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How many people are still planning on playing after open beta?

2

Comments

  • BizkitNLBizkitNL Member RarePosts: 2,546

    A few days ago I felt like waiting it out. See a few patches implemented before I would commit to FF14.

    However, I've recently tested WoW's upcoming patch (The pre-cataclysm patch), and I'm once again feeling the urge to venture into the world of Azeroth.

    As it is now, I'lle probably skip FF14 and play WoW's new expansion untill GW2 comes out.

    Fingers crossed to everyone that's gonna play FF14, though. I hope it will work out for the best!

    10
  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by Shiymmas

    At VGCharts, it in no way specifies that it's "for the Collector's Edition".  Just because the release date says "9/22/10" doesn't necessarily mean that it's all CE.  If it is CE alone, where is the "normal" edition's pre-order numbers?  Just looking for evidence of that particular part of your claim given that the site itself doesn't specify, and are likely just listing the game's opening date and combining the numbers.  Also, looking at the chart itself, it says release is in 3 weeks, which would mean within 21 days from that update on the 11th which - oddly enough - conflicts with the FFXIV page there which lists release as 9/22.


    • I assumed it was the Collector's Edition because of the release date, but you're right, it doesn't say that for certian.  Oh well, 200,000 preorders in general isn't bad considering it's on the top ten list of all PC games.

    • This chart is actually over a week old, which would explain the "3 weeks" eta.  It does not conflict if they're counting weeks at the end of the week, and considering the 11th is the end of a week...

    Originally posted by Shiymmas

    Not to knock the credit of Zam's poll, but people who don't intend to play the game anymore probably aren't busy registering for an FFXIV-specific website just to vote.  The ones who've voted for "no" are likely the very small percentage left still watching it to some degree who are too unsure to say "Disappointed, but I'll still try the game."  Speaking of, I'd fall gladly into the "Disappointed, but I'll still try the game." category myself, but that's an issue of when I'll play, and I don't plan to sign up on that site just to answer a poll, especially given who knows what will happen between now and then and whether I'd be willing to bet the box cost on possible enjoyment or not.


    • If you're taking proximity into account, I don't think an unbiased poll exists at this point.  Even this forum, dedicated to all MMORPGs, would be considered weak considering you could say most of the haters have left the Final Fantasy XIV forum and that's why it's currently leaning in favor of playing after release.  Conversely, I could argue that a lot of Final Fantasy XIV players are currently taking a siesta from any web presense related to the game so their minds are fresh at release.  The result is ambiguous.

    • Source aside, you can interpret the results up and down, but I'm still quite correct to say that the overwhelming majority of respondands of that pull are reporting they are buying the game after trying the beta.  Even if you remove "disappointed," from the equation, and cut "nothing has changed for me" in half for if that means god or badm you're still looking at an overwhelming majority in favor of buying the game.

    • I guess we're just going to have to wait until we've profesional reviewers coming out with reviews a couple weeks or so after release, since only a hack would be judging the third-of-retail-size, with fixes on the way by release, beta.

  • mrcalhoumrcalhou Member UncommonPosts: 1,444

    I don't know if I'm going to play Final Fantasy for any length of time, but I'm getting it because it was my excuse to get a laptop with an ATI Mobility Radeon HD 5870. That, and in the five hours I was in class/driving to my friends' house after noticing my refund check went through, the price went from $1200 with $18 shipping to $1150 and free shipping.

    --------
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    The most awesomest after school special T-shirt:
    Front: UNO Chemistry Club
    Back: /\OH --> Bad Decisions

  • MindgamezMindgamez Member Posts: 19

     

    Yeah I think the beta just helped me save a lot of time and money. The game needs at least another years worth of work to be polished.

  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by geldonyetich

    Originally posted by Shiymmas

    At VGCharts, it in no way specifies that it's "for the Collector's Edition".  Just because the release date says "9/22/10" doesn't necessarily mean that it's all CE.  If it is CE alone, where is the "normal" edition's pre-order numbers?  Just looking for evidence of that particular part of your claim given that the site itself doesn't specify, and are likely just listing the game's opening date and combining the numbers.  Also, looking at the chart itself, it says release is in 3 weeks, which would mean within 21 days from that update on the 11th which - oddly enough - conflicts with the FFXIV page there which lists release as 9/22.


    • I assumed it was the Collector's Edition because of the release date, but you're right, it doesn't say that for certian.  Oh well, 200,000 preorders in general isn't bad considering it's on the top ten list of all PC games.

    • This chart is actually over a week old, which would explain the "3 weeks" eta.  It does not conflict if they're counting weeks at the end of the week, and considering the 11th is the end of a week...

    When I referenced "the FFXIV page" I was referring to VGChartz' own page for FFXIV.  The date on that link states the 22nd, while the chart itself states 3 weeks which is where the conflict I mentioned lies.  The 11th to the 22nd would fall under 2 weeks, while the 30th falls under 3 weeks if you consider it a weekly window.  Still, you're right that pushing 200k thus far is not bad at all.  Definitely doesn't push what we were seeing in years past when folks were less cautious with pre-orders (WAR, AoC, etc.) but in this climate it's not bad at all.  Like I said, was mostly wondering how you drew the conclusion that it was all CE. image


    Originally posted by Shiymmas



    Not to knock the credit of Zam's poll, but people who don't intend to play the game anymore probably aren't busy registering for an FFXIV-specific website just to vote.  The ones who've voted for "no" are likely the very small percentage left still watching it to some degree who are too unsure to say "Disappointed, but I'll still try the game."  Speaking of, I'd fall gladly into the "Disappointed, but I'll still try the game." category myself, but that's an issue of when I'll play, and I don't plan to sign up on that site just to answer a poll, especially given who knows what will happen between now and then and whether I'd be willing to bet the box cost on possible enjoyment or not.


    • If you're taking proximity into account, I don't think an unbiased poll exists at this point.  Even this forum, dedicated to all MMORPGs, would be considered weak considering you could say most of the haters have left the Final Fantasy XIV forum and that's why it's currently leaning in favor of playing after release.  Conversely, I could argue that a lot of Final Fantasy XIV players are currently taking a siesta from any web presense related to the game so their minds are fresh at release.  The result is ambiguous.

    • Source aside, you can interpret the results up and down, but I'm still quite correct to say that the overwhelming majority of respondands of that pull are reporting they are buying the game after trying the beta.  Even if you remove "disappointed," from the equation, and cut "nothing has changed for me" in half for if that means god or badm you're still looking at an overwhelming majority in favor of buying the game.

    • I guess we're just going to have to wait until we've profesional reviewers coming out with reviews a couple weeks or so after release, since only a hack would be judging the third-of-retail-size, with fixes on the way by release, beta.

    Can't really argue with that view of it, and wouldn't view it any other way myself.  I was mostly saying that its poll was relatively invalid.  I mean, the only folks who really know how many orders have been affected are those who are taking the orders.  Sites like VGChartz just show us a weekly change, but not how many got cancelled and how many are new.  I'm sure there's been plenty of churn both ways, and thus far it's all been towards positive gain, so I'm sure it's not bad.  I do agree with you, though, that waiting for the actual release with its new fixes, added content etc. will be the best way to gauge how it goes, and I'm generally excited to see how things play out personally.


    Had to get all colored up here to keep stuffs clear.  That aside, I think it'll be a pretty telling few days/weeks at this point.  I'm interested in seeing the fresh update on numbers at VGChartz and I really do hope the release really starts knocking some issues down.  Just down to a new waiting game for those of us not jumping straight in at this point, but at least I have my other SE game - Just Cause 2 - to piss around in meanwhile.

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • MuruganMurugan Member Posts: 1,494

    I really don't understand what will be so telling about how many copies it sells in its first week.

     

    You people realize the only reason this is so important for other MMO developers is because that is all they do, Square Enix is a massive game company which will support XIV for years even if as one troll on this forum put it there are only 10,000 people (with 6,000 of them being ASIANS!!!).

     

    This isn't Vanguard not because it isn't hyped by fans to the same level while recieving a fraction of the hate, but because this isn't Sigil we are talking about.  It isn't realtime world's, this exact team's last game XI did not turn a profit for years yet it never had a lag in content updates due to financial shortfalls.  It never had to gut its dev team, and its servers were never ghost towns 8 years later.

     

    I honestly doubt there are any games as old as XI (or even close to it) that are doing as well as it continues to do today, if they haven't turned a truly massive profit out of 8 years of subscription fees by now I'd be amazed.  I recently returned to both DAoC and EQ (even tried out out Ultima, and even tried out Galaxies) and I can say all of those games and their supporting companies certainly wish they were doing as well as XI.  I wouldn't be surpised if XI is even doing better than newer major MMO's like LotRO and EQ2.

    It should be pretty clear they are heavily invested and thinking long term with FFXIV too, it is absolutely their game that the team have been working on for years, and the company has poured pretty much all of their best talent into. 

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Murugan

    I honestly doubt there are any games as old as XI (or even close to it) that are doing as well as it continues to do today, if they haven't turned a truly massive profit out of 8 years of subscription fees by now I'd be amazed.

    The game has given the company more profit than any of their single player titles to date (FFVII included).

    And that is with making only loss for the first 2 years of service.

    Herpderp FFXI was a failure aderp.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by Murugan

    I really don't understand what will be so telling about how many copies it sells in its first week.

    Argh.  Don't take it out of context.  I was saying it will be a telling few days/weeks as a standalone statement.  I meant that the changes they've claimed, the extra content and all that other goodiness will finally be in the game, and we'll get to hear about it.  We'll also be getting actual reviews on the release which will be fresh to read, rather than these mildly skewed beta 'reviews'.

    I honestly doubt there are any games as old as XI (or even close to it) that are doing as well as it continues to do today, if they haven't turned a truly massive profit out of 8 years of subscription fees by now I'd be amazed.  I recently returned to both DAoC and EQ (even tried out out Ultima, and even tried out Galaxies) and I can say all of those games and their supporting companies certainly wish they were doing as well as XI.  I wouldn't be surpised if XI is even doing better than newer major MMO's like LotRO and EQ2.

    Particularly Mr. Bold & Yeller up there.  I think this is where a lot of the disappointment comes from with FFXIV thus far.  At least for me it's a bit inexplicable how the beta went given both their experience and their funding.  Also, as much as folks hated that Spoony guy's video (and I agree - it was a bit overdone), he made a fine point about FFXIV's PAX presentation, especially when contrasted against GW2's which is still 6+ months out.  I mean, with their company being what it is, SE could certainly have mustered up a better showing there, as well as had a bit more funding towards development to this stage if it needed it to further the game's polish this near to release.

    It should be pretty clear they are heavily invested and thinking long term with FFXIV too, it is absolutely their game that the team have been working on for years, and the company has poured pretty much all of their best talent into. 

    And this is why there's still hope for those of us disappointed at this stage who are skipping its release, and it's why the coming time will be very telling!  I'm positive things will be worked on, and it will be a good indicator towards what we can expect as we watch what they fix - and how quickly - as well as how what's currently in the game is received after release.

     

     

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • MuruganMurugan Member Posts: 1,494

    Originally posted by Shiymmas

    Originally posted by Murugan

    I really don't understand what will be so telling about how many copies it sells in its first week.

    Argh.  Don't take it out of context.  I was saying it will be a telling few days/weeks as a standalone statement.  I meant that the changes they've claimed, the extra content and all that other goodiness will finally be in the game, and we'll get to hear about it.  We'll also be getting actual reviews on the release which will be fresh to read, rather than these mildly skewed beta 'reviews'.

    I honestly doubt there are any games as old as XI (or even close to it) that are doing as well as it continues to do today, if they haven't turned a truly massive profit out of 8 years of subscription fees by now I'd be amazed.  I recently returned to both DAoC and EQ (even tried out out Ultima, and even tried out Galaxies) and I can say all of those games and their supporting companies certainly wish they were doing as well as XI.  I wouldn't be surpised if XI is even doing better than newer major MMO's like LotRO and EQ2.

    Particularly Mr. Bold & Yeller up there.  I think this is where a lot of the disappointment comes from with FFXIV thus far.  At least for me it's a bit inexplicable how the beta went given both their experience and their funding.  Also, as much as folks hated that Spoony guy's video (and I agree - it was a bit overdone), he made a fine point about FFXIV's PAX presentation, especially when contrasted against GW2's which is still 6+ months out.  I mean, with their company being what it is, SE could certainly have mustered up a better showing there, as well as had a bit more funding towards development to this stage if it needed it to further the game's polish this near to release.

    It should be pretty clear they are heavily invested and thinking long term with FFXIV too, it is absolutely their game that the team have been working on for years, and the company has poured pretty much all of their best talent into. 

    And this is why there's still hope for those of us disappointed at this stage who are skipping its release, and it's why the coming time will be very telling!  I'm positive things will be worked on, and it will be a good indicator towards what we can expect as we watch what they fix - and how quickly - as well as how what's currently in the game is received after release.

     

     

    Not all companies choose to spend that much attention/money on Marketing.

     

    Also in an open beta you are bound to get people who hate the game, and combining that with the time that this release is coming with millions of people in the MMO market (most of them unhappy with what they are playing and looking for something new).

     

    If at any time during FFXI's 8 year they had offered something similiar, if they did it tomorrow, you would see the exact same amount of hate.  The point is, it doesn't matter.  In the end Square Enix made a huge profit off of FFXI (it made a huge profit off of NA players alone), so much so that they made another FF MMO with a budget many times the size, and with all of their effort put into it.

  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by Murugan

    Not all companies choose to spend that much attention/money on Marketing.

     That's fair.  Maybe their strategy is to have a slow release and build up at first, then possibly market/push once things are more polished.  It still leaves a large gap for folks that are on the fence and might otherwise play if pushed a bit.  It's particularly vital given the competition that will arrive over the next 6~ months, however, so...

    Also in an open beta you are bound to get people who hate the game, and combining that with the time that this release is coming with millions of people in the MMO market (most of them unhappy with what they are playing and looking for something new).

     Well, you kinda missed my point.  I wasn't speaking in general terms about people liking/disliking the beta when I said I was disappointed in the beta.  I was really pointing towards the game's more obvious flaws such as its optimization, UI lag, hardware mouse etc..  Sure those are on the docket for getting nailed down either by release or shortly after, but there are still issues there and elsewhere.  This close to release, with the above in mind, it would seem important to me that they be further along, that's all.

    If at any time during FFXI's 8 year they had offered something similiar, if they did it tomorrow, you would see the exact same amount of hate.  The point is, it doesn't matter.  In the end Square Enix made a huge profit off of FFXI (it made a huge profit off of NA players alone), so much so that they made another FF MMO with a budget many times the size, and with all of their effort put into it.

    Past success is just that - in the past.  Sure, SE has pumped out plenty of good titles through the years, and FFXI definitely proved to be one of them.  It doesn't guarantee this game's success though.  I loved it to death when I played.  At this point, however, it's dated and it has been changed enough that I can't take myself back to it.  Also, I put so much time into it back then that - while I'm sure there's new/fun content to explore - I think I'd puke if I got back to grinding crabs again.  Releasing FFXI2 wouldn't be as damning as that, I wouldn't think, though it would likely sink FFXI itself which certainly wouldn't be in their best interest.



    All things considered - as I continue to repeat myself - I'm looking forward with high hopes for this game.  I ain't the enemy here.  I do have realistic and metered expectations, however, given what I've seen, read, and heard so far.  Again, can't wait to see how things turn out once the game is in player's hands.

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    Originally posted by karmath

    Around 10k sub population will consist of 40 % asians, 10% ff fanyboys and 50% gold farmers within 2 months.

     

    Mass exodus is inevitable. Say OMG no way!!!! as much as you like, but how many times has it happened allready? 6-7 games hyped and defended by fanboys only taking a short time for them to change their tune.

     

    Save your money. 

    Im a pretty harsh critic of FFXIV but its pretty clear it will have more than 10k subs. If WAR which is an abortion of an MMO can have more than 100k FFXIV will do just fine.

    I expect the eye candy alone to bring in quite a few folks.

    The game is good on its merits, the issues are UI and lack of early game assistance. Neither of these are enough to "kill" a game. However, it will hinder initial player retention and burn folks who like myself usually make up their minds in the first 45 minutes to 2 hours of gameplay.

    The only thing standing in FFXIv's way is itself, I dont think its going to be a wow killer by any means, but if they fix the UI and the new player experience then I can see it pulling 300 - 500k NA subs easy.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    I don't think FFXIV has any competition, upcoming or current.

    Sure, eh... Lot of MMORPG's are coming out, but they don't cater to the same market.

    It's a bit like Aion in the East vs West, but in a different way. 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • ZiezoZiezo Member UncommonPosts: 45

    For sure NOT my game and NOT  going to play again after ob. Its made for a console,  the world feels much to small, 'canned in' and combat is to slow and uninspiring. I don't think this will change soon. 

     

    Wish everybody that is going to play a great time tho!

    Playing: TESO (great!)
    **************
    Most looking forward for: Everquest Next
    **************
    Have Played: World of Warcraft, Final Fantasy XI, Guild Wars, Lord of the Rings Online, Vanguard, Everquest Online Adventures, Everquest 1, EverQuest 2, Dungeons & Dragons Online, The Chronical of Spellborn, Warhammer Online, Age of Conan, Aion, CoH, Loong, Dragon nest, LoL, Alods, Diablo 3, NWN, Tera, Poe, Guild Wars 2, Rift
    Most favorite; Everquest online Adventures (EQOA, 2003, PS2)

  • augustgraceaugustgrace Member UncommonPosts: 628

    I was dissapointed by the limitations I saw in open beta, but hold out hope that things will improve.  So one more for still planning to play.

  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by Hyanmen

    I don't think FFXIV has any competition, upcoming or current.

    Sure, eh... Lot of MMORPG's are coming out, but they don't cater to the same market.

    It's a bit like Aion in the East vs West, but in a different way. 

    Are you saying that there are no MMO's coming out in the next 6-12 months that you'd even consider playing?  That the other people who will share FFXIV with you for now won't consider jumping ship to play?

     

    I mean, gamers can be a fickle bunch, and while today the hill may seem nice, cozy and fertile, tomorrow the grass may be greener on the other side.  While you can easily speak for yourself in that there's nothing upcoming that is of interest to you, that standard can't be held for the rest, and that's why SE needs to keep that in consideration as they move forward.  It's not even a knock against them, it's just the way it is.

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • SonikFlashSonikFlash Member UncommonPosts: 561

    I may pick it up in a few months to a year once it's been polished.  Now certainly not.


  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Shiymmas

    Are you saying that there are no MMO's coming out in the next 6-12 months that you'd even consider playing?  That the other people who will share FFXIV with you for now won't consider jumping ship to play?

    I mean, gamers can be a fickle bunch, and while today the hill may seem nice, cozy and fertile, tomorrow the grass may be greener on the other side.  While you can easily speak for yourself in that there's nothing upcoming that is of interest to you, that standard can't be held for the rest, and that's why SE needs to keep that in consideration as they move forward.  It's not even a knock against them, it's just the way it is.

    There might be some MMO's I'll consider giving a try, but for the potential playerbase of XIV, there is just a Final Fantasy MMORPG. 

    Just like the majority of WoW players who did not care about EQ, SWG, UO, nor FFXI, but started playing WoW.

    I wouldn't say that gamers are a fickle bunch- MMORPG gamers definitely are. I also wouldn't say that SE is even trying to cater to the average MMORPG gamer in the first place- they are too fickle.

    FF fans are pretty loyal to the franchise. Why not cater to them in stead?

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by Hyanmen

    There might be some MMO's I'll consider giving a try, but for the potential playerbase of XIV, there is just a Final Fantasy MMORPG. 

    Just like the majority of WoW players who did not care about EQ, SWG, UO, nor FFXI, but started playing WoW.

    I wouldn't say that gamers are a fickle bunch- MMORPG gamers definitely are. I also wouldn't say that SE is even trying to cater to the average MMORPG gamer in the first place- they are too fickle.

    FF fans are pretty loyal to the franchise. Why not cater to them in stead?

    Aw cmon now.  I'd say gamers in general are more fickle than MMO gamers given the investment of time and effort into what they play.  MMO players spend way more time in a single game than other types.  How many single-player or even multi-player games do you know of where a single person plays the same thing for years?  Sure they may revisit a fun title now and again, or even play certain games for quite some time, but by design they're meant to be played, beaten, and moved on from to the next thing.  Then, given the variety, choices get to be so specific they never have to bump into a game they don't like.

     

    As for not catering to the average MMORPG gamer, there's no doubt they're not catering to them.  Catering to FF fans... maybe?  I can honestly say I've never even laid a finger on a single FF title other than XI and now XIV's beta.  I would certainly say that it seems they're trying to cater to that crowd in general, but to assume they only want FF fans would be silly.  In the end, I don't care how passionate they are about their games, they are a business, and they're there to make money.  If anything - to whatever degree - their choice to aim for a different demographic than that of, say, WoW is based on the market's potential for making them money.  If you happen to fall into that crowd, then that's great!  FFXIV may be for you, or it may not, but there certainly doesn't need to be any connection to its FF predecessors, though it's certainly a bonus as it will bring in more fans of the series.

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Shiymmas

    Aw cmon now.  I'd say gamers in general are more fickle than MMO gamers given the investment of time and effort into what they play.  MMO players spend way more time in a single game than other types.  How many single-player or even multi-player games do you know of where a single person plays the same thing for years?  Sure they may revisit a fun title now and again, or even play certain games for quite some time, but by design they're meant to be played, beaten, and moved on from to the next thing.  Then, given the variety, choices get to be so specific they never have to bump into a game they don't like.

    As for not catering to the average MMORPG gamer, there's no doubt they're not catering to them.  Catering to FF fans... maybe?  I can honestly say I've never even laid a finger on a single FF title other than XI and now XIV's beta.  I would certainly say that it seems they're trying to cater to that crowd in general, but to assume they only want FF fans would be silly.  In the end, I don't care how passionate they are about their games, they are a business, and they're there to make money.  If anything - to whatever degree - their choice to aim for a different demographic than that of, say, WoW is based on the market's potential for making them money.  If you happen to fall into that crowd, then that's great!  FFXIV may be for you, or it may not, but there certainly doesn't need to be any connection to its FF predecessors, though it's certainly a bonus as it will bring in more fans of the series.

    Of course- just see what they're doing for release. Hardware mouse, UI fixes... stuff that your normal console FF player wouldn't care about.

    If you can with simple few things cater to a much larger audience, of course they'll do it. But it is also clear that first of all, they wanted to get the game right for the targeted main audience- the normal MMORPG gamer comes second.

    All I know is that the FFXI playerbase was not fickle, and most players came from the single player franchise. 

    Having a similar playerbase to XI, yet larger in numbers, would be the best thing for SE to aim towards. Attracting different type of people is good too, but they are much more likely to drop the ship once a new shiny MMORPG X Online is released.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • ShiymmasShiymmas Member UncommonPosts: 587

    Originally posted by Hyanmen

    Originally posted by Shiymmas

    Aw cmon now.  I'd say gamers in general are more fickle than MMO gamers given the investment of time and effort into what they play.  MMO players spend way more time in a single game than other types.  How many single-player or even multi-player games do you know of where a single person plays the same thing for years?  Sure they may revisit a fun title now and again, or even play certain games for quite some time, but by design they're meant to be played, beaten, and moved on from to the next thing.  Then, given the variety, choices get to be so specific they never have to bump into a game they don't like.

    As for not catering to the average MMORPG gamer, there's no doubt they're not catering to them.  Catering to FF fans... maybe?  I can honestly say I've never even laid a finger on a single FF title other than XI and now XIV's beta.  I would certainly say that it seems they're trying to cater to that crowd in general, but to assume they only want FF fans would be silly.  In the end, I don't care how passionate they are about their games, they are a business, and they're there to make money.  If anything - to whatever degree - their choice to aim for a different demographic than that of, say, WoW is based on the market's potential for making them money.  If you happen to fall into that crowd, then that's great!  FFXIV may be for you, or it may not, but there certainly doesn't need to be any connection to its FF predecessors, though it's certainly a bonus as it will bring in more fans of the series.

    Of course- just see what they're doing for release. Hardware mouse, UI fixes... stuff that your normal console FF player wouldn't care about.

    If you can with simple few things cater to a much larger audience, of course they'll do it. But it is also clear that first of all, they wanted to get the game right for the targeted main audience- the normal MMORPG gamer comes second.

    All I know is that the FFXI playerbase was not fickle, and most players came from the single player franchise. 

    Having a similar playerbase to XI, yet larger in numbers, would be the best thing for SE to aim towards. Attracting different type of people is good too, but they are much more likely to drop the ship once a new shiny MMORPG X Online is released.

    Yup, now all that I can agree with.  The biggest question then will be how large that dedicated base is, and whether coming titles will actually have a draw to them combined with whether XIV is holding their attention.  Of course, I'm starting to veer off-topic, so I'll can it :P

     

    Overall point remaining that XIV's state needs improvement for now, and they need to remain wary of the potential competition in the coming months.  I mean, if something catches my attention and really pulls me in before XIV hits an acceptable state for me, then there's a chance I won't be jumping in at any point in time, and that's one less sale and sub right there.  I'd doubt I'm alone.

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • JakeSimJakeSim Member RarePosts: 884

    I personally love the game, so I'm definitely going to be playing it. Ordered my Collector's Edition. :)

    Please come check out my stream. All the love is appreciated! 

    TWITCH: @JakeSimTV
  • DameonkDameonk Member UncommonPosts: 1,914

    Originally posted by bongo123

    Originally posted by Pyrostasis

     Hell if it wasnt for a group mate telling me to turn on AOE I would have had no idea that there was a toggle. I had been wondering why my spells marked AOE werent... but figured it was a beta typo or something.

     Jesus christ... really? thats just bad, yeah this game is destined for success with those kinda mechanics...

     

    To be fair, there's a big green button that shows up right above the skill bar when you cast an AoE-capable spell that says "Area of Effect" and if you click it, the sides turn green showing that it's active.  It's actually a pretty good mechanic, as in,  you can choose if you want a spell to be AoE or not depending on the situation.

    "There is as yet insufficient data for a meaningful answer."

  • Itchy01Itchy01 Member Posts: 103

    Originally posted by bongo123

    Originally posted by Pyrostasis

     Hell if it wasnt for a group mate telling me to turn on AOE I would have had no idea that there was a toggle. I had been wondering why my spells marked AOE werent... but figured it was a beta typo or something.

     Jesus christ... really? thats just bad, yeah this game is destined for success with those kinda mechanics...

    This is a problem how?

  • DoomedfoxDoomedfox Member UncommonPosts: 679

    Originally posted by bongo123

    Originally posted by Pyrostasis

     Hell if it wasnt for a group mate telling me to turn on AOE I would have had no idea that there was a toggle. I had been wondering why my spells marked AOE werent... but figured it was a beta typo or something.

     Jesus christ... really? thats just bad, yeah this game is destined for success with those kinda mechanics...

    Yeah i agree how can SE possible believe we would be able to figure out that we can click on the Area Effect button which pops up every time u can choose the target of your spell hell they might even expect us to read the manual to find out that the button Z toggles between AOE and single target.

    I mean sure its cool u can control if your spells r AOE or single target spells but damn u SE how dare u making it that tough for us......

    Well actually.....clicking the button or Z doesn't sound that tough...hmmm doesn't matter DAMN U SE!!!!!

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by Doomedfox

    Originally posted by bongo123

    Originally posted by Pyrostasis

     Hell if it wasnt for a group mate telling me to turn on AOE I would have had no idea that there was a toggle. I had been wondering why my spells marked AOE werent... but figured it was a beta typo or something.

     Jesus christ... really? thats just bad, yeah this game is destined for success with those kinda mechanics...

    Yeah i agree how can SE possible believe we would be able to figure out that we can click on the Area Effect button which pops up every time u can choose the target of your spell hell they might even expect us to read the manual to find out that the button Z toggles between AOE and single target.

    I mean sure its cool u can control if your spells r AOE or single target spells but damn u SE how dare u making it that tough for us......

    Well actually.....clicking the button or Z doesn't sound that tough...hmmm doesn't matter DAMN U SE!!!!!

     Well, wasn't too tough for me, of course it was just a matter of 'Oh look a button, wonder what happens if I click it' - followed directly by busting laughter as 4 squirrels ate me for lunch.

    No steep learning curve required there!

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

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