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first impressions of live...

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  • BoroherBoroher Member Posts: 2

    Originally posted by seabeast

    Well OP, FF does not hold your hand, the continuing lag is there to make it more harder for you to play and you should be happy  that the mouse lag is gone, the names on the map are in a different languages to make it harder than the other hand-holding MMORPGs. The reason that no npc would talk to you is to make the game less hand-holding to new comers so they will know that the game is not hand-holding. Most importantly, the gamer new to FF is not suppose to know anything about their character at creatuib because they want to assure that the new people understand that FF is not holding your hand, which is why you can purchuse another toon slot when you figure out that FF is not like other games that hold your hand. Did you not enjoy your three-four beggining hours of neat cut scenes?

     So lag is now a feature that ups the difficulty of a game.

    Yes we get it youve said it about 20 times in one post, this game does not hold any hands, however as some people pointed out, there is a difference between hand holding and a simple basic tutorial,

    This is your class it does this and that and can use those weapons. Thats not hand holding, thats basic explanation.

    A harder game for me is a game that offers me a good starting area with a nice tutorial but after that, you are on your own, like EQ2 back in the days, you leaned to quest, group and craft in the starting island. Was it an easy game? Feck no Lavastorm and Everfrost were nightmares as soon as you exited the landing area.

    Well if you think those things that youve said make a game harder and more enjoyable for you, more power to you, but don't come crying when the first servermergers start to happen and you only see japanese in the chatchannels.

    If you think a lot of the new generation of mmo players enjoys picking a class they don't know anything about, running around like a headless chicken and is forced to use once again like in FF11 a horrid crafting system, you ware sadly mistaken.

  • spamwichspamwich Member Posts: 51

    Originally posted by Kabaal

    Originally posted by seabeast

    Well OP, FF does not hold your hand, the continuing lag is there to make it more harder for you to play and you should be happy  that the mouse lag is gone, the names on the map are in a different languages to make it harder than the other hand-holding MMORPGs. The reason that no npc would talk to you is to make the game less hand-holding to new comers so they will know that the game is not hand-holding. Most importantly, the gamer new to FF is not suppose to know anything about their character at creatuib because they want to assure that the new people understand that FF is not holding your hand, which is why you can purchuse another toon slot when you figure out that FF is not like other games that hold your hand. Did you not enjoy your three-four beggining hours of neat cut scenes?

    image

    Oh... So FFXIV doesnt hold your hand?

    what if i want someone to hold my hand?. what if holding hands is what we all need? why dont we hold hands with each other...

     

    In all seriousness... Apart from the extended learning curve, bad optimization -

    dont pretend its not there... its usually there on every MMO release, which can also have a little to do with the amount of people clogging the server... believe me. there are ALOT of people online at the moment. But also due to the fact that its hard to optimize it for everyones configurations... its alot easier to optimize for the console, which is what it feels like.

     

     

    It hasn't been too bad... I've already died a few times trying to kill a single mob which calls another mob for help and end up turning a 1 star quest into a 2 star quest lol... Theres plenty of people around, so ill just start up a party.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by spamwich

    but it has nothing to do with my computer...

    the game just isnt optimized, its clear it was made for the console...

     

    Hand holding and giving new players a sense of direction are completely different things...

    Well, the game does give you a sense of direction. I did the opening cut-scenes, as well as the first few parts (what was available in Beta) in all 3 nations... I had no trouble finding my way to any of them. I had to do no more than I'd expect to do in any MMORPG - or any RPG for that matter.

    They tell you what you need to do, and they mention where you should go. At certain points, the Linkpearl the starting NPC gives you so they can communicate with you will start flashing in the corner of your screen, indicating you need to see what they have to say. Typically, it's a commentary on what you just experienced in the last part and some advice on where to go next.

    They don't always say "Okay you must go here, talk to this person and do this"... but they'll say "Maybe the Culniarian's guild has something for you..." That would be a hint to go to the Culinarian's guild and ask around 'til you find someone with something useful to say.

    Suffice to say, the game provides you everything you need to proceed in any of the quests.. it's just not always spelled out for you, and you're left to figure parts of it out for yourself.

    If that seems like it's "not enough direction", then really... and I say this entirely without malice... maybe you were expecting more hand-holding than you realize. No doubt, after playing many of the more recent MMOs of the last few years, it's easy to go into a new MMO expecting a similar approach. Finding it to be nothing what you expected can be off-putting... or it can be refreshing... depending on your point-of-view.

    I, for one, have grown bored and tired of MMORPGs where I'm shown *exactly* what NPCs have a task for me, then having those NPCs tell me *exactly* where to go, *exactly* who to talk to when I get there (also shown by a ? or some-such symbol), etc.. Then the game takes over by showing me on the map *exactly* where to go, indicating *exactly* what items I need by having them sparkle or glow or something.. They remove all effort on my part to actually figure anything out on my own. Instead, I'm left run around like Little Errand Boy, going through the motions, to collect my reward at the end. It's easy to understand why many find typical quests these days boring, considering the reward is the only part that's mildly interesting about the whole affair (sometimes).

    It's no wonder people have grown so bored with newer MMOs. The challenge of figuring things out for yourself has all but been sucked out of them in the name of "convenience" becausee there are people out there whom, for whatever reason, are completely opposed to figuring anything out for themselves and want everything spelled out for them. And, no, I'm not making "a generalization" here, because I personally know and have had debates with a few of them in real life.

    I know some will say "there is no challenge because you can just use walkthrough guides... yuk yuk", to which I reply that using walkthroughs or guides, for any game, is a choice, not a necessity.

    If anything, FFXIV, like FFXI, is a MMORPG that maintains the sense of adventure and exploration and, yes, using you brain a bit, that RPGs were founded on. The point is to explore, adventure, interact and find things on your own, or with the help of other players. That interaction is what helped to build the amazing community FFXI is known for and is what keeps the game ever-fresh and interesting. All because SE doesn't lay everything out for you.

    Anyway... my two cents on that.

    The performance issue... not even going to bother with that, because simply saying "it doesn't run well on my system" leaves open far too many qualifying questions to be answered than I have time to get into. I'm running on a system that barely meets SE's "minimum requirements", save for my video card (GTX460). On moderate settings, I found it choppy but playable in cities and around crystals (due to the CPU constantly having to account for a few dozen people in the area), and quite smooth outside of town. Mileage may, and does, vary from system to system.

    I also expect they'll smooth it out over time. Even WoW had issues in highly crowded areas for a time... The term "Lagforge" should ring a bell to some around here.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by spamwich

     

    In all seriousness... Apart from the extended learning curve, bad optimization -

    dont pretend its not there... its usually there on every MMO release, which can also have a little to do with the amount of people clogging the server... believe me. there are ALOT of people online at the moment. But also due to the fact that its hard to optimize it for everyones configurations... its alot easier to optimize for the console, which is what it feels like.

    I think this might be the first time I've seen a non-fanboi/defender acknowledge this during a games launch, at least on this site lol.

    Thanks for the impressions in your OP, personally I'm debating on getting it for PC or PS3. Not sure which just yet, I'd prefer the higher resolution on my PC, but if that comes as a hit to performance, I'll just wait for the PS3 version which I'd guess would be a tad better in the optimzation department.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • KabaalKabaal Member UncommonPosts: 3,042

    Originally posted by spamwich

    Originally posted by Kabaal


    Originally posted by seabeast

    Well OP, FF does not hold your hand, the continuing lag is there to make it more harder for you to play and you should be happy  that the mouse lag is gone, the names on the map are in a different languages to make it harder than the other hand-holding MMORPGs. The reason that no npc would talk to you is to make the game less hand-holding to new comers so they will know that the game is not hand-holding. Most importantly, the gamer new to FF is not suppose to know anything about their character at creatuib because they want to assure that the new people understand that FF is not holding your hand, which is why you can purchuse another toon slot when you figure out that FF is not like other games that hold your hand. Did you not enjoy your three-four beggining hours of neat cut scenes?

    image

    Oh... So FFXIV doesnt hold your hand?

    what if i want someone to hold my hand?. what if holding hands is what we all need? why dont we hold hands with each other...

     

    In all seriousness... Apart from the extended learning curve, bad optimization -

    dont pretend its not there... its usually there on every MMO release, which can also have a little to do with the amount of people clogging the server... believe me. there are ALOT of people online at the moment. But also due to the fact that its hard to optimize it for everyones configurations... its alot easier to optimize for the console, which is what it feels like.

     

     

    It hasn't been too bad... I've already died a few times trying to kill a single mob which calls another mob for help and end up turning a 1 star quest into a 2 star quest lol... Theres plenty of people around, so ill just start up a party.

    Did you skim read everything you quoted too? Seabeast's post was sarcasm unless my sarcasm radar is off.

  • spamwichspamwich Member Posts: 51

    Originally posted by Kabaal

    Originally posted by spamwich


    Originally posted by Kabaal


    Originally posted by seabeast

    Well OP, FF does not hold your hand, the continuing lag is there to make it more harder for you to play and you should be happy  that the mouse lag is gone, the names on the map are in a different languages to make it harder than the other hand-holding MMORPGs. The reason that no npc would talk to you is to make the game less hand-holding to new comers so they will know that the game is not hand-holding. Most importantly, the gamer new to FF is not suppose to know anything about their character at creatuib because they want to assure that the new people understand that FF is not holding your hand, which is why you can purchuse another toon slot when you figure out that FF is not like other games that hold your hand. Did you not enjoy your three-four beggining hours of neat cut scenes?

    image

    Oh... So FFXIV doesnt hold your hand?

    what if i want someone to hold my hand?. what if holding hands is what we all need? why dont we hold hands with each other...

     

    In all seriousness... Apart from the extended learning curve, bad optimization -

    dont pretend its not there... its usually there on every MMO release, which can also have a little to do with the amount of people clogging the server... believe me. there are ALOT of people online at the moment. But also due to the fact that its hard to optimize it for everyones configurations... its alot easier to optimize for the console, which is what it feels like.

     

     

    It hasn't been too bad... I've already died a few times trying to kill a single mob which calls another mob for help and end up turning a 1 star quest into a 2 star quest lol... Theres plenty of people around, so ill just start up a party.

    Did you skim read everything you quoted too? Seabeast's post was sarcasm unless my sarcasm radar is off.

    Lol, i was just continuing with it....

    I get it,.. at work we have this whole thing about everything going too "mainstream". So whenever we disagree with something, or something someone says- we just accuse it of being too mainstream.

     If my car decides not to start tomorrow, its not broken.... its just not "holding my hand"

     

  • GolominGolomin Member Posts: 141

    Originally posted by Clubmaster22

    So no miracle patch? So where are the people now, who claimed the poor perfomance was due to "debugging software running in the background"? Probably busy now blaming people for being "poor" and not able to buy a decent cpmputer... .

    HAHA! So true.

  • GolominGolomin Member Posts: 141

    Originally posted by Silok

    Originally posted by spamwich


    Originally posted by Edli

    You got stuck in the beginning main quest? I didn't had any problem with that in all 3 starting cities. Did you read the quest log?

    i was told to go to some river...

    I'm a skim reader, i dont read specifics i just brush over everything.

    I will give it another try after work tomorrow... hopefully character progression and gameplay are where its at!

    Well you need to take the time to read. If you really dont like it well stick with AOC, but for me reading is a big parts in RPG, this is the way i can feel the immersion in the world.

    That the problem these days, most mmo are in fact action game with little arrow to guide you from quest to quest. a shame if you ask me but well this is what most people want..

    No, it's a shame that you don't read a book instead.

  • DolmongDolmong Member Posts: 515

    Which language version you got for your FFXIV ??

    sounds like you got the Jap version which you said you have no idea what they are saying and their language is something that you don't understand?

    -.-

  • GolominGolomin Member Posts: 141

    Originally posted by bloodaxes

    Originally posted by spamwich

     

    Yes don't alt tab it will crash it.

    This game is more rpgish then most mmos so that's why you have to read to know the story and what's happening around you.

    So, let me get this right. Terrible GUI + Poor Performance + Boring Cheesy Game =  More RPG'ish!

  • SilokSilok Member UncommonPosts: 732

    Originally posted by Golomin

     

    No, it's a shame that you don't read a book instead.

    ahahaha that what we call a childish troll...... Seriously i read book too and i dont really get the point of your pitiful post....

  • gauge2k3gauge2k3 Member Posts: 442

    Stop holding this guys hand by telling him the game doesn't hold his hand.  He needs to figure that out himself.  Duh!

    This game is just halarious.  Optimized for console, but released for PC first LOL.  I find it hard to believe my ps3 will be rocking better graphics capacity than my 4870HD.  More processing power than my i7 for sure, but not better hardware accelerated gfx.  Which is my personal theory behind why the gfx ar ejust meh and so laggy on PC.  On the ps3 you can optimize the cell to do gfx processing rather well, however if the game is processor intensive as far asd graphics go then they need to do the same for PC with the multicores, which still won't be as good as the cell.

    That being said if they used the stream processors on the GPU of PC's the same way they use the cell we would be destroying the ps3 performance wise.

    All in all it is clear the developers know absolutely nothing about parallel processing and the conversion from ps3 to PC.  I know much about this because we have a study on it at my school going on right now.

  • AericynAericyn Member UncommonPosts: 394

    Usability/User Experience is just going to kill this game, for certain in NA.

    They spent too much time writing a love letter to their FF11 fans and what looks like a F-U letter to everyone else. Though it's not really. Even FF13 had quest/story progression markers. :(

    (not speaking on UI pains in this post, which are a car wreck)

    Players, myself included are just too used to the way every other game does it and for a brand new game to come along without those staples is really distracting to the initial experience. Unfortunate we are a group of scanners not readers. Unfortunate watching yourself in a game has replaced being in a game. Unfortunate Square did not address that trend proactively. It would have been easy to lead someone into their world. Provide strong tutorial content with on screen indicators, hell a NPC that asks you to follow them for the first hour or so.

    After leading folks through the first 1-3 hours of gameplay gradually drop off the tutorial type of stuff with a "you are now an adventurer go find your way." But no.

    They just drop you in saying "sink or swim" and "we love you".

    I find charm in this game - hope we can find a way to experience it. Take some time accept Square's intentions for their game misguided as they are. It is their vision. Read the quest log, really read, it does have instructions. Explore the intricate class system and stats. Consider things like having higher elemental stats not only affect your protection but damage potential with those elements.

    Some people fawn over Darkfall and Mortal Online... no wait that's a bad example FF14 is a AAA title from a huge dev.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Originally posted by spamwich

     If my car decides not to start tomorrow, its not broken.... its just not "holding my hand"

     

    And if you try to start up the FFXIV and it won't start then it is likewise broken but that is not what happened here. What happened was you decided to borrow you friend's car to try it out because he has been going on and on about how much he likes it. You got in, got it started, liked the interior detail and then you realized that it was a manual shift instead of an automatic. You looked at the clutch, then over to the stick and then looked at your friend and said

    "WTF, it doesnt' shift for you? Everbody's car shifts for you!"

    and he said,

    "Sorry, this car doesn't do everything for you, they assumed that you could listen to the speed of the engine to know when to shift. Besides, some people think its more fun to drive this way. It is a choice. It just takes some getting used to."

     

    If you don't want to drive a stick shift. Don't buy a stick stick shift. The car isn't broken just because it has a stick shift.

    But likewise, there is nothing wrong with prefering an automatic. If both are available and you don't find manual shifting to be fun then why bother to have it?

    Choose your own game. Quit trying to choose for others.

    All die, so die well.

  • maskedtearsmaskedtears Member UncommonPosts: 345

    Originally posted by Aericyn

    Usability/User Experience is just going to kill this game, for certain in NA.

    They spent too much time writing a love letter to their FF11 fans and what looks like a F-U letter to everyone else. Though it's not really. Even FF13 had quest/story progression markers. :(

    (not speaking on UI pains in this post, which are a car wreck)

    Players, myself included are just too used to the way every other game does it and for a brand new game to come along without those staples is really distracting to the initial experience. Unfortunate we are a group of scanners not readers. Unfortunate watching yourself in a game has replaced being in a game. Unfortunate Square did not address that trend proactively. It would have been easy to lead someone into their world. Provide strong tutorial content with on screen indicators, hell a NPC that asks you to follow them for the first hour or so.

    After leading folks through the first 1-3 hours of gameplay gradually drop off the tutorial type of stuff with a "you are now an adventurer go find your way." But no.

    They just drop you in saying "sink or swim" and "we love you".

    I find charm in this game - hope we can find a way to experience it. Take some time accept Square's intentions for their game misguided as they are. It is their vision. Read the quest log, really read, it does have instructions. Explore the intricate class system and stats. Consider things like having higher elemental stats not only affect your protection but damage potential with those elements.

    Some people fawn over Darkfall and Mortal Online... no wait that's a bad example FF14 is a AAA title from a huge dev.

    That's how I learned how to swim... Got kicked off the pier and had to find my own damn way out. Plus if you have friends who have gone through the same thing previously they can guide you through your panic induced haze to safety. 

    You wanted my time, so I played you. You wanted my money, I forked it over. You wanted my soul, I gave it willingly. Not to complain... but when do I get my end of the deal? And no, I don't want your flippin' carrot. If you can't do that give me back my youth and keep the change. Why don't you try chasing your own damn carrot for a change? I'll gladly hold the stick.

  • seabeastseabeast Member Posts: 748

    Originally posted by gauge2k3

    Stop holding this guys hand by telling him the game doesn't hold his hand.  He needs to figure that out himself.  Duh!

    This game is just halarious.  Optimized for console, but released for PC first LOL.  I find it hard to believe my ps3 will be rocking better graphics capacity than my 4870HD.  More processing power than my i7 for sure, but not better hardware accelerated gfx.  Which is my personal theory behind why the gfx ar ejust meh and so laggy on PC.  On the ps3 you can optimize the cell to do gfx processing rather well, however if the game is processor intensive as far asd graphics go then they need to do the same for PC with the multicores, which still won't be as good as the cell.

    That being said if they used the stream processors on the GPU of PC's the same way they use the cell we would be destroying the ps3 performance wise.

    All in all it is clear the developers know absolutely nothing about parallel processing and the conversion from ps3 to PC.  I know much about this because we have a study on it at my school going on right now.

     I think you got it wrong shipmate, they made the game this way so....it does not appear to be "holding your hand" lol

  • DignaDigna Member UncommonPosts: 1,994

    I almost drown when someone did that to me. Oh well. It worked out and here I am years later patching my FFXIV game.

  • Clubmaster22Clubmaster22 Member Posts: 279

    Originally posted by VikingGamer

    And if you try to start up the FFXIV and it won't start then it is likewise broken but that is not what happened here. What happened was you decided to borrow you friend's car to try it out because he has been going on and on about how much he likes it. You got in, got it started, liked the interior detail and then you realized that it was a manual shift instead of an automatic. You looked at the clutch, then over to the stick and then looked at your friend and said

    "WTF, it doesnt' shift for you? Everbody's car shifts for you!"

    and he said,

    "Sorry, this car doesn't do everything for you, they assumed that you could listen to the speed of the engine to know when to shift. Besides, some people think its more fun to drive this way. It is a choice. It just takes some getting used to."

     

    If you don't want to drive a stick shift. Don't buy a stick stick shift. The car isn't broken just because it has a stick shift.

    But likewise, there is nothing wrong with prefering an automatic. If both are available and you don't find manual shifting to be fun then why bother to have it?

    Choose your own game. Quit trying to choose for others.

    That's a clever comparison, the only problem is that FF XIV is neither "automatic" (WoW, LOTR) nor "manual" (EVE, DAoC). FF XIV is more like a car without an engine. You sit in the cockpit and try to get this thing to work, then you get out, look under the hood and realize that the engine is missing, so you have to push it all the way back to the criminal who sold this useless piece of crap to you. And as you desperatly try to push the car over the next 10 miles you fantasise about killing the clerk, slowly.

  • maskedtearsmaskedtears Member UncommonPosts: 345

    Originally posted by Clubmaster22

    Originally posted by VikingGamer

    And if you try to start up the FFXIV and it won't start then it is likewise broken but that is not what happened here. What happened was you decided to borrow you friend's car to try it out because he has been going on and on about how much he likes it. You got in, got it started, liked the interior detail and then you realized that it was a manual shift instead of an automatic. You looked at the clutch, then over to the stick and then looked at your friend and said

    "WTF, it doesnt' shift for you? Everbody's car shifts for you!"

    and he said,

    "Sorry, this car doesn't do everything for you, they assumed that you could listen to the speed of the engine to know when to shift. Besides, some people think its more fun to drive this way. It is a choice. It just takes some getting used to."

     

    If you don't want to drive a stick shift. Don't buy a stick stick shift. The car isn't broken just because it has a stick shift.

    But likewise, there is nothing wrong with prefering an automatic. If both are available and you don't find manual shifting to be fun then why bother to have it?

    Choose your own game. Quit trying to choose for others.

    That's a clever comparison, the only problem is that FF XIV is neither "automatic" (WoW, LOTR) nor "manual" (EVE, DAoC). FF XIV is more like a car without an engine. You sit in the cockpit and try to get this thing to work, then you get out, look under the hood and realize that the engine is missing, so you have to push it all the way back to the criminal who sold this useless piece of crap to you. And as you desperatly try to push the car over the next 10 miles you fantasise about killing the clerk, slowly.

    I'm very curious who was in the group that made these choices? The Automobile Analogy Council?

    You wanted my time, so I played you. You wanted my money, I forked it over. You wanted my soul, I gave it willingly. Not to complain... but when do I get my end of the deal? And no, I don't want your flippin' carrot. If you can't do that give me back my youth and keep the change. Why don't you try chasing your own damn carrot for a change? I'll gladly hold the stick.

  • KxianiKxiani Member Posts: 70

    Originally posted by WSIMike

    Originally posted by spamwich

    but it has nothing to do with my computer...

    the game just isnt optimized, its clear it was made for the console...

     

    Hand holding and giving new players a sense of direction are completely different things...

    Well, the game does give you a sense of direction. I did the opening cut-scenes, as well as the first few parts (what was available in Beta) in all 3 nations... I had no trouble finding my way to any of them. I had to do no more than I'd expect to do in any MMORPG - or any RPG for that matter.

    They tell you what you need to do, and they mention where you should go. At certain points, the Linkpearl the starting NPC gives you so they can communicate with you will start flashing in the corner of your screen, indicating you need to see what they have to say. Typically, it's a commentary on what you just experienced in the last part and some advice on where to go next.

    They don't always say "Okay you must go here, talk to this person and do this"... but they'll say "Maybe the Culniarian's guild has something for you..." That would be a hint to go to the Culinarian's guild and ask around 'til you find someone with something useful to say.

    Suffice to say, the game provides you everything you need to proceed in any of the quests.. it's just not always spelled out for you, and you're left to figure parts of it out for yourself.

    If that seems like it's "not enough direction", then really... and I say this entirely without malice... maybe you were expecting more hand-holding than you realize. No doubt, after playing many of the more recent MMOs of the last few years, it's easy to go into a new MMO expecting a similar approach. Finding it to be nothing what you expected can be off-putting... or it can be refreshing... depending on your point-of-view.

    I, for one, have grown bored and tired of MMORPGs where I'm shown *exactly* what NPCs have a task for me, then having those NPCs tell me *exactly* where to go, *exactly* who to talk to when I get there (also shown by a ? or some-such symbol), etc.. Then the game takes over by showing me on the map *exactly* where to go, indicating *exactly* what items I need by having them sparkle or glow or something.. They remove all effort on my part to actually figure anything out on my own. Instead, I'm left run around like Little Errand Boy, going through the motions, to collect my reward at the end. It's easy to understand why many find typical quests these days boring, considering the reward is the only part that's mildly interesting about the whole affair (sometimes).

    It's no wonder people have grown so bored with newer MMOs. The challenge of figuring things out for yourself has all but been sucked out of them in the name of "convenience" becausee there are people out there whom, for whatever reason, are completely opposed to figuring anything out for themselves and want everything spelled out for them. And, no, I'm not making "a generalization" here, because I personally know and have had debates with a few of them in real life.

    I know some will say "there is no challenge because you can just use walkthrough guides... yuk yuk", to which I reply that using walkthroughs or guides, for any game, is a choice, not a necessity.

    If anything, FFXIV, like FFXI, is a MMORPG that maintains the sense of adventure and exploration and, yes, using you brain a bit, that RPGs were founded on. The point is to explore, adventure, interact and find things on your own, or with the help of other players. That interaction is what helped to build the amazing community FFXI is known for and is what keeps the game ever-fresh and interesting. All because SE doesn't lay everything out for you.

    Anyway... my two cents on that.

     

    And if you try to start up the FFXIV and it won't start then it is likewise broken but that is not what happened here. What happened was you decided to borrow you friend's car to try it out because he has been going on and on about how much he likes it. You got in, got it started, liked the interior detail and then you realized that it was a manual shift instead of an automatic. You looked at the clutch, then over to the stick and then looked at your friend and said

    "WTF, it doesnt' shift for you? Everbody's car shifts for you!"

    and he said,

    "Sorry, this car doesn't do everything for you, they assumed that you could listen to the speed of the engine to know when to shift. Besides, some people think its more fun to drive this way. It is a choice. It just takes some getting used to."

     

    If you don't want to drive a stick shift. Don't buy a stick stick shift. The car isn't broken just because it has a stick shift.

    But likewise, there is nothing wrong with prefering an automatic. If both are available and you don't find manual shifting to be fun then why bother to have it?

    Choose your own game. Quit trying to choose for others.

     

    Two gems.

    Very nicely done guys.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Originally posted by Clubmaster22

    That's a clever comparison, the only problem is that FF XIV is neither "automatic" (WoW, LOTR) nor "manual" (EVE, DAoC). FF XIV is more like a car without an engine. You sit in the cockpit and try to get this thing to work, then you get out, look under the hood and realize that the engine is missing, so you have to push it all the way back to the criminal who sold this useless piece of crap to you. And as you desperatly try to push the car over the next 10 miles you fantasise about killing the clerk, slowly.

    The engine is not missing. Lots of people are driving this car just fine and enjoying it. But if you are like my sister and cannot drive a manual shift to save your life then I can understand how it wouldn't matter if the car had an engine or not. If you cannot work the stick you cannot get anywhere with the car and it becomes nothing more than a big piece of metal scrap for you.

    But that still doesn't make it broken.

    All die, so die well.

  • seabeastseabeast Member Posts: 748

    Well the FF community appears to be as aggressive as the Darkfall community. First day out and I am reading threads reporting that people who have PC issues are stupid and that any first impression that does not glamorize the game wants holding hands. Makes for some fine entertainment

  • SelpharesSelphares Member Posts: 430

    Originally posted by seabeast

    Well the FF community appears to be as aggressive as the Darkfall community. First day out and I am reading threads reporting that people who have PC issues are stupid and that any first impression that does not glamorize the game wants holding hands. Makes for some fine entertainment

    Belive me most that complain and tell that the end is enar are trolls that are since several weeks around in this forum. :) That is why most not even try to discuss with them. They belive that they are right and are happy for whatever reason and we save a lot of nerves. :P

    I am really surprised that our copy and paste guy is not there anymore.

  • alantheceltalanthecelt Member Posts: 122

    I have to ask those who have played live
    has the crafting system been improved, ie speed? the whole process of doing a leve for an npc making 3x whatever took massive amoutns of clicking, repeated 3 times with massive delays in between.
    If that has been fixed and hte combat made more responsive ill be straight out ot buy live. i played through closed and open beta and saw the potential and liked what i was seeing, after id spent a few hours frustratingly getting to grips with the controls/interface.

  • KxianiKxiani Member Posts: 70

    Originally posted by seabeast

    Well the FF community appears to be as aggressive as the Darkfall community. First day out and I am reading threads reporting that people who have PC issues are stupid and that any first impression that does not glamorize the game wants holding hands. Makes for some fine entertainment

    I don't see that Seabeast.

    What I see is a group of very spoiled brats coming on forums and catching a fit and stomping their feet because they can't get what they want or allowed to do things the way they are used to doing them, or want to do them.

    Recognized and verifiable PC issues are one thing.  But everyone is not having PC issues.  So that the problem can't be just the game, it has to be everyone's individual PC's.  If that is what it is, then let's call it what it is which is "some people are having PC problems with a good game" and not stomp catch a fit and stomp on the ground saying "this game sucks because my PC doens't work."

    There is a difference.

     

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