think Bioware should just stick to CGI to hype their game, releasing stuff like this can only hurt their image overall.
Ya, bioware is know for its massive amazing shooters and definetly not there stories.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
I also thought about it. When I first read about the personal ships that every player would obtain in SW:TOR, they explained it would act as social hub to meet your friends at. So I assumed you also use it to travel to other planets, together with your team. This sounded nice to me, even if the actual travelling only consisted of a loading screen. Some advanced implementation of spaceship of what you have in KOTOR.
But now they announced spacecombat and introduce it at launch as singleplayer minigame. You cant do it with your team on board, so I guess spacecombat is also not used during travelling from planet to planet. It also looks odd and it moves as if its a small fighter, way too agile. The way spacecombat currently is represented, it loses the connection for me with that spaceship on the ground with the interior. For me its immersion breaking. As if they added a minigame like they do in browsergames.
The way its presented at this moment, it just doesnt add anything for me to the game.
Wo Overal the game looks super nice but this space action looks like a kidy game inserted into a real game. I hope that that was a more u go this way like in some fps and fight not the whole space experience. Star Wars was in friking Space not OO run the Gauntlet so you can do x and what not. Please dont let me down Bioware!!
This is it...? Great... One of the biggest and most interesting parts of star wars is made by bioware into an arcade shooter from the early 90s...
It only shows amongst other things how truely lost theiy are while doing this "MMO"...
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I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond.
I'm new-wave, but I'm old-school; and my inner child is outward-bound.
I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable.
RIP George Carlin.
Exactly, this isnt innovative at all. Its sticking another type of game onto a exsisting one. Its like if I had an FPS where every mission you got to play Tetris at the end of it. Thats not making the game any better its just a brea kfrom the tedium of doing the same thing over and over.
This is what I hate, MMO's like TOR arent "Worlds" they are just "Games". Now Im fine with an MMO being a game, as long as its got adventure and excitement, but when you can blow through content on your own, without any real danger its not fun. In a singleplayer game you can die and have to start from a save point, but in an linear MMO you just keep on going.
At least none of my friends are intrested in the game either, that makes it a little easier to bare. With every recent MMO title theres always been one friend of mine who would be into a game and wed all end up getting it.
Luckily TOR appeals to none of my friends. The Star Wars friends I have are pissed and want nothing to do with it, and the MMO friends are dissapointed and shun the game as an MMO. At least SWG kept both sides happy even if it was a niche market.
Seriously, to many people complain about the space feature. For one, they came out and said it was a side feature and secondly, there is still time to improve upon this. WoW didn't have all the bells and whistles when it was first released so stop rushing to judge and wait. You people with no patience need to be kicked in the nuts. Whose to say that when the game launches that soon after they have an expansion or release an update that makes space combat better.
They turned the ground combat into an arcade shooter?
And since when did not having space make your game not an mmo?
The funniest thing about all of this, is the most star warsy thing they could do in relation to space is have NO space at all, aince most of star wars space stuff is giant ship battles, not dogfighting like space fanboys seem to think, which can be covered without having space content.
[Mod Edit]
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Alright look, im not going to come out and insult your intelligence, but can you honestly tell me that you are making a well thought out assesment on this subject?
Think about it, how are they going to change a part of the game thats a Rail Shooter into say a full fledged flight game, or even one where you get to fly around on your own?
It just wont happen, its not in the cards for TOR. When WoW came out it had the core systems in place to make battlegrounds and other systems work. To change the space combat into something other than a rail shooter would take years of reworking, they would most likely just have to restart from scratch.
And when SWG came out it had the core mechanics in it for JTLS ... oh.. no it didn't.
If you've ever played a tunnel shooter, you'd know that many of the tunnel shooters people akin TOR to also had open flight options for more of a roaming style of gameplay. Rogue Squadron has been given as an example a few times, maybe you should see what that game has to offer. It would not be hard to modify this current system to allow for roaming or PvP gameplay.
This has nothing to do with SWG, which is why i added it as an afterthought a point to think about. Im not asking Bioware to "Provide" me with anything. But I will certainly sit here and debate whether or not its a cop out. Because it is.
Also your response has even less stick to it, because why cant I be a Rogue Squadron vet? or an Xwing vs. Tie fighter vet?
Because your using a power word, your saying "SWG vet" because you know it will generate a poitive response from others like you who only think about things in one dimension. See both sides of a situation, and think objectively. Or you know what, dont?
But how will that benefit anyone if we dont debate and converse and try to understand each other.
I could see why a casual game fan, or a small child would like this. Because its mindless fun. The point is, the idea of an MMO has become so saturated, that people will put up with things like this. If no one ever takes a stand and says otherwise then things would be aweful.
Why should I hault my opinion because you decide that you like this version better? No ill continue to debate about it, because its black and white, as Dio would say "Heaven and Hell".
I dont hate TOR fans, but i dislike whats being done with the game and its my mission to talk about it. All Im asking for is a rebuttle that isnt a personal attack or an attempt at something other than reaching a conclusion that we can both somewhat agree on. And if we cant reach that, then so be it, but we should at least try.
Hes not talking about adding in space later though, hes talking about changing the space combat we already have and are watching, which even you can agree is impossible.
Honestly you already said you never planned on playing the game to begin with, so why are you even debating it? Why would space matter in TOR if you never planned to play it?
Also you do come off as a disgruntled swg vet who probably still plays the game and may be worried about how many folks TOR may pull away from that game.
"When it comes to GW2 any game is fair game"
That is all.
Evreytime you post something i can't help but laugh at your ignorance.
90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho
If this was the case than how comes those games you are calling failures still have more active subs than the ones you are saying everyone wants?
"When it comes to GW2 any game is fair game"