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General: Neverwinter (Nights Online): Something in Between

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Comments

  • NesrieNesrie Member Posts: 648

    Great another IP for Cyrptic to ruin. I can't wait. Let me guess another version of CO with a fantasy skin... great.

    parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.

  • EmeraqEmeraq Member UncommonPosts: 1,063

    Originally posted by SaintViktor

    Because I'm a NWN fan I would be lying if I said I wasn't interested but Cryptic ? I guess we will just have to wait and see.


     

     I'm in the wait and see camp. However, as much as I love NWN, I'm not buying this at launch... I'm waiting.

     

    And what's this about ONLY 5 classes, did the catastrophe kill off everyone else, what he hell?

  • heartlessheartless Member UncommonPosts: 4,993

    Is there nothing sacred to these people? Must they ruin everyone's favorite IPs with their "fast food" MMOs? First it was the Hero RPG, then it was Star Trek and now it's Neverwinter Nights.

    I'm just going to pretend that this game doesn't exist and go about my business.

    Oh yea, thank you Cryptic for ruining my dinner. Before I started reading this bit of news, it was actually very delicious...

    image


  • Originally posted by raccoon



    I wish there was a way to track all of you people whining about who's making it and refusing to play it, so I could laugh at you properly when you inevitably try it out somewhere down the line.


     

    Track me all you want. I narrowly avoided paying for STO (luckily I read real reviews from players before buying) and certainly wont be trying it somewhere down the line.

     

    With a good number of exciting MMOs releasing in 2011 I don't doubt for a second that the reputation Cryptic has earnt from CO and STO will affect sales.

     

    All of this isn't to say NWNO will not be a good game. Nobody knows that yet. If it is, I may try it. The reputation Cryptic has is simply a  reason to be extremely wary and not hopeful. The only thing I can say for sure is that I wont be trying this game unless there are extremely good and consistently positive player reviews.

  • SantoriniSantorini Member Posts: 20

    The multiplayer element sounds not at all different from the persistent world servers of NWN1.  Making it "not an MMO" yet discouraging solo play already sounds like a step in the wrong direction, and taking a strong tabletop D&D CRPG IP and sullying it with the diluted 4E "I wanna be a paper MMO" D&D...I think they've missed the point of NWN.  I think they're stupid to involve a company with Cryptic's track record instead of waiting for Bioware to get past the inevitable post-launch hiccups of TOR.  I think this is a bad idea from floor to ceiling.  What really astonishes me here is that Cryptic is even looking for more work when they still haven't finished CO or STO, and CO will be live a year next month.  They should be required to finish both those projects to the state they should have been in on release before messing around with another project.

  • kazmokazmo Member Posts: 715

    Originally posted by raccoon

    I wish there was a way to track all of you people whining about who's making it and refusing to play it, so I could laugh at you properly when you inevitably try it out somewhere down the line.

    I haven't played a single Cryptic game my entire life. Never plan to. None of their games offer anything I want. 

    So track me all you wish. I'll even give you my address if you'd like, so I can proceed to comically strike you in the face with a trout, when it's solidly proven I have *not* played or want to play this excuse for a game.

  • FishmittsFishmitts Member CommonPosts: 227

    OHH, I'll play this game, if i get into closed beta. Then I will break NDA like a little kittens spine and yell to the high heavens how much this game sucks!!! Yet another great IP gone to shit.

  • BrodiebruceBrodiebruce Member Posts: 2

    I think one good thing has come from Cryptic. Granted, it only got good AFTER they sold the IP to NCSoft and Emmert was no longer in control of it - City of Heroes. Emmert seriously stifled that game by not allowing it to grow, not listening to the players, and just not wanting to do anything exciting. It was only after Emmert and Cryptic were no longer in control of it that the game and stories and content got good and players started being happy.

    What's confusing me about this whole debacle is that Neverwinter is supposedly going to be set to 4E D&D rules (which, when I saw the rulebooks, looked very WoW-esque), yet they're only sticking to five of the eight classes in the 4E book. (Paladin, Warlock, and Warlord are absent.) Then again, the five they're going with are very core-to-fantasy roles.

    But whatever. I've no faith in Cryptic after trying Champs, and then trying out STO and finding the exact same system being used for both games, and idly wondering if Cryptic would pull off some horrible crossover like Marvel's horribly conceived X-Men/Star Trek Next Generation crossover. So yeah, if the game's coming out this year, I know it's going to be a fantasy skinned version of the CO/STO engine and be just as awkwardly animated. If it comes out next October, I'll wait for reviews and make my decision then. But I likely won't play it.

  • mezlabormezlabor Member Posts: 133

    Oh boy cryptic destroys another IP I love. I may have been interested in NWN 3 no DEFINETLY would have been interested in NWN3 but not if Cryptic are the ones making it.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by aeroplane22



    Originally posted by Czanrei

    Atari are morons for one thing for ripping off Turbine and forcing them to take them to court for that lawsuit issue and now they are basically ripping them off again. Instead of Ebberon city, it's Neverwinter city with the same concept as DDO. Cryptic will ruin the NWN IP just like they did the past 3 IP's, with or without Bill Roper.

    Screw Atari.

    I just reinstalled my Neverwinter Nights, all expansions. Went to Bioware.com to download some Premium Modules, like Kingmaker and so forth.. but guess what? They can't offer to sell nor provide downloads even to prior customers. Why? Because Atari removed all support for them and legally forced Bioware to stop offering downloads for them

    Atari can suck a big fat floppy donkey dink for all I care. Them and Hasbro, who are equally greedy and sad. I don't give a damn about their prior gaming legacy. They are crappy companies who will never get a cent from me, ever again. Not like I even need to make a statement regarding this, as they are pushing themselves into the ground as we speak. Good riddance.


     

    "Atari" (which is really a shitty company called Infogrames with the "Atari" name slapped on,) has absolutely no relation to the original company that held the name "Atari." They have absolutely no gaming legacy to speak of.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Malickie



    Originally posted by Xondar123


    Originally posted by palymaster



    I'm exited to see what the game will be 


     

    I'm utterly surprised by comments like this. Shall I direct everyone's attention to Champions Online and Star Trek Online? Cryptic is a terrible development company and they will butcher this game as surely as they utterly butchered their last two offerings.

    There will be much wailing and gnashing of teeth in the future as people who make comments like this find out what a shoddy development company Cryptic really is.

    It's always been my impression that the biggest problem with those two games was, they weren't what people expect when playing an MMO. Too little content, not enough exploration etc....

    This on the other hand is not an MMO, there's no reason to go in to it expecting such an experience. Which nullifies the number one complaint about Cryptics games, that I've seen anyway.

    The second biggest complaint I've seen with STO and CO is that they charge a monthly fee, as well as require RMT purchases for extra content. Which could still be a possibility with Neverwinter.

    Please correct me if I'm wrong.


     

    There are also the complaints that both games are extremely repetitive, depend heavily on grinding or repeating the same content over and over again, are just plain not fun, and butcher the respective IPs they are based on (though you hear this much less from the Champions side of things because the Champions PNP RPG is not nearly as popular or iconic as the Star Trek IP.)

    Anyone who is a fan of the Neverwinter IP best bend over and get prepared for the Neverwinter IP to be brutally sodomized by Cryptic.

  • LordAdderLordAdder Member Posts: 123

    It's hard to believe there was a day when a new Cryptic or Atari game was veiwed with enthusiasum and excitement.  Where have those days gone?

    When I saw that a new Neverwinter Nights was coming out I got a bit excited, and I got even more exited when I saw it was going to be online.  Then I saw that name that strikes terror into the hearts of IP lovers everywhere and causes gamers to bleed from their eyes... image Cryptic image (and of course Atari by association).  I can honestly say that that was the most disheartening gaming news I have ever read.

    After seeing with my own eyes in a mere three hours of STO beta what they had done to my beloved Star Trek and reading all about what they had done to CO (I thankfully avoided that one due to too many other games and RL occupying my time), I just could not believe that they now had Neverwinter Nights in their inept and greedy grasp.  I cut my fantasy teeth on D&D which I played for years as a DM and have played or owned nearly every D&D based game (P&P and computer-based), but I will NOT be playing this one unless the gaming gods step in and perform a miracle (probably only possible by destroying both Atari and Cryptic in a rain of hellfire). Damnation!

    As for it being online but not an MMO, it sounds very similar to what Microsoft is doing with AoE... basically a boxed game online with coop play (and probably a store).  No Thanks.

    ~ Adder ~
    Quick, Silent, Deadly

  • FishmittsFishmitts Member CommonPosts: 227

    We're beyond thrilled to develop a brand new version of Neverwinter. It's been years since the original became a gaming icon and we’re honored to work with such a great franchise," said Jack Emmert, COO of Cryptic Studios... He forgot to add," To fuck it all up.."

  • AutemOxAutemOx Member Posts: 1,704

    Huge potential!  Good track record.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • libranimlibranim Member Posts: 139

    WELLL

    I mean, I heard about the rumors and such about Cryptic making a NWN game... 

    But I dismissed it as silly, I mean... Cryptic? Seriously? 

    I hate to jump on the hate wagon (or train, since there are so many complaints), but fooling us twice (or thrice, if you include CoH as a failure - and IMO it was initially before Cryptic left it to Paragon), then feeding this crap... Bah

    If by any chance this actually delivers, I don't know, my head will implode?

  • RadioMaryjaRadioMaryja Member UncommonPosts: 123

    dont worry, collector edition/lifetime subs available soon -.-

     

     

    cryptic... couldnt care less...

    image

  • TerminatusTerminatus Member Posts: 104

    Originally posted by raccoon



    I wish there was a way to track all of you people whining about who's making it and refusing to play it, so I could laugh at you properly when you inevitably try it out somewhere down the line.


     

    Since i didn't played Champions Online, i too had a neutral stance about Crytic making STO (what could go wrong with an IP with such a worldwide fanclub)...

    So i foolishly got my Pre-Order Lifetime account... and basicly stopped playing even before i had spent my FREE 30 that came with the box... actually it only took 15 days to finish ALL the content of STO (since there was only ONE faction with minimal content, the other was the "PvP faction")

    Now i read that this game had an even shorter time for implementation by Cryptic, and that just makes me think "It's full of WIN!"... but i may be wrong... now and then happens... like the time got into Star Trek Online

    ...but hey, if u're into that "power of positive thinking" thinggie, be my guest and do hope for the best, maybe u get luckyer than us CO and STO customers...

  • boincmanboincman Member Posts: 99

    Not sure how this will go.  Cryptic is 2 for 3 as far as I'm concerned.  CoH was and still is a good game, CO was pretty good and I will still play off and on.  STO was fun for about a month.  It felt like a stand alone boxed game that I wiz through the content in a month and I'm done game not a MMORPG.

  • goldfish35goldfish35 Member UncommonPosts: 9

    Just 5 classes? This is bad news indeed,bad news...

  • penandpaperpenandpaper Member UncommonPosts: 174

    What a bunch of whiny-ass negative hate mongers!

    I love how you destroy the developers (they are people who work hard) and hide it under the guise of "the company." 

    Perhaps your comments would be better accepted, and maybe actually read, if you offered thoughts on how to improve such a game.  Oh, I forgot.  You can't.  Because you never agree on anything really, accept the common enemy is "the company," and each and every game that comes out "sucks."

    If it's that bad, then why bother playing?  Why bother following?  Why bother beoing on this website at all?

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by SBFord

    It's interesting that WotC has had four different developers for Dungeons & Dragons:

    * Turbine for DDO

    * Bioware for NWN 1

    * Obsidian for NWN 2

    * Cryptic for coop NWN (not) 3

    NWN 1 and 2 have both had lots of playability and worlds with upto 64 players.

    Co OP groups of upto xx players is also fine if there is a large pool of players ready to go.

    With respect to the MMO perspective , most people do not play outside of small group sizes so in effect they will see no difference gameplay wise and still more than likely have a shared chat option.

    Should be fine , I also wish someone would do a proper D&D MMO using the 2nd eddition ruleset  :).

    That said the NWN formula has worked before if they release it with a good toolset it will be a sucess again.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by boincman

    Not sure how this will go.  Cryptic is 2 for 3 as far as I'm concerned.  CoH was and still is a good game, CO was pretty good and I will still play off and on.  STO was fun for about a month.  It felt like a stand alone boxed game that I wiz through the content in a month and I'm done game not a MMORPG.

    A lot more variety in D&D , and unlimited resource sets to call on. STO sadly was just one big fail. If you can manage to screw up the D&D IP well then you deserve all the double barrel shotguns you get lets see how it goes

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • GralyndrGralyndr Member Posts: 14

    Cryptic could jack this one completely up just like the rest or they can finally get it right.  Crap, who am I kidding.  They'll bork this IP into the early grave like everything else they've touched. 

    5 classes?  So what?  In the bigger picture it'll turn into a holy trinity anyway and the others will be classed as utility for banks and/or bots. 

    Too many references for this "thing" being a MMO.  Umm...  Unless I misread something it's supposed to be a hybrid and we all know that hybrids are.....well.....good in some aspects.  It's that change that everyone is looking for.  Unfortunately Cryptic CANNOT be the one to usher us into something of this magnitude, they couldn't lead people to jack squat. 

    We'll see a continued death in many of the IP's we grew up with and love.  It's all about the dollar bill, folks.   So long as any company can squeeze a buck out of it it's fair game.  For example, anyone play EA's Lord of Ultima?  The timely death of the Ultima name for all to see..  The vultures have picked the bones clean and are trying to turn them into necklaces.  

  • TerminatusTerminatus Member Posts: 104

    Originally posted by penandpaper



    What a bunch of whiny-ass negative hate mongers!

    I love how you destroy the developers (they are people who work hard) and hide it under the guise of "the company." 

    Perhaps your comments would be better accepted, and maybe actually read, if you offered thoughts on how to improve such a game.  Oh, I forgot.  You can't.  Because you never agree on anything really, accept the common enemy is "the company," and each and every game that comes out "sucks."

    If it's that bad, then why bother playing?  Why bother following?  Why bother beoing on this website at all?


     

    Sir, i pitty you and your need to defend Cryptic.

     

    About "thoughts to improve such a game" in Neverwinter:

    - Don't Scam ppl's cash

    - Don't touch the IP

    - Don't even go there!

    - Don't even think about it!

    - Don't expect any simpathy from previous customers when u move to other projects when your previous work is less than half finished 6 months after launch.

     

    There, some great suggestions that i'm sure most of the ppl that briefly touched a Mythic game will agree.

     

    And no, 3 wrong answers doesn't make 1 big truth... it just makes a bigger turd! :p

    I'm sorry that you fell the need to defend the "hard working developers" but its the law of the market, you JUST CAN'T SELL UNFINISHED GOODS AND EXPECT GOOD COMENTS ABOUT YOU... ever!

     

    As i coder myself, i know fully well how busy stuff gets making games and it's even harder on a MMO, but the coders are near the bottom of the pyramid and in an old saying "s**t flows downhill", which points fingers to the "brilliant" decision-makers at the top that keep trying to make MMOs by cutting always half the time they took on their previous title.

     

    Thats why there are no rushed Ferraris out there... good stuff needs time to produce.

  • penandpaperpenandpaper Member UncommonPosts: 174

    Originally posted by Terminatus

    Originally posted by penandpaper



    What a bunch of whiny-ass negative hate mongers!

    I love how you destroy the developers (they are people who work hard) and hide it under the guise of "the company." 

    Perhaps your comments would be better accepted, and maybe actually read, if you offered thoughts on how to improve such a game.  Oh, I forgot.  You can't.  Because you never agree on anything really, accept the common enemy is "the company," and each and every game that comes out "sucks."

    If it's that bad, then why bother playing?  Why bother following?  Why bother beoing on this website at all?


     

    Sir, i pitty you and your need to defend Cryptic.

     

    About "thoughts to improve such a game" in Neverwinter:

    - Don't Scam ppl's cash

    - Don't touch the IP

    - Don't even go there!

    - Don't even think about it!

    - Don't expect any simpathy from previous customers when u move to other projects when your previous work is less than half finished 6 months after launch.

     

    There, some great suggestions that i'm sure most of the ppl that briefly touched a Mythic game will agree.

     

    And no, 3 wrong answers doesn't make 1 big truth... it just makes a bigger turd! :p

    I'm sorry that you fell the need to defend the "hard working developers" but its the law of the market, you JUST CAN'T SELL UNFINISHED GOODS AND EXPECT GOOD COMENTS ABOUT YOU... ever!

     

    As i coder myself, i know fully well how busy stuff gets making games and it's even harder on a MMO, but the coders are near the bottom of the pyramid and in an old saying "s**t flows downhill", which points fingers to the "brilliant" decision-makers at the top that keep trying to make MMOs by cutting always half the time they took on their previous title.

     

    Thats why there are no rushed Ferraris out there... good stuff needs time to produce.


     

     That's part of my point.  How is that YOU magically know how long, and to what extent they will develop this game?  YOU don't.  In fact, I believe the developer is quoted as saying they are focusing on smaller areas with better quality.  Isn't that what everyone is bitching about?  So instead of knocking the company, why not express a interest/disinterest in the game itself - not the comapny. 


     


    I would have no problem people bashing the game because of the 5 class choices, the races they'll have, the setting, the 4e ruleset, etc.  That's all personal preference and they are entitled to their opinions.  But to simply bash the company, I don't understand.  (Disclaimer:  I did not play STO.)


     


    And for all the "sandbox" complainers out there, I would think they would be ecstatic.  They are trying something slightly different.  Give them props. 

This discussion has been closed.