Any MMO that provides $230.01 or more worth of entertainment to the buyer.
misleading
It would be any MMO that provides $230.00 EVEN or more worth of entertainment.
I say you added the penny to distract from the obvious question
Is any MMO **REALLY** worth all that money?
"yes"
buy away!
An investment must have a return strictly greater than zero for the investor not to be indifferent. If they are indifferent then a game may or may not be worth $230/year, thus not answering the question
And its not really $230/year unless you are re-buying the box each year. EVE expansions are free, so unless there's a $50 xpac each year or mroe foten the actual cost per year is less. And has been mentioned by previous posters, almost no one subs for a year at a time; most of us do it by the month or quarterly. So the real question is, is any MMO worth $15 / month in sub fees?
My vote: yes!
There's nothing else I can do for a couple of hours each day, everyday of the week, every week of the month for that kind of cash.
That's a good comparison, there is anither side of mmos that can be very expensive thou, divorse
It's fine by most players but the aditiveness can cause family friction. Not that that is very relevant mind you.
However I have known adictiive players that spend well over $1000 dollars a year & perhaps even more on multi-accounrts or microtransations with no thought what so ever. Thats's when it see the phsyciatrist time!
Overall answer ALL listed as P2P games on this website. Regardless if I might dislike many of them I also know there still are other gamers who do like them and might have spend a year or more on them.
For me personaly just one as I tend to only play and spend sub-fee on 1 MMORPG at a time that I find the most fun/entertaining to ME, this does exclude free trails or beta's.
Overall answer ALL listed as P2P games on this website. Regardless if I might dislike many of them I also know there still are other gamers who do like them and might have spend a year or more on them.
For me personaly just one as I tend to only play and spend sub-fee on 1 MMORPG at a time that I find the most fun/entertaining to ME, this does exclude free trails or beta's.
QFT.
Pretty much that. Even the worst MMOs (except maybe Dark and Light) were worth $15 a month to me. For $15 i can go to the movies once and maybe watch some garbage like Transformers which actually detracts from my life experience I think. So in comparison to a crap movie, a crap game like Matrix Online or Auto Assault still provided me with a lot more entertainment for my $15.
At the same time, I tend to only have one sub at a time, so i guess the technical answer to that question would be that other than EQ2, no other game is worth $230 a year to me at the moment. I am sure lots of other games are worth that to others though. Although if EQ2 suddenly ceased to exist I know i'd be subbed to AoC or LoTRO or EVE or SWG or AO or CoX or FE.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
You should check out the latest announcement on the website, it's now available with discounted multiple monthly subscription packages - $124.99 (about £85) for an annual sub. Well worth considering!
Any MMO that provides $230.01 or more worth of entertainment to the buyer.
True, can you name any more than 2-10?
Depends on how you value your time. If youre arent making any money I suppose it might take longer to justify that $230. If you blow $100 a night at the bar, and tend to go to the bar 2-3 nights a week... an MMO that cuts that habit in half becomes worth a years subscription in about 2 months.
Any MMO that provides $230.01 or more worth of entertainment to the buyer.
misleading
It would be any MMO that provides $230.00 EVEN or more worth of entertainment.
I say you added the penny to distract from the obvious question
Is any MMO **REALLY** worth all that money?
"yes"
buy away!
An investment must have a return strictly greater than zero for the investor not to be indifferent. If they are indifferent then a game may or may not be worth $230/year, thus not answering the question
We're not investing money to get more money. If money satisfied the need for entertainment BY ITSELF --- THEN you'd be right.
As it is theres $230 worth of entertainment that will satisfy the need for $230 worth of entertainment.. which you can buy for an EVEN $230. The need /desire is met. $230 doesn't satisfy the need/desire for $230 worth of entertainment in itself you've got to make a trade.
If you can get more than $230 worth of entertainment for $230.. great for you you got a deal. But be it even there is no indfference for money doesn't satisfy any need/desire; only [the] thing with which you can buy with such money.
--
not a hard concept
If I have $10 and a need for $10 worth of entertainment - I'll make the trade! Its not like I'm indifferent because they're equally valuable - Indifference happens when two separate things are equally valuable aside from money.
If I have $10 and a need for $10 worth of entertainment but there are two separate games that both give $10 worth of entertainment.... ***THEN*** I see indfference - not between the money and the object, but an indifference between one type of $10 worth of entertainment and the other.
Just when you think you have all the answers, I change the questions.
The right question to ask is "How many MMOs are worth 15 hours a week"?
TBH, my answer would be pretty much the same.
I find the "right question" rather strange, I mean let's say somewhere in time there would be 20 MMORPG really worth 15 hours a week, would OP then play all of them?
Overall the answer is ALWAY's the same, (answer> MMORPG worth spending 15hours a week is the MMORPG that is most fun to that person and this can be what ever MMORPG people enjoy playing, regardless if others might dislike those games there always be people who do enjoy those games. So it's kinda a endless question with for OP not a satisfying answer as we all are gamers and every gamer has his or her own preferences to likes and dislikes.
There is NO "my game is better then your game" there is only preferences, and thankfully they all differ, else we all would be playing the same thing which would end up in a very boring gaming genre.
Considering how insignificant $230 a year is, a lot of them. That is nothing compared to everything else a person pays for through out a year.
I could go to a couple sporting events with someone else for the same cost, that's literally 2-3 games for an entire year. I could got to 3-4 concerts. I could go to a bar 10 times. Or I could have 24/7 access to a game for 365 days. Man what a rip off......
Just because you make the number sound higher by saying how much it costs for the whole year plus the box cost (I never pay the box cost I wait till it goes just sub fee), it is still an insignificant cost. As people have pointed out a million times on these forums, there's not much else that you can do in a month for the same cost as an MMO that compares at all in entertainment time.
If $15 a month is a strain on your budget, you have major problems that you need to focus on instead of playing video games.
Just because you make the number sound higher by saying how much it costs for the whole year plus the box cost (I never pay the box cost I wait till it goes just sub fee), it is still an insignificant cost. As people have pointed out a million times on these forums, there's not much else that you can do in a month for the same cost as an MMO that compares at all in entertainment time.
If $15 a month is a strain on your budget, you have major problems that you need to focus on instead of playing video games.
The OP Still has a point.
Consider the fact that I spent $5 on Geometry wars. I've had it for about a two years and still play it regularly. I paid about $10 for COD: World at War (used) about a year ago and I still play it online just about every week. I bought The Orange Box the same week it came out for $60 and not only have I beaten Half-Life 2 (8 hours), Portal (3 hours), HL2 Episode one (4 hours), but I've also racked up some serious milage in Team Fortress 2. If my internet connections wasn't so much shit, it's currently 3G, I would still be playing TF2 once a day. Better still, I haven't paid a dime for League of Legends, but I play one or two practice matches every night.
Compared to the entertainment value in other gaming genres, $230 per year is damn expensive.
Eh it's not that much money. When I'm not playing a MMO I spend about 120 bucks a month on stand alone games.
Or I spend nothing cuz nothing catches my interest. Then I go off to drop about 36 bucks for a handful of graphic novels and paper backs to keep me entertained for awhile.
It's not the industry's fault.
A pricing market is much more complex than that. But considering I've spent about 50 bucks in DDO so far with several months of play.. Maybe MicroTrans games aren't so bad afterall, if you're of sound mind and moderate spending capability.
I kill other players because they're smarter than AI, sometimes.
Absolutely a really good MMO is worth 230 dollars a year. A good mmo can entertain people for 2-7 hours a day, or even more in some peoples cases. Out of the 365 days in a year, 1 to 4 days worth of your income to get that much entertainment is a really good deal. People spend 10 dollars to go to the movie every month and that supplies only a fraction of the entertainment of a really good mmo.
East Carolina University, Computer Science BS, 2011 -------------------- Current game: DAOC
Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.
Any MMO that keeps me out of a bar where I'm paying $10.00 a drink is probably "worth" the money.... three weekends of drinking is more expensive than a yearly pay-to play MMO.
I've been thinking Hobbes On a weekend? Well, it wasn't on purpose...
Absolutely a really good MMO is worth 230 dollars a year. A good mmo can entertain people for 2-7 hours a day, or even more in some peoples cases. Out of the 365 days in a year, 1 to 4 days worth of your income to get that much entertainment is a really good deal. People spend 10 dollars to go to the movie every month and that supplies only a fraction of the entertainment of a really good mmo.
A really good mmo will also retain its populations by offering a rewarding experience, if it has a lot of grind I often question why I'm doing it or should I be doing something better in r/l?
There are too many subscription mmo's that don't grow after the initial honeymoon periods, only very few of the better ones do.
Also you make a valid point about how often you like to play as subs still get used up while being off-line.
A game is a form of entertainment, its worth is based on what the individual feels it is worth. I honestly can't imagine why anyone would feel that playing 230.00 for the first year and 180.00 each additonal year is ungodly. Actually some games if you pay for multiple months you pay even less.
Seriously when you break down the amount of time you spend in a game during any given month, the price per hour or minute is quite tiny. The short memory and failure to look back at how much some hobbies have cost over the years and this particular hobby as well amuses me. Anyone else remember the bad old days on GEnie paying 6.00 an hour for off prime time or 12.95 an hour for prime time hours (08:00 to 17:00)? Plus 2.00 an hour additional connection fees from Sprint Net for those without a local node.
All that and we played mostly text based rpgs or vga games like Air Warrior or Mechwarrior(battletech). Or on AOL where you played a game that was basic vga graphics and you got to go to 12th level at max playing Never Winter Nights Online, which still cost you 3.00 an hour.
Or how much you'd spend in an arcade playing pinball or other coin operated games in one hours time. Do I want to see a return to those types of prices? Heck no, but to think that a game isn't worth what I'd spend going out on a weekend with dinner, gas, movie(insert what ever form of entertainment), just sort of blows me away.
I mean seriously if you've bought a system that can run these games, then you shouldn't have an issue with paying for the game and its monthly costs. If you are having issues with it, then maybe you need a different hobby. That maybe MMO's aren't really your thing, if you don't see the value. ( and I'm talking the games that most of us all recognize as good quality games, not the fluff lack of depth/substance graphical candy out there with no staying power)
I get that there are alot of kids playing these games these days, since its a cheap flat rate fee to play. Gone are the days when mostly it was working professionals who could afford to play. That said even if you are a kid, the one time cost to purchase the game and then the 15.00 or less a month fee is quite easily to come by. Shelling out allowances for four teenagers, I know whats possible and what isnt.
Personally in my opinion there appears to be this growing demand in recent years, a trend I guess. That players want instant rewards and dont really want to pay for it. It reminds me of the trend towards skewing the risk/reward concept in gaming now a days. Players appear to not recognise that if they just have to pull a lever to get the toy/reward then the toy/reward becomes meaningless.
Good quality games cost time and money, therefore they cost. If you dont see the value of the game, then as I mentioned you probably need to find a new hobby.
Personally in my opinion there appears to be this growing demand in recent years, a trend I guess. That players want instant rewards and dont really want to pay for it. It reminds me of the trend towards skewing the risk/reward concept in gaming now a days. Players appear to not recognise that if they just have to pull a lever to get the toy/reward then the toy/reward becomes meaningless.
Good quality games cost time and money, therefore they cost. If you dont see the value of the game, then as I mentioned you probably need to find a new hobby.
Not quite true, players don't want to pay & then find there is no end game or long term rewards.
There are many players that think subscription charges are too high due to their poor income so they will always play the F2P cash shop mmos many of which now have more content & features than subscription mmos.
Anyway i say none except EvE. Of course like most here say this question of yours is a objective one which turns your Blog into just another biassed comment among thousands.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
Comments
An investment must have a return strictly greater than zero for the investor not to be indifferent. If they are indifferent then a game may or may not be worth $230/year, thus not answering the question
And its not really $230/year unless you are re-buying the box each year. EVE expansions are free, so unless there's a $50 xpac each year or mroe foten the actual cost per year is less. And has been mentioned by previous posters, almost no one subs for a year at a time; most of us do it by the month or quarterly. So the real question is, is any MMO worth $15 / month in sub fees?
My vote: yes!
There's nothing else I can do for a couple of hours each day, everyday of the week, every week of the month for that kind of cash.
Gaming since Avalon Hill was making board games.
Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera
Tried Aoc, Aion, EQII, RoM, Vindictus, Darkfail, DDO, GW, PotBS
lets break it out like this.
50 weeks, 15 hours a week = less than .31cents an hour.
Then, collect all the hobbies you can do for that amount or less. then re-ask the question.
Thus, golf is out, watching TV is in as a comparable
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
That's a good comparison, there is anither side of mmos that can be very expensive thou, divorse
It's fine by most players but the aditiveness can cause family friction. Not that that is very relevant mind you.
However I have known adictiive players that spend well over $1000 dollars a year & perhaps even more on multi-accounrts or microtransations with no thought what so ever. Thats's when it see the phsyciatrist time!
How many mmos are worth $230/year?
Overall answer ALL listed as P2P games on this website. Regardless if I might dislike many of them I also know there still are other gamers who do like them and might have spend a year or more on them.
For me personaly just one as I tend to only play and spend sub-fee on 1 MMORPG at a time that I find the most fun/entertaining to ME, this does exclude free trails or beta's.
QFT.
Pretty much that. Even the worst MMOs (except maybe Dark and Light) were worth $15 a month to me. For $15 i can go to the movies once and maybe watch some garbage like Transformers which actually detracts from my life experience I think. So in comparison to a crap movie, a crap game like Matrix Online or Auto Assault still provided me with a lot more entertainment for my $15.
At the same time, I tend to only have one sub at a time, so i guess the technical answer to that question would be that other than EQ2, no other game is worth $230 a year to me at the moment. I am sure lots of other games are worth that to others though. Although if EQ2 suddenly ceased to exist I know i'd be subbed to AoC or LoTRO or EVE or SWG or AO or CoX or FE.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
You should check out the latest announcement on the website, it's now available with discounted multiple monthly subscription packages - $124.99 (about £85) for an annual sub. Well worth considering!
I'd pay $500/year to play a revised EQ... or, a game that challenges their players base. Somethning without all the little kids (9~17yrs olds)
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
-Nariusseldon
Depends on how you value your time. If youre arent making any money I suppose it might take longer to justify that $230. If you blow $100 a night at the bar, and tend to go to the bar 2-3 nights a week... an MMO that cuts that habit in half becomes worth a years subscription in about 2 months.
Laudanum - Romance. Revenge. Revolution.
Crappy, petty people breed and raise crappy, petty kids.
We're not investing money to get more money. If money satisfied the need for entertainment BY ITSELF --- THEN you'd be right.
As it is theres $230 worth of entertainment that will satisfy the need for $230 worth of entertainment.. which you can buy for an EVEN $230. The need /desire is met. $230 doesn't satisfy the need/desire for $230 worth of entertainment in itself you've got to make a trade.
If you can get more than $230 worth of entertainment for $230.. great for you you got a deal. But be it even there is no indfference for money doesn't satisfy any need/desire; only [the] thing with which you can buy with such money.
--
not a hard concept
If I have $10 and a need for $10 worth of entertainment - I'll make the trade! Its not like I'm indifferent because they're equally valuable - Indifference happens when two separate things are equally valuable aside from money.
If I have $10 and a need for $10 worth of entertainment but there are two separate games that both give $10 worth of entertainment.... ***THEN*** I see indfference - not between the money and the object, but an indifference between one type of $10 worth of entertainment and the other.
Just when you think you have all the answers, I change the questions.
TBH the OP is asking the wrong question. As others have said above, MMORPGs are probably one of the cheapest hobbies available.
The right question to ask is "How many MMOs are worth 15 hours a week"?
Give me liberty or give me lasers
TBH, my answer would be pretty much the same.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
I find the "right question" rather strange, I mean let's say somewhere in time there would be 20 MMORPG really worth 15 hours a week, would OP then play all of them?
Overall the answer is ALWAY's the same, (answer> MMORPG worth spending 15hours a week is the MMORPG that is most fun to that person and this can be what ever MMORPG people enjoy playing, regardless if others might dislike those games there always be people who do enjoy those games. So it's kinda a endless question with for OP not a satisfying answer as we all are gamers and every gamer has his or her own preferences to likes and dislikes.
There is NO "my game is better then your game" there is only preferences, and thankfully they all differ, else we all would be playing the same thing which would end up in a very boring gaming genre.
No game is worth $230. Period.
.... Unless it's an XBox 360, online version Steel Battalion.
... But even then, it's only a one time thing and not a recurring monthly bill.
COMPLETELY disagree with that.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I cut my teeth on flight sims.
I appreciate your input though.
Considering how insignificant $230 a year is, a lot of them. That is nothing compared to everything else a person pays for through out a year.
I could go to a couple sporting events with someone else for the same cost, that's literally 2-3 games for an entire year. I could got to 3-4 concerts. I could go to a bar 10 times. Or I could have 24/7 access to a game for 365 days. Man what a rip off......
Just because you make the number sound higher by saying how much it costs for the whole year plus the box cost (I never pay the box cost I wait till it goes just sub fee), it is still an insignificant cost. As people have pointed out a million times on these forums, there's not much else that you can do in a month for the same cost as an MMO that compares at all in entertainment time.
If $15 a month is a strain on your budget, you have major problems that you need to focus on instead of playing video games.
The OP Still has a point.
Consider the fact that I spent $5 on Geometry wars. I've had it for about a two years and still play it regularly. I paid about $10 for COD: World at War (used) about a year ago and I still play it online just about every week. I bought The Orange Box the same week it came out for $60 and not only have I beaten Half-Life 2 (8 hours), Portal (3 hours), HL2 Episode one (4 hours), but I've also racked up some serious milage in Team Fortress 2. If my internet connections wasn't so much shit, it's currently 3G, I would still be playing TF2 once a day. Better still, I haven't paid a dime for League of Legends, but I play one or two practice matches every night.
Compared to the entertainment value in other gaming genres, $230 per year is damn expensive.
Eh it's not that much money. When I'm not playing a MMO I spend about 120 bucks a month on stand alone games.
Or I spend nothing cuz nothing catches my interest. Then I go off to drop about 36 bucks for a handful of graphic novels and paper backs to keep me entertained for awhile.
It's not the industry's fault.
A pricing market is much more complex than that. But considering I've spent about 50 bucks in DDO so far with several months of play.. Maybe MicroTrans games aren't so bad afterall, if you're of sound mind and moderate spending capability.
I kill other players because they're smarter than AI, sometimes.
Absolutely a really good MMO is worth 230 dollars a year. A good mmo can entertain people for 2-7 hours a day, or even more in some peoples cases. Out of the 365 days in a year, 1 to 4 days worth of your income to get that much entertainment is a really good deal. People spend 10 dollars to go to the movie every month and that supplies only a fraction of the entertainment of a really good mmo.
East Carolina University, Computer Science BS, 2011
--------------------
Current game: DAOC
Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall.
Waiting on: Earthrise
Names: Citio, Goldie, Sportacus
Any MMO that keeps me out of a bar where I'm paying $10.00 a drink is probably "worth" the money.... three weekends of drinking is more expensive than a yearly pay-to play MMO.
I've been thinking Hobbes
On a weekend?
Well, it wasn't on purpose...
A really good mmo will also retain its populations by offering a rewarding experience, if it has a lot of grind I often question why I'm doing it or should I be doing something better in r/l?
There are too many subscription mmo's that don't grow after the initial honeymoon periods, only very few of the better ones do.
Also you make a valid point about how often you like to play as subs still get used up while being off-line.
A game is a form of entertainment, its worth is based on what the individual feels it is worth. I honestly can't imagine why anyone would feel that playing 230.00 for the first year and 180.00 each additonal year is ungodly. Actually some games if you pay for multiple months you pay even less.
Seriously when you break down the amount of time you spend in a game during any given month, the price per hour or minute is quite tiny. The short memory and failure to look back at how much some hobbies have cost over the years and this particular hobby as well amuses me. Anyone else remember the bad old days on GEnie paying 6.00 an hour for off prime time or 12.95 an hour for prime time hours (08:00 to 17:00)? Plus 2.00 an hour additional connection fees from Sprint Net for those without a local node.
All that and we played mostly text based rpgs or vga games like Air Warrior or Mechwarrior(battletech). Or on AOL where you played a game that was basic vga graphics and you got to go to 12th level at max playing Never Winter Nights Online, which still cost you 3.00 an hour.
Or how much you'd spend in an arcade playing pinball or other coin operated games in one hours time. Do I want to see a return to those types of prices? Heck no, but to think that a game isn't worth what I'd spend going out on a weekend with dinner, gas, movie(insert what ever form of entertainment), just sort of blows me away.
I mean seriously if you've bought a system that can run these games, then you shouldn't have an issue with paying for the game and its monthly costs. If you are having issues with it, then maybe you need a different hobby. That maybe MMO's aren't really your thing, if you don't see the value. ( and I'm talking the games that most of us all recognize as good quality games, not the fluff lack of depth/substance graphical candy out there with no staying power)
I get that there are alot of kids playing these games these days, since its a cheap flat rate fee to play. Gone are the days when mostly it was working professionals who could afford to play. That said even if you are a kid, the one time cost to purchase the game and then the 15.00 or less a month fee is quite easily to come by. Shelling out allowances for four teenagers, I know whats possible and what isnt.
Personally in my opinion there appears to be this growing demand in recent years, a trend I guess. That players want instant rewards and dont really want to pay for it. It reminds me of the trend towards skewing the risk/reward concept in gaming now a days. Players appear to not recognise that if they just have to pull a lever to get the toy/reward then the toy/reward becomes meaningless.
Good quality games cost time and money, therefore they cost. If you dont see the value of the game, then as I mentioned you probably need to find a new hobby.
Not quite true, players don't want to pay & then find there is no end game or long term rewards.
There are many players that think subscription charges are too high due to their poor income so they will always play the F2P cash shop mmos many of which now have more content & features than subscription mmos.
You forgot to add expasion packs.
Anyway i say none except EvE. Of course like most here say this question of yours is a objective one which turns your Blog into just another biassed comment among thousands.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981